/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #include #include #include #include "input_overlay.h" #include "../configuration.h" #include "../driver.h" #include "input_common.h" #define BOX_RADIAL 0x18df06d2U #define BOX_RECT 0x7c9d4d93U #define KEY_ANALOG_LEFT 0x56b92e81U #define KEY_ANALOG_RIGHT 0x2e4dc654U struct overlay { struct overlay_desc *descs; size_t size; size_t pos; unsigned pos_increment; struct texture_image image; bool block_scale; float mod_x, mod_y, mod_w, mod_h; float x, y, w, h; float scale; float center_x, center_y; bool full_screen; char name[64]; struct { struct { char key[64]; char path[PATH_MAX_LENGTH]; } paths; struct { char key[64]; } names; struct { char array[256]; char key[64]; } rect; struct { char key[64]; unsigned size; } descs; bool normalized; float alpha_mod; float range_mod; } config; struct texture_image *load_images; unsigned load_images_size; }; struct overlay_desc { float x; float y; enum overlay_hitbox hitbox; float range_x, range_y; float range_x_mod, range_y_mod; float mod_x, mod_y, mod_w, mod_h; float delta_x, delta_y; enum overlay_type type; uint64_t key_mask; float analog_saturate_pct; unsigned next_index; char next_index_name[64]; struct texture_image image; unsigned image_index; float alpha_mod; float range_mod; bool updated; bool movable; }; struct input_overlay { void *iface_data; const video_overlay_interface_t *iface; bool enable; enum overlay_image_transfer_status loading_status; bool blocked; bool alive; struct overlay *overlays; const struct overlay *active; size_t index; size_t size; unsigned pos; size_t resolve_pos; size_t pos_increment; unsigned next_index; char *overlay_path; enum overlay_status state; struct { struct { unsigned size; } overlays; } config; struct { bool enable; float opacity; float scale_factor; } deferred; }; static input_overlay_t *overlay_ptr; static input_overlay_state_t overlay_st_ptr; input_overlay_t *input_overlay_get_ptr(void) { return overlay_ptr; } input_overlay_state_t *input_overlay_get_state_ptr(void) { return &overlay_st_ptr; } bool input_overlay_data_is_active(void) { input_overlay_t *overlay = input_overlay_get_ptr(); if (!overlay) return false; if (overlay->alive) return false; return true; } /** * input_overlay_scale: * @ol : Overlay handle. * @scale : Scaling factor. * * Scales overlay and all its associated descriptors * by a given scaling factor (@scale). **/ static void input_overlay_scale(struct overlay *ol, float scale) { size_t i; if (!ol) return; if (ol->block_scale) scale = 1.0f; ol->scale = scale; ol->mod_w = ol->w * scale; ol->mod_h = ol->h * scale; ol->mod_x = ol->center_x + (ol->x - ol->center_x) * scale; ol->mod_y = ol->center_y + (ol->y - ol->center_y) * scale; for (i = 0; i < ol->size; i++) { float scale_w, scale_h, adj_center_x, adj_center_y; struct overlay_desc *desc = &ol->descs[i]; if (!desc) continue; scale_w = ol->mod_w * desc->range_x; scale_h = ol->mod_h * desc->range_y; desc->mod_w = 2.0f * scale_w; desc->mod_h = 2.0f * scale_h; adj_center_x = ol->mod_x + desc->x * ol->mod_w; adj_center_y = ol->mod_y + desc->y * ol->mod_h; desc->mod_x = adj_center_x - scale_w; desc->mod_y = adj_center_y - scale_h; } } static void input_overlay_set_vertex_geom(input_overlay_t *ol) { size_t i; if (!ol) return; if (ol->active->image.pixels) ol->iface->vertex_geom(ol->iface_data, 0, ol->active->mod_x, ol->active->mod_y, ol->active->mod_w, ol->active->mod_h); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (!desc) continue; if (!desc->image.pixels) continue; if (ol->iface && ol->iface->vertex_geom) ol->iface->vertex_geom(ol->iface_data, desc->image_index, desc->mod_x, desc->mod_y, desc->mod_w, desc->mod_h); } } /** * input_overlay_set_scale_factor: * @ol : Overlay handle. * @scale : Factor of scale to apply. * * Scales the overlay by a factor of scale. **/ void input_overlay_set_scale_factor(input_overlay_t *ol, float scale) { size_t i; if (!ol) return; for (i = 0; i < ol->size; i++) input_overlay_scale(&ol->overlays[i], scale); input_overlay_set_vertex_geom(ol); } static