twinaphex
1d99cb62a2
(Xbox 1) Build fixes - don't compile in pragma comments for
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XBOX
2012-11-15 14:24:56 +01:00
Themaister
0e729bcaa0
Style nits.
2012-11-15 09:40:31 +01:00
OV2
54d39dff74
win32: make d3d9 compile in msvc, add linker pragmas to source files
2012-11-14 21:07:06 +01:00
Themaister
752b7608e7
Fix audio test.
2012-11-07 23:42:23 +01:00
Themaister
6421fe248b
Optimize SINC resampler.
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Trade memory for performance. Avoid using linear interpolation
between phases.
2012-11-07 23:27:31 +01:00
Themaister
bebe0d78a7
Optimize sinc for AVX as well.
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Disable it for now however, as it's slightly slower
than SSE1 for the few taps we're using.
From testing, it's 10-20% faster when number of taps are increased.
The AVX path might need some more tuning, but it's fair to
assume the algorithm is memory bound.
2012-11-06 18:52:09 +01:00
Themaister
330e724f34
Use vec_madd instead of vec_mul.
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vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80
(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
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for now
2012-11-06 03:33:00 +01:00
Themaister
61a5b42ee7
Purge some more fixed point cruft.
2012-11-03 23:03:57 +01:00
Themaister
aaefdbf27e
Remove lingering HAVE_FIXED_POINT define.
2012-11-03 23:02:27 +01:00
Themaister
91edc8ff49
Add volume control.
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It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex
34f5d0ceb6
Revert "(OpenSL/Android) Reduce latency by going from 8 to 6 buffers"
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This reverts commit 26d6d18a02
.
2012-11-01 21:08:04 +01:00
twinaphex
26d6d18a02
(OpenSL/Android) Reduce latency by going from 8 to 6 buffers
2012-11-01 20:21:07 +01:00
Themaister
50d6080af5
Print more sensible output for SNR.
2012-10-31 00:03:15 +01:00
Themaister
ff9167f56b
Remove obsolete fixed-point test.
2012-10-30 23:54:30 +01:00
twinaphex
670289839f
(Android/OpenSL) Improved latency - still not good enough though
2012-10-30 17:33:33 +01:00
twinaphex
fb25f31598
(Android/OpenSL) Bigger audio buffers - bigger latency/longer
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delay in audio, but no audio breakup - also applied -O3 and -funroll-loops
for Android Makefile - seems to help
2012-10-30 05:25:14 +01:00
twinaphex
033e94acfd
(Android) Force audio input control rate in OpenSL ES driver
2012-10-30 03:50:18 +01:00
twinaphex
492bbc7d78
(OpenSL) Fix derp
2012-10-30 00:48:16 +01:00
Themaister
16d67a43cd
Add rate-control interfaces to SL.
2012-10-30 00:40:05 +01:00
Themaister
d9a903b293
Revert "Might improve audio performance in SL."
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This broke stuff.
2012-10-30 00:37:00 +01:00
Themaister
5812a5e445
Might improve audio performance in SL.
2012-10-30 00:20:32 +01:00
twinaphex
6e79dd6046
(OpenSL) Fixed fall-through in sl_init
2012-10-30 00:05:24 +01:00
twinaphex
dccfb80010
(OpenSL) compiles now
2012-10-30 00:01:47 +01:00
Themaister
1554f8ce2d
Rewrite OpenSL driver (untested).
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Use openal-soft-android as a starting point.
2012-10-29 23:55:36 +01:00
Themaister
c92f1e8281
Do not fail in OSS if write() returns 0.
2012-10-23 22:27:15 +02:00
twinaphex
497f4dfb31
(OpenSL ES) Add workaround for OutputMix - setting volume not working
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with Android OSL ES implementation - seems to fail at init now though
2012-10-18 08:03:21 +02:00
twinaphex
943ee288e1
(OpenSL ES) memset pcmData to 0 at init
2012-10-18 07:51:57 +02:00
twinaphex
26fcdae48b
(OpenSL ES) Small nits
2012-10-18 07:33:45 +02:00
twinaphex
161afd98dc
(OpenSL ES) OpenSL init seems to work now despite OutputMix interface
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apparently being unsupported on Android. Included note for workaround.
2012-10-18 07:28:56 +02:00
twinaphex
6bf7c3cb06
Update credits for collaborated files
2012-10-18 06:06:55 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
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is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
Themaister
be7a63932f
Remove output_rate from DSP plug.
2012-10-16 12:54:58 +02:00
Themaister
d027287d71
Leave some notes about downsampling.
2012-10-16 12:54:58 +02:00
Themaister
a22193d83d
Fix potential crash in hermite as well.
2012-10-15 23:13:51 +02:00
Themaister
34713f40d1
Fix spurious segfaults when ratio dips below 1.
2012-10-15 22:53:05 +02:00
twinaphex
174c7d9d98
(RARCH_CONSOLE) g_console struct removed now - console settings
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now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
Themaister
11b9f039b2
Remove some useless ifdefs.
2012-10-14 23:22:16 +02:00
Themaister
b8abf34785
Purge some now useless code.
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Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister
254e711e2d
Comment out spammy error message.
2012-09-25 13:33:11 +02:00
Themaister
c472688663
Do not segfault when snd_pcm_avail_update() fails.
2012-09-24 16:40:51 +02:00
Themaister
d4712d97c9
Fixup error checking in ALSA.
2012-09-14 21:41:58 +02:00
Themaister
82d726f6dd
Add some diagnostics for ALSA.
2012-09-10 21:25:03 +02:00
Themaister
6a169513c9
Allow ~/ to be used in config for regular paths on *nix.
2012-09-07 22:20:49 +02:00
Themaister
29a1e7ac27
Purge some still lingering SSNES-isms.
2012-09-07 21:56:26 +02:00
twinaphex
eca2c09fdd
(Xbox 1 RMenu) Add sound volume level setting
2012-08-22 16:59:12 +02:00
Themaister
2234073c2f
Readding static to globals in dsound.
2012-08-17 23:20:08 +02:00
twinaphex
6a08c92ada
(Xbox 1) Cut down on some static variables
2012-08-17 17:45:14 +02:00
Themaister
bfdb1615b5
Style nitting.
2012-07-25 04:50:46 +02:00
freakdave
64378ea072
(Xbox 1) Fixed low volume issue
2012-07-19 16:53:24 +02:00