/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #ifndef __BPS_H #define __BPS_H #include #include // BPS implementation from bSNES (nall::). typedef enum bps_error { BPS_UNKNOWN, BPS_SUCCESS, BPS_PATCH_TOO_SMALL, BPS_PATCH_INVALID_HEADER, BPS_SOURCE_TOO_SMALL, BPS_TARGET_TOO_SMALL, BPS_SOURCE_CHECKSUM_INVALID, BPS_TARGET_CHECKSUM_INVALID, BPS_PATCH_CHECKSUM_INVALID } bps_error_t; bps_error_t bps_apply_patch( const uint8_t *patch_data, size_t patch_length, const uint8_t *source_data, size_t source_length, uint8_t *target_data, size_t *target_length); #endif