Commit Graph

60 Commits

Author SHA1 Message Date
TwinAphex51224
90165492a1 (PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
2e5e5f3c35 (PS3) Added SSNES Salamander - emulator cores can now be installed and
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
e70ea21a3a (PS3) Remove selected border option again 2012-02-25 20:40:02 +01:00
TwinAphex51224
248f5efbd6 (PS3) Initial WIP exitspawn loading of external executables -
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
60256eb52f (PS3) Remove SETTING_BORDER - will reintroduce this in CGP Manager
menu (implemented better)
2012-02-25 14:15:25 +01:00
TwinAphex51224
ece5935ef9 (PS3) Improved controls in menu - less twitchy controls 2012-02-22 19:49:22 +01:00
TwinAphex51224
4acf66edfd (PS3) Enable image SPU decompression again 2012-02-21 00:00:17 +01:00
TwinAphex51224
be3839a9df (PS3) Proper FBO scales now 2012-02-20 22:34:11 +01:00
TwinAphex51224
2c2dcd58f2 (PS3) Initial cgp file loading - not yet working 2012-02-20 20:24:23 +01:00
TwinAphex51224
4604a995e9 (PS3) Scale factor can now be changed from ingame menu and
regular menu
2012-02-20 04:07:18 +01:00
TwinAphex51224
878e612584 (PS3) Use new public save slot increment/decrement functions 2012-02-15 18:57:36 +01:00
TwinAphex51224
56e57d15bc (PS3) Fixed settings appearance 2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf (PS3) Some cleanups to ingame menu 2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23 (PS3) Better-looking Quick Menu/menu 2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e (PS3) Trying to have tranparent PNG with game image on back
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea (PS3) Implement swap callback as well 2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac (PS3) Implement ssnes_load_state/ssnes_save_state 2012-02-13 22:16:41 +01:00
TwinAphex51224
a03dd57166 (PS3) Use new set swap block callback 2012-02-13 22:07:19 +01:00
TwinAphex51224
761f5d7a5c (PS3) Refactoring of ingame menu 2012-02-13 21:37:32 +01:00
Themaister
1cff87c758 Change exclamation marks with dots for less scream factor. 2012-02-11 20:59:41 +01:00
TwinAphex51224
2148ce9dec (PS3) Can now return to menu from game by pressing L3 + R3 2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4 (PS3) Use new members in g_console 2012-02-09 14:25:13 +01:00
TwinAphex51224
a328dbd213 (PS3) Overscan options added 2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0 (PS3) Moved some setting variables to g_console 2012-02-02 16:59:06 +01:00
TwinAphex51224
e7d3e524bb (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c (PS3) Added aspect ratio settings/options 2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7 (PS3) Use fill_pathname_base for displaying shader names in settings
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
3096e154c9 (PS3) Add some settings 2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f (PS3) MSVS 2010f fix plus got rid of some warnings 2012-01-30 20:27:52 +01:00
TwinAphex51224
e48ec1ea20 (PS3) Rely on custom border-only.cg file being in the common-shader
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
TwinAphex51224
734afe2058 (PS3) Implement file_is_directory on PS3 2012-01-30 17:18:31 +01:00
TwinAphex51224
73fa4ea199 (PS3) Implemented a bunch of settings :
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
TwinAphex51224
a64ae92d9d (PS3) Resolution can be changed now - deiniting/initing of video 2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0 (PS3) V-sync can be switched on/off now 2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35 (PS3) set_filtering function (WIP) 2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6 (PS3) Remove unnecessary debug printf 2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4 (PS3) Shaders can be loaded through the menu 2012-01-30 00:48:42 +01:00
TwinAphex51224
30d229c30b (PS3) Small rewrite of ps3_video_psgl.c 2012-01-28 11:38:24 +01:00
TwinAphex51224
f803b5fbd3 (PS3) Shader menu texture (WIP) 2012-01-28 00:34:06 +01:00
TwinAphex51224
be62e537c6 (PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
f9de1a8831 (PS3) Doesn't crash anymore 2012-01-28 00:34:05 +01:00
TwinAphex51224
0a81b47932 (PS3) Hook up menu shader code - crashes currently 2012-01-25 23:28:50 +01:00
TwinAphex51224
1cc8a8a121 (PS3) Use ssnes_console_get_rom_ext function in file browser 2012-01-25 03:11:21 +01:00
TwinAphex51224
763f257d92 (PS3) Show static libsnes library in menu 2012-01-21 18:12:33 +01:00
TwinAphex51224
64cbfd0183 (PS3) Updated main-menu.jpg border picture 2012-01-21 06:42:04 +01:00
TwinAphex51224
64de1a3260 (PS3) Add rewind menu option - note - g_settings.rewind_enable gets
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224
4d95765cb5 (PS3) No longer gives framebuffer objects error 2012-01-21 05:20:44 +01:00
TwinAphex51224
e044275c3e (360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224
d9a72ea076 (PS3) Implemented SSNES control flow 2012-01-20 18:00:33 +01:00
TwinAphex51224
5453cc0448 (PS3) Added preliminary resolution switching options 2012-01-18 00:18:23 +01:00