Commit Graph

398 Commits

Author SHA1 Message Date
radius
dcd71b403f add RetroArch version to the netplay announcement 2017-07-24 06:14:34 +02:00
twinaphex
b11620e1eb Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
Twinaphex
e2be9e659d Silence some warnings 2017-06-08 02:44:38 +02:00
Gregor Richards
fb3c35dc9f Handle forwarding of netplay state demotions correctly.
Netplay state demotions, i.e. changes from playing to spectating or
disconnected states, could cause chain disconnections of all other
clients. This was due to a bug in when MODE change messages were sent.
Clients rely on the server sending all messages in its own order, and as
a consequence, the server typically holds messages for retransmission
until they can be retransmitted at the correct time. MODE messages were
not held, so could be sent early. When they were sent early, this caused
other clients to panic and disconnect.

A smaller but much stupider secondary bug was also fixed, in which the
first connection could be dropped due simply to writing connections[0]
instead of connections[i] somewhere.
2017-06-06 21:35:09 -04:00
twinaphex
449483206f Revert "New attempt to fix memory leaks of struct retro_system_info"
This reverts commit a1d3dd69dd.
2017-05-30 01:44:49 +02:00
twinaphex
a1d3dd69dd New attempt to fix memory leaks of struct retro_system_info
char variables
2017-05-29 22:24:10 +02:00
twinaphex
d2bc5e0454 Fix more ASAN errors 2017-05-29 02:21:56 +02:00
twinaphex
d8f1cf7b5a Style nits 2017-05-28 18:03:11 +02:00
twinaphex
57273a545f Be more careful here 2017-05-28 18:00:47 +02:00
aliaspider
b49d2a87ab getaddrinfo error codes can also be positive. 2017-05-28 12:46:39 +01:00
aliaspider
934f7c58ba (WiiU) enable networking. 2017-05-23 10:24:23 +01:00
Gregor Richards
2681352d53 Make sure we flush a netplay pause message, so it isn't forgotten. 2017-05-22 16:27:22 -04:00
Andrés
abd6dcd57f Merge pull request #4952 from fr500/fixes
fix delimiter for mitm connect
2017-05-21 12:13:02 -05:00
radius
a09a1030c0 fix delimiter for mitm connect 2017-05-21 12:04:50 -05:00
twinaphex
aeddb18e31 Rewrite netplay checks 2017-05-21 14:18:10 +02:00
twinaphex
0bb1de9561 Cleanups 2017-05-21 09:16:45 +02:00
twinaphex
f51aa6e4ec Add TODO/FIXME note 2017-05-17 09:10:58 +02:00
twinaphex
0aeb683444 Style nits/cleanups 2017-05-16 20:33:14 +02:00
twinaphex
944eff06b8 Cleanup 2017-05-16 20:25:54 +02:00
twinaphex
2562391167 Split up runloop message queue code from netplay_log_connection 2017-05-16 20:24:08 +02:00
twinaphex
eb409328ec Style nits 2017-05-16 20:15:57 +02:00
radius
1de95c6413 further refinement of the netplay workflow 2017-05-16 00:18:29 -05:00
twinaphex
61a4e94649 Use string_is_equal_fast 2017-05-16 04:04:21 +02:00
Twinaphex
c035f9597a Merge pull request #4921 from fr500/master
NETPLAY menu improvements
2017-05-16 03:00:19 +02:00
radius
c783dbff28 remove some more code duplication, lan rooms now show up correctly on left-right 2017-05-15 19:45:23 -05:00
radius
a98033f375 make the --start netplay host-- entry context sensitive 2017-05-15 18:58:46 -05:00
twinaphex
bf3188eac4 Combine runloop_ctl and rarch_ctl 2017-05-15 05:06:23 +02:00
twinaphex
e2c7671e9f Create rarch_menu_running/rarch_menu_running_finished 2017-05-15 04:31:40 +02:00
twinaphex
42ebe7a7ad Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
Andre Leiradella
78efeb6ae2 Fix griffin and HTTP server builds 2017-05-07 19:52:22 +01:00
twinaphex
de80671658 Simplify content_get_crc 2017-05-06 16:41:22 +02:00
twinaphex
33f2fe8029 Move cheevos.c to tasks/task_cheevos.c and add TODO/FIXME note 2017-05-06 05:50:46 +02:00
Jean-André Santoni
a2542590ef Fix the truncated game name in LAN rooms 2017-04-29 23:41:02 +02:00
twinaphex
e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex
05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex
7bbd20b31d Move int settings 2017-04-28 19:12:48 +02:00
twinaphex
ed53be7c81 Move all bool settings 2017-04-28 14:11:34 +02:00
twinaphex
e1e83b17b7 Wrap settings->input.libretro_device 2017-04-25 17:14:46 +02:00
twinaphex
3ec5816259 Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET 2017-04-23 16:41:26 +02:00
twinaphex
aea00f1e00 Use memcmp instead of string_is_equal for more instances 2017-04-23 12:17:51 +02:00
Gregor Richards
fbb508ab5e Make rewind compatible with netplay.
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
Brad Parker
c12cc8e5be netplay: change lobby reannounce period to 600 frames 2017-03-07 12:29:51 -05:00
Brad Parker
bb362f307d netplay: don't advertise over LAN or try to open a port with UPnP if we're using a MITM server 2017-03-06 21:39:03 -05:00
bparker06
ced1dc10c1 Merge pull request #4732 from GregorR/netplay-server-spectator-fix-2-electric-boogaloo
Yet another server-is-spectator bug. Don't ever ignore stalls if we're a client
2017-03-06 21:25:18 -05:00
Brad Parker
4f02450bf9 forgot extra storage for NULL byte 2017-03-06 21:10:27 -05:00
Gregor Richards
2f21a3e370 Yet another server-is-spectator bug. Don't ever ignore stalls if we're a
client
2017-03-06 20:13:26 -05:00
Brad Parker
d9c78c75f0 fix setting of netplay has_password in lobby announcement 2017-03-06 16:01:45 -05:00
Twinaphex
4b796ae740 Silence warnings 2017-03-06 12:12:00 +01:00
Brad Parker
6a68a01eb9 msvc2005 buildfix 2017-03-05 22:02:55 -05:00
Brad Parker
12a208f75e merge reannounce bugfix from radius 2017-03-05 15:49:07 -05:00