/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifdef _MSC_VER #pragma comment(lib, "dinput8") #endif #undef DIRECTINPUT_VERSION #define DIRECTINPUT_VERSION 0x0800 #ifndef WM_MOUSEHWHEEL #define WM_MOUSEHWHEEL 0x20e #endif #include #include #include #include #include #include #include #include "../../general.h" #include "../input_autodetect.h" #include "../input_common.h" #include "../input_joypad.h" #include "../input_keymaps.h" /* Keep track of which pad indexes are 360 controllers. * Not static, will be read in xinput_joypad.c * -1 = not xbox pad, otherwise 0..3 */ int g_xinput_pad_indexes[MAX_USERS]; bool g_xinput_block_pads; /* Context has to be global as joypads also ride on this context. */ LPDIRECTINPUT8 g_dinput_ctx; struct pointer_status { int pointer_id; int pointer_x; int pointer_y; struct pointer_status *next; }; struct dinput_input { bool blocked; LPDIRECTINPUTDEVICE8 keyboard; LPDIRECTINPUTDEVICE8 mouse; const input_device_driver_t *joypad; uint8_t state[256]; int mouse_rel_x; int mouse_rel_y; int mouse_x; int mouse_y; bool mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_hwu, mouse_hwd; struct pointer_status pointer_head; /* dummy head for easier iteration */ }; const struct rarch_key_map rarch_key_map_dinput[] = { { DIK_LEFT, RETROK_LEFT }, { DIK_RIGHT, RETROK_RIGHT }, { DIK_UP, RETROK_UP }, { DIK_DOWN, RETROK_DOWN }, { DIK_RETURN, RETROK_RETURN }, { DIK_TAB, RETROK_TAB }, { DIK_INSERT, RETROK_INSERT }, { DIK_DELETE, RETROK_DELETE }, { DIK_RSHIFT, RETROK_RSHIFT }, { DIK_LSHIFT, RETROK_LSHIFT }, { DIK_LCONTROL, RETROK_LCTRL }, { DIK_END, RETROK_END }, { DIK_HOME, RETROK_HOME }, { DIK_NEXT, RETROK_PAGEDOWN }, { DIK_PRIOR, RETROK_PAGEUP }, { DIK_LALT, RETROK_LALT }, { DIK_SPACE, RETROK_SPACE }, { DIK_ESCAPE, RETROK_ESCAPE }, { DIK_BACKSPACE, RETROK_BACKSPACE }, { DIK_NUMPADENTER, RETROK_KP_ENTER }, { DIK_NUMPADPLUS, RETROK_KP_PLUS }, { DIK_NUMPADMINUS, RETROK_KP_MINUS }, { DIK_NUMPADSTAR, RETROK_KP_MULTIPLY }, { DIK_DIVIDE, RETROK_KP_DIVIDE }, { DIK_GRAVE, RETROK_BACKQUOTE }, { DIK_PAUSE, RETROK_PAUSE }, { DIK_NUMPAD0, RETROK_KP0 }, { DIK_NUMPAD1, RETROK_KP1 }, { DIK_NUMPAD2, RETROK_KP2 }, { DIK_NUMPAD3, RETROK_KP3 }, { DIK_NUMPAD4, RETROK_KP4 }, { DIK_NUMPAD5, RETROK_KP5 }, { DIK_NUMPAD6, RETROK_KP6 }, { DIK_NUMPAD7, RETROK_KP7 }, { DIK_NUMPAD8, RETROK_KP8 }, { DIK_NUMPAD9, RETROK_KP9 }, { DIK_0, RETROK_0 }, { DIK_1, RETROK_1 }, { DIK_2, RETROK_2 }, { DIK_3, RETROK_3 }, { DIK_4, RETROK_4 }, { DIK_5, RETROK_5 }, { DIK_6, RETROK_6 }, { DIK_7, RETROK_7 }, { DIK_8, RETROK_8 }, { DIK_9, RETROK_9 }, { DIK_F1, RETROK_F1 }, { DIK_F2, RETROK_F2 }, { DIK_F3, RETROK_F3 }, { DIK_F4, RETROK_F4 }, { DIK_F5, RETROK_F5 }, { DIK_F6, RETROK_F6 }, { DIK_F7, RETROK_F7 }, { DIK_F8, RETROK_F8 }, { DIK_F9, RETROK_F9 }, { DIK_F10, RETROK_F10 }, { DIK_F11, RETROK_F11 }, { DIK_F12, RETROK_F12 }, { DIK_A, RETROK_a }, { DIK_B, RETROK_b }, { DIK_C, RETROK_c }, { DIK_D, RETROK_d }, { DIK_E, RETROK_e }, { DIK_F, RETROK_f }, { DIK_G, RETROK_g }, { DIK_H, RETROK_h }, { DIK_I, RETROK_i }, { DIK_J, RETROK_j }, { DIK_K, RETROK_k }, { DIK_L, RETROK_l }, { DIK_M, RETROK_m }, { DIK_N, RETROK_n }, { DIK_O, RETROK_o }, { DIK_P, RETROK_p }, { DIK_Q, RETROK_q }, { DIK_R, RETROK_r }, { DIK_S, RETROK_s }, { DIK_T, RETROK_t }, { DIK_U, RETROK_u }, { DIK_V, RETROK_v }, { DIK_W, RETROK_w }, { DIK_X, RETROK_x }, { DIK_Y, RETROK_y }, { DIK_Z, RETROK_z }, { DIK_APOSTROPHE, RETROK_QUOTE }, { DIK_COMMA, RETROK_COMMA }, { DIK_MINUS, RETROK_MINUS }, { DIK_SLASH, RETROK_SLASH }, { DIK_SEMICOLON, RETROK_SEMICOLON }, { DIK_EQUALS, RETROK_EQUALS }, { DIK_LBRACKET, RETROK_LEFTBRACKET }, { DIK_BACKSLASH, RETROK_BACKSLASH }, { DIK_RBRACKET, RETROK_RIGHTBRACKET }, { DIK_DECIMAL, RETROK_KP_PERIOD }, { DIK_RCONTROL, RETROK_RCTRL }, { DIK_RMENU, RETROK_RALT }, { DIK_PERIOD, RETROK_PERIOD }, { DIK_SCROLL, RETROK_SCROLLOCK }, { DIK_CAPSLOCK, RETROK_CAPSLOCK }, { DIK_NUMLOCK, RETROK_NUMLOCK }, { 0, RETROK_UNKNOWN }, }; void dinput_destroy_context(void) { if (!g_dinput_ctx) return; IDirectInput8_Release(g_dinput_ctx); g_dinput_ctx = NULL; } bool dinput_init_context(void) { if (g_dinput_ctx) return true; CoInitialize(NULL); /* Who said we shouldn't have same call signature in a COM API? <_< */ #ifdef __cplusplus if (FAILED(DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&g_dinput_ctx, NULL))) #else if (FAILED(DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8, (void**)&g_dinput_ctx, NULL))) #endif { RARCH_ERR("Failed to init DirectInput.\n"); return false; } return true; } static void *dinput_init(void) { struct dinput_input *di = NULL; driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); if (!dinput_init_context()) { RARCH_ERR("Failed to start DirectInput driver.\n"); return NULL; } di = (struct dinput_input*)calloc(1, sizeof(*di)); if (!di) return NULL; #ifdef __cplusplus if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysKeyboard, &di->keyboard, NULL))) { RARCH_ERR("Failed to create keyboard device.\n"); di->keyboard = NULL; } if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysMouse, &di->mouse, NULL))) { RARCH_ERR("Failed to create mouse device.\n"); di->mouse = NULL; } #else if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysKeyboard, &di->keyboard, NULL))) { RARCH_ERR("Failed to create keyboard device.\n"); di->keyboard = NULL; } if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysMouse, &di->mouse, NULL))) { RARCH_ERR("Failed to create mouse device.\n"); di->mouse = NULL; } #endif if (di->keyboard) { IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard); IDirectInputDevice8_SetCooperativeLevel(di->keyboard, (HWND)driver->video_window, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND); IDirectInputDevice8_Acquire(di->keyboard); } if (di->mouse) { IDirectInputDevice8_SetDataFormat(di->mouse, &c_dfDIMouse2); IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)driver->video_window, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND); IDirectInputDevice8_Acquire(di->mouse); } input_keymaps_init_keyboard_lut(rarch_key_map_dinput); di->joypad = input_joypad_init_driver(settings->input.joypad_driver, di); return di; } static void dinput_poll(void *data) { struct dinput_input *di = (struct dinput_input*)data; driver_t *driver = driver_get_ptr(); memset(di->state, 0, sizeof(di->state)); if (di->keyboard) { if (FAILED(IDirectInputDevice8_GetDeviceState( di->keyboard, sizeof(di->state), di->state))) { IDirectInputDevice8_Acquire(di->keyboard); if (FAILED(IDirectInputDevice8_GetDeviceState( di->keyboard, sizeof(di->state), di->state))) memset(di->state, 0, sizeof(di->state)); } } if (di->mouse) { DIMOUSESTATE2 mouse_state; memset(&mouse_state, 0, sizeof(mouse_state)); if (FAILED(IDirectInputDevice8_GetDeviceState( di->mouse, sizeof(mouse_state), &mouse_state))) { IDirectInputDevice8_Acquire(di->mouse); if (FAILED(IDirectInputDevice8_GetDeviceState( di->mouse, sizeof(mouse_state), &mouse_state))) memset(&mouse_state, 0, sizeof(mouse_state)); } di->mouse_rel_x = mouse_state.lX; di->mouse_rel_y = mouse_state.lY; di->mouse_l = mouse_state.rgbButtons[0]; di->mouse_r = mouse_state.rgbButtons[1]; di->mouse_m = mouse_state.rgbButtons[2]; /* No simple way to get absolute coordinates * for RETRO_DEVICE_POINTER. Just use Win32 APIs. */ POINT point = {0}; GetCursorPos(&point); ScreenToClient((HWND)driver->video_window, &point); di->mouse_x = point.x; di->mouse_y = point.y; } if (di->joypad) di->joypad->poll(); } static bool dinput_keyboard_pressed(struct dinput_input *di, unsigned key) { unsigned sym; if (key >= RETROK_LAST) return false; sym = input_keymaps_translate_rk_to_keysym((enum retro_key)key); return di->state[sym] & 0x80; } static bool dinput_is_pressed(struct dinput_input *di, const struct retro_keybind *binds, unsigned port, unsigned id) { const struct retro_keybind *bind = &binds[id]; if (id >= RARCH_BIND_LIST_END) return false; return (!di->blocked && dinput_keyboard_pressed(di, bind->key)) || input_joypad_pressed(di->joypad, port, binds, id); } static int16_t dinput_pressed_analog(struct dinput_input *di, const struct retro_keybind *binds, unsigned idx, unsigned id) { const struct retro_keybind *bind_minus, *bind_plus; int16_t pressed_minus = 0, pressed_plus = 0; unsigned id_minus = 0, id_plus = 0; input_conv_analog_id_to_bind_id(idx, id, &id_minus, &id_plus); bind_minus = &binds[id_minus]; bind_plus = &binds[id_plus]; if (!bind_minus->valid || !bind_plus->valid) return 0; if (dinput_keyboard_pressed(di, bind_minus->key)) pressed_minus = -0x7fff; if (dinput_keyboard_pressed(di, bind_plus->key)) pressed_plus = 0x7fff; return pressed_plus + pressed_minus; } static bool dinput_key_pressed(void *data, int key) { settings_t *settings = config_get_ptr(); return dinput_is_pressed((struct dinput_input*)data, settings->input.binds[0], 0, key); } static bool dinput_meta_key_pressed(void *data, int key) { return false; } static int16_t dinput_lightgun_state(struct dinput_input *di, unsigned id) { switch (id) { case RETRO_DEVICE_ID_LIGHTGUN_X: return di->mouse_rel_x; case RETRO_DEVICE_ID_LIGHTGUN_Y: return di->mouse_rel_y; case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return di->mouse_l; case RETRO_DEVICE_ID_LIGHTGUN_CURSOR: return di->mouse_m; case RETRO_DEVICE_ID_LIGHTGUN_TURBO: return di->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_START: return di->mouse_m && di->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: return di->mouse_m && di->mouse_l; } return 0; } static int16_t dinput_mouse_state(struct dinput_input *di, unsigned id) { int16_t state = 0; switch (id) { case RETRO_DEVICE_ID_MOUSE_X: return di->mouse_rel_x; case RETRO_DEVICE_ID_MOUSE_Y: return di->mouse_rel_y; case RETRO_DEVICE_ID_MOUSE_LEFT: return di->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return di->mouse_r; case RETRO_DEVICE_ID_MOUSE_WHEELUP: if (di->mouse_wu) state = 1; di->mouse_wu = false; return state; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: if (di->mouse_wd) state = 1; di->mouse_wd = false; return state; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP: if (di->mouse_hwu) state = 1; di->mouse_hwu = false; return state; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN: if (di->mouse_hwd) state = 1; di->mouse_hwd = false; return state; case RETRO_DEVICE_ID_MOUSE_MIDDLE: return di->mouse_m; } return 0; } static int16_t dinput_pointer_state(struct dinput_input *di, unsigned idx, unsigned id, bool screen) { bool pointer_down, valid, inside; int x, y; int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0; unsigned num = 0; struct pointer_status *check_pos = di->pointer_head.next; while (check_pos && num < idx) { num++; check_pos = check_pos->next; } if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */ return 0; x = di->mouse_x; y = di->mouse_y; pointer_down = di->mouse_l; if (check_pos) { x = check_pos->pointer_x; y = check_pos->pointer_y; pointer_down = true; } valid = input_translate_coord_viewport(x, y, &res_x, &res_y, &res_screen_x, &res_screen_y); if (!valid) return 0; if (screen) { res_x = res_screen_x; res_y = res_screen_y; } inside = (res_x >= -0x7fff) && (res_y >= -0x7fff); if (!inside) return 0; switch (id) { case RETRO_DEVICE_ID_POINTER_X: return res_x; case RETRO_DEVICE_ID_POINTER_Y: return res_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return pointer_down; default: return 0; } } static int16_t dinput_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { int16_t ret; struct dinput_input *di = (struct dinput_input*)data; settings_t *settings = config_get_ptr(); switch (device) { case RETRO_DEVICE_JOYPAD: return dinput_is_pressed(di, binds[port], port, id); case RETRO_DEVICE_KEYBOARD: return dinput_keyboard_pressed(di, id); case RETRO_DEVICE_ANALOG: ret = dinput_pressed_analog(di, binds[port], idx, id); if (!ret) ret = input_joypad_analog(di->joypad, port, idx, id, settings->input.binds[port]); return ret; case RETRO_DEVICE_MOUSE: return dinput_mouse_state(di, id); case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: return dinput_pointer_state(di, idx, id, device == RARCH_DEVICE_POINTER_SCREEN); case RETRO_DEVICE_LIGHTGUN: return dinput_lightgun_state(di, id); } return 0; } /* These are defined in later SDKs, thus ifdeffed. */ #ifndef WM_POINTERUPDATE #define WM_POINTERUPDATE 0x0245 #endif #ifndef WM_POINTERDOWN #define WM_POINTERDOWN 0x0246 #endif #ifndef WM_POINTERUP #define WM_POINTERUP 0x0247 #endif #ifndef GET_POINTERID_WPARAM #define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam)) #endif /* Stores x/y in client coordinates. */ static void dinput_pointer_store_pos( struct pointer_status *pointer, WPARAM lParam) { POINT point; driver_t *driver = driver_get_ptr(); point.x = GET_X_LPARAM(lParam); point.y = GET_Y_LPARAM(lParam); ScreenToClient((HWND)driver->video_window, &point); pointer->pointer_x = point.x; pointer->pointer_y = point.y; } static void dinput_add_pointer(struct dinput_input *di, struct pointer_status *new_pointer) { struct pointer_status *insert_pos = NULL; new_pointer->next = NULL; insert_pos = &di->pointer_head; while (insert_pos->next) insert_pos = insert_pos->next; insert_pos->next = new_pointer; } static void dinput_delete_pointer(struct dinput_input *di, int pointer_id) { struct pointer_status *check_pos = &di->pointer_head; while (check_pos && check_pos->next) { if (check_pos->next->pointer_id == pointer_id) { struct pointer_status *to_delete = check_pos->next; check_pos->next = check_pos->next->next; free(to_delete); } check_pos = check_pos->next; } } static struct pointer_status *dinput_find_pointer( struct dinput_input *di, int pointer_id) { struct pointer_status *check_pos = di->pointer_head.next; while (check_pos) { if (check_pos->pointer_id == pointer_id) break; check_pos = check_pos->next; } return check_pos; } static void dinput_clear_pointers(struct dinput_input *di) { struct pointer_status *pointer = &di->pointer_head; while (pointer->next) { struct pointer_status *del = pointer->next; pointer->next = pointer->next->next; free(del); } } #ifdef __cplusplus extern "C" #endif bool dinput_handle_message(void *dinput, UINT message, WPARAM wParam, LPARAM lParam) { struct dinput_input *di = (struct dinput_input *)dinput; settings_t *settings = config_get_ptr(); /* WM_POINTERDOWN : Arrives for each new touch event * with a new ID - add to list. * WM_POINTERUP : Arrives once the pointer is no * longer down - remove from list. * WM_POINTERUPDATE : arrives for both pressed and * hovering pointers - ignore hovering */ switch (message) { case WM_POINTERDOWN: { struct pointer_status *new_pointer = (struct pointer_status *)malloc(sizeof(struct pointer_status)); if (!new_pointer) { RARCH_ERR("dinput_handle_message: pointer allocation in WM_POINTERDOWN failed.