/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ /* Assume W-functions do not work below Win2K and Xbox platforms */ #if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX) #ifndef LEGACY_WIN32 #define LEGACY_WIN32 #endif #endif #ifdef _WIN32 #include #else #include #endif #ifdef __QNX__ #include #endif #ifdef __HAIKU__ #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_MENU #include "menu/menu_driver.h" #endif #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "configuration.h" #include "file_path_special.h" #include "paths.h" #include "verbosity.h" bool fill_pathname_application_data(char *s, size_t len) { #if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) #ifdef LEGACY_WIN32 const char *appdata = getenv("APPDATA"); if (appdata) { strlcpy(s, appdata, len); return true; } #else const wchar_t *appdataW = _wgetenv(L"APPDATA"); if (appdataW) { char *appdata = utf16_to_utf8_string_alloc(appdataW); if (appdata) { strlcpy(s, appdata, len); free(appdata); return true; } } #endif #elif defined(OSX) const char *appdata = getenv("HOME"); if (appdata) { fill_pathname_join(s, appdata, "Library/Application Support/RetroArch", len); return true; } #elif !defined(RARCH_CONSOLE) const char *xdg = getenv("XDG_CONFIG_HOME"); const char *appdata = getenv("HOME"); /* XDG_CONFIG_HOME falls back to $HOME/.config with most Unix systems */ /* On Haiku, it is set by default to /home/user/config/settings */ if (xdg) { fill_pathname_join(s, xdg, "retroarch/", len); return true; } if (appdata) { #ifdef __HAIKU__ /* in theory never used as Haiku has XDG_CONFIG_HOME set by default */ fill_pathname_join(s, appdata, "config/settings/retroarch/", len); #else fill_pathname_join(s, appdata, ".config/retroarch/", len); #endif return true; } #endif return false; } #ifdef HAVE_XMB const char* xmb_theme_ident(void); #endif #ifdef HAVE_STRIPES const char* stripes_theme_ident(void); #endif void fill_pathname_application_special(char *s, size_t len, enum application_special_type type) { switch (type) { case APPLICATION_SPECIAL_DIRECTORY_AUTOCONFIG: { settings_t *settings = config_get_ptr(); fill_pathname_join(s, settings->paths.directory_autoconfig, settings->arrays.input_joypad_driver, len); } break; case APPLICATION_SPECIAL_DIRECTORY_CONFIG: { settings_t *settings = config_get_ptr(); /* Try config directory setting first, * fallback to the location of the current configuration file. */ if (!string_is_empty(settings->paths.directory_menu_config)) strlcpy(s, settings->paths.directory_menu_config, len); else if (!path_is_empty(RARCH_PATH_CONFIG)) fill_pathname_basedir(s, path_get(RARCH_PATH_CONFIG), len); } break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS: #ifdef HAVE_XMB { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); s1[0] = s2[0] = '\0'; fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB); fill_pathname_join(s2, s1, "png", PATH_MAX_LENGTH * sizeof(char) ); fill_pathname_slash(s2, PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s2, len); free(s1); free(s2); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_BG: #ifdef HAVE_XMB { settings_t *settings = config_get_ptr(); if (!string_is_empty(settings->paths.path_menu_wallpaper)) strlcpy(s, settings->paths.path_menu_wallpaper, len); else { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); s1[0] = '\0'; fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS); fill_pathname_join(s, s1, file_path_str(FILE_PATH_BACKGROUND_IMAGE), len); free(s1); } } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_SOUNDS: { #ifdef HAVE_MENU settings_t *settings = config_get_ptr(); const char *menu_ident = settings->arrays.menu_driver; char *s1 = (char*)calloc(1, PATH_MAX_LENGTH * sizeof(char)); if (string_is_equal(menu_ident, "xmb")) { fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB); if (!string_is_empty(s1)) strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char)); } else if (string_is_equal(menu_ident, "glui")) { fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI); if (!string_is_empty(s1)) strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char)); } else if (string_is_equal(menu_ident, "ozone")) { fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_OZONE); if (!string_is_empty(s1)) strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char)); } if (string_is_empty(s1)) { fill_pathname_join( s1, settings->paths.directory_assets, "sounds", PATH_MAX_LENGTH * sizeof(char) ); } strlcpy(s, s1, len); free(s1); #endif } break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_OZONE: #ifdef HAVE_OZONE { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); settings_t *settings = config_get_ptr(); s1[0] = '\0'; fill_pathname_join( s1, settings->paths.directory_assets, "ozone", PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s1, len); free(s1); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB: #ifdef HAVE_XMB { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); settings_t *settings = config_get_ptr(); s1[0] = s2[0] = '\0'; fill_pathname_join( s1, settings->paths.directory_assets, "xmb", PATH_MAX_LENGTH * sizeof(char) ); fill_pathname_join(s2, s1, xmb_theme_ident(), PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s2, len); free(s1); free(s2); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI: #ifdef HAVE_MATERIALUI { settings_t *settings = config_get_ptr(); fill_pathname_join( s, settings->paths.directory_assets, "glui", len); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_ICONS: #ifdef HAVE_MATERIALUI { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); s1[0] = '\0'; fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI); fill_pathname_slash(s1, PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s1, len); free(s1); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_FONT: #ifdef HAVE_MATERIALUI { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); s1[0] = '\0'; fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI); fill_pathname_join(s, s1, "font.ttf", len); free(s1); } #endif break; case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_FONT: #ifdef HAVE_XMB { settings_t *settings = config_get_ptr(); if (!string_is_empty(settings->paths.path_menu_xmb_font)) strlcpy(s, settings->paths.path_menu_xmb_font, len); else { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); s1[0] = '\0'; fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB); fill_pathname_join(s, s1, file_path_str(FILE_PATH_TTF_FONT), len); free(s1); } } #endif break; case APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS: { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); settings_t *settings = config_get_ptr(); s1[0] = s2[0] = '\0'; fill_pathname_join(s1, settings->paths.directory_thumbnails, "discord", len); fill_pathname_join(s2, s1, "avatars", PATH_MAX_LENGTH * sizeof(char) ); fill_pathname_slash(s2, PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s2, len); free(s1); free(s2); } break; case APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_CHEEVOS_BADGES: { char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); settings_t *settings = config_get_ptr(); s1[0] = s2[0] = '\0'; fill_pathname_join(s1, settings->paths.directory_thumbnails, "cheevos", len); fill_pathname_join(s2, s1, "badges", PATH_MAX_LENGTH * sizeof(char) ); fill_pathname_slash(s2, PATH_MAX_LENGTH * sizeof(char) ); strlcpy(s, s2, len); free(s1); free(s2); } break; case APPLICATION_SPECIAL_NONE: default: break; } } /** * fill_short_pathname_representation: * @out_rep : output representation * @in_path : input path * @size : size of output representation * * Generates a short representation of path. It should only * be used for displaying the result; the output representation is not * binding in any meaningful way (for a normal path, this is the same as basename) * In case of more complex URLs, this should cut everything except for * the main image file. * * E.g.: "/path/to/game.img" -> game.img * "/path/to/myarchive.7z#folder/to/game.img" -> game.img */ void fill_short_pathname_representation_wrapper(char* out_rep, const char *in_path, size_t size) { #ifdef HAVE_COMPRESSION char *path_short = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *last_slash = NULL; path_short[0] = '\0'; fill_pathname(path_short, path_basename(in_path), "", PATH_MAX_LENGTH * sizeof(char) ); last_slash = find_last_slash(path_short); if (last_slash != NULL) { /* We handle paths like: * /path/to/file.7z#mygame.img * short_name: mygame.img: * * We check whether something is actually * after the hash to avoid going over the buffer. */ strlcpy(out_rep, last_slash + 1, size); free(path_short); return; } free(path_short); #endif fill_short_pathname_representation(out_rep, in_path, size); }