/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2019 - Daniel De Matteis * Copyright (C) 2017-2019 - Andrés Suárez * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef HAVE_NETWORKING #include "network/netplay/netplay.h" #endif #include "paths.h" #include "configuration.h" #include "command.h" #include "content.h" #include "dynamic.h" #include "defaults.h" #include "file_path_special.h" #include "list_special.h" #include "core.h" #include "msg_hash.h" #include "retroarch.h" #include "verbosity.h" #include "tasks/tasks_internal.h" #define MENU_VALUE_NO_CORE 0x7d5472cbU struct rarch_dir_list { struct string_list *list; size_t ptr; }; static struct string_list *subsystem_fullpaths = NULL; static char subsystem_path[PATH_MAX_LENGTH] = {0}; static char path_default_shader_preset[PATH_MAX_LENGTH] = {0}; static char path_main_basename[8192] = {0}; static char path_content[PATH_MAX_LENGTH] = {0}; static char path_libretro[PATH_MAX_LENGTH] = {0}; static char path_config_file[PATH_MAX_LENGTH] = {0}; static char path_config_append_file[PATH_MAX_LENGTH] = {0}; static char path_core_options_file[PATH_MAX_LENGTH] = {0}; static struct rarch_dir_list dir_shader_list; static char dir_system[PATH_MAX_LENGTH] = {0}; static char dir_savefile[PATH_MAX_LENGTH] = {0}; static char current_savefile_dir[PATH_MAX_LENGTH] = {0}; static char current_savestate_dir[PATH_MAX_LENGTH] = {0}; static char dir_savestate[PATH_MAX_LENGTH] = {0}; void path_set_redirect(void) { size_t path_size = PATH_MAX_LENGTH * sizeof(char); char *new_savefile_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); char *new_savestate_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); global_t *global = global_get_ptr(); const char *old_savefile_dir = dir_get(RARCH_DIR_SAVEFILE); const char *old_savestate_dir = dir_get(RARCH_DIR_SAVESTATE); struct retro_system_info *system = runloop_get_libretro_system_info(); settings_t *settings = config_get_ptr(); new_savefile_dir[0] = new_savestate_dir[0] = '\0'; /* Initialize current save directories * with the values from the config. */ strlcpy(new_savefile_dir, old_savefile_dir, path_size); strlcpy(new_savestate_dir, old_savestate_dir, path_size); if (system && !string_is_empty(system->library_name)) { #ifdef HAVE_MENU if (!string_is_equal(system->library_name, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_CORE))) #endif { /* per-core saves: append the library_name to the save location */ if (settings->bools.sort_savefiles_enable && !string_is_empty(old_savefile_dir)) { fill_pathname_join( new_savefile_dir, old_savefile_dir, system->library_name, path_size); /* If path doesn't exist, try to create it, * if everything fails revert to the original path. */ if (!path_is_directory(new_savefile_dir)) if (!path_mkdir(new_savefile_dir)) { RARCH_LOG("%s %s\n", msg_hash_to_str(MSG_REVERTING_SAVEFILE_DIRECTORY_TO), old_savefile_dir); strlcpy(new_savefile_dir, old_savefile_dir, path_size); } } /* per-core states: append the library_name to the save location */ if (settings->bools.sort_savestates_enable && !string_is_empty(old_savestate_dir)) { fill_pathname_join( new_savestate_dir, old_savestate_dir, system->library_name, path_size); /* If path doesn't exist, try to create it. * If everything fails, revert to the original path. */ if (!path_is_directory(new_savestate_dir)) if (!path_mkdir(new_savestate_dir)) { RARCH_LOG("%s %s\n", msg_hash_to_str(MSG_REVERTING_SAVESTATE_DIRECTORY_TO), old_savestate_dir); strlcpy(new_savestate_dir, old_savestate_dir, path_size); } } } } /* Set savefile directory if empty to content directory */ if (string_is_empty(new_savefile_dir) || settings->bools.savefiles_in_content_dir) { strlcpy(new_savefile_dir, path_main_basename, path_size); path_basedir(new_savefile_dir); } /* Set savestate directory if empty based on content directory */ if (string_is_empty(new_savestate_dir) || settings->bools.savestates_in_content_dir) { strlcpy(new_savestate_dir, path_main_basename, path_size); path_basedir(new_savestate_dir); } if (global) { if (path_is_directory(new_savefile_dir)) strlcpy(global->name.savefile, new_savefile_dir, sizeof(global->name.savefile)); if (path_is_directory(new_savestate_dir)) strlcpy(global->name.savestate, new_savestate_dir, sizeof(global->name.savestate)); if (path_is_directory(global->name.savefile)) { fill_pathname_dir(global->name.savefile, !string_is_empty(path_main_basename) ? path_main_basename : system && !string_is_empty(system->library_name) ? system->library_name : "", file_path_str(FILE_PATH_SRM_EXTENSION), sizeof(global->name.savefile)); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_SAVEFILE_TO), global->name.savefile); } if (path_is_directory(global->name.savestate)) { fill_pathname_dir(global->name.savestate, !string_is_empty(path_main_basename) ? path_main_basename : system && !string_is_empty(system->library_name) ? system->library_name : "", file_path_str(FILE_PATH_STATE_EXTENSION), sizeof(global->name.savestate)); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_SAVESTATE_TO), global->name.savestate); } if (path_is_directory(global->name.cheatfile)) { /* FIXME: Should this optionally use system->library_name like the others? */ fill_pathname_dir(global->name.cheatfile, !string_is_empty(path_main_basename) ? path_main_basename : "", file_path_str(FILE_PATH_STATE_EXTENSION), sizeof(global->name.cheatfile)); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_CHEATFILE_TO), global->name.cheatfile); } } dir_set(RARCH_DIR_CURRENT_SAVEFILE, new_savefile_dir); dir_set(RARCH_DIR_CURRENT_SAVESTATE, new_savestate_dir); free(new_savefile_dir); free(new_savestate_dir); } void path_set_basename(const char *path) { char *dst = NULL; path_set(RARCH_PATH_CONTENT, path); path_set(RARCH_PATH_BASENAME, path); #ifdef HAVE_COMPRESSION /* Removing extension is a bit tricky for compressed files. * Basename means: * /file/to/path/game.extension should be: * /file/to/path/game * * Two things to consider here are: /file/to/path/ is expected * to be a directory and "game" is a single file. This is used for * states and srm default paths. * * For compressed files we have: * * /file/to/path/comp.7z#game.extension and * /file/to/path/comp.7z#folder/game.extension * * The choice I take here is: * /file/to/path/game as basename. We might end up in a writable * directory then and the name of srm and states are meaningful. * */ path_basedir_wrapper(path_main_basename); fill_pathname_dir(path_main_basename, path, "", sizeof(path_main_basename)); #endif if ((dst = strrchr(path_main_basename, '.'))) *dst = '\0'; } struct string_list *path_get_subsystem_list(void) { return subsystem_fullpaths; } void path_set_special(char **argv, unsigned num_content) { unsigned i; union string_list_elem_attr attr; struct string_list *subsystem_paths = NULL; char str[PATH_MAX_LENGTH]; global_t *global = global_get_ptr(); /* First