/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * Copyright (C) 2014-2015 - Jean-André Santoni * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "video_texture.h" #include "video_pixel_converter.h" #include "video_thread_wrapper.h" #ifdef HAVE_OPENGL #include "drivers/gl_common.h" static void video_texture_png_load_gl(struct texture_image *ti, enum texture_filter_type filter_type, unsigned *id) { /* Generate the OpenGL texture object */ glGenTextures(1, (GLuint*)id); gl_load_texture_data((GLuint)*id, RARCH_WRAP_EDGE, filter_type, 4 /* TODO/FIXME - dehardcode */, ti->width, ti->height, ti->pixels, sizeof(uint32_t) /* TODO/FIXME - dehardcode */ ); } #endif static unsigned video_texture_png_load(void *data, enum texture_backend_type type, enum texture_filter_type filter_type) { unsigned id = 0; if (!data) return 0; switch (type) { case TEXTURE_BACKEND_OPENGL: #ifdef HAVE_OPENGL video_texture_png_load_gl((struct texture_image*)data, filter_type, &id); #endif break; case TEXTURE_BACKEND_DEFAULT: default: break; } return id; } static int video_texture_png_load_wrap(void *data) { return video_texture_png_load(data, TEXTURE_BACKEND_DEFAULT, TEXTURE_FILTER_LINEAR); } static int video_texture_png_load_wrap_gl_mipmap(void *data) { return video_texture_png_load(data, TEXTURE_BACKEND_OPENGL, TEXTURE_FILTER_MIPMAP_LINEAR); } static int video_texture_png_load_wrap_gl(void *data) { return video_texture_png_load(data, TEXTURE_BACKEND_OPENGL, TEXTURE_FILTER_LINEAR); } unsigned video_texture_load(void *data, enum texture_backend_type type, enum texture_filter_type filter_type) { settings_t *settings = config_get_ptr(); const struct retro_hw_render_callback *hw_render = (const struct retro_hw_render_callback*)video_driver_callback(); if (settings->video.threaded && !hw_render->context_type) { driver_t *driver = driver_get_ptr(); thread_video_t *thr = (thread_video_t*)driver->video_data; thread_packet_t pkt = { CMD_CUSTOM_COMMAND }; if (!thr) return 0; switch (type) { case TEXTURE_BACKEND_OPENGL: if (filter_type == TEXTURE_FILTER_MIPMAP_LINEAR || filter_type == TEXTURE_FILTER_MIPMAP_NEAREST) pkt.data.custom_command.method = video_texture_png_load_wrap_gl_mipmap; else pkt.data.custom_command.method = video_texture_png_load_wrap_gl; break; case TEXTURE_BACKEND_DEFAULT: default: pkt.data.custom_command.method = video_texture_png_load_wrap; break; } pkt.data.custom_command.data = (void*)data; thr->send_and_wait(thr, &pkt); return pkt.data.custom_command.return_value; } return video_texture_png_load(data, type, filter_type); }