void input_overlay_free_overlay(struct overlay *overlay) { size_t i; if (!overlay) return; for (i = 0; i < overlay->size; i++) texture_image_free(&overlay->descs[i].image); if (overlay->load_images) free(overlay->load_images); overlay->load_images = NULL; if (overlay->descs) free(overlay->descs); overlay->descs = NULL; texture_image_free(&overlay->image); } static void input_overlay_free_overlays(input_overlay_t *ol) { size_t i; if (!ol) return; for (i = 0; i < ol->size; i++) input_overlay_free_overlay(&ol->overlays[i]); if (ol->overlays) free(ol->overlays); ol->overlays = NULL; } static bool input_overlay_load_texture_image(struct overlay *overlay, struct texture_image *image, const char *path) { if (!image) return false; if (!texture_image_load(image, path)) return false; overlay->load_images[overlay->load_images_size++] = *image; return true; } static bool input_overlay_load_desc_image(input_overlay_t *ol, struct overlay_desc *desc, struct overlay *input_overlay, unsigned ol_idx, unsigned desc_idx) { char overlay_desc_image_key[64] = {0}; char image_path[PATH_MAX_LENGTH] = {0}; config_file_t *conf = config_file_new(ol->overlay_path); if (!conf) return false; snprintf(overlay_desc_image_key, sizeof(overlay_desc_image_key), "overlay%u_desc%u_overlay", ol_idx, desc_idx); if (config_get_path(conf, overlay_desc_image_key, image_path, sizeof(image_path))) { char path[PATH_MAX_LENGTH] = {0}; fill_pathname_resolve_relative(path, ol->overlay_path, image_path, sizeof(path)); if (input_overlay_load_texture_image(input_overlay, &desc->image, path)) desc->image_index = input_overlay->load_images_size - 1; } input_overlay->pos ++; config_file_free(conf); return true; } static bool input_overlay_load_desc(input_overlay_t *ol, struct overlay_desc *desc, struct overlay *input_overlay, unsigned ol_idx, unsigned desc_idx, unsigned width, unsigned height, bool normalized, float alpha_mod, float range_mod) { float width_mod, height_mod; uint32_t box_hash, key_hash; bool ret = true; bool by_pixel = false; char overlay_desc_key[64] = {0}; char conf_key[64] = {0}; char overlay_desc_normalized_key[64] = {0}; char overlay[256] = {0}; char *save = NULL; char *key = NULL; struct string_list *list = NULL; const char *x = NULL; const char *y = NULL; const char *box = NULL; config_file_t *conf = config_file_new(ol->overlay_path); if (!conf) return false; snprintf(overlay_desc_key, sizeof(overlay_desc_key), "overlay%u_desc%u", ol_idx, desc_idx); snprintf(overlay_desc_normalized_key, sizeof(overlay_desc_normalized_key), "overlay%u_desc%u_normalized", ol_idx, desc_idx); config_get_bool(conf, overlay_desc_normalized_key, &normalized); by_pixel = !normalized; if (by_pixel && (width == 0 || height == 0)) { RARCH_ERR("[Overlay]: Base overlay is not set and not using normalized coordinates.\n"); goto error; } if (!config_get_array(conf, overlay_desc_key, overlay, sizeof(overlay))) { RARCH_ERR("[Overlay]: Didn't find key: %s.\n", overlay_desc_key); goto error; } list = string_split(overlay, ", "); if (!list) { RARCH_ERR("[Overlay]: Failed to split overlay desc.\n"); goto error; } if (list->size < 6) { RARCH_ERR("[Overlay]: Overlay desc is invalid. Requires at least 6 tokens.\n"); goto error; } key = list->elems[0].data; x = list->elems[1].data; y = list->elems[2].data; box = list->elems[3].data; box_hash = djb2_calculate(box); key_hash = djb2_calculate(key); desc->key_mask = 0; switch (key_hash) { case KEY_ANALOG_LEFT: desc->type = OVERLAY_TYPE_ANALOG_LEFT; break; case KEY_ANALOG_RIGHT: desc->type = OVERLAY_TYPE_ANALOG_RIGHT; break; default: if (strstr(key, "retrok_") == key) { desc->type = OVERLAY_TYPE_KEYBOARD; desc->key_mask = input_translate_str_to_rk(key + 7); } else { const char *tmp = NULL; desc->type = OVERLAY_TYPE_BUTTONS; for (tmp = strtok_r(key, "|", &save); tmp; tmp = strtok_r(NULL, "|", &save)) { if (strcmp(tmp, "nul") != 0) desc->key_mask |= UINT64_C(1) << input_translate_str_to_bind_id(tmp); } if (desc->key_mask & (UINT64_C(1) << RARCH_OVERLAY_NEXT)) { char