Commit Graph

261 Commits

Author SHA1 Message Date
sonninnos
68401205f2
Add option for pause on controller disconnect (#14601) 2022-11-08 12:46:09 +01:00
sonninnos
1c7855acc8
Add option for swapping menu scrolling buttons (#14577) 2022-11-01 19:48:28 +01:00
twinaphex
5253e4be23 Revert retroarch.cfg (regression introduced here - https://github.com/MajorPainTheCactus/RetroArch/commit/8fd35dae2d66ebe3fb4f04930ded2074e528ed 2022-03-15 17:41:23 +01:00
MajorPainTheCactus
3a25e1fbc3 Fixed D3D11 HDR bug just introduced 2022-03-15 05:44:07 +01:00
Nikos Chantziaras
b094c58081
Add hotkey for toggling sync to exact content framerate (#13725)
* Add hotkey for toggling sync to exact content framerate

* CHANGES.md: add sync to exact content framerate toggle hotkey
2022-03-10 17:21:08 +01:00
Nikos Chantziaras
be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
Nikos Chantziaras
0357b6c922
Add on-screen statistics toggle hotkey (#13381)
* Add on-screen statistics toggle hotkey

* CHANGES.md: Add technical statistics hotkey
2021-12-21 00:03:35 +01:00
Nikos Chantziaras
45f2f74d45
Add gamemode_enable to skeleton retroarch.cfg (#13366) 2021-12-17 05:42:13 +01:00
Abadede
c1cbe68df7
Update retroarch.cfg (#13289)
Shifted indexes to correct value.
2021-11-26 18:07:00 +01:00
Ben Hamilton (Ben Gertzfield)
1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
bslenul
76f114a9fe Update menu toggle combo list 2021-09-03 12:10:05 +02:00
Autechre
7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
Jamiras
3fe52bb7fb add toggle/setting for challenge indicators 2021-06-04 12:32:01 -06:00
Jamiras
96c5f5dfb0 add option to play custom sound on achievement unlock 2020-07-11 10:56:09 -06:00
parport0
a4590acde9 Add options for moving the on-screen overlay 2020-06-11 15:39:23 +03:00
Robert Hammond
af64bbb627 Changed default value for config option input_hotkey_block_delay to 5. 2020-06-06 18:04:24 -04:00
Robert Hammond
bd17e13ef7 Added a hotkey delay option to allow hotkey input to work properly when it is assigned to another action. Original pull request from 9080 by paradadf was taken and modified to be configuration based. 2020-06-06 15:39:51 -04:00
meleu
69949187f6 add cheevos_start_active option 2020-05-15 14:49:47 -03:00
meleu
2f392f2260
retroarch.cfg: add cheevos related configs 2020-05-07 14:28:15 -03:00
twinaphex
a96ae6e987 (Playlists) Make sure history list can be set to 1 as a bare minimum -
bump up default to 200 for history and favorites lists
2020-01-09 16:49:52 +01:00
twinaphex
b567bc7ead Revert "Remove BSV code - was obsolete and no longer working - input recording"
This reverts commit 7f731e390a.
2019-07-08 18:21:46 +02:00
twinaphex
7f731e390a Remove BSV code - was obsolete and no longer working - input recording
can be done in other ways instead of being held back by this old input
recording format - was decided along with Themaister that we want to
arrive at a codebase more easily maintained by all
2019-07-08 18:19:49 +02:00
Brad Parker
e7891b8c1a add analog deadzone and sensitivity options, rename axis threshold 2019-03-25 23:22:19 -04:00
Brad Parker
954c54baee add device vibration option for cores that support rumble (with initial android implementation) 2019-03-12 13:07:16 -04:00
Brad Parker
f6dc7f4f02 android: add option to vibrate on touch 2019-03-10 21:36:52 -04:00
Brad Parker
f5f492845f add setting for screen orientation, with initial android implementation 2019-02-21 00:31:55 -05:00
Brad Parker
44c4be1863 add option to track how long content has been running over time 2019-02-12 00:32:01 -05:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
Brad Parker
90db5e7e27 Implement in-menu sound effects 2019-01-27 11:22:16 -05:00
Brad Parker
c7041260d7 add JSON playlist format 2019-01-09 17:13:13 -05:00
dukemiller
8294bf86df Create option for dx video drivers to toggle displaying memory use 2018-11-28 00:01:09 -07:00
twinaphex
04211662cf Add 'Use Custom Refresh Rate' setting 2018-09-17 01:56:18 +02:00
Brad Parker
aa083d1e4c android: add configurable setting for Sustained Performance Mode 2018-06-19 02:50:33 -04:00
hizzlekizzle
34a75ba605
Merge pull request #6578 from Stevoisiak/settings-driver-section
retroarch.cfg: Reorganize sections
2018-05-29 09:28:22 -05:00
Steven M. Vascellaro
5ff7cc6a4c
Comment out background color settings 2018-05-13 11:54:22 -04:00
Steven M. Vascellaro
ae47b1f505 Revert "Fix variable names for 'video_msg'"
This reverts commit 5061bc5a65.
2018-05-11 19:55:07 -04:00
Brad Parker
71257adb8e Qt: add setting in User Interface to enable use of the desktop menu in general (disabling it may improve startup time if desktop menu is not being used) 2018-04-30 19:11:38 -04:00
Brad Parker
a1aefc901c Qt WIMP GUI 2018-04-30 14:33:05 -04:00
Steven M. Vascellaro
5061bc5a65
Fix variable names for 'video_msg'
A few variables for video message color/position were using the wrong variable name