content file is the significant one. */ path_set_basename(argv[0]); subsystem_fullpaths = string_list_new(); subsystem_paths = string_list_new(); retro_assert(subsystem_fullpaths); attr.i = 0; for (i = 0; i < num_content; i++) { string_list_append(subsystem_fullpaths, argv[i], attr); strlcpy(str, argv[i], sizeof(str)); path_remove_extension(str); string_list_append(subsystem_paths, path_basename(str), attr); } str[0] = '\0'; string_list_join_concat(str, sizeof(str), subsystem_paths, " + "); /* We defer SRAM path updates until we can resolve it. * It is more complicated for special content types. */ if (global) { if (path_is_directory(dir_get(RARCH_DIR_CURRENT_SAVESTATE))) strlcpy(global->name.savestate, dir_get(RARCH_DIR_CURRENT_SAVESTATE), sizeof(global->name.savestate)); if (path_is_directory(global->name.savestate)) { fill_pathname_dir(global->name.savestate, str, file_path_str(FILE_PATH_STATE_EXTENSION), sizeof(global->name.savestate)); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_SAVESTATE_TO), global->name.savestate); } } if (subsystem_paths) string_list_free(subsystem_paths); } static bool path_init_subsystem(void) { unsigned i, j; const struct retro_subsystem_info *info = NULL; global_t *global = global_get_ptr(); rarch_system_info_t *system = runloop_get_system_info(); bool subsystem_path_empty = path_is_empty(RARCH_PATH_SUBSYSTEM); if (!system || subsystem_path_empty) return false; /* For subsystems, we know exactly which RAM types are supported. */ info = libretro_find_subsystem_info( system->subsystem.data, system->subsystem.size, path_get(RARCH_PATH_SUBSYSTEM)); /* We'll handle this error gracefully later. */ if (info) { unsigned num_content = MIN(info->num_roms, subsystem_path_empty ? 0 : (unsigned)subsystem_fullpaths->size); for (i = 0; i < num_content; i++) { for (j = 0; j < info->roms[i].num_memory; j++) { union string_list_elem_attr attr; char ext[32]; char savename[PATH_MAX_LENGTH]; size_t path_size = PATH_MAX_LENGTH * sizeof(char); char *path = (char*)malloc( PATH_MAX_LENGTH * sizeof(char)); const struct retro_subsystem_memory_info *mem = (const struct retro_subsystem_memory_info*) &info->roms[i].memory[j]; path[0] = ext[0] = '\0'; snprintf(ext, sizeof(ext), ".%s", mem->extension); strlcpy(savename, subsystem_fullpaths->elems[i].data, sizeof(savename)); path_remove_extension(savename); if (path_is_directory(dir_get(RARCH_DIR_CURRENT_SAVEFILE))) { /* Use SRAM dir */ /* Redirect content fullpath to save directory. */ strlcpy(path, dir_get(RARCH_DIR_CURRENT_SAVEFILE), path_size); fill_pathname_dir(path, savename, ext, path_size); } else fill_pathname(path, savename, ext, path_size); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_SAVEFILE_TO), path); attr.i = mem->type; string_list_append((struct string_list*)savefile_ptr_get(), path, attr); free(path); } } } if (global) { /* Let other relevant paths be inferred from the main SRAM location. */ if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)) fill_pathname_noext(global->name.savefile, path_main_basename, file_path_str(FILE_PATH_SRM_EXTENSION), sizeof(global->name.savefile)); if (path_is_directory(global->name.savefile)) { fill_pathname_dir(global->name.savefile, path_main_basename, file_path_str(FILE_PATH_SRM_EXTENSION), sizeof(global->name.savefile)); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_REDIRECTING_SAVEFILE_TO), global->name.savefile); } } return