twinaphex
a6e012e747
(iOS) Refactor out path_make_and_check_directory
2013-11-22 01:56:54 +01:00
twinaphex
c51d5bcd57
(Apple) Build fix
2013-11-22 01:42:20 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
Squarepusher
6500f9bd21
(iOS) Get rid of 'unused variables' warnings
2013-11-22 01:28:54 +01:00
Squarepusher
3f47951d3d
(Apple) Build fix
2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
70f696bc56
(Core_info) Backport maister patch from two months ago - Start implementing
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firmware detection
2013-11-21 23:48:31 +01:00
twinaphex
ed8229e2f9
(Apple) Make apple_gfx_ctx_get_proc_address backwards compatible
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with Snow Leopard
2013-11-09 07:07:35 +01:00
twinaphex
892e150953
(Apple) Use recommended project settings
2013-11-09 01:52:18 +01:00
twinaphex
611ca465fe
(OSX) get_chosen_screen - should now compile for Snow Leopard and up
2013-11-09 01:49:22 +01:00
twinaphex
223448d943
(Apple) Build fix for platforms where we have ARC
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enabled - can't use NSAutoreleasePool directly it seems
2013-11-09 01:37:34 +01:00
twinaphex
03495fdc3a
(OSX) Replace some ObjC literals for Snow Leopard backwards
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compatibility - should be code reviewed
2013-11-09 01:15:38 +01:00
twinaphex
9b34000434
(OSX) ifdef NSOpenGLPFAOpenGLProfile with MAC_OS_X_VERSION_10_7 - Core GL
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profile only available from 10.7 and up
2013-11-09 00:41:00 +01:00
twinaphex
6670766bb6
(OSX) Simplify NSScreen - bounds
2013-11-09 00:24:34 +01:00
twinaphex
c49e9b51af
(OSX) Snow Leopard backwards compatibility - NSScreen implementation -
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bounds function - first convert NSRect to CGRect, then use CGRectGet*
functions on them
2013-11-09 00:10:00 +01:00
Daniel De Matteis
fad421e381
(OSX) get_chosen_screen - make it backwards compatible with Xcode 3.2/
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Snow Leopard - meancoot - please code review
2013-11-08 23:57:57 +01:00
twinaphex
7195a3672c
Define HAVE_MENU for BB10/Playbook/OSX/iOS project files
2013-11-08 04:56:18 +01:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
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instead
2013-11-07 21:44:44 +01:00
twinaphex
b126cb59d7
(Apple) Fix build
2013-11-03 04:47:29 +01:00
twinaphex
c0e02d3957
(Android/General) Add preliminary sensor support to libretro API /
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add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
3e8166bfa5
(Input) Add new function to input driver - get_capabilities
2013-11-02 21:16:57 +01:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
fee10d3d76
Fix OSX/Windows build.
2013-10-08 22:49:50 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
twinaphex
4e7abfb6ad
(Apple) Build fix for RAModuleInfo.m
2013-10-06 13:58:21 +02:00
Squarepusher
8a674d07e9
Merge pull request #326 from libretro/coreinfo
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Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
twinaphex
abb829283b
Take out messy Dpad emulation code - this will require an entire
...
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister
a470ae0d04
Use consistent namespace for core_list.
2013-10-05 13:48:08 +02:00
twinaphex
8292c24438
Move info files over to libretro-super
2013-10-05 03:56:46 +00:00
twinaphex
f44d6f3526
Add more info files
2013-10-05 03:55:22 +00:00
meancoot
ad6aebb277
(Apple) Add rumble support for DualShock 3 controllers.
2013-10-03 18:04:28 -04:00
meancoot
fae300aaaf
(Apple) Rework gamepad connection management; fix BTstack support when building with the iOS 7 SDK.
2013-10-03 17:43:41 -04:00
twinaphex
351108f494
(OSX) Update pbxproj - make architecture/deployment OSX/default compiler/C++ dialect more generic (for backwards compatibility Snow Leopard etc)
2013-09-30 16:05:41 +02:00
Themaister
7855781cd8
Hook up rumble interfaces to input drivers.
2013-09-25 22:59:05 +02:00
meancoot
50cca385e6
(iOS) Fix issue where file would be deleted even if the confirmation dialog is canceled.
2013-09-24 20:35:56 -04:00
meancoot
0ddf198875
(Apple) Objective C refactoring:
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All properties are marked (nonatomic)
All table view cell reuse identifiers are now constant string objects.
Where appropriate all calls to [RetroArch_iOS get] are replaced with self.navigationController.
All calls to objc_setAssociatedObject use proper keys rather than string literals.
2013-09-24 20:29:12 -04:00
meancoot
8272d1cd68
(iOS) Clean up and refactor apple/iOS/browser.m. All of the file management actions are accessed by long pressing a list entry rather than an accessory button.
2013-09-24 19:34:59 -04:00
twinaphex
80f8b3b480
Add Dinothawr module info file
2013-09-24 03:24:04 +02:00
meancoot
13fac45830
(iOS) File browser features:
...
It's now possible to rename files.
Allow moving a file into its parent directory.
2013-09-21 19:27:00 -04:00
meancoot
7319260957
(iOS) Add iCade toggle option to prevent OSK from popping up
2013-09-20 19:04:46 -04:00
meancoot
1b9b2f4cc2
(iOS) First draft of iCade support for iOS 7
2013-09-20 17:49:18 -04:00
meancoot
a34cfadff1
(iOS) Fix hiding the status bar while the game is running on iOS 7.
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Enable all game orientations if .RetroArch/frontend.cfg is not present.
2013-09-20 15:14:38 -04:00
meancoot
a0e8f7ce13
(OSX) Don't leak memory for NSScreen objects
2013-09-19 14:17:32 -04:00
meancoot
97c94a6ea7
(OSX/iOS) Refactor RAGameView.m to be more straightforward.
2013-09-13 16:22:04 -04:00
meancoot
9a2a7854ea
(OSX) Disable two warnings (shorten-64-to-32 and constant-conversion) that together accounted for over 100 warning messages. Mostly caused by mixing size_t and 'unsigned' types.
2013-09-12 22:12:51 -04:00
meancoot
d92fb6ac9c
(OSX) Now when video_monitor_index is out of range a warning is logged and the main screen is used instead. Previously a modal error was displayed and retroarch would exit when it was dismissed.
2013-09-12 18:42:39 -04:00
meancoot
52d62741a9
(OSX) Fix build
2013-09-11 19:22:12 -04:00
meancoot
083f1cdffe
(OSX/iOS)
...
Move Wii and PS3 hid drivers into the common source directory.
Use the Wii and PS3 hid drivers on OSX when appropriate.
Notably OSX now has WiiMote support.
2013-09-11 19:17:58 -04:00
meancoot
3b27a50625
(OSX) Improvements:
...
Pause emulation while settings window is open
Allow negative numbers to be input in the settings list
Don't crash when changing a setting value to an empty string
2013-09-10 19:47:24 -04:00
meancoot
ff61d97a06
(OSX) Clear state when a gamepad is disconnected while running; any newly connected pad will occupy the lowest open slot
2013-09-10 19:23:24 -04:00