https://github.com/libretro/RetroArch/blob/master/configuration.h#L274-L279
2018-04-23 09:32:46 -04:00
Steven M. Vascellaro
bc2cf0e215 Update list of joypad drivers 2018-04-14 18:16:33 -04:00
Steven M. Vascellaro
cb21f3f33f retroarch.cfg: Add fps_show and framecount_show 2018-04-14 18:12:51 -04:00
Steven M. Vascellaro
559be4cff2 retroarch.cfg: Move/reorder Video settings 2018-04-14 18:12:27 -04:00
Steven Vascellaro
f9db4b9839 retroarch.cfg: Update menu_driver options 2018-04-14 17:51:04 -04:00
Steven M. Vascellaro
e39da99b87 retroarch.cfg: Add more driver settings
Adds driver settings for `camera_driver`, `location_driver`, and `record_driver`.
2018-04-14 17:37:02 -04:00
Steven M. Vascellaro
bdf5a0c22b
retroarch.cfg: Add section for directory settings
- Adds a section for directory/path settings
- Adds settings for `recording_output_directory` and `recording_config_directory`

All settings in `directory` section are accessible from RGUI
2018-04-14 16:53:32 -04:00
Steven M. Vascellaro
7a18305ed2
retroarch.cfg: Add section for driver settings
Moves driver related settings to a new "driver" section.

With the exception of `video_context_driver`, all of these settings can be found in RGUI under "driver".
2018-04-14 15:33:58 -04:00
Steven M. Vascellaro
9d352af3a8
retroarch.cfg: Rename "UI" to "User Interface"
Use full name for UI to match the terminology when changing settings in RGUI.
2018-04-14 15:17:40 -04:00
alfrix
a84facf636 Add Left Thumbnails
Fix behaviour when right thumb is off and use as fallback in filebrowser
Remove update_left_thumbnail_path
Fix dual image in imageviewer
Remove xmb_left_thumbnails_ident
Requested Changes
Fix last warning and button not switching thumb
Better scaling
Limit vertical size without changing position
Change thumb cycling behaviour
Remove update_left_thumbnail_image it was causing problems
2018-03-29 10:38:23 -03:00
radius
9b022c5904 reset retroarch.cfg 2018-03-18 19:06:07 -05:00
radius
fd9d8c9512 fix potential crash on task_push_http_transfer 2018-03-18 12:52:04 -05:00