TARGET = ssnes.exe JTARGET = ssnes-joyconfig.exe OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o CC = gcc CXX = g++ HAVE_DINPUT = 1 HAVE_SRC = 0 HAVE_SDL = 1 HAVE_XML = 1 HAVE_FREETYPE = 1 HAVE_XAUDIO = 1 HAVE_RSOUND = 0 HAVE_DYLIB = 1 HAVE_NETPLAY = 1 HAVE_FBO = 1 HAVE_CG = 0 HAVE_PYTHON = 0 libsnes ?= -lsnes LIBS = -lm DEFINES = -I. -DHAVE_CONFIGFILE LDFLAGS = -L. -static-libgcc -s SRC_LIBS = -lsamplerate-0 SDL_LIBS = -lmingw32 -lSDL -lSDLmain -lwinmm -mwindows -lm -luser32 -lgdi32 -lwinmm -ldxguid SDL_CFLAGS = -ISDL ifeq ($(HAVE_SRC), 1) LIBS += $(SRC_LIBS) DEFINES += $(SRC_CFLAGS) -DHAVE_SRC else OBJ += audio/hermite.o endif ifeq ($(HAVE_SDL), 1) OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o LIBS += $(SDL_LIBS) -lopengl32 DEFINES += $(SDL_CFLAGS) -DHAVE_SDL endif ifeq ($(HAVE_CG), 1) OBJ += gfx/shader_cg.o LIBS += -lcg -lcgGL DEFINES += -DHAVE_CG endif ifeq ($(HAVE_XAUDIO), 1) OBJ += audio/xaudio.o DEFINES += -DHAVE_XAUDIO endif ifeq ($(HAVE_RSOUND), 1) OBJ += audio/rsound.o DEFINES += -DHAVE_RSOUND LIBS += -lrsound endif ifeq ($(HAVE_XML), 1) OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o DEFINES += $(XML_CFLAGS) -DHAVE_XML -DLIBXML_STATIC LIBS += -lxml2 -lz -lws2_32 endif ifeq ($(HAVE_DYLIB), 1) DEFINES += -DHAVE_DYLIB endif ifeq ($(HAVE_NETPLAY), 1) DEFINES += -DHAVE_NETPLAY OBJ += netplay.o LIBS += -lws2_32 endif ifeq ($(HAVE_FREETYPE), 1) OBJ += gfx/fonts.o DEFINES += -DHAVE_FREETYPE -Ifreetype2 LIBS += -lz -lfreetype6 endif ifeq ($(DYNAMIC), 1) DEFINES += -DHAVE_DYNAMIC else LIBS += $(libsnes) endif ifeq ($(HAVE_FBO), 1) DEFINES += -DHAVE_FBO endif ifeq ($(HAVE_DYLIB), 1) OBJ += gfx/ext.o audio/ext.o endif ifeq ($(HAVE_PYTHON), 1) LIBS += -lpython32 DEFINES += -DHAVE_PYTHON -Ipython OBJ += gfx/py_state/py_state.o endif ifeq ($(HAVE_DINPUT), 1) LIBS += -ldinput8 -ldxguid -lole32 DEFINES += -DHAVE_DINPUT OBJ += input/dinput.o endif ifneq ($(V),1) Q := @ endif CFLAGS = -Wall -O3 -std=gnu99 -I. all: $(TARGET) $(JTARGET) $(TARGET): $(OBJ) $(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS) @$(if $(Q), $(shell echo echo LD $@),) %.o: %.c $(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $< @$(if $(Q), $(shell echo echo CC $<),) $(JTARGET): $(JOBJ) $(Q)$(CC) -o $@ $(JOBJ) $(SDL_LIBS) $(LDFLAGS) @$(if $(Q), $(shell echo echo LD $@),) clean: rm -f *.o rm -f audio/*.o rm -f conf/*.o rm -f gfx/*.o rm -f record/*.o rm -f hqflt/*.o rm -f input/*.o rm -f hqflt/snes_ntsc/*.o rm -f $(TARGET) rm -f ssnes-joyconfig.exe rm -f tools/*.o dist: all zip -r ssnes-win64-0.6.1.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET) libs: wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate unzip ssnes-win64-libs.zip .PHONY: all install uninstall clean dist libs