twinaphex
6a45541f24
(Vulkan) Rename pipeline files
2016-12-12 13:17:20 +01:00
twinaphex
8042c2ac62
Move config_file_userdata.c to libretro-common
2016-12-12 12:36:46 +01:00
twinaphex
a94b15ac86
(Vulkan) Add pipeline snow simple shader
2016-12-12 05:21:38 +01:00
Arzed Five
18392a5e40
(XMB VK snow) Attempt to fix the Vulkan snow menu shader
2016-12-12 03:46:26 +00:00
twinaphex
c0caae124e
Prevent warning
2016-12-11 22:11:03 +01:00
Brad Parker
7c176c3d14
replace simple snow with fancy snow code with different parameters
2016-12-11 13:00:12 -05:00
aliaspider
5cf8391c5a
replace the glsl snow shader with a more lightweight version.
...
(gpu usage is approximately 25% compared to the original.)
2016-12-11 15:52:32 +01:00
barbudreadmon
ad273d6299
Fix for issue #4165
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vulkan video driver don't rotate the same way as gl video driver without this.
2016-12-11 10:53:02 +01:00
twinaphex
a210e4f6fe
(PS3) Some build fixes
2016-12-10 09:39:07 +01:00
twinaphex
1b29d41661
(render_chain_gl_legacy.c) Cleanups
2016-12-10 07:30:14 +01:00
twinaphex
be459a6281
Cleanups
2016-12-10 07:28:08 +01:00
twinaphex
aa5730dbc9
(render_chain_gl_legacy.c) Cleanups
2016-12-10 07:26:50 +01:00
Brad Parker
1f39426195
only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected
2016-12-09 19:32:55 -05:00
Logan McNaughton
1d69baca82
Use glTexStorage2D for FBO textures
2016-12-08 21:14:10 -07:00
Logan McNaughton
b275b2e113
Use RGBA8 for FBO texture internal format on GLES3
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GLES3 supports GL_RGBA8 as an internal format for textures.
Using the sized format (RGBA8 instead of RGBA) allows more flexibility. In my case I am trying to use glCopyImageSubData and it only works on textures with sized internal formats.
2016-12-07 11:22:24 -07:00
twinaphex
6200c3a1e0
Clean up mutex functions
2016-12-07 08:51:38 +01:00
twinaphex
a12d0d082d
Move input_translate_coord_viewport to video_driver.c
2016-12-07 08:07:11 +01:00
twinaphex
bcfb80072c
(XDK) Remove this - would have to be reimplemented
2016-12-07 07:02:41 +01:00
twinaphex
700365c433
(XDK) Another buildfix
2006-05-14 14:08:32 +02:00
twinaphex
0b0a5b7890
Add HAVE_D3D9 ifdef
2016-12-07 06:59:46 +01:00
twinaphex
de94f77629
(XDK) Buildfixes
2006-05-14 14:02:54 +02:00
twinaphex
2b262c6b32
(render_chain_xdk.cpp) Add d3d.h include
2016-12-07 06:48:04 +01:00
twinaphex
ec676e3e62
Add header include
2016-12-07 06:46:15 +01:00
twinaphex
ccacfcda60
(render_chain_xdk.cpp) Add header include
2016-12-07 06:34:22 +01:00
twinaphex
e0c3626791
Turn this into _XBOX360 ifdef
2016-12-07 06:32:05 +01:00
twinaphex
28fa2a240a
(XDK) Buildfixes
2006-05-14 13:36:54 +02:00
twinaphex
adb39cc844
Turn last param of d3d_set_texture into void *
2016-12-07 06:26:24 +01:00
twinaphex
53ca2f0a53
Add runloop.h include
2016-12-07 06:22:57 +01:00
Brad Parker
32a3026654
enable standard derivatives extension for GLES, adds support for complex XMB ribbon
2016-12-06 21:04:12 -05:00
Brad Parker
12294c96aa
check for high precision floats on GLES, then enable if supported
2016-12-06 21:04:12 -05:00
Brad Parker
f90ab6e189
default to highp precision for GLES
2016-12-06 21:04:12 -05:00
twinaphex
d3db3a7ec4
(Vulkan) Add pipeline simple snow
2016-12-06 00:51:48 +01:00
twinaphex
9f470c53ae
Add 'Simple Snow' shader to GLSL backend
2016-12-06 00:48:36 +01:00
twinaphex
abaa6eda62
Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2
2016-12-06 00:34:38 +01:00
twinaphex
94528ed28d
(Drivers) Cleanups/style nits
2016-12-05 02:09:32 +01:00
twinaphex
9e2717e927
Revert "Create drivers_data array and no longer use recording_data"
...
This reverts commit e049b7e1f0
.
2016-12-05 02:02:59 +01:00
twinaphex
e049b7e1f0
Create drivers_data array and no longer use recording_data
2016-12-05 01:56:06 +01:00
twinaphex
bbbcc97f57
Simplify input_push_analog_dpad
2016-12-04 22:20:47 +01:00
twinaphex
85aa88f665
Simplify input_push_analog_dpad
2016-12-04 21:30:50 +01:00
twinaphex
59c317dc1d
Pass pointers to input_push_analog_dpad
2016-12-04 20:20:35 +01:00
Twinaphex
ea5b0bd6c9
Merge pull request #4154 from fr500/master
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review: make preset loading more robust
2016-12-04 19:40:37 +01:00
radius
ddf10e93f0
remove filestream, use path_file_exists instead
2016-12-04 12:38:46 -05:00
radius
c2acadb979
instead of writing absolute paths, try to resolve absolute paths when loading, if not fallback to relative paths
2016-12-04 02:09:19 -05:00
radius
5e1ed323bd
make shaders paths absolute for now
2016-12-04 01:12:57 -05:00
twinaphex
eea1b3790b
Try to prevent superfluous calls to recording functions
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if not necessary
2016-12-04 06:31:29 +01:00
twinaphex
2c7af649cf
(Wayland) Cleanups
2016-12-04 03:54:11 +01:00
twinaphex
49c78ea2ff
(Drivers context) Cleanups
2016-12-04 03:51:12 +01:00
twinaphex
cd8fad87fc
(Mali) Cleanups
2016-12-04 03:48:05 +01:00
twinaphex
4b2a906148
(gfx/common) Cleanups
2016-12-04 03:45:46 +01:00
twinaphex
2f171c4b5d
(x11_common.c) Cleanups
2016-12-04 03:39:51 +01:00