ToadKing
eb74d1fe4e
add sample overlay using per-button images
2013-12-01 17:35:37 -05:00
twinaphex
a3b5d8d7d7
(PS3) Update assets
2013-11-29 02:25:12 +01:00
twinaphex
03ca0d89b2
(Android) Replace logo
2013-11-29 00:25:43 +01:00
twinaphex
905586ac54
(Xbox 1) Tweak image
2013-11-18 17:59:46 +01:00
twinaphex
84ff66e8dc
(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
2013-11-18 17:51:38 +01:00
twinaphex
677eb0f11b
(RMenu Disp) Change background
2013-11-18 17:43:03 +01:00
twinaphex
60fb0d3398
(RMenu) Simpler background menu
2013-11-18 03:44:45 +01:00
OV2
051f0c1e75
win32: mark retroarch as DPI-aware
2013-11-05 21:26:46 +01:00
Themaister
b17d113ac4
Fix overlay calculations with rect.
2013-10-21 14:27:38 +02:00
Themaister
96352a13c5
Add example overlay.
2013-10-21 14:00:45 +02:00
twinaphex
632a5480b9
(Xbox 1) Shrink RMenu filesize image as well
2013-09-29 03:31:31 +02:00
twinaphex
c5beaec16c
(RMenu) Make RMenu even more minimalist - fit more text onscreen
2013-09-28 04:14:07 +02:00
Themaister
8e5a0b4a38
Remove the stub Win32 GUI.
...
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
2013-09-27 16:39:22 +02:00
hizzlekizzle
ad75b5b006
enlarge dpad and button hitboxes for snes-portrait
2013-08-21 13:14:57 -05:00
hizzlekizzle
8bbffc6386
enlarge dpad hitboxes for nes-portrait
2013-08-21 13:14:03 -05:00
hizzlekizzle
1763be49ac
Enlarge dpad hitboxes for psx-portrait
2013-08-21 13:12:21 -05:00
hizzlekizzle
7d55b115a1
enlarged dpad hitboxes; left the buttons alone, since they're close together
2013-08-21 12:56:02 -05:00
hizzlekizzle
52ebe38931
Enlarged dpad hitboxes and vertically extended button hitboxes for gen3-portrait
2013-08-21 12:50:58 -05:00
hizzlekizzle
5d413c480b
enlarged button/dpad hitboxes for gb-portrait
2013-08-21 12:41:13 -05:00
hizzlekizzle
4a6d497a5c
enlarge dpad hitboxes for gameboy-landscape
2013-08-20 14:59:50 -05:00
hizzlekizzle
cb99d953c6
enlarge hitboxes for genesis3-landscape
2013-08-20 14:59:16 -05:00
hizzlekizzle
c0023d6cd1
enlarge dpad hitboxes for genesis6-landscape
2013-08-20 14:58:00 -05:00
hizzlekizzle
1e23c119e4
enlarge dpad hitboxes for nes-landscape
2013-08-20 14:57:30 -05:00
hizzlekizzle
81b7c49fed
enlarge dpad hitboxes for psx-landscape
2013-08-20 14:56:17 -05:00
hizzlekizzle
3409a63666
enlarge dpad for snes-landscape
2013-08-20 14:55:44 -05:00
dwihn0r
7bde2219ce
Added a nice icon to the OSX port. Added the optimized SVG logo.
2013-07-11 19:38:14 +02:00
OV2
b9cbcd0b81
win32: add simple menu to opengl context
2013-07-07 02:22:11 +02:00
twinaphex
f1358e1643
(RMenu XUI 360) Add initial Load Game History
2013-05-10 22:01:35 +02:00
twinaphex
21c335df74
(RMenu XUI 360) Add Core Options
2013-05-10 20:40:38 +02:00
twinaphex
1ee603b07e
(RMenu XUI 360) Add Audio Options
2013-05-10 19:02:24 +02:00
twinaphex
cdcc068a18
(360 RMenu XUI) Rename rarch_quickmenu to rarch_video_options
2013-05-10 18:25:17 +02:00
twinaphex
388a2d9830
(360) HD XUI overlay better positioned for 4:3 screen - make
...
gamma correction toggle a 'restart app' option
2013-05-10 03:22:59 +02:00
twinaphex
53c3f90ec1
(360) Add generate_xuis.bat batch file - for generating all the child
...
