/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2014-2017 - Jean-André Santoni * Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things) * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "file_path_special.h" #include "configuration.h" #include "content.h" #include "config.def.h" #include "config.features.h" #include "input/input_keymaps.h" #include "input/input_remapping.h" #include "led/led_defines.h" #include "defaults.h" #include "core.h" #include "paths.h" #include "retroarch.h" #include "verbosity.h" #include "lakka.h" #include "gfx/gfx_animation.h" #include "tasks/task_content.h" #include "tasks/tasks_internal.h" #include "list_special.h" #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP #include "uwp/uwp_func.h" #endif enum video_driver_enum { VIDEO_GL = 0, VIDEO_GL1, VIDEO_GL_CORE, VIDEO_VULKAN, VIDEO_METAL, VIDEO_DRM, VIDEO_XVIDEO, VIDEO_SDL, VIDEO_SDL2, VIDEO_SDL_DINGUX, VIDEO_EXT, VIDEO_WII, VIDEO_WIIU, VIDEO_XENON360, VIDEO_PSP1, VIDEO_VITA2D, VIDEO_PS2, VIDEO_CTR, VIDEO_SWITCH, VIDEO_D3D8, VIDEO_D3D9, VIDEO_D3D10, VIDEO_D3D11, VIDEO_D3D12, VIDEO_VG, VIDEO_OMAP, VIDEO_EXYNOS, VIDEO_SUNXI, VIDEO_DISPMANX, VIDEO_CACA, VIDEO_GDI, VIDEO_VGA, VIDEO_FPGA, VIDEO_NULL }; enum audio_driver_enum { AUDIO_RSOUND = VIDEO_NULL + 1, AUDIO_AUDIOIO, AUDIO_OSS, AUDIO_ALSA, AUDIO_ALSATHREAD, AUDIO_TINYALSA, AUDIO_ROAR, AUDIO_AL, AUDIO_SL, AUDIO_JACK, AUDIO_SDL, AUDIO_SDL2, AUDIO_XAUDIO, AUDIO_PULSE, AUDIO_EXT, AUDIO_DSOUND, AUDIO_WASAPI, AUDIO_COREAUDIO, AUDIO_COREAUDIO3, AUDIO_PS3, AUDIO_XENON360, AUDIO_WII, AUDIO_WIIU, AUDIO_RWEBAUDIO, AUDIO_PSP, AUDIO_PS2, AUDIO_CTR, AUDIO_SWITCH, AUDIO_NULL }; enum audio_resampler_driver_enum { AUDIO_RESAMPLER_CC = AUDIO_NULL + 1, AUDIO_RESAMPLER_SINC, AUDIO_RESAMPLER_NEAREST, AUDIO_RESAMPLER_NULL }; enum input_driver_enum { INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1, INPUT_SDL, INPUT_SDL2, INPUT_X, INPUT_WAYLAND, INPUT_DINPUT, INPUT_PS4, INPUT_PS3, INPUT_PSP, INPUT_PS2, INPUT_CTR, INPUT_SWITCH, INPUT_XENON360, INPUT_WII, INPUT_WIIU, INPUT_XINPUT, INPUT_UWP, INPUT_UDEV, INPUT_LINUXRAW, INPUT_COCOA, INPUT_QNX, INPUT_RWEBINPUT, INPUT_DOS, INPUT_WINRAW, INPUT_NULL }; enum joypad_driver_enum { JOYPAD_PS3 = INPUT_NULL + 1, JOYPAD_XINPUT, JOYPAD_GX, JOYPAD_WIIU, JOYPAD_XDK, JOYPAD_PS4, JOYPAD_PSP, JOYPAD_PS2, JOYPAD_CTR, JOYPAD_SWITCH, JOYPAD_DINPUT, JOYPAD_UDEV, JOYPAD_LINUXRAW, JOYPAD_ANDROID, JOYPAD_SDL, JOYPAD_DOS, JOYPAD_HID, JOYPAD_QNX, JOYPAD_RWEBPAD, JOYPAD_MFI, JOYPAD_NULL }; enum camera_driver_enum { CAMERA_V4L2 = JOYPAD_NULL + 1, CAMERA_RWEBCAM, CAMERA_ANDROID, CAMERA_AVFOUNDATION, CAMERA_NULL }; enum bluetooth_driver_enum { BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1, BLUETOOTH_BLUEZ, BLUETOOTH_NULL }; enum wifi_driver_enum { WIFI_CONNMANCTL = BLUETOOTH_NULL + 1, WIFI_NULL }; enum location_driver_enum { LOCATION_ANDROID = WIFI_NULL + 1, LOCATION_CORELOCATION, LOCATION_NULL }; enum osk_driver_enum { OSK_PS3 = LOCATION_NULL + 1, OSK_NULL }; enum menu_driver_enum { MENU_RGUI = OSK_NULL + 1, MENU_MATERIALUI, MENU_XMB, MENU_STRIPES, MENU_OZONE, MENU_NULL }; enum record_driver_enum { RECORD_FFMPEG = MENU_NULL + 1, RECORD_NULL }; enum midi_driver_enum { MIDI_WINMM = RECORD_NULL + 1, MIDI_ALSA, MIDI_NULL }; #if defined(HAVE_METAL) /* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */ #if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL; #else static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL; #endif #elif defined(HAVE_VITA2D) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D; #elif (defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(__CELLOS_LV2__)) && !defined(__WINRT__) && !defined(__HAIKU__) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL; #elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE; #elif defined(HAVE_OPENGL1) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1; #elif defined(GEKKO) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII; #elif defined(WIIU) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU; #elif defined(XENON) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360; #elif defined(HAVE_D3D11) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11; #elif defined(HAVE_D3D12) /* FIXME/WARNING: DX12 performance on Xbox is horrible for * some reason. For now, we will default to D3D11 when possible. */ static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12; #elif defined(HAVE_D3D10) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10; #elif defined(HAVE_D3D9) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9; #elif defined(HAVE_D3D8) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8; #elif defined(HAVE_VG) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG; #elif defined(PSP) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1; #elif defined(PS2) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2; #elif defined(_3DS) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR; #elif defined(SWITCH) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH; #elif defined(HAVE_XVIDEO) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO; #elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL; #elif defined(HAVE_SDL2) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2; #elif defined(HAVE_SDL_DINGUX) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX; #elif defined(_WIN32) && !defined(_XBOX) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI; #elif defined(DJGPP) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA; #elif defined(HAVE_FPGA) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA; #elif defined(HAVE_DYLIB) && !defined(ANDROID) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT; #else static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL; #endif #if defined(__CELLOS_LV2__) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3; #elif defined(XENON) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360; #elif defined(GEKKO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII; #elif defined(WIIU) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU; #elif