twinaphex
|
bbe0555185
|
(Xbox) Take out debug log
|
2012-08-05 04:36:04 +02:00 |
|
twinaphex
|
fe62cf91a9
|
(Xbox 1) Fixes crashes when attempting to go to 'Libretro/paths'
dir selection screens - had to do with wrong path setting
|
2012-08-05 04:30:02 +02:00 |
|
twinaphex
|
8cfeeeb2b6
|
(Xbox 1) Updated Xbox 1 BG
|
2012-08-05 03:45:56 +02:00 |
|
Twinaphex
|
beb052dc37
|
(PS3/RMenu) Small changes to menu background
|
2012-08-05 03:22:44 +02:00 |
|
Twinaphex
|
3c85d9f386
|
(PS3 / RMenu) Graphic changes
|
2012-08-05 03:00:38 +02:00 |
|
twinaphex
|
c531908d21
|
(Xbox 1/RMenu) Aesthetic tweaks + original GIMP image
|
2012-08-04 22:55:37 +02:00 |
|
Twinaphex
|
755f73cee9
|
(RMenu) Graphical tweaks
|
2012-08-04 21:43:46 +02:00 |
|
twinaphex
|
104ff16169
|
(RMenu) New backgrounds
|
2012-08-04 20:57:59 +02:00 |
|
Twinaphex
|
6826301b75
|
(PS3) Debug fonts show again + menu label tweaks
|
2012-08-04 17:30:31 +02:00 |
|
twinaphex
|
d1d587b988
|
(RMenu) Changes
|
2012-08-04 17:21:49 +02:00 |
|
twinaphex
|
fe299c19a7
|
(RMenu) Dehardcode some font paths
|
2012-08-04 16:53:34 +02:00 |
|
twinaphex
|
50ce3fc6c9
|
More ifdeffing out of cheat settings if HAVE_XML is not defined
|
2012-08-04 07:26:50 +02:00 |
|
twinaphex
|
a1eecbfcc5
|
(Xbox 1) Ifdef out PATH_CHEATS if HAVE_XML is not defined
|
2012-08-04 07:24:15 +02:00 |
|
twinaphex
|
529e5d7d18
|
(Xbox 1) Add D3D8 alpha blending
|
2012-08-04 05:59:30 +02:00 |
|
twinaphex
|
98385f8ccf
|
(RMenu) Cosmetic tweaks -label adjustments
|
2012-08-04 05:37:02 +02:00 |
|
twinaphex
|
15e9860ab9
|
(Xbox 1/RMenu) Fixes for some of the 'set directory' settings
|
2012-08-04 05:26:46 +02:00 |
|
twinaphex
|
2d638d5708
|
Merge branch 'master' of https://github.com/Themaister/RetroArch
Conflicts:
console/rmenu/rmenu.h
|
2012-08-04 05:12:29 +02:00 |
|
twinaphex
|
8ac6a7968e
|
(RMenu) message queue works now on Xbox 1 too
|
2012-08-04 05:10:49 +02:00 |
|
Twinaphex
|
7ca0637418
|
(Xbox 1) Cleanups to IoSupport.cpp / Surface.cpp
|
2012-08-04 03:50:10 +02:00 |
|
Twinaphex
|
770123eb74
|
(RGUI) Move RGUI and make define for it - two competing menus/GUIs
now to choose from that are mostly platform agnostic
|
2012-08-04 03:32:25 +02:00 |
|
Twinaphex
|
80a01479b1
|
(RMenu) Add define HAVE_RMENU - add it to griffin.c
|
2012-08-04 03:25:44 +02:00 |
|
twinaphex
|
09c33a5aa9
|
(RMenu) More trimming of messages
|
2012-08-04 03:31:54 +02:00 |
|
twinaphex
|
41ff7bb1fc
|
(RMenu) Trim down messages to fit on Xbox 1 screen (640x480 assumed)
|
2012-08-04 03:28:31 +02:00 |
|
twinaphex
|
d1ae6e41b6
|
(Rmenu / Xbox 1) Highlighter for selected item in settings/ingame