true; } void path_init_savefile(void) { bool should_sram_be_used = rarch_ctl(RARCH_CTL_IS_SRAM_USED, NULL) && !rarch_ctl(RARCH_CTL_IS_SRAM_SAVE_DISABLED, NULL); if (should_sram_be_used) rarch_ctl(RARCH_CTL_SET_SRAM_ENABLE_FORCE, NULL); else rarch_ctl(RARCH_CTL_UNSET_SRAM_ENABLE, NULL); if (!rarch_ctl(RARCH_CTL_IS_SRAM_USED, NULL)) { RARCH_LOG("%s\n", msg_hash_to_str(MSG_SRAM_WILL_NOT_BE_SAVED)); return; } command_event(CMD_EVENT_AUTOSAVE_INIT, NULL); } static void path_init_savefile_internal(void) { path_deinit_savefile(); path_init_savefile_new(); if (!path_init_subsystem()) { global_t *global = global_get_ptr(); path_init_savefile_rtc(global->name.savefile); } } void path_fill_names(void) { global_t *global = global_get_ptr(); path_init_savefile_internal(); if (global) bsv_movie_set_path(global->name.savefile); if (string_is_empty(path_main_basename)) return; if (global) { if (string_is_empty(global->name.ups)) fill_pathname_noext(global->name.ups, path_main_basename, file_path_str(FILE_PATH_UPS_EXTENSION), sizeof(global->name.ups)); if (string_is_empty(global->name.bps)) fill_pathname_noext(global->name.bps, path_main_basename, file_path_str(FILE_PATH_BPS_EXTENSION), sizeof(global->name.bps)); if (string_is_empty(global->name.ips)) fill_pathname_noext(global->name.ips, path_main_basename, file_path_str(FILE_PATH_IPS_EXTENSION), sizeof(global->name.ips)); } } char *path_get_ptr(enum rarch_path_type type) { switch (type) { case RARCH_PATH_CONTENT: return path_content; case RARCH_PATH_DEFAULT_SHADER_PRESET: return path_default_shader_preset; case RARCH_PATH_BASENAME: return path_main_basename; case RARCH_PATH_CORE_OPTIONS: if (!path_is_empty(RARCH_PATH_CORE_OPTIONS)) return path_core_options_file; break; case RARCH_PATH_SUBSYSTEM: return subsystem_path; case RARCH_PATH_CONFIG: if (!path_is_empty(RARCH_PATH_CONFIG)) return path_config_file; break; case RARCH_PATH_CONFIG_APPEND: if (!path_is_empty(RARCH_PATH_CONFIG_APPEND)) return path_config_append_file; break; case RARCH_PATH_CORE: return path_libretro; case RARCH_PATH_NONE: case RARCH_PATH_NAMES: break; } return NULL; } const char *path_get(enum rarch_path_type type) { switch (type) { case RARCH_PATH_CONTENT: return path_content; case RARCH_PATH_DEFAULT_SHADER_PRESET: return path_default_shader_preset; case RARCH_PATH_BASENAME: return path_main_basename; case RARCH_PATH_CORE_OPTIONS: if (!path_is_empty(RARCH_PATH_CORE_OPTIONS)) return path_core_options_file; break; case RARCH_PATH_SUBSYSTEM: return subsystem_path; case RARCH_PATH_CONFIG: if (!path_is_empty(RARCH_PATH_CONFIG)) return path_config_file; break; case RARCH_PATH_CONFIG_APPEND: if (!path_is_empty(RARCH_PATH_CONFIG_APPEND)) return path_config_append_file; break; case RARCH_PATH_CORE: return path_libretro; case RARCH_PATH_NONE: case RARCH_PATH_NAMES: break; } return NULL; } size_t path_get_realsize(enum rarch_path_type type) { switch (type) { case RARCH_PATH_CONTENT: return sizeof(path_content); case RARCH_PATH_DEFAULT_SHADER_PRESET: return sizeof(path_default_shader_preset); case RARCH_PATH_BASENAME: return sizeof(path_main_basename); case RARCH_PATH_CORE_OPTIONS: return sizeof(path_core_options_file); case RARCH_PATH_SUBSYSTEM: return sizeof(subsystem_path); case RARCH_PATH_CONFIG: return sizeof(path_config_file); case RARCH_PATH_CONFIG_APPEND: return sizeof(path_config_append_file); case RARCH_PATH_CORE: return sizeof(path_libretro); case RARCH_PATH_NONE: case