Commit Graph

46 Commits

Author SHA1 Message Date
twinaphex
642e46779b Cleanups 2016-09-06 23:59:43 +02:00
twinaphex
2f69c20e39 Revert "(Shaders) Get rid of third parameter"
This reverts commit 52d6a21e55.
2016-05-15 17:26:23 +02:00
twinaphex
52d6a21e55 (Shaders) Get rid of third parameter 2016-05-15 17:22:55 +02:00
twinaphex
dde471e001 Rename gfx_ structs 2016-05-10 02:39:09 +02:00
twinaphex
6ae20f2016 Create managers/ dir - move cheats.c and state_manager.c to it 2016-05-09 18:20:52 +02:00
twinaphex
372e7d94cd Rename rewind.c to state_manager 2016-05-09 07:14:10 +02:00
twinaphex
e9d16655f0 Create d3d_shaders 2016-04-17 00:16:32 +02:00
twinaphex
4e63113f72 Cleanups 2016-04-16 19:50:23 +02:00
twinaphex
d562bf38cb Cleanups 2016-04-16 19:44:44 +02:00
twinaphex
0b7ee2fcf7 Change callback prototype 2016-04-16 19:41:48 +02:00
twinaphex
1230edf1ee Add callback for setting single uniform parameter 2016-04-16 19:38:35 +02:00
twinaphex
ae218cf1a5 Expand uniform_set_parameter functions 2016-04-16 19:29:45 +02:00
twinaphex
f45d2db0b1 Change function signature of uniform_set_parameter 2016-04-16 07:39:41 +02:00
twinaphex
1f7e6690e3 compile_program - if 'program' is NULL, then try to set program
to built-in shader program slot
2016-04-16 04:58:03 +02:00
twinaphex
86cb092b02 Add SHADER_CTL_COMPILE_PROGRAM 2016-04-16 04:56:15 +02:00
twinaphex
0f65518118 Add set_active to 'use' function callback for shader driver 2016-04-15 05:08:03 +02:00
twinaphex
6a39d504e0 Change signature of uniform_set_parameters 2016-04-14 06:24:36 +02:00
twinaphex
7cd10fd707 Start creating stub hlsl_uniform_set_parameter 2016-04-14 03:52:29 +02:00
twinaphex
f418c7fde1 Cleanups 2016-04-14 03:41:53 +02:00
twinaphex
b9bb75c193 (HLSL) Refactor hlsl_compile_program 2016-04-14 03:38:45 +02:00
twinaphex
e61e617e80 (HLSL) Cleanups 2016-04-14 03:20:19 +02:00
twinaphex
a2acb0e6f0 Cleanups 2016-04-14 03:16:24 +02:00
twinaphex
c6292a38f5 Cleanups 2016-04-14 03:11:13 +02:00
twinaphex
8701af084a (HLSL) Cleanups 2016-04-14 03:09:15 +02:00
twinaphex
5cc1b85f70 (HLSL) Cleanups 2016-04-14 03:06:59 +02:00
twinaphex
157eb71606 Use string_is_equal more 2016-01-20 06:16:55 +01:00
twinaphex
54f46f4ee3 Update headers 2016-01-10 04:41:52 +01:00
twinaphex
c2d7cbe18b Use string_is_empty 2015-12-26 07:59:15 +01:00
twinaphex
e735f84baa Refactor shader subsystem 2015-12-05 07:33:32 +01:00
twinaphex
7cc7305263 (HLSL) No longer depend on driver struct 2015-11-30 02:28:35 +01:00
twinaphex
576626ead0 Refactor frame_is_reversed - shader drivers should no longer
be dependent upon global state
2015-09-16 11:14:43 +02:00
Twinaphex
e8d266cb9d Revert "Revert "Add support for shader pass feedback."" 2015-08-30 18:37:41 +02:00
Twinaphex
ad1825ca50 Revert "Add support for shader pass feedback." 2015-08-30 18:21:07 +02:00
CautiousAlbino
aee5e74001 Add support for shader pass feedback. 2015-08-30 16:23:55 +02:00
twinaphex
4b8e65322c Rename gl_tex_info to gfx_tex_info 2015-07-12 04:16:40 +02:00
twinaphex
40f8fabda6 Consistency in how we treat positive strcmp matches 2015-06-14 19:56:01 +02:00
twinaphex
43c8f282db (Gfx) Cleanups 2015-06-13 02:10:06 +02:00
twinaphex
2409da4afe global_get_ptr update pt. 3 2015-03-21 05:55:31 +01:00
twinaphex
3670ef2ac5 Go through driver_get_ptr to grab pointer to driver struct 2015-03-18 19:40:00 +01:00
twinaphex
2f63b75697 Move rewind state variables in struct 2015-02-16 18:09:00 +01:00
twinaphex
ae573dcdb8 Backport Lioncash' memory leak fixes 2015-01-27 15:35:31 +01:00
twinaphex
da88bcdd91 Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
twinaphex
b0548e1329 Properly namespace video_shader_parse.c functions 2015-01-19 21:09:39 +01:00
twinaphex
46402deb04 Use PATH_MAX_LENGTH instead of PATH_MAX.
Refactor OSX settings menu code somewhat
2015-01-17 05:47:52 +01:00
twinaphex
058900ac9f Rename shader_parse.c to video_shader_parse.c 2015-01-12 23:42:50 +01:00
twinaphex
64411558eb Rename gfx/shader/ to gfx/drivers_shader 2015-01-12 22:23:48 +01:00