overlay_target_key[64] = {0}; snprintf(overlay_target_key, sizeof(overlay_target_key), "overlay%u_desc%u_next_target", ol_idx, desc_idx); config_get_array(conf, overlay_target_key, desc->next_index_name, sizeof(desc->next_index_name)); } } break; } width_mod = 1.0f; height_mod = 1.0f; if (by_pixel) { width_mod /= width; height_mod /= height; } desc->x = (float)strtod(x, NULL) * width_mod; desc->y = (float)strtod(y, NULL) * height_mod; switch (box_hash) { case BOX_RADIAL: desc->hitbox = OVERLAY_HITBOX_RADIAL; break; case BOX_RECT: desc->hitbox = OVERLAY_HITBOX_RECT; break; default: RARCH_ERR("[Overlay]: Hitbox type (%s) is invalid. Use \"radial\" or \"rect\".\n", box); ret = false; goto end; } switch (desc->type) { case OVERLAY_TYPE_ANALOG_LEFT: case OVERLAY_TYPE_ANALOG_RIGHT: { char overlay_analog_saturate_key[64] = {0}; if (desc->hitbox != OVERLAY_HITBOX_RADIAL) { RARCH_ERR("[Overlay]: Analog hitbox type must be \"radial\".\n"); ret = false; goto end; } snprintf(overlay_analog_saturate_key, sizeof(overlay_analog_saturate_key), "overlay%u_desc%u_saturate_pct", ol_idx, desc_idx); if (!config_get_float(conf, overlay_analog_saturate_key, &desc->analog_saturate_pct)) desc->analog_saturate_pct = 1.0f; } break; default: /* OVERLAY_TYPE_BUTTONS - unhandled */ /* OVERLAY_TYPE_KEYBOARD - unhandled */ break; } desc->range_x = (float)strtod(list->elems[4].data, NULL) * width_mod; desc->range_y = (float)strtod(list->elems[5].data, NULL) * height_mod; desc->mod_x = desc->x - desc->range_x; desc->mod_w = 2.0f * desc->range_x; desc->mod_y = desc->y - desc->range_y; desc->mod_h = 2.0f * desc->range_y; snprintf(conf_key, sizeof(conf_key), "overlay%u_desc%u_alpha_mod", ol_idx, desc_idx); desc->alpha_mod = alpha_mod; config_get_float(conf, conf_key, &desc->alpha_mod); snprintf(conf_key, sizeof(conf_key), "overlay%u_desc%u_range_mod", ol_idx, desc_idx); desc->range_mod = range_mod; config_get_float(conf, conf_key, &desc->range_mod); snprintf(conf_key, sizeof(conf_key), "overlay%u_desc%u_movable", ol_idx, desc_idx); desc->movable = false; desc->delta_x = 0.0f; desc->delta_y = 0.0f; config_get_bool(conf, conf_key, &desc->movable); desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; input_overlay->pos ++; end: if (list) string_list_free(list); if (conf) config_file_free(conf); return ret; error: if (list) string_list_free(list); if (conf) config_file_free(conf); return false; } static ssize_t input_overlay_find_index(const struct overlay *ol, const char *name, size_t size) { size_t i; if (!ol) return -1; for (i = 0; i < size; i++) { if (!strcmp(ol[i].name, name)) return i; } return -1; } static bool input_overlay_resolve_targets(struct overlay *ol, size_t idx, size_t size) { size_t i; struct overlay *current = NULL; if (!ol) return false; current = (struct overlay*)&ol[idx]; for (i = 0; i < current->size; i++) { const char *next = current->descs[i].next_index_name; if (*next) { ssize_t next_idx = input_overlay_find_index(ol, next, size); if (next_idx < 0) { RARCH_ERR("[Overlay]: Couldn't find overlay called: \"%s\".\n", next); return false; } current->descs[i].next_index = next_idx; } else current->descs[i].next_index = (idx + 1) % size; } return true; } static void input_overlay_load_active(input_overlay_t *ol, float opacity) { if (!ol) return; if (ol->iface && ol->iface->load) ol->iface->load(ol->iface_data, ol->active->load_images, ol->active->load_images_size); input_overlay_set_alpha_mod(ol, opacity); input_overlay_set_vertex_geom(ol); if (ol->iface && ol->iface->full_screen) ol->iface->full_screen(ol->iface_data, ol->active->full_screen); } bool input_overlay_load_overlays_resolve_iterate(void) { input_overlay_t *ol = input_overlay_get_ptr(); bool not_done = true; if (!ol) return false; not_done = ol->resolve_pos < ol->size; if (!not_done) { ol->state = OVERLAY_STATUS_DEFERRED_DONE; return true; } if (!input_overlay_resolve_targets(ol->overlays, ol->resolve_pos, ol->size)) { RARCH_ERR("[Overlay]: Failed to resolve next targets.