RARCH_PATH_NAMES: break; } return 0; } static void path_set_names(const char *path) { global_t *global = global_get_ptr(); path_set_basename(path); if (global) { if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)) fill_pathname_noext(global->name.savefile, path_main_basename, file_path_str(FILE_PATH_SRM_EXTENSION), sizeof(global->name.savefile)); if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)) fill_pathname_noext(global->name.savestate, path_main_basename, file_path_str(FILE_PATH_STATE_EXTENSION), sizeof(global->name.savestate)); fill_pathname_noext(global->name.cheatfile, path_main_basename, file_path_str(FILE_PATH_CHT_EXTENSION), sizeof(global->name.cheatfile)); } path_set_redirect(); } bool path_set(enum rarch_path_type type, const char *path) { if (!path) return false; switch (type) { case RARCH_PATH_BASENAME: strlcpy(path_main_basename, path, sizeof(path_main_basename)); break; case RARCH_PATH_NAMES: path_set_names(path); break; case RARCH_PATH_CORE: strlcpy(path_libretro, path, sizeof(path_libretro)); break; case RARCH_PATH_DEFAULT_SHADER_PRESET: strlcpy(path_default_shader_preset, path, sizeof(path_default_shader_preset)); break; case RARCH_PATH_CONFIG_APPEND: strlcpy(path_config_append_file, path, sizeof(path_config_append_file)); break; case RARCH_PATH_CONFIG: strlcpy(path_config_file, path, sizeof(path_config_file)); break; case RARCH_PATH_SUBSYSTEM: strlcpy(subsystem_path, path, sizeof(subsystem_path)); break; case RARCH_PATH_CORE_OPTIONS: strlcpy(path_core_options_file, path, sizeof(path_core_options_file)); break; case RARCH_PATH_CONTENT: strlcpy(path_content, path, sizeof(path_content)); break; case RARCH_PATH_NONE: break; } return true; } bool path_is_empty(enum rarch_path_type type) { switch (type) { case RARCH_PATH_DEFAULT_SHADER_PRESET: if (string_is_empty(path_default_shader_preset)) return true; break; case RARCH_PATH_SUBSYSTEM: if (string_is_empty(subsystem_path)) return true; break; case RARCH_PATH_CONFIG: if (string_is_empty(path_config_file)) return true; break; case RARCH_PATH_CORE_OPTIONS: if (string_is_empty(path_core_options_file)) return true; break; case RARCH_PATH_CONFIG_APPEND: if (string_is_empty(path_config_append_file)) return true; break; case RARCH_PATH_CONTENT: if (string_is_empty(path_content)) return true; break; case RARCH_PATH_CORE: if (string_is_empty(path_libretro)) return true; break; case RARCH_PATH_BASENAME: if (string_is_empty(path_main_basename)) return true; break; case RARCH_PATH_NONE: case RARCH_PATH_NAMES: break; } return false; } void path_clear(enum rarch_path_type type) { switch (type) { case RARCH_PATH_SUBSYSTEM: *subsystem_path = '\0'; break; case RARCH_PATH_CORE: *path_libretro = '\0'; break; case RARCH_PATH_CONFIG: *path_config_file = '\0'; break; case RARCH_PATH_CONTENT: *path_content = '\0'; break; case RARCH_PATH_BASENAME: *path_main_basename = '\0'; break; case RARCH_PATH_CORE_OPTIONS: *path_core_options_file = '\0'; break; case RARCH_PATH_DEFAULT_SHADER_PRESET: *path_default_shader_preset = '\0'; break; case RARCH_PATH_CONFIG_APPEND: *path_config_append_file = '\0'; break; case RARCH_PATH_NONE: case RARCH_PATH_NAMES: break; } } void path_clear_all(void) { path_clear(RARCH_PATH_CONTENT); path_clear(RARCH_PATH_CONFIG); path_clear(RARCH_PATH_CONFIG_APPEND); path_clear(RARCH_PATH_CORE_OPTIONS); path_clear(RARCH_PATH_BASENAME); } enum rarch_content_type path_is_media_type(const char *path) { char