radius
dcd71b403f
add RetroArch version to the netplay announcement
2017-07-24 06:14:34 +02:00
twinaphex
b11620e1eb
Add retro_timers.h/retro_math.h
2017-06-28 04:41:38 +02:00
Twinaphex
e2be9e659d
Silence some warnings
2017-06-08 02:44:38 +02:00
Gregor Richards
fb3c35dc9f
Handle forwarding of netplay state demotions correctly.
...
Netplay state demotions, i.e. changes from playing to spectating or
disconnected states, could cause chain disconnections of all other
clients. This was due to a bug in when MODE change messages were sent.
Clients rely on the server sending all messages in its own order, and as
a consequence, the server typically holds messages for retransmission
until they can be retransmitted at the correct time. MODE messages were
not held, so could be sent early. When they were sent early, this caused
other clients to panic and disconnect.
A smaller but much stupider secondary bug was also fixed, in which the
first connection could be dropped due simply to writing connections[0]
instead of connections[i] somewhere.
2017-06-06 21:35:09 -04:00
twinaphex
449483206f
Revert "New attempt to fix memory leaks of struct retro_system_info"
...
This reverts commit a1d3dd69dd
.
2017-05-30 01:44:49 +02:00
twinaphex
a1d3dd69dd
New attempt to fix memory leaks of struct retro_system_info
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char variables
2017-05-29 22:24:10 +02:00
twinaphex
d2bc5e0454
Fix more ASAN errors
2017-05-29 02:21:56 +02:00
twinaphex
d8f1cf7b5a
Style nits
2017-05-28 18:03:11 +02:00
twinaphex
57273a545f
Be more careful here
2017-05-28 18:00:47 +02:00
aliaspider
b49d2a87ab
getaddrinfo error codes can also be positive.
2017-05-28 12:46:39 +01:00
aliaspider
934f7c58ba
(WiiU) enable networking.
2017-05-23 10:24:23 +01:00
Gregor Richards
2681352d53
Make sure we flush a netplay pause message, so it isn't forgotten.
2017-05-22 16:27:22 -04:00
Andrés
abd6dcd57f
Merge pull request #4952 from fr500/fixes
...
fix delimiter for mitm connect
2017-05-21 12:13:02 -05:00
radius
a09a1030c0
fix delimiter for mitm connect
2017-05-21 12:04:50 -05:00
twinaphex
aeddb18e31
Rewrite netplay checks
2017-05-21 14:18:10 +02:00
twinaphex
0bb1de9561
Cleanups
2017-05-21 09:16:45 +02:00
twinaphex
f51aa6e4ec
Add TODO/FIXME note
2017-05-17 09:10:58 +02:00
twinaphex
0aeb683444
Style nits/cleanups
2017-05-16 20:33:14 +02:00
twinaphex
944eff06b8
Cleanup
2017-05-16 20:25:54 +02:00
twinaphex
2562391167
Split up runloop message queue code from netplay_log_connection
2017-05-16 20:24:08 +02:00
twinaphex
eb409328ec
Style nits
2017-05-16 20:15:57 +02:00
radius
1de95c6413
further refinement of the netplay workflow
2017-05-16 00:18:29 -05:00
twinaphex
61a4e94649
Use string_is_equal_fast
2017-05-16 04:04:21 +02:00
Twinaphex
c035f9597a
Merge pull request #4921 from fr500/master
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NETPLAY menu improvements
2017-05-16 03:00:19 +02:00
radius
c783dbff28
remove some more code duplication, lan rooms now show up correctly on left-right
2017-05-15 19:45:23 -05:00
radius
a98033f375
make the --start netplay host-- entry context sensitive
2017-05-15 18:58:46 -05:00
twinaphex
bf3188eac4
Combine runloop_ctl and rarch_ctl
2017-05-15 05:06:23 +02:00
twinaphex
e2c7671e9f
Create rarch_menu_running/rarch_menu_running_finished
2017-05-15 04:31:40 +02:00
twinaphex
42ebe7a7ad
Merge runloop.c and retroarch.c
2017-05-11 09:11:46 +02:00
Andre Leiradella
78efeb6ae2
Fix griffin and HTTP server builds
2017-05-07 19:52:22 +01:00
twinaphex
de80671658
Simplify content_get_crc
2017-05-06 16:41:22 +02:00
twinaphex
33f2fe8029
Move cheevos.c to tasks/task_cheevos.c and add TODO/FIXME note
2017-05-06 05:50:46 +02:00
Jean-André Santoni
a2542590ef
Fix the truncated game name in LAN rooms
2017-04-29 23:41:02 +02:00
twinaphex
e6ab06a701
Move path variables
2017-04-29 00:39:29 +02:00
twinaphex
05e4ec733e
Move uint variables
2017-04-28 21:03:04 +02:00
twinaphex
7bbd20b31d
Move int settings
2017-04-28 19:12:48 +02:00
twinaphex
ed53be7c81
Move all bool settings
2017-04-28 14:11:34 +02:00
twinaphex
e1e83b17b7
Wrap settings->input.libretro_device
2017-04-25 17:14:46 +02:00
twinaphex
3ec5816259
Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET
2017-04-23 16:41:26 +02:00
twinaphex
aea00f1e00
Use memcmp instead of string_is_equal for more instances
2017-04-23 12:17:51 +02:00
Gregor Richards
fbb508ab5e
Make rewind compatible with netplay.
...
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
Brad Parker
c12cc8e5be
netplay: change lobby reannounce period to 600 frames
2017-03-07 12:29:51 -05:00
Brad Parker
bb362f307d
netplay: don't advertise over LAN or try to open a port with UPnP if we're using a MITM server
2017-03-06 21:39:03 -05:00
bparker06
ced1dc10c1
Merge pull request #4732 from GregorR/netplay-server-spectator-fix-2-electric-boogaloo
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Yet another server-is-spectator bug. Don't ever ignore stalls if we're a client
2017-03-06 21:25:18 -05:00
Brad Parker
4f02450bf9
forgot extra storage for NULL byte
2017-03-06 21:10:27 -05:00
Gregor Richards
2f21a3e370
Yet another server-is-spectator bug. Don't ever ignore stalls if we're a
...
client
2017-03-06 20:13:26 -05:00
Brad Parker
d9c78c75f0
fix setting of netplay has_password in lobby announcement
2017-03-06 16:01:45 -05:00
Twinaphex
4b796ae740
Silence warnings
2017-03-06 12:12:00 +01:00
Brad Parker
6a68a01eb9
msvc2005 buildfix
2017-03-05 22:02:55 -05:00
Brad Parker
12a208f75e
merge reannounce bugfix from radius
2017-03-05 15:49:07 -05:00