\n"); goto error; } if (ol->resolve_pos == 0) { ol->active = &ol->overlays[0]; input_overlay_load_active(ol, ol->deferred.opacity); input_overlay_enable(ol, ol->deferred.enable); } ol->resolve_pos += 1; return true; error: ol->state = OVERLAY_STATUS_DEFERRED_ERROR; return false; } static bool input_overlay_load_overlay_image_done(struct overlay *overlay) { overlay->pos = 0; /* Divide iteration steps by half of total descs if size is even, * otherwise default to 8 (arbitrary value for now to speed things up). */ overlay->pos_increment = (overlay->size / 2) ? (overlay->size / 2) : 8; #if 0 RARCH_LOG("pos increment: %u\n", overlay->pos_increment); #endif return true; } bool input_overlay_load_overlays_iterate(void) { size_t i = 0; bool not_done = true; struct overlay *overlay = NULL; input_overlay_t *ol = input_overlay_get_ptr(); if (!ol) return false; overlay = &ol->overlays[ol->pos]; not_done = ol->pos < ol->size; if (!not_done) { ol->state = OVERLAY_STATUS_DEFERRED_LOADING_RESOLVE; return true; } switch (ol->loading_status) { case OVERLAY_IMAGE_TRANSFER_NONE: case OVERLAY_IMAGE_TRANSFER_BUSY: ol->loading_status = OVERLAY_IMAGE_TRANSFER_DONE; break; case OVERLAY_IMAGE_TRANSFER_DONE: input_overlay_load_overlay_image_done(&ol->overlays[ol->pos]); ol->loading_status = OVERLAY_IMAGE_TRANSFER_DESC_IMAGE_ITERATE; ol->overlays[ol->pos].pos = 0; break; case OVERLAY_IMAGE_TRANSFER_DESC_IMAGE_ITERATE: for (i = 0; i < overlay->pos_increment; i++) { if (overlay->pos < overlay->size) { input_overlay_load_desc_image(ol, &overlay->descs[overlay->pos], overlay, ol->pos, overlay->pos); } else { overlay->pos = 0; ol->loading_status = OVERLAY_IMAGE_TRANSFER_DESC_ITERATE; break; } } break; case OVERLAY_IMAGE_TRANSFER_DESC_ITERATE: for (i = 0; i < overlay->pos_increment; i++) { if (overlay->pos < overlay->size) { if (!input_overlay_load_desc(ol, &overlay->descs[overlay->pos], overlay, ol->pos, overlay->pos, overlay->image.width, overlay->image.height, overlay->config.normalized, overlay->config.alpha_mod, overlay->config.range_mod)) { RARCH_ERR("[Overlay]: Failed to load overlay descs for overlay #%u.\n", (unsigned)overlay->pos); goto error; } } else { overlay->pos = 0; ol->loading_status = OVERLAY_IMAGE_TRANSFER_DESC_DONE; break; } } break; case OVERLAY_IMAGE_TRANSFER_DESC_DONE: if (ol->pos == 0) input_overlay_load_overlays_resolve_iterate(); ol->pos += 1; ol->loading_status = OVERLAY_IMAGE_TRANSFER_NONE; break; case OVERLAY_IMAGE_TRANSFER_ERROR: goto error; } return true; error: ol->state = OVERLAY_STATUS_DEFERRED_ERROR; return false; } bool input_overlay_load_overlays(void) { unsigned i; input_overlay_t *ol = input_overlay_get_ptr(); config_file_t *conf = config_file_new(ol->overlay_path); if (!ol || !conf) return false; for (i = 0; i < ol->pos_increment; i++, ol->pos++) { char conf_key[64] = {0}; char overlay_full_screen_key[64] = {0}; struct overlay *overlay = NULL; bool to_cont = ol->pos < ol->size; if (!to_cont) { ol->pos = 0; ol->state = OVERLAY_STATUS_DEFERRED_LOADING; break; } overlay = &ol->overlays[ol->pos]; if (!overlay) continue; snprintf(overlay->config.descs.key, sizeof(overlay->config.descs.key), "overlay%u_descs", ol->pos); if (!config_get_uint(conf, overlay->config.descs.key, &overlay->config.descs.size)) { RARCH_ERR("[Overlay]: Failed to read number of descs from config key: %s.\n", overlay->config.descs.key); goto error; } overlay->descs = (struct overlay_desc*) calloc(overlay->config.descs.size, sizeof(*overlay->descs)); if (!overlay->descs) { RARCH_ERR("[Overlay]: Failed to allocate descs.\n"); goto error; } overlay->size = overlay->config.descs.size; snprintf(overlay_full_screen_key, sizeof(overlay_full_screen_key), "overlay%u_full_screen", ol->pos); overlay->full_screen = false; config_get_bool(conf, overlay_full_screen_key, &overlay->full_screen); overlay->config.normalized = false; overlay->config.alpha_mod = 1.0f; overlay->config.range_mod = 1.0f; snprintf(conf_key, sizeof(conf_key), "overlay%u_normalized", ol->pos); config_get_bool(conf, conf_key, &overlay->config.normalized); snprintf(conf_key, sizeof(conf_key), "overlay%u_alpha_mod", ol->pos); config_get_float(conf, conf_key, &overlay->config.alpha_mod); snprintf(conf_key, sizeof(conf_key), "overlay%u_range_mod", ol->pos); config_get_float(conf, conf_key, &overlay->config.range_mod); /* Precache load image array for simplicity. */ overlay->load_images = (struct texture_image*) calloc(1 + overlay->size, sizeof(struct texture_image)); if (!overlay->load_images) { RARCH_ERR("[Overlay]: Failed to allocate load_images.