XUI files once
2013-05-10 02:31:05 +02:00
twinaphex
722a855be8
(360) Add batch script files for generating all other XUI files
...
from one common 'xui' file
2013-05-10 01:57:57 +02:00
twinaphex
c9d5f8ba67
(RMenu XUI) Make text bottom label work
2013-05-09 22:27:18 +02:00
twinaphex
75edb0fa43
(RMenu XUI) Have filebrowsers use the same XUI file
2013-05-09 21:46:13 +02:00
twinaphex
1ba7659c3f
(RMenu XUI) Change rarch_main.xui into list view as well
2013-05-09 18:13:27 +02:00
twinaphex
dddc770619
(XUI) More standardization of screens
2013-05-09 15:32:37 +02:00
twinaphex
4fc4c294c2
(360) Have 'controls' screen use same XUI screen as rarch_controls /
...
rarch_quickmenu - 'slider' will be reimplemented as a simple
list option
2013-05-09 15:13:09 +02:00
twinaphex
9f16c5eee5
(360 XUI) Start using the same XUI file for several screens (Quick Menu /
...
settings screen now use the same xui file only duplicated)
2013-05-09 13:25:02 +02:00
twinaphex
bbcd7b535b
(360 RMenu XUI) Programmatically fill in Input Options menu
2013-05-06 02:55:39 +02:00
twinaphex
1a3a86d824
(360 RMenu XUI) Programmatically fill in Quick Menu list
2013-05-06 02:40:15 +02:00
twinaphex
d481bc61fc
(360) Programmatically fill in XUI list for 'Settings'
2013-05-06 02:07:33 +02:00
twinaphex
af867b008d
(XDK) Make initial 'default paths' creation of dirs work
...
on XDK
2013-05-06 00:30:45 +02:00
twinaphex
b2788f5cec
(RMenu XUI) Rename 'ROM Browser' to 'Load Game'
2013-04-23 22:47:37 +02:00
twinaphex
fa253e6311
(XDK1) Go lower - to 256x224 - this leaves us with 3.28MB
...
free in SFA3 ingame - vs. 3.68MB without any textures
2013-04-13 16:31:35 +02:00
twinaphex
5fe12a629d
(XDK1) Might as well go grayscale if we're going to go minimal
2013-04-13 15:45:37 +02:00
twinaphex
69e40c80d7
(XDK1) Minor tweaks
2013-04-13 15:40:17 +02:00
twinaphex
7bf59a27ba
(XDK1) Reduce menu image in size further
2013-04-13 15:31:30 +02:00
twinaphex
6b01ce78cc
(XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
...
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
fe9e3f26a0
(XDK1) Reduce menu panel image some more in size
2013-04-13 15:04:51 +02:00
twinaphex
6b94b53bfc
(XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM
2013-04-13 14:55:11 +02:00
twinaphex
22ce22ca14
(360) Take out obsolete resampler type option
2013-04-10 07:55:59 +02:00
twinaphex
4ad46b4ac9
(360) Get rid of file stock shader
2013-04-07 05:22:43 +02:00
twinaphex
5aaceb0502
(Xbox 1) Ditch 720p background - Xbox 1 does not have enough
...
RAM to waste
2013-04-07 05:20:48 +02:00
twinaphex
229891db59
(360) Build fix
2013-04-07 03:00:08 +02:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
...
