Themaister
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a65db38baf
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Allows buttons with l_x_plus, etc, to act as analogs.
Matches up with regular input drivers which can map buttons to analogs
as well if the analogs are not used.
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2014-01-07 17:37:59 +01:00 |
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Twinaphex
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e7cf6d1672
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Merge pull request #461 from libretro/kb_overlay
Support for keyboard keys on overlays.
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2014-01-06 05:51:05 -08:00 |
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Twinaphex
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c592a41c62
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Merge pull request #464 from hizzlekizzle/master
better commit for ios/osx icns
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2014-01-03 09:31:40 -08:00 |
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unknown
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19543adbd0
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add osx/ios icns
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2014-01-03 11:29:54 -06:00 |
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unknown
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db9751a6b6
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wipe out bad changes
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2014-01-03 11:28:44 -06:00 |
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unknown
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bd38475660
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replace retroarch.png with updated logo and added icns version
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2014-01-03 11:18:56 -06:00 |
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meancoot
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1ff9630d74
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Add support for mapping keyboard keys to input overlays.
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2014-01-02 16:42:28 -05:00 |
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Twinaphex
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b57dd76478
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Merge pull request #458 from hizzlekizzle/master
increase range_mod for analogs to 3.5 to avoid snapping back to center
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2014-01-01 18:02:38 -08:00 |
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hunterk
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59b5cfd81b
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increase range_mod for analogs to 3.5 to avoid snapping back to center
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2014-01-01 19:24:30 -06:00 |
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Twinaphex
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63302e9404
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Merge pull request #456 from hizzlekizzle/master
updated analogs to be moveable
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2014-01-01 09:49:05 -08:00 |
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hunterk
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9c8b823731
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updated analogs to be moveable
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2014-01-01 11:47:05 -06:00 |
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Themaister
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b8c1c71066
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Add analog for example overlay.
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2013-12-31 17:16:19 +01:00 |
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Themaister
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e164457c02
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Add support for movable overlay elements.
Very useful for visual feedback of analog controls.
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2013-12-31 17:15:28 +01:00 |
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Twinaphex
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6180f3c15a
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Merge pull request #453 from hizzlekizzle/master
changed psx-black to dual-shock and added analog thumbsticks
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2013-12-29 22:59:57 -08:00 |
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hunterk
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6cfc3a4381
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changed psx-black to dual-shock and added analog thumbsticks
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2013-12-29 21:23:35 -06:00 |
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twinaphex
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d8bba0b36f
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N64 overlay - change button combo to R2 + button instead of
Select + button
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2013-12-29 17:32:44 +01:00 |
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Themaister
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205316510f
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Fixup overlays with correct quickmenu.
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2013-12-28 13:08:51 +01:00 |
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Themaister
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86ec55dfe6
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Fix some fast-forward overlay radiuses.
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2013-12-28 12:55:00 +01:00 |
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twinaphex
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3f255a1c1b
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Get rid of non-normalized snes-landscape
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2013-12-28 03:10:22 +01:00 |
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Twinaphex
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ce057258a8
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Merge pull request #446 from hizzlekizzle/master
adjust analog stick and dpad position
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2013-12-25 18:32:35 -08:00 |
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hunterk
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61cf369bff
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adjust analog stick and dpad position
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2013-12-25 20:27:31 -06:00 |
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Twinaphex
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de8fde066f
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Merge pull request #444 from hizzlekizzle/master
N64 overlay and a few small touchups to genesis.cfg
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2013-12-24 17:35:07 -08:00 |
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hunterk
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4f4dd45cb9
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delete extraneous files
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2013-12-24 19:05:36 -06:00 |
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hunterk
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0b4be65f6d
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add n64 overlay, made some minor tweaks to genesis.cfg
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2013-12-24 19:00:50 -06:00 |
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twinaphex
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86b3686677
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Some triaging of overlays which don't look too good
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2013-12-22 03:01:36 +01:00 |
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twinaphex
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7009a70534
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Remove next-menu.png from nes and gameboy overlays
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2013-12-21 16:13:14 +01:00 |
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hunterk
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6723758f09
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fixed ugly, stretched 'next overlay' buttons and fixed a few more stretched buttons I missed before
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2013-12-21 08:43:54 -06:00 |
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hunterk
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be4b5dfed9
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fixes to portrait buttons and dpad, softened edges on many buttons, added opaque gba and psx overlays
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2013-12-20 14:22:12 -06:00 |
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hunterk
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c89a1795db
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last minute fix to portrait diagonals, which were too small. Also deleted redundant 'normalized' directory
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2013-12-20 09:34:42 -06:00 |
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hunterk
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fb7dcae520
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forgot to delete the old overlays in the previous commit
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2013-12-20 09:20:40 -06:00 |
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unknown
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e01a8a45c6
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deleted old overlays and replaced them with normalized ones. Also added gosthy's 'immersive' overlay
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2013-12-20 09:09:43 -06:00 |
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Twinaphex
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d0e3dc1ffb
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Merge pull request #425 from hizzlekizzle/master
add normalized overlays
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2013-12-16 06:55:31 -08:00 |
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unknown
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4fc193c574
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add normalized overlays
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2013-12-16 08:38:42 -06:00 |
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ToadKing
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eb74d1fe4e
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add sample overlay using per-button images
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2013-12-01 17:35:37 -05:00 |
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twinaphex
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a3b5d8d7d7
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(PS3) Update assets
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2013-11-29 02:25:12 +01:00 |
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twinaphex
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03ca0d89b2
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(Android) Replace logo
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2013-11-29 00:25:43 +01:00 |
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twinaphex
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905586ac54
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(Xbox 1) Tweak image
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2013-11-18 17:59:46 +01:00 |
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twinaphex
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84ff66e8dc
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(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
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2013-11-18 17:51:38 +01:00 |
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twinaphex
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677eb0f11b
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(RMenu Disp) Change background
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2013-11-18 17:43:03 +01:00 |
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twinaphex
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60fb0d3398
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(RMenu) Simpler background menu
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2013-11-18 03:44:45 +01:00 |
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OV2
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051f0c1e75
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win32: mark retroarch as DPI-aware
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2013-11-05 21:26:46 +01:00 |
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Themaister
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b17d113ac4
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Fix overlay calculations with rect.
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2013-10-21 14:27:38 +02:00 |
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Themaister
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96352a13c5
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Add example overlay.
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2013-10-21 14:00:45 +02:00 |
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twinaphex
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632a5480b9
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(Xbox 1) Shrink RMenu filesize image as well
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2013-09-29 03:31:31 +02:00 |
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twinaphex
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c5beaec16c
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(RMenu) Make RMenu even more minimalist - fit more text onscreen
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2013-09-28 04:14:07 +02:00 |
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Themaister
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8e5a0b4a38
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Remove the stub Win32 GUI.
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
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2013-09-27 16:39:22 +02:00 |
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hizzlekizzle
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ad75b5b006
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enlarge dpad and button hitboxes for snes-portrait
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2013-08-21 13:14:57 -05:00 |
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hizzlekizzle
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8bbffc6386
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enlarge dpad hitboxes for nes-portrait
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2013-08-21 13:14:03 -05:00 |
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hizzlekizzle
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1763be49ac
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Enlarge dpad hitboxes for psx-portrait
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2013-08-21 13:12:21 -05:00 |
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hizzlekizzle
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7d55b115a1
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enlarged dpad hitboxes; left the buttons alone, since they're close together
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2013-08-21 12:56:02 -05:00 |
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