\n"); goto error; } snprintf(overlay->config.paths.key, sizeof(overlay->config.paths.key), "overlay%u_overlay", ol->pos); config_get_path(conf, overlay->config.paths.key, overlay->config.paths.path, sizeof(overlay->config.paths.path)); if (overlay->config.paths.path[0] != '\0') { char overlay_resolved_path[PATH_MAX_LENGTH] = {0}; fill_pathname_resolve_relative(overlay_resolved_path, ol->overlay_path, overlay->config.paths.path, sizeof(overlay_resolved_path)); if (!input_overlay_load_texture_image(overlay, &overlay->image, overlay_resolved_path)) { RARCH_ERR("[Overlay]: Failed to load image: %s.\n", overlay_resolved_path); ol->loading_status = OVERLAY_IMAGE_TRANSFER_ERROR; goto error; } } snprintf(overlay->config.names.key, sizeof(overlay->config.names.key), "overlay%u_name", ol->pos); config_get_array(conf, overlay->config.names.key, overlay->name, sizeof(overlay->name)); /* By default, we stretch the overlay out in full. */ overlay->x = overlay->y = 0.0f; overlay->w = overlay->h = 1.0f; snprintf(overlay->config.rect.key, sizeof(overlay->config.rect.key), "overlay%u_rect", ol->pos); if (config_get_array(conf, overlay->config.rect.key, overlay->config.rect.array, sizeof(overlay->config.rect.array))) { struct string_list *list = string_split(overlay->config.rect.array, ", "); if (!list || list->size < 4) { RARCH_ERR("[Overlay]: Failed to split rect \"%s\" into at least four tokens.\n", overlay->config.rect.array); string_list_free(list); goto error; } overlay->x = (float)strtod(list->elems[0].data, NULL); overlay->y = (float)strtod(list->elems[1].data, NULL); overlay->w = (float)strtod(list->elems[2].data, NULL); overlay->h = (float)strtod(list->elems[3].data, NULL); string_list_free(list); } /* Assume for now that scaling center is in the middle. * TODO: Make this configurable. */ overlay->block_scale = false; overlay->center_x = overlay->x + 0.5f * overlay->w; overlay->center_y = overlay->y + 0.5f * overlay->h; } if (conf) config_file_free(conf); return true; error: ol->pos = 0; ol->state = OVERLAY_STATUS_DEFERRED_ERROR; if (conf) config_file_free(conf); return false; } bool input_overlay_new_done(void) { input_overlay_t *ol = input_overlay_get_ptr(); if (!ol) return false; input_overlay_set_alpha_mod(ol, ol->deferred.opacity); input_overlay_set_scale_factor(ol, ol->deferred.scale_factor); ol->next_index = (ol->index + 1) % ol->size; ol->state = OVERLAY_STATUS_NONE; ol->alive = true; return true; } static bool input_overlay_load_overlays_init(input_overlay_t *ol) { config_file_t *conf = config_file_new(ol->overlay_path); if (!conf) return false; if (!config_get_uint(conf, "overlays", &ol->config.overlays.size)) { RARCH_ERR("overlays variable not defined in config.\n"); goto error; } if (!ol->config.overlays.size) goto error; ol->overlays = (struct overlay*)calloc( ol->config.overlays.size, sizeof(*ol->overlays)); if (!ol->overlays) goto error; ol->size = ol->config.overlays.size; ol->pos = 0; ol->resolve_pos = 0; ol->pos_increment = (ol->size / 4) ? (ol->size / 4) : 4; config_file_free(conf); return true; error: ol->state = OVERLAY_STATUS_DEFERRED_ERROR; if (conf) config_file_free(conf); return false; } /** * input_overlay_new: * @path : Path to overlay file. * @enable : Enable the overlay after initializing it? * * Creates and initializes an overlay handle. * * Returns: Overlay handle on success, otherwise NULL. **/ input_overlay_t *input_overlay_new(const char *path, bool enable, float opacity, float scale_factor) { input_overlay_t *ol = (input_overlay_t*)calloc(1, sizeof(*ol)); driver_t *driver = driver_get_ptr(); if (!ol) goto error; ol->overlay_path = strdup(path); if (!ol->overlay_path) { free(ol); return NULL; } if (!video_driver_overlay_interface(&ol->iface)) { RARCH_ERR("Overlay interface is not present in video driver.