defined(PSP) || defined(VITA) || defined(ORBIS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP; #elif defined(PS2) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2; #elif defined(_3DS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR; #elif defined(SWITCH) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH; #elif defined(HAVE_PULSE) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE; #elif defined(HAVE_ALSA) && defined(HAVE_VIDEOCORE) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD; #elif defined(HAVE_ALSA) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA; #elif defined(HAVE_TINYALSA) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA; #elif defined(HAVE_AUDIOIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO; #elif defined(HAVE_OSS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS; #elif defined(HAVE_JACK) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK; #elif defined(HAVE_COREAUDIO3) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3; #elif defined(HAVE_COREAUDIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO; #elif defined(HAVE_XAUDIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO; #elif defined(HAVE_DSOUND) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND; #elif defined(HAVE_WASAPI) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI; #elif defined(HAVE_AL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL; #elif defined(HAVE_SL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL; #elif defined(EMSCRIPTEN) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO; #elif defined(HAVE_SDL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL; #elif defined(HAVE_SDL2) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2; #elif defined(HAVE_RSOUND) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND; #elif defined(HAVE_ROAR) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR; #elif defined(HAVE_DYLIB) && !defined(ANDROID) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT; #else static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL; #endif #if defined(PSP) || defined(EMSCRIPTEN) static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC; #else static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC; #endif #if defined(HAVE_FFMPEG) static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG; #else static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL; #endif #ifdef HAVE_WINMM static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM; #elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA; #else static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL; #endif #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP; #elif defined(XENON) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360; #elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT; #elif defined(ANDROID) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID; #elif defined(EMSCRIPTEN) && defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(EMSCRIPTEN) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT; #elif defined(_WIN32) && defined(HAVE_DINPUT) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT; #elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501 static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW; #elif defined(ORBIS) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4; #elif defined(__CELLOS_LV2__) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3; #elif defined(PSP) || defined(VITA) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP; #elif defined(PS2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2; #elif defined(_3DS) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR; #elif defined(SWITCH) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH; #elif defined(GEKKO) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII; #elif defined(WIIU) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU; #elif defined(HAVE_X11) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X; #elif defined(HAVE_UDEV) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV; #elif defined(__linux__) && !defined(ANDROID) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW; #elif defined(HAVE_WAYLAND) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND; #elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA; #elif defined(__QNX__) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX; #elif defined(HAVE_SDL) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL; #elif defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(DJGPP) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS; #else static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL; #endif #if defined(__CELLOS_LV2__) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3; #elif defined(HAVE_XINPUT) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT; #elif defined(GEKKO) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX; #elif defined(WIIU) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU; #elif defined(_XBOX) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK; #elif defined(ORBIS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4; #elif defined(PSP) || defined(VITA) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP; #elif defined(PS2) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2; #elif defined(_3DS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR; #elif defined(SWITCH) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH; #elif defined(HAVE_DINPUT) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT; #elif defined(HAVE_UDEV) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV; #elif defined(__linux) && !defined(ANDROID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW; #elif defined(ANDROID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID; #elif defined(HAVE_SDL) || defined(HAVE_SDL2) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL; #elif defined(DJGPP) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS; #elif defined(IOS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI; #elif