Commit Graph

57015 Commits

Author SHA1 Message Date
MrHuu
b37ccc7f6c (3DS) Generate random cia version 2021-01-02 00:26:42 +01:00
tunip3
8308bdb24b
Add rescap for run full trust (needed to make broadFileSystemAccess work on Xbox) 2021-01-01 23:24:54 +00:00
Autechre
a5f09f901d
Update .gitlab-ci.yml 2021-01-01 19:42:05 +01:00
Autechre
1907563039
Update .gitlab-ci.yml 2021-01-01 18:57:24 +01:00
Autechre
6932a49135
Merge pull request #11789 from dmrlawson/fix-udev-rumble
Fix udev rumble
2021-01-01 18:32:23 +01:00
Autechre
2eb17050df
Merge pull request #11799 from farmerbb/master
Android: CI updates + RetroArch Plus
2021-01-01 18:03:32 +01:00
Braden Farmer
101e623fdc Android: CI updates + RetroArch Plus 2021-01-01 08:30:13 -07:00
Autechre
18eb12215a
Merge pull request #11796 from webgeek1234/master
Remove opengl32.dll from Windows Packaging
2021-01-01 04:27:21 +01:00
Aaron Kling
0e2337dbb2 gitlab-ci: windows: Do not package opengl32.dll
This utilizes mesa softpipe and prevents use of the target systems
hardware accelerated opengl.
2020-12-31 21:23:39 -06:00
Autechre
39b584e64d
Merge pull request #11795 from farmerbb/patch-1
Android (Play Store): swap DOSBox-SVN core for DOSBox Pure
2021-01-01 00:26:16 +01:00
Braden Farmer
0ca62cfd98
Android (Play Store): swap DOSBox-SVN core for DOSBox Pure 2020-12-31 16:24:57 -07:00
Autechre
0b8b569075
Merge pull request #11794 from jdgleaver/gitlab-mxe-win-dll
(.gitlab-ci.yml) windows-x64: add redistributable dll files to artefacts
2021-01-01 00:24:35 +01:00
jdgleaver
47d95a61e6 (.gitlab-ci.yml) windows-x64: add redistributable dll files to artefacts 2020-12-31 23:09:12 +00:00
Autechre
a0c27d0735
Update AndroidManifest.xml 2020-12-31 23:01:08 +01:00
Autechre
60308d4b37
Update AndroidManifest.xml 2020-12-31 23:00:54 +01:00
Autechre
293e085e53
Merge pull request #11793 from HyperspaceMadness/Shaders_Fix_False_Duplicate_Parameter_Bug
Shaders fix for duplicate parameters loading bug
2020-12-31 21:57:51 +01:00
Remi McGill
7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
Autechre
5f10db2c61
Update .gitlab-ci.yml 2020-12-31 16:41:05 +01:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Autechre
5d42320aa7
Merge pull request #11785 from jdgleaver/gitlab-win-mxe
(.gitlab-ci.yml) Use MXE build container for windows-x64 builds (WIP)
2020-12-31 15:40:11 +01:00
Autechre
33cbc54ec4
Merge pull request #11788 from MrHuu/ctr_core_updates
(3DS) Enable core updater
2020-12-31 15:37:27 +01:00
jdgleaver
399b29ad3f (.gitlab-ci.yml) Use MXE build container for windows-x64 builds 2020-12-31 09:42:41 +00:00
David Lawson
0bdf574cfd udev_joypad: make rumble work
Rumble was not working for me. I learnt a bit about how evdev works and it seems like you need to set a replay which defines how long the effect is (previously we set it to 0). This means there's a maximum length to the rumble effect which feels wrong.

When we do `play.value = !!strength;` we're setting the number of times for the effect to repeat, which works fine because the effect stops when we set it to 0.

It doesn't feel quite right to me playing e.g. Goldeneye but I've not played on real hardware for a while.

I'm hoping someone is more familiar with evdev and can suggest a better approach.
2020-12-31 07:55:02 +00:00
David Lawson
b0de18ea12 udev_joypad: some cleanup 2020-12-30 22:07:26 +00:00
MrHuu
2229657b12 (3DS) Enable core updater 2020-12-30 19:11:48 +01:00
Remi McGill
8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Autechre
c01b2dea17
Merge pull request #11784 from Tatsuya79/patch-4
qt: attempt to fix memory leak in shader panel
2020-12-30 01:58:25 +01:00
Tatsuya79
2e52c9e284
qt: attempt to fix memory leak in shader panel 2020-12-30 01:11:17 +01:00
twinaphex
c4dc28319f Remove obsolete headers 2020-12-30 00:22:31 +01:00
Autechre
bd375468f3
Merge pull request #11780 from farmerbb/patch-2
Android: Sync versionCode with actual value in the Play Store
2020-12-29 18:26:51 +01:00
Autechre
e16559f66f
Merge pull request #11783 from MrHuu/ctr_enable_updater
(3DS) Enable online updater
2020-12-29 18:26:25 +01:00
MrHuu
25dd77a0f5 (3DS) Enable online updater
- set directory defaults
2020-12-29 17:44:59 +01:00
Braden Farmer
46a1ed3a84
Android: Sync versionCode with actual value in the Play Store 2020-12-28 23:42:10 -07:00
Autechre
ab7b4db9f2
Merge pull request #11779 from gblues/gblues/wiiu-container
change wiiu to use new wiiu build container
2020-12-29 07:02:30 +01:00
twinaphex
9c0f272591 Buildfix for PPC Mac 2020-12-29 06:50:52 +01:00
Nathan Strong
a113507872 change wiiu to use new wiiu build container 2020-12-28 21:43:17 -08:00
twinaphex
c9888eb442 (config_file.c) This can go 2020-12-29 06:32:43 +01:00
twinaphex
c03e6c6c38 Put this behind Powerpc/powerpc64 ifdefs 2020-12-29 06:22:06 +01:00
Autechre
b1d6cb8c24
Merge pull request #11778 from farmerbb/patch-4
Android: delete init_modules.sh
2020-12-29 05:56:26 +01:00
Braden Farmer
e714d85860
Android: delete init_modules.sh
This will be moved to the packaging repo as it makes more sense to host it there.
2020-12-28 21:53:10 -07:00
Autechre
2fb16b5086
Merge pull request #11775 from Dwedit/localization_and_shortcut_keys_190
Win32 Menu Localization, Shortcut key display, support for Win32 Accelerators
2020-12-28 23:14:47 +01:00
Dwedit
b0e150ba2d Fix Typo 2020-12-28 17:02:29 -05:00
Dwedit
217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit
34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
Autechre
b91204324d
Merge pull request #11774 from Dwedit/msvc_project_file_change
MSVC2019 project: Set SDK version to 10.0 (latest version)
2020-12-28 22:32:04 +01:00
Dwedit
58561643e7 Set SDK version to 10.0 (uses latest version) 2020-12-28 16:28:37 -05:00
Autechre
1681872763
Merge pull request #11772 from fpscan/facebook-gaming
Facebook Gaming stream option
2020-12-28 21:04:09 +01:00
twinaphex
f693d83723 (rhash to lrc_hash) Fix console builds 2020-12-28 20:24:55 +01:00
twinaphex
357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
twinaphex
71efd8ae6e Add powerpc64 defines 2020-12-28 15:45:53 +01:00