\n"); goto error; } ol->iface_data = driver->video_data; if (!ol->iface) goto error; ol->state = OVERLAY_STATUS_DEFERRED_LOAD; ol->deferred.enable = enable; ol->deferred.opacity = opacity; ol->deferred.scale_factor = scale_factor; ol->pos = 0; input_overlay_load_overlays_init(ol); return ol; error: input_overlay_free(); return NULL; } /** * input_overlay_enable: * @ol : Overlay handle. * @enable : Enable or disable the overlay * * Enable or disable the overlay. **/ void input_overlay_enable(input_overlay_t *ol, bool enable) { if (!ol) return; ol->enable = enable; if (ol->iface && ol->iface->enable) ol->iface->enable(ol->iface_data, enable); } /** * inside_hitbox: * @desc : Overlay descriptor handle. * @x : X coordinate value. * @y : Y coordinate value. * * Check whether the given @x and @y coordinates of the overlay * descriptor @desc is inside the overlay descriptor's hitbox. * * Returns: true (1) if X, Y coordinates are inside a hitbox, otherwise false (0). **/ static bool inside_hitbox(const struct overlay_desc *desc, float x, float y) { if (!desc) return false; switch (desc->hitbox) { case OVERLAY_HITBOX_RADIAL: { /* Ellipsis. */ float x_dist = (x - desc->x) / desc->range_x_mod; float y_dist = (y - desc->y) / desc->range_y_mod; float sq_dist = x_dist * x_dist + y_dist * y_dist; return (sq_dist <= 1.0f); } case OVERLAY_HITBOX_RECT: return (fabs(x - desc->x) <= desc->range_x_mod) && (fabs(y - desc->y) <= desc->range_y_mod); } return false; } /** * input_overlay_poll: * @ol : Overlay handle. * @out : Polled output data. * @norm_x : Normalized X coordinate. * @norm_y : Normalized Y coordinate. * * Polls input overlay. * * @norm_x and @norm_y are the result of * input_translate_coord_viewport(). **/ void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t norm_x, int16_t norm_y) { size_t i; float x, y; memset(out, 0, sizeof(*out)); if (!ol->enable) { ol->blocked = false; return; } /* norm_x and norm_y is in [-0x7fff, 0x7fff] range, * like RETRO_DEVICE_POINTER. */ x = (float)(norm_x + 0x7fff) / 0xffff; y = (float)(norm_y + 0x7fff) / 0xffff; x -= ol->active->mod_x; y -= ol->active->mod_y; x /= ol->active->mod_w; y /= ol->active->mod_h; for (i = 0; i < ol->active->size; i++) { float x_dist, y_dist; struct overlay_desc *desc = &ol->active->descs[i]; if (!desc) continue; if (!inside_hitbox(desc, x, y)) continue; desc->updated = true; x_dist = x - desc->x; y_dist = y - desc->y; switch (desc->type) { case OVERLAY_TYPE_BUTTONS: { uint64_t mask = desc->key_mask; out->buttons |= mask; if (mask & (UINT64_C(1) << RARCH_OVERLAY_NEXT)) ol->next_index = desc->next_index; } break; case OVERLAY_TYPE_KEYBOARD: if (desc->key_mask < RETROK_LAST) OVERLAY_SET_KEY(out, desc->key_mask); break; default: { float x_val = x_dist / desc->range_x; float y_val = y_dist / desc->range_y; float x_val_sat = x_val / desc->analog_saturate_pct; float y_val_sat = y_val / desc->analog_saturate_pct; unsigned int base = (desc->type == OVERLAY_TYPE_ANALOG_RIGHT) ? 2 : 0; out->analog[base + 0] = clamp_float(x_val_sat, -1.0f, 1.0f) * 32767.0f; out->analog[base + 1] = clamp_float(y_val_sat, -1.0f, 1.0f) * 32767.0f; } break; } if (desc->movable) { desc->delta_x = clamp_float(x_dist, -desc->range_x, desc->range_x) * ol->active->mod_w; desc->delta_y = clamp_float(y_dist, -desc->range_y, desc->range_y) * ol->active->mod_h; } } if (!out->buttons) ol->blocked = false; else if (ol->blocked) memset(out, 0, sizeof(*out)); } /** * input_overlay_update_desc_geom: * @ol : overlay handle. * @desc : overlay descriptors handle. * * Update input overlay descriptors' vertex geometry. **/ static void input_overlay_update_desc_geom(input_overlay_t *ol, struct overlay_desc *desc) { if (!desc || !desc->image.pixels) return; if (!desc->movable) return; if (ol->iface && ol->iface->vertex_geom) ol->iface->vertex_geom(ol->iface_data, desc->image_index, desc->mod_x + desc->delta_x, desc->mod_y + desc->delta_y, desc->mod_w, desc->mod_h); desc->delta_x = 0.0f; desc->delta_y = 0.0f; } /** * input_overlay_post_poll: * @ol : overlay handle * * Called after all the input_overlay_poll() calls to * update the range modifiers for pressed/unpressed regions * and alpha mods. **/ void input_overlay_post_poll(input_overlay_t *ol, float opacity) { size_t i; if (!ol) return; input_overlay_set_alpha_mod(ol, opacity); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (!desc) continue; desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; if (desc->updated) { /* If pressed this frame, change the hitbox. */ desc->range_x_mod *= desc->range_mod; desc->range_y_mod *= desc->range_mod; if (desc->image.pixels) { if (ol->iface && ol->iface->set_alpha) ol->iface->set_alpha(ol->iface_data, desc->image_index, desc->alpha_mod * opacity); } } input_overlay_update_desc_geom(ol, desc); desc->updated = false; } } /** * input_overlay_poll_clear: * @ol : overlay handle * * Call when there is nothing to poll. Allows overlay to * clear certain state. **/ void input_overlay_poll_clear(input_overlay_t *ol, float opacity) { size_t i; if (!ol) return; ol->blocked = false; input_overlay_set_alpha_mod(ol, opacity); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (!desc) continue; desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; desc->updated = false; desc->delta_x = 0.0f; desc->delta_y = 0.0f; input_overlay_update_desc_geom(ol, desc); } } /** * input_overlay_next: * @ol : Overlay handle. * * Switch to the next available overlay * screen. **/ void input_overlay_next(input_overlay_t *ol, float opacity) { if (!ol) return; ol->index = ol->next_index; ol->active = &ol->overlays[ol->index]; input_overlay_load_active(ol, opacity); ol->blocked = true; ol->next_index = (ol->index + 1) % ol->size; } /** * input_overlay_full_screen: * @ol : Overlay handle. * * Checks if the overlay is fullscreen. * * Returns: true (1) if overlay is fullscreen, otherwise false (0). **/ bool input_overlay_full_screen(input_overlay_t *ol) { if (!ol) return false; return ol->active->full_screen; } /** * input_overlay_free: * @ol : Overlay handle. * * Frees overlay handle. **/ void input_overlay_free(void) { input_overlay_t *ol = input_overlay_get_ptr(); if (!ol) return; input_overlay_free_overlays(ol); if (ol->iface && ol->iface->enable) ol->iface->enable(ol->iface_data, false); if (ol->overlay_path) free(ol->overlay_path); ol->overlay_path = NULL; free(ol); } void input_overlay_free_ptr(void) { input_overlay_free(); overlay_ptr = NULL; memset(&overlay_st_ptr, 0, sizeof(overlay_st_ptr)); } int input_overlay_new_ptr(void) { driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); if (driver->osk_enable) { if (!*settings->osk.overlay) return 1; } else { if (!*settings->input.overlay) return 1; } overlay_ptr = input_overlay_new( driver->osk_enable ? settings->osk.overlay : settings->input.overlay, driver->osk_enable ? settings->osk.enable : settings->input.overlay_enable, settings->input.overlay_opacity, settings->input.overlay_scale); if (!overlay_ptr) return -1; return 0; } /** * input_overlay_set_alpha_mod: * @ol : Overlay handle. * @mod : New modulating factor to apply. * * Sets a modulating factor for alpha channel. Default is 1.0. * The alpha factor is applied for all overlays. **/ void input_overlay_set_alpha_mod(input_overlay_t *ol, float mod) { unsigned i; if (!ol) return; for (i = 0; i < ol->active->load_images_size; i++) ol->iface->set_alpha(ol->iface_data, i, mod); } bool input_overlay_is_alive(void) { input_overlay_t *ol = input_overlay_get_ptr(); if (!ol) return false; return ol->alive; } enum overlay_status input_overlay_status(void) { input_overlay_t *ol = input_overlay_get_ptr(); if (!ol) return OVERLAY_STATUS_NONE; return ol->state; } /* * input_poll_overlay: * * Poll pressed buttons/keys on currently active overlay. **/ void input_poll_overlay(float opacity) { input_overlay_state_t old_key_state; unsigned i, j, device; uint16_t key_mod = 0; bool polled = false; settings_t *settings = config_get_ptr(); input_overlay_t *ol = input_overlay_get_ptr(); input_overlay_state_t *ol_state = input_overlay_get_state_ptr(); if (!input_overlay_is_alive() || !ol_state) return; memcpy(old_key_state.keys, ol_state->keys, sizeof(ol_state->keys)); memset(ol_state, 0, sizeof(*ol_state)); device = input_overlay_full_screen(ol) ? RARCH_DEVICE_POINTER_SCREEN : RETRO_DEVICE_POINTER; for (i = 0; input_driver_state(NULL, 0, device, i, RETRO_DEVICE_ID_POINTER_PRESSED); i++) { input_overlay_state_t polled_data; int16_t x = input_driver_state(NULL, 0, device, i, RETRO_DEVICE_ID_POINTER_X); int16_t y = input_driver_state(NULL, 0, device, i, RETRO_DEVICE_ID_POINTER_Y); input_overlay_poll(ol, &polled_data, x, y); ol_state->buttons |= polled_data.buttons; for (j = 0; j < ARRAY_SIZE(ol_state->keys); j++) ol_state->keys[j] |= polled_data.keys[j]; /* Fingers pressed later take prio and matched up * with overlay poll priorities. */ for (j = 0; j < 4; j++) if (polled_data.analog[j]) ol_state->analog[j] = polled_data.analog[j]; polled = true; } if (OVERLAY_GET_KEY(ol_state, RETROK_LSHIFT) || OVERLAY_GET_KEY(ol_state, RETROK_RSHIFT)) key_mod |= RETROKMOD_SHIFT; if (OVERLAY_GET_KEY(ol_state, RETROK_LCTRL) || OVERLAY_GET_KEY(ol_state, RETROK_RCTRL)) key_mod |= RETROKMOD_CTRL; if (OVERLAY_GET_KEY(ol_state, RETROK_LALT) || OVERLAY_GET_KEY(ol_state, RETROK_RALT)) key_mod |= RETROKMOD_ALT; if (OVERLAY_GET_KEY(ol_state, RETROK_LMETA) || OVERLAY_GET_KEY(ol_state, RETROK_RMETA)) key_mod |= RETROKMOD_META; /* CAPSLOCK SCROLLOCK NUMLOCK */ for (i = 0; i < ARRAY_SIZE(ol_state->keys); i++) { if (ol_state->keys[i] != old_key_state.keys[i]) { uint32_t orig_bits = old_key_state.keys[i]; uint32_t new_bits = ol_state->keys[i]; for (j = 0; j < 32; j++) if ((orig_bits & (1 << j)) != (new_bits & (1 << j))) input_keyboard_event(new_bits & (1 << j), i * 32 + j, 0, key_mod, RETRO_DEVICE_POINTER); } } /* Map "analog" buttons to analog axes like regular input drivers do. */ for (j = 0; j < 4; j++) { unsigned bind_plus = RARCH_ANALOG_LEFT_X_PLUS + 2 * j; unsigned bind_minus = bind_plus + 1; if (ol_state->analog[j]) continue; if (ol_state->buttons & (1UL << bind_plus)) ol_state->analog[j] += 0x7fff; if (ol_state->buttons & (1UL << bind_minus)) ol_state->analog[j] -= 0x7fff; } /* Check for analog_dpad_mode. * Map analogs to d-pad buttons when configured. */ switch (settings->input.analog_dpad_mode[0]) { case ANALOG_DPAD_LSTICK: case ANALOG_DPAD_RSTICK: { float analog_x, analog_y; unsigned analog_base = 2; if (settings->input.analog_dpad_mode[0] == ANALOG_DPAD_LSTICK) analog_base = 0; analog_x = (float)ol_state->analog[analog_base + 0] / 0x7fff; analog_y = (float)ol_state->analog[analog_base + 1] / 0x7fff; if (analog_x <= -settings->input.axis_threshold) ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT); if (analog_x >= settings->input.axis_threshold) ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT); if (analog_y <= -settings->input.axis_threshold) ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_UP); if (analog_y >= settings->input.axis_threshold) ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN); break; } default: break; } if (polled) input_overlay_post_poll(ol, opacity); else input_overlay_poll_clear(ol, opacity); } void input_state_overlay(int16_t *ret, unsigned port, unsigned device, unsigned idx, unsigned id) { input_overlay_state_t *ol_state = input_overlay_get_state_ptr(); if (!ol_state) return; if (port != 0) return; switch (device) { case RETRO_DEVICE_JOYPAD: if (ol_state && ol_state->buttons & (UINT64_C(1) << id)) *ret |= 1; break; case RETRO_DEVICE_KEYBOARD: if (id < RETROK_LAST) { if (OVERLAY_GET_KEY(ol_state, id)) *ret |= 1; } break; case RETRO_DEVICE_ANALOG: { unsigned base = 0; if (idx == RETRO_DEVICE_INDEX_ANALOG_RIGHT) base = 2; if (id == RETRO_DEVICE_ID_ANALOG_Y) base += 1; if (ol_state && ol_state->analog[base]) *ret = ol_state->analog[base]; } break; } } bool input_overlay_key_pressed(int key) { input_overlay_state_t *ol_state = input_overlay_get_state_ptr(); if (!ol_state) return false; return (ol_state->buttons & (1ULL << key)); }