ext_lower[128]; ext_lower[0] = '\0'; strlcpy(ext_lower, path_get_extension(path), sizeof(ext_lower)); string_to_lower(ext_lower); /* hack, to detect livestreams so the ffmpeg core can be started */ if ( strstr(path, "udp://") || strstr(path, "http://") || strstr(path, "https://")|| strstr(path, "tcp://") || strstr(path, "rtmp://") || strstr(path, "rtp://") ) return RARCH_CONTENT_MOVIE; switch (msg_hash_to_file_type(msg_hash_calculate(ext_lower))) { #if defined(HAVE_FFMPEG) || defined(HAVE_MPV) case FILE_TYPE_OGM: case FILE_TYPE_MKV: case FILE_TYPE_AVI: case FILE_TYPE_MP4: case FILE_TYPE_FLV: case FILE_TYPE_WEBM: case FILE_TYPE_3GP: case FILE_TYPE_3G2: case FILE_TYPE_F4F: case FILE_TYPE_F4V: case FILE_TYPE_MOV: case FILE_TYPE_WMV: case FILE_TYPE_MPG: case FILE_TYPE_MPEG: case FILE_TYPE_VOB: case FILE_TYPE_ASF: case FILE_TYPE_DIVX: case FILE_TYPE_M2P: case FILE_TYPE_M2TS: case FILE_TYPE_PS: case FILE_TYPE_TS: case FILE_TYPE_MXF: return RARCH_CONTENT_MOVIE; case FILE_TYPE_WMA: case FILE_TYPE_OGG: case FILE_TYPE_MP3: case FILE_TYPE_M4A: case FILE_TYPE_FLAC: case FILE_TYPE_WAV: return RARCH_CONTENT_MUSIC; #endif #ifdef HAVE_IMAGEVIEWER case FILE_TYPE_JPEG: case FILE_TYPE_PNG: case FILE_TYPE_TGA: case FILE_TYPE_BMP: return RARCH_CONTENT_IMAGE; #endif #ifdef HAVE_IBXM case FILE_TYPE_MOD: case FILE_TYPE_S3M: case FILE_TYPE_XM: return RARCH_CONTENT_MUSIC; #endif #ifdef HAVE_EASTEREGG case FILE_TYPE_GONG: return RARCH_CONTENT_GONG; #endif case FILE_TYPE_NONE: default: break; } return RARCH_CONTENT_NONE; } void path_deinit_subsystem(void) { if (subsystem_fullpaths) string_list_free(subsystem_fullpaths); subsystem_fullpaths = NULL; } bool dir_init_shader(void) { unsigned i; struct rarch_dir_list *dir_list = (struct rarch_dir_list*)&dir_shader_list; settings_t *settings = config_get_ptr(); if (!settings || !*settings->paths.directory_video_shader) return false; dir_list->list = dir_list_new_special( settings->paths.directory_video_shader, DIR_LIST_SHADERS, NULL); if (!dir_list->list || dir_list->list->size == 0) { command_event(CMD_EVENT_SHADER_DIR_DEINIT, NULL); return false; } dir_list->ptr = 0; dir_list_sort(dir_list->list, false); for (i = 0; i < dir_list->list->size; i++) RARCH_LOG("%s \"%s\"\n", msg_hash_to_str(MSG_FOUND_SHADER), dir_list->list->elems[i].data); return true; } /* free functions */ bool dir_free_shader(void) { struct rarch_dir_list *dir_list = (struct rarch_dir_list*)&dir_shader_list; dir_list_free(dir_list->list); dir_list->list = NULL; dir_list->ptr = 0; return true; } /* check functions */ /** * dir_check_shader: * @pressed_next : was next shader key pressed? * @pressed_previous : was previous shader key pressed? * * Checks if any one of the shader keys has been pressed for this frame: * a) Next shader index. * b) Previous shader index. * * Will also immediately apply the shader. **/ void dir_check_shader(bool pressed_next, bool pressed_prev) { struct rarch_dir_list *dir_list = (struct rarch_dir_list*)&dir_shader_list; static bool change_triggered = false; if (!dir_list || !dir_list->list) return; if (pressed_next) { if (change_triggered) dir_list->ptr = (dir_list->ptr + 1) % dir_list->list->size; } else if (pressed_prev) { if (dir_list->ptr == 0) dir_list->ptr = dir_list->list->size - 1; else dir_list->ptr--; } else return; change_triggered = true; command_set_shader(dir_list->list->elems[dir_list->ptr].data); } /* empty functions */ bool dir_is_empty(enum