\n"); return false; } new_pointer->pointer_id = GET_POINTERID_WPARAM(wParam); dinput_pointer_store_pos(new_pointer, lParam); dinput_add_pointer(di, new_pointer); return true; } case WM_POINTERUP: { int pointer_id = GET_POINTERID_WPARAM(wParam); dinput_delete_pointer(di, pointer_id); return true; } case WM_POINTERUPDATE: { int pointer_id = GET_POINTERID_WPARAM(wParam); struct pointer_status *pointer = dinput_find_pointer(di, pointer_id); if (pointer) dinput_pointer_store_pos(pointer, lParam); return true; } case WM_DEVICECHANGE: { if (di->joypad) di->joypad->destroy(); di->joypad = input_joypad_init_driver(settings->input.joypad_driver, di); break; } case WM_MOUSEWHEEL: { if (((short) HIWORD(wParam))/120 > 0) di->mouse_wu = true; if (((short) HIWORD(wParam))/120 < 0) di->mouse_wd = true; } break; case WM_MOUSEHWHEEL: { if (((short) HIWORD(wParam))/120 > 0) di->mouse_hwu = true; if (((short) HIWORD(wParam))/120 < 0) di->mouse_hwd = true; } break; } return false; } static void dinput_free(void *data) { struct dinput_input *di = (struct dinput_input*)data; LPDIRECTINPUT8 hold_ctx = g_dinput_ctx; if (di) { /* Prevent a joypad driver to kill our context prematurely. */ g_dinput_ctx = NULL; if (di->joypad) di->joypad->destroy(); g_dinput_ctx = hold_ctx; /* Clear any leftover pointers. */ dinput_clear_pointers(di); if (di->keyboard) IDirectInputDevice8_Release(di->keyboard); if (di->mouse) IDirectInputDevice8_Release(di->mouse); free(di); } dinput_destroy_context(); } static void dinput_grab_mouse(void *data, bool state) { struct dinput_input *di = (struct dinput_input*)data; driver_t *driver = driver_get_ptr(); IDirectInputDevice8_Unacquire(di->mouse); IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)driver->video_window, state ? (DISCL_EXCLUSIVE | DISCL_FOREGROUND) : (DISCL_NONEXCLUSIVE | DISCL_FOREGROUND)); IDirectInputDevice8_Acquire(di->mouse); } static bool dinput_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return false; return input_joypad_set_rumble(di->joypad, port, effect, strength); } static const input_device_driver_t *dinput_get_joypad_driver(void *data) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return NULL; return di->joypad; } static uint64_t dinput_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); caps |= (1 << RETRO_DEVICE_MOUSE); caps |= (1 << RETRO_DEVICE_KEYBOARD); caps |= (1 << RETRO_DEVICE_LIGHTGUN); caps |= (1 << RETRO_DEVICE_POINTER); caps |= (1 << RETRO_DEVICE_ANALOG); return caps; } static bool dinput_keyboard_mapping_is_blocked(void *data) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return false; return di->blocked; } static void dinput_keyboard_mapping_set_block(void *data, bool value) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return; di->blocked = value; } input_driver_t input_dinput = { dinput_init, dinput_poll, dinput_input_state, dinput_key_pressed, dinput_meta_key_pressed, dinput_free, NULL, NULL, dinput_get_capabilities, "dinput", dinput_grab_mouse, NULL, dinput_set_rumble, dinput_get_joypad_driver, dinput_keyboard_mapping_is_blocked, dinput_keyboard_mapping_set_block, };