menu
|
2012-08-04 03:11:49 +02:00 |
|
twinaphex
|
1cb896d0b6
|
(Xbox 1) Rmenu build fix
|
2012-08-04 02:44:02 +02:00 |
|
Twinaphex
|
17780cb5a8
|
(Rmenu/fonts) no longer use gl_render_msg_post
|
2012-08-04 02:28:38 +02:00 |
|
Twinaphex
|
ab3b97cb40
|
(PS3) Clean up RMenu - don't use 'post' font functions
|
2012-08-04 02:06:46 +02:00 |
|
twinaphex
|
ed0bda6869
|
(xbox 1) Have most menus work on xbox 1 - font placement needs
work
|
2012-08-04 01:49:59 +02:00 |
|
twinaphex
|
b40dc9e1a7
|
(RMenu) Some cleanups
|
2012-08-03 21:41:07 +02:00 |
|
Twinaphex
|
275fdb104b
|
(RMenu) Portable menu code - still WIP
|
2012-08-03 21:22:43 +02:00 |
|
twinaphex
|
0314580bb5
|
(Xbox 1) Now reuses PS3 menu code
|
2012-08-03 21:25:49 +02:00 |
|
Twinaphex
|
6071c25905
|
(Xbox 1/PS3) More changes
|
2012-08-03 21:06:52 +02:00 |
|
twinaphex
|
bc92cbc40a
|
(Xbox 1/PS3) more menu compatibility tweaks
|
2012-08-03 19:36:11 +02:00 |
|
Twinaphex
|
a32fee16f4
|
(PS3) Add _XBOX1 defines to menu.c
|
2012-08-03 18:52:17 +02:00 |
|
twinaphex
|
bb338d07d7
|
(PS3/Xbox 1) Menu unification changes
|
2012-08-03 18:54:59 +02:00 |
|
twinaphex
|
8e71b62748
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 18:27:38 +02:00 |
|
twinaphex
|
b06da6e259
|
(Xbox 1) Build fix
|
2012-08-03 18:10:00 +02:00 |
|
Twinaphex
|
9976b81f18
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 17:54:22 +02:00 |
|
Twinaphex
|
9123da72ae
|
(PS3/Xbox 1) Make menu code usable for both PS3/360
|
2012-08-03 06:34:33 +02:00 |
|
twinaphex
|
8a5641a585
|
(Xbox 1) Add BeginScene to gfx_ctx_clear
|
2012-08-03 06:24:19 +02:00 |
|
twinaphex
|
bb4a516f6f
|
(Xbox 1) Uses gfx_ctx_clear now
|
2012-08-03 06:20:43 +02:00 |
|
twinaphex
|
dc21864405
|
(Xbox 1) Create more context functions for XDK
|
2012-08-03 04:39:37 +02:00 |
|
twinaphex
|
7cc14a6c4d
|
(Xbox 1) Menu tweaks
|
2012-08-03 04:09:38 +02:00 |
|
Twinaphex
|
c96608eadc
|
(PS3) Make position values interchangeable between platform ports
|
2012-08-03 03:46:01 +02:00 |
|
twinaphex
|
670da875e7
|
(Xbox 1) Bring Xbox 1 menu code more inline with that of PS3
|
2012-08-03 03:24:36 +02:00 |
|
twinaphex
|
9baafe5267
|
(Xbox 1) Menu revisions
|
2012-08-03 01:57:53 +02:00 |
|
twinaphex
|
d28ebe7644
|
(Xbox 1) Menu changes
|
2012-08-03 00:23:09 +02:00 |
|
Twinaphex
|
35ad0644a9
|
(PS3) Font change
|
2012-08-03 00:02:02 +02:00 |
|
Twinaphex
|
15cb863227
|
(PS3) Replace input_ps3 with input_ptr
|
2012-08-02 18:36:34 +02:00 |
|
twinaphex
|
9476cbe9eb
|
(Xbox 1) Change hardcoded 'input_xinput' reference with macro
input_ptr
|
2012-08-02 17:57:53 +02:00 |
|