#ifndef __RARCH_FEATURES_H #define __RARCH_FEATURES_H #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef HAVE_OVERLAY static const bool _overlay_supp = true; #else static const bool _overlay_supp = false; #endif #ifdef HAVE_V4L2 static const bool _v4l2_supp = true; #else static const bool _v4l2_supp = false; #endif #ifdef HAVE_COMMAND static const bool _command_supp = true; #else static const bool _command_supp = false; #endif #ifdef HAVE_NETWORK_CMD static const bool _network_command_supp = true; #else static const bool _network_command_supp = false; #endif #ifdef HAVE_NETWORKGAMEPAD static const bool _network_gamepad_supp = true; #else static const bool _network_gamepad_supp = false; #endif #ifdef HAVE_FILTERS_BUILTIN static const bool _cpu_filters = true; #else static const bool _cpu_filters = false; #endif #ifdef HAVE_LIBUSB static const bool _libusb_supp = true; #else static const bool _libusb_supp = false; #endif #ifdef HAVE_SDL static const bool _sdl_supp = true; #else static const bool _sdl_supp = false; #endif #ifdef HAVE_SDL2 static const bool _sdl2_supp = true; #else static const bool _sdl2_supp = false; #endif #ifdef HAVE_THREADS static const bool _thread_supp = true; #else static const bool _thread_supp = false; #endif #ifdef HAVE_OPENGL static const bool _opengl_supp = true; #else static const bool _opengl_supp = false; #endif #ifdef HAVE_VULKAN static const bool _vulkan_supp = true; #else static const bool _vulkan_supp = false; #endif #if defined(HAVE_OPENGLES) || defined(HAVE_OPENGLES2) || defined(HAVE_OPENGLES3) || defined(HAVE_OPENGLES_3_1) || defined(HAVE_OPENGLES_3_2) static const bool _opengles_supp = true; #else static const bool _opengles_supp = false; #endif #ifdef HAVE_KMS static const bool _kms_supp = true; #else static const bool _kms_supp = false; #endif #ifdef HAVE_UDEV static const bool _udev_supp = true; #else static const bool _udev_supp = false; #endif #ifdef HAVE_VG static const bool _vg_supp = true; #else static const bool _vg_supp = false; #endif #ifdef HAVE_EGL static const bool _egl_supp = true; #else static const bool _egl_supp = false; #endif #ifdef HAVE_X11 static const bool _x11_supp = true; #else static const bool _x11_supp = false; #endif #ifdef HAVE_WAYLAND static const bool _wayland_supp = true; #else static const bool _wayland_supp = false; #endif #ifdef HAVE_XVIDEO static const bool _xvideo_supp = true; #else static const bool _xvideo_supp = false; #endif #ifdef HAVE_ALSA static const bool _alsa_supp = true; #else static const bool _alsa_supp = false; #endif #ifdef HAVE_COREAUDIO static const bool _coreaudio_supp = true; #else static const bool _coreaudio_supp = false; #endif #if defined(HAVE_OSS) || defined(HAVE_OSS_BSD) static const bool _oss_supp = true; #else static const bool _oss_supp = false; #endif #ifdef HAVE_AL static const bool _al_supp = true; #else static const bool _al_supp = false; #endif #ifdef HAVE_SL static const bool _sl_supp = true; #else static const bool _sl_supp = false; #endif #ifdef HAVE_LIBRETRODB static const bool _libretrodb_supp = true; #else static const bool _libretrodb_supp = false; #endif #ifdef HAVE_RSOUND static const bool _rsound_supp = true; #else static const bool _rsound_supp = false; #endif #ifdef HAVE_ROAR static const bool _roar_supp = true; #else static const bool _roar_supp = false; #endif #ifdef HAVE_JACK static const bool _jack_supp = true; #else static const bool _jack_supp = false; #endif #ifdef HAVE_PULSE static const bool _pulse_supp = true; #else static const bool _pulse_supp = false; #endif #ifdef HAVE_DSOUND static const bool _dsound_supp = true; #else static const bool _dsound_supp = false; #endif #ifdef HAVE_XAUDIO static const bool _xaudio_supp = true; #else static const bool _xaudio_supp = false; #endif #ifdef HAVE_ZLIB static const bool _zlib_supp = true; #else static const bool _zlib_supp = false; #endif #ifdef HAVE_7ZIP static const bool _7zip_supp = true; #else static const bool _7zip_supp = false; #endif #ifdef HAVE_DYLIB static const bool _dylib_supp = true; #else static const bool _dylib_supp = false; #endif #ifdef HAVE_CG static const bool _cg_supp = true; #else static const bool _cg_supp = false; #endif #ifdef HAVE_GLSL static const bool _glsl_supp = true; #else static const bool _glsl_supp = false; #endif #ifdef HAVE_HLSL static const bool _hlsl_supp = true; #else static const bool _hlsl_supp = false; #endif #ifdef HAVE_LIBXML2 static const bool _libxml2_supp = true; #else static const bool _libxml2_supp = false; #endif #ifdef HAVE_SDL_IMAGE static const bool _sdl_image_supp = true; #else static const bool _sdl_image_supp = false; #endif #ifdef HAVE_FBO static const bool _fbo_supp = true; #else static const bool _fbo_supp = false; #endif #ifdef HAVE_DYNAMIC static const bool _dynamic_supp = true; #else static const bool _dynamic_supp = false; #endif #ifdef HAVE_FFMPEG static const bool _ffmpeg_supp = true; #else static const bool _ffmpeg_supp = false; #endif #ifdef HAVE_FREETYPE static const bool _freetype_supp = true; #else static const bool _freetype_supp = false; #endif #ifdef HAVE_NETWORKING static const bool _netplay_supp = true; #else static const bool _netplay_supp = false; #endif #ifdef HAVE_PYTHON static const bool _python_supp = true; #else static const bool _python_supp = false; #endif #if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) static const bool _cocoa_supp = true; #else static const bool _cocoa_supp = false; #endif #ifdef HAVE_QT static const bool _qt_supp = true; #else static const bool _qt_supp = false; #endif #ifdef HAVE_RPNG static const bool _rpng_supp = true; #else static const bool _rpng_supp = false; #endif #ifdef HAVE_RJPEG static const bool _rjpeg_supp = true; #else static const bool _rjpeg_supp = false; #endif #ifdef HAVE_RBMP static const bool _rbmp_supp = true; #else static const bool _rbmp_supp = false; #endif #ifdef HAVE_RTGA static const bool _rtga_supp = true; #else static const bool _rtga_supp = false; #endif #ifdef HAVE_CORETEXT static const bool _coretext_supp = true; #else static const bool _coretext_supp = false; #endif #ifdef HAVE_AVFOUNDATION static const bool _avfoundation_supp = true; #else static const bool _avfoundation_supp = false; #endif #if !defined(_WIN32) && !defined(GLOBAL_CONFIG_DIR) #if defined(__HAIKU__) #define GLOBAL_CONFIG_DIR "/system/settings" #else #define GLOBAL_CONFIG_DIR "/etc" #endif #endif #endif