/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2012-2015 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef INTERNAL_CORES_H__ #define INTERNAL_CORES_H__ #include #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif RETRO_BEGIN_DECLS void libretro_dummy_retro_init(void); void libretro_dummy_retro_deinit(void); unsigned libretro_dummy_retro_api_version(void); void libretro_dummy_retro_get_system_info(struct retro_system_info *info); void libretro_dummy_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_dummy_retro_set_environment(retro_environment_t cb); void libretro_dummy_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_dummy_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_dummy_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_dummy_retro_set_input_poll(retro_input_poll_t cb); void libretro_dummy_retro_set_input_state(retro_input_state_t cb); void libretro_dummy_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_dummy_retro_reset(void); void libretro_dummy_retro_run(void); size_t libretro_dummy_retro_serialize_size(void); bool libretro_dummy_retro_serialize(void *data, size_t size); bool libretro_dummy_retro_unserialize(const void *data, size_t size); void libretro_dummy_retro_cheat_reset(void); void libretro_dummy_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_dummy_retro_load_game(const struct retro_game_info *game); bool libretro_dummy_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_dummy_retro_unload_game(void); unsigned libretro_dummy_retro_get_region(void); void *libretro_dummy_retro_get_memory_data(unsigned id); size_t libretro_dummy_retro_get_memory_size(unsigned id); #ifdef HAVE_FFMPEG /* Internal ffmpeg core. */ void libretro_ffmpeg_retro_init(void); void libretro_ffmpeg_retro_deinit(void); unsigned libretro_ffmpeg_retro_api_version(void); void libretro_ffmpeg_retro_get_system_info(struct retro_system_info *info); void libretro_ffmpeg_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_ffmpeg_retro_set_environment(retro_environment_t cb); void libretro_ffmpeg_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_ffmpeg_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_ffmpeg_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_ffmpeg_retro_set_input_poll(retro_input_poll_t cb); void libretro_ffmpeg_retro_set_input_state(retro_input_state_t cb); void libretro_ffmpeg_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_ffmpeg_retro_reset(void); void libretro_ffmpeg_retro_run(void); size_t libretro_ffmpeg_retro_serialize_size(void); bool libretro_ffmpeg_retro_serialize(void *data, size_t size); bool libretro_ffmpeg_retro_unserialize(const void *data, size_t size); void libretro_ffmpeg_retro_cheat_reset(void); void libretro_ffmpeg_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_ffmpeg_retro_load_game(const struct retro_game_info *game); bool libretro_ffmpeg_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_ffmpeg_retro_unload_game(void); unsigned libretro_ffmpeg_retro_get_region(void); void *libretro_ffmpeg_retro_get_memory_data(unsigned id); size_t libretro_ffmpeg_retro_get_memory_size(unsigned id); #endif #ifdef HAVE_MPV /* Internal mpv core. */ void libretro_mpv_retro_init(void); void libretro_mpv_retro_deinit(void); unsigned libretro_mpv_retro_api_version(void); void libretro_mpv_retro_get_system_info(struct retro_system_info *info); void libretro_mpv_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_mpv_retro_set_environment(retro_environment_t cb); void libretro_mpv_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_mpv_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_mpv_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_mpv_retro_set_input_poll(retro_input_poll_t cb); void libretro_mpv_retro_set_input_state(retro_input_state_t cb); void libretro_mpv_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_mpv_retro_reset(void); void libretro_mpv_retro_run(void); size_t libretro_mpv_retro_serialize_size(void); bool libretro_mpv_retro_serialize(void *data, size_t size); bool libretro_mpv_retro_unserialize(const void *data, size_t size); void libretro_mpv_retro_cheat_reset(void); void libretro_mpv_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_mpv_retro_load_game(const struct retro_game_info *game); bool libretro_mpv_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_mpv_retro_unload_game(void); unsigned libretro_mpv_retro_get_region(void); void *libretro_mpv_retro_get_memory_data(unsigned id); size_t libretro_mpv_retro_get_memory_size(unsigned id); #endif #ifdef HAVE_IMAGEVIEWER /* Internal image viewer core. */ void libretro_imageviewer_retro_init(void); void libretro_imageviewer_retro_deinit(void); unsigned libretro_imageviewer_retro_api_version(void); void libretro_imageviewer_retro_get_system_info(struct retro_system_info *info); void libretro_imageviewer_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_imageviewer_retro_set_environment(retro_environment_t cb); void libretro_imageviewer_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_imageviewer_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_imageviewer_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_imageviewer_retro_set_input_poll(retro_input_poll_t cb); void libretro_imageviewer_retro_set_input_state(retro_input_state_t cb); void libretro_imageviewer_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_imageviewer_retro_reset(void); void libretro_imageviewer_retro_run(void); size_t libretro_imageviewer_retro_serialize_size(void); bool libretro_imageviewer_retro_serialize(void *data, size_t size); bool libretro_imageviewer_retro_unserialize(const void *data, size_t size); void libretro_imageviewer_retro_cheat_reset(void); void libretro_imageviewer_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_imageviewer_retro_load_game(const struct retro_game_info *game); bool libretro_imageviewer_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_imageviewer_retro_unload_game(void); unsigned libretro_imageviewer_retro_get_region(void); void *libretro_imageviewer_retro_get_memory_data(unsigned id); size_t libretro_imageviewer_retro_get_memory_size(unsigned id); #endif #if defined(HAVE_NETWORKGAMEPAD) && defined(HAVE_NETWORKING) /* Internal networked retropad core. */ void libretro_netretropad_retro_init(void); void libretro_netretropad_retro_deinit(void); unsigned libretro_netretropad_retro_api_version(void); void libretro_netretropad_retro_get_system_info(struct retro_system_info *info); void libretro_netretropad_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_netretropad_retro_set_environment(retro_environment_t cb); void libretro_netretropad_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_netretropad_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_netretropad_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_netretropad_retro_set_input_poll(retro_input_poll_t cb); void libretro_netretropad_retro_set_input_state(retro_input_state_t cb); void libretro_netretropad_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_netretropad_retro_reset(void); void libretro_netretropad_retro_run(void); size_t libretro_netretropad_retro_serialize_size(void); bool libretro_netretropad_retro_serialize(void *data, size_t size); bool libretro_netretropad_retro_unserialize(const void *data, size_t size); void libretro_netretropad_retro_cheat_reset(void); void libretro_netretropad_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_netretropad_retro_load_game(const struct retro_game_info *game); bool libretro_netretropad_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_netretropad_retro_unload_game(void); unsigned libretro_netretropad_retro_get_region(void); void *libretro_netretropad_retro_get_memory_data(unsigned id); size_t libretro_netretropad_retro_get_memory_size(unsigned id); #endif #if defined(HAVE_V4L2) /* Internal video processor core. */ void libretro_videoprocessor_retro_init(void); void libretro_videoprocessor_retro_deinit(void); unsigned libretro_videoprocessor_retro_api_version(void); void libretro_videoprocessor_retro_get_system_info(struct retro_system_info *info); void libretro_videoprocessor_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_videoprocessor_retro_set_environment(retro_environment_t cb); void libretro_videoprocessor_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_videoprocessor_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_videoprocessor_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_videoprocessor_retro_set_input_poll(retro_input_poll_t cb); void libretro_videoprocessor_retro_set_input_state(retro_input_state_t cb); void libretro_videoprocessor_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_videoprocessor_retro_reset(void); void libretro_videoprocessor_retro_run(void); size_t libretro_videoprocessor_retro_serialize_size(void); bool libretro_videoprocessor_retro_serialize(void *data, size_t size); bool libretro_videoprocessor_retro_unserialize(const void *data, size_t size); void libretro_videoprocessor_retro_cheat_reset(void); void libretro_videoprocessor_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_videoprocessor_retro_load_game(const struct retro_game_info *game); bool libretro_videoprocessor_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_videoprocessor_retro_unload_game(void); unsigned libretro_videoprocessor_retro_get_region(void); void *libretro_videoprocessor_retro_get_memory_data(unsigned id); size_t libretro_videoprocessor_retro_get_memory_size(unsigned id); #endif #ifdef HAVE_EASTEREGG /* Internal gong core. */ void libretro_gong_retro_init(void); void libretro_gong_retro_deinit(void); unsigned libretro_gong_retro_api_version(void); void libretro_gong_retro_get_system_info(struct retro_system_info *info); void libretro_gong_retro_get_system_av_info(struct retro_system_av_info *info); void libretro_gong_retro_set_environment(retro_environment_t cb); void libretro_gong_retro_set_video_refresh(retro_video_refresh_t cb); void libretro_gong_retro_set_audio_sample(retro_audio_sample_t cb); void libretro_gong_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb); void libretro_gong_retro_set_input_poll(retro_input_poll_t cb); void libretro_gong_retro_set_input_state(retro_input_state_t cb); void libretro_gong_retro_set_controller_port_device(unsigned port, unsigned device); void libretro_gong_retro_reset(void); void libretro_gong_retro_run(void); size_t libretro_gong_retro_serialize_size(void); bool libretro_gong_retro_serialize(void *data, size_t size); bool libretro_gong_retro_unserialize(const void *data, size_t size); void libretro_gong_retro_cheat_reset(void); void libretro_gong_retro_cheat_set(unsigned index, bool enabled, const char *code); bool libretro_gong_retro_load_game(const struct retro_game_info *game); bool libretro_gong_retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info); void libretro_gong_retro_unload_game(void); unsigned libretro_gong_retro_get_region(void); void *libretro_gong_retro_get_memory_data(unsigned id); size_t libretro_gong_retro_get_memory_size(unsigned id); #endif RETRO_END_DECLS #endif