rarch_dir_type type) { switch (type) { case RARCH_DIR_SYSTEM: return string_is_empty(dir_system); case RARCH_DIR_SAVEFILE: return string_is_empty(dir_savefile); case RARCH_DIR_CURRENT_SAVEFILE: return string_is_empty(current_savefile_dir); case RARCH_DIR_SAVESTATE: return string_is_empty(dir_savestate); case RARCH_DIR_CURRENT_SAVESTATE: return string_is_empty(current_savestate_dir); case RARCH_DIR_NONE: break; } return false; } /* get size functions */ size_t dir_get_size(enum rarch_dir_type type) { switch (type) { case RARCH_DIR_SYSTEM: return sizeof(dir_system); case RARCH_DIR_SAVESTATE: return sizeof(dir_savestate); case RARCH_DIR_CURRENT_SAVESTATE: return sizeof(current_savestate_dir); case RARCH_DIR_SAVEFILE: return sizeof(dir_savefile); case RARCH_DIR_CURRENT_SAVEFILE: return sizeof(current_savefile_dir); case RARCH_DIR_NONE: break; } return 0; } /* clear functions */ void dir_clear(enum rarch_dir_type type) { switch (type) { case RARCH_DIR_SAVEFILE: *dir_savefile = '\0'; break; case RARCH_DIR_CURRENT_SAVEFILE: *current_savefile_dir = '\0'; break; case RARCH_DIR_SAVESTATE: *dir_savestate = '\0'; break; case RARCH_DIR_CURRENT_SAVESTATE: *current_savestate_dir = '\0'; break; case RARCH_DIR_SYSTEM: *dir_system = '\0'; break; case RARCH_DIR_NONE: break; } } void dir_clear_all(void) { dir_clear(RARCH_DIR_SYSTEM); dir_clear(RARCH_DIR_SAVEFILE); dir_clear(RARCH_DIR_SAVESTATE); } /* get ptr functions */ char *dir_get_ptr(enum rarch_dir_type type) { switch (type) { case RARCH_DIR_SAVEFILE: return dir_savefile; case RARCH_DIR_CURRENT_SAVEFILE: return current_savefile_dir; case RARCH_DIR_SAVESTATE: return dir_savestate; case RARCH_DIR_CURRENT_SAVESTATE: return current_savestate_dir; case RARCH_DIR_SYSTEM: return dir_system; case RARCH_DIR_NONE: break; } return NULL; } const char *dir_get(enum rarch_dir_type type) { switch (type) { case RARCH_DIR_SAVEFILE: return dir_savefile; case RARCH_DIR_CURRENT_SAVEFILE: return current_savefile_dir; case RARCH_DIR_SAVESTATE: return dir_savestate; case RARCH_DIR_CURRENT_SAVESTATE: return current_savestate_dir; case RARCH_DIR_SYSTEM: return dir_system; case RARCH_DIR_NONE: break; } return NULL; } void dir_set(enum rarch_dir_type type, const char *path) { switch (type) { case RARCH_DIR_CURRENT_SAVEFILE: strlcpy(current_savefile_dir, path, sizeof(current_savefile_dir)); break; case RARCH_DIR_SAVEFILE: strlcpy(dir_savefile, path, sizeof(dir_savefile)); break; case RARCH_DIR_CURRENT_SAVESTATE: strlcpy(current_savestate_dir, path, sizeof(current_savestate_dir)); break; case RARCH_DIR_SAVESTATE: strlcpy(dir_savestate, path, sizeof(dir_savestate)); break; case RARCH_DIR_SYSTEM: strlcpy(dir_system, path, sizeof(dir_system)); break; case RARCH_DIR_NONE: break; } } void dir_check_defaults(void) { unsigned i; /* early return for people with a custom folder setup so it doesn't create unnecessary directories */ #if defined(ORBIS) || defined(ANDROID) if (path_is_valid("host0:app/custom.ini")) #else if (path_is_valid("custom.ini")) #endif return; for (i = 0; i < DEFAULT_DIR_LAST; i++) { char *new_path = NULL; const char *dir_path = g_defaults.dirs[i]; if (string_is_empty(dir_path)) continue; new_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char)); if (!new_path) continue; new_path[0] = '\0'; fill_pathname_expand_special(new_path, dir_path, PATH_MAX_LENGTH * sizeof(char)); if (!path_is_directory(new_path)) path_mkdir(new_path); free(new_path); } }