(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
145bad0b36
(RMenu) Indent fixes
2013-02-17 22:02:42 +01:00
twinaphex
3fe68149a6
(RMenu) Improve Low RAM mode for RMenu
2013-02-17 22:01:08 +01:00
twinaphex
6cfc469f01
(RMenu XUI) Add 360 code for resampler option
2013-02-08 19:03:37 +01:00
ToadKing
bad7a28ba8
add box's overlays
2013-02-04 21:02:40 -05:00
twinaphex
76e93daceb
(Android) Fixed snes-landscape
2013-02-04 02:00:01 +01:00
ToadKing
b7d1ab6aea
Updated overlays
2013-02-01 20:57:37 -05:00
twinaphex
6a9b0476b7
9PS3) Add build scripts
2013-02-02 00:59:17 +01:00
twinaphex
f9a47fb280
(Android) Add back low-resolution overlays (for slower deviceS) - group them together
2013-01-30 18:09:32 +01:00
twinaphex
adee0f2cae
(Android) Fixes to nes-landscape/snes-landscape.cfg
2013-01-30 08:15:51 +01:00
twinaphex
b89a59c7a3
(Android) Updated overlays
2013-01-30 07:54:34 +01:00
twinaphex
3dfbc8830e
Bumped up version code + change to psx_quickmenu_small2
2013-01-30 07:52:01 +01:00
twinaphex
5f1e92ef4b
(Android) Change overlay_next positio in Genesis overlays
2013-01-29 21:18:38 +01:00
twinaphex
ab2ed14738
(Android) Add kamui overlay
2013-01-29 06:43:33 +01:00
twinaphex
c838b1359c
(Android) Add new overlays
2013-01-28 23:17:16 +01:00
ToadKing
1732ffec5f
Add input overlay resized for portrait screens
2013-01-23 18:46:46 -05:00
twinaphex
5d37082340
(Android) Add new overlays
2013-01-23 22:40:18 +01:00
twinaphex
ef58bc2a0d
(Rmenu XUI) Remove menu HD/SD switch
2013-01-23 18:28:05 +01:00
twinaphex
1e4612937d
(360) Fix Quickmenu settings
2013-01-23 18:02:56 +01:00
twinaphex
da8ff53115
(Android) New default overlay
2013-01-22 20:38:26 +01:00
twinaphex
9ac37e6a85
(RMenu XUI) Remove cache dir
2013-01-22 19:48:33 +01:00
ToadKing
25d700d440
more overlays, thanks to opium for making these
2013-01-21 21:36:15 -05:00
twinaphex
8efc01b321
(RARCH_CONSOLE) Use new unzip code and remove console-centric
...
stuff
2013-01-22 00:14:24 +01:00
twinaphex
5eabddcb8a
(360) Add SRAM/State path enable options
2013-01-19 15:42:13 +01:00
twinaphex
cc856940b3
(360 RMenu XUI) Add rewind granularity
2013-01-19 09:23:49 +01:00
ToadKing
d764234d79
update overlay configuration for new image
2013-01-16 08:03:43 -05:00
twinaphex
a13b0a7815
(Android) New quickmenu overlay picture - cfg file needs updating
...
for new hitboxes
2013-01-16 11:31:30 +01:00
Themaister
4512720500
Update overlays to .png.
2013-01-12 22:42:25 +01:00
Themaister
312980ee30
Add support for full-screen overlays.
2013-01-11 16:23:04 +01:00
twinaphex
3bc71ae89b
(Xbox 1) move media files to media/xbox1
2013-01-10 09:19:30 +01:00
twinaphex
a639d2e8d0
(360) Move media files to media\
2013-01-10 03:22:31 +01:00
ToadKing
8887eb4680
change default overlay to work better with touch controls. diagonals and multiple face button pressed no longer require two separate presses
2013-01-07 20:57:36 -05:00
Themaister
8ba68f40e3
Don't bloat up "next" overlay.
2013-01-04 23:20:49 +01:00
twinaphex
817ee02b02
(Android) Add third overlay pic with only a 'next' button
2013-01-04 23:13:36 +01:00
twinaphex
26d87330ad
(Assets) Move around some assets
2013-01-04 20:58:16 +01:00
twinaphex
8f86172e3f
(Android) Smaller 'overlay next' button for basic overlay
...
(Android) Mouse can be used to control overlay now too - is crash-prone
though after too many mouse clicks - reason unknown right now
2012-12-24 14:08:50 +01:00
twinaphex
ad8d09f754
(Android) Add a lot of actions to quick menu overlay
2012-12-23 17:51:32 +01:00
twinaphex
e58ca0b95b
(Android) Refactor JNI code
...
(Android) Change overlay PNGs to TGAs - add 256x256 quickmenu
texture - change basic_overlay.cfg coords
2012-12-23 14:25:28 +01:00
Themaister
1f9caf554c
Allow custom geometry of overlay.
2012-12-22 16:09:15 +01:00
Themaister
5376c39ff6
Update example overlay config to swap.
2012-12-22 15:47:00 +01:00
Themaister
023443e1aa
Initial overlay config work.
2012-12-22 13:40:15 +01:00
twinaphex
447fbf1c59
Add quickmenu overlay
2012-12-20 03:44:09 +01:00
Themaister
fe828fae17
Add basic overlay.
2012-12-19 22:45:37 +01:00
OV2
aafb553240
win32: update msvc project file
2012-11-13 20:54:46 +01:00
Themaister
08cbefdeca
Update icons to pixel-perfect (LexSfX).
2012-11-08 22:31:05 +01:00
Themaister
a0e6db636f
Set window icon in X11.
2012-10-13 12:51:37 +02:00
Themaister
cf37629d0d
Add icon to WGL.
2012-10-11 00:09:24 +02:00