defined(HAVE_HID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID; #elif defined(__QNX__) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX; #elif defined(EMSCRIPTEN) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD; #else static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL; #endif #if defined(HAVE_V4L2) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2; #elif defined(EMSCRIPTEN) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM; #elif defined(ANDROID) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID; #else static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL; #endif #if defined(HAVE_BLUETOOTH) # if defined(HAVE_DBUS) static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ; # else static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL; # endif #else static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL; #endif #if defined(HAVE_LAKKA) static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL; #else static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL; #endif #if defined(ANDROID) static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID; #else static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL; #endif #if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI; #elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI; #elif defined(HAVE_OZONE) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE; #elif defined(HAVE_XMB) && !defined(_XBOX) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB; #elif defined(HAVE_RGUI) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI; #else static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL; #endif /* All config related settings go here. */ struct config_bool_setting { const char *ident; bool *ptr; enum rarch_override_setting override; bool def_enable; bool def; bool handle; }; struct config_int_setting { const char *ident; int *ptr; int def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_uint_setting { const char *ident; unsigned *ptr; unsigned def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_size_setting { const char *ident; size_t *ptr; size_t def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_float_setting { const char *ident; float *ptr; float def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_array_setting { const char *ident; const char *def; char *ptr; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_path_setting { const char *ident; char *ptr; char *def; bool def_enable; bool handle; }; #define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \ { \ tmp[count].ident = key; \ tmp[count].ptr = configval; \ tmp[count].def_enable = default_enable; \ if (default_enable) \ tmp[count].def = default_setting; \ tmp[count].handle = handle_setting; \ count++; \ } #define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting) #define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting) #define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting) #define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting) #define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting) #define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting) #define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting) #define SETTING_OVERRIDE(override_setting) \ tmp[count-1].override = override_setting /* Forward declarations */ #ifdef HAVE_CONFIGFILE static void config_parse_file(global_t *global); #endif struct defaults g_defaults; /* TODO/FIXME - static public global variables */ static unsigned old_analog_dpad_mode[MAX_USERS]; static unsigned old_libretro_device[MAX_USERS]; /** * config_get_default_audio: * * Gets default audio driver. * * Returns: Default audio driver. **/ const char *config_get_default_audio(void) { enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER; switch (default_driver) { case AUDIO_RSOUND: return "rsound"; case AUDIO_AUDIOIO: return "audioio"; case AUDIO_OSS: return "oss"; case AUDIO_ALSA: return "alsa"; case AUDIO_ALSATHREAD: return "alsathread"; case AUDIO_TINYALSA: return "tinyalsa"; case AUDIO_ROAR: return "roar"; case AUDIO_COREAUDIO: return "coreaudio"; case AUDIO_COREAUDIO3: return "coreaudio3"; case AUDIO_AL: return "openal"; case AUDIO_SL: return "opensl"; case AUDIO_SDL: return "sdl"; case AUDIO_SDL2: return "sdl2"; case AUDIO_DSOUND: return "dsound"; case AUDIO_WASAPI: return "wasapi"; case AUDIO_XAUDIO: return "xaudio"; case AUDIO_PULSE: return "pulse"; case AUDIO_EXT: return "ext"; case AUDIO_XENON360: return "xenon360"; case AUDIO_PS3: return "ps3"; case AUDIO_WII: return "gx"; case AUDIO_WIIU: return "AX"; case AUDIO_PSP: #if defined(VITA) return "vita"; #elif defined(ORBIS) return "orbis"; #else return "psp"; #endif case AUDIO_PS2: return "ps2"; case AUDIO_CTR: return "dsp"; case AUDIO_SWITCH: #if defined(HAVE_LIBNX) return "switch_audren_thread"; #else return "switch"; #endif case AUDIO_RWEBAUDIO: return "rwebaudio"; case AUDIO_JACK: return "jack"; case AUDIO_NULL: break; } return "null"; } const char *config_get_default_record(void) { enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER; switch (default_driver) { case RECORD_FFMPEG: return "ffmpeg"; case RECORD_NULL: break; } return "null"; } /** * config_get_default_audio_resampler: * * Gets default audio resampler driver. * * Returns: Default audio resampler driver. **/ const char *config_get_default_audio_resampler(void) { enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER; switch (default_driver) { case AUDIO_RESAMPLER_CC: return "cc"; case AUDIO_RESAMPLER_SINC: return "sinc"; case AUDIO_RESAMPLER_NEAREST: return "nearest"; case AUDIO_RESAMPLER_NULL: break; } return "null"; } /** * config_get_default_video: * * Gets default video driver. * * Returns: Default video driver. **/ const char *config_get_default_video(void) { enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER; switch (default_driver) { case VIDEO_GL: return "gl"; case VIDEO_GL1: return "gl1"; case VIDEO_GL_CORE: return "glcore"; case VIDEO_VULKAN: return "vulkan"; case VIDEO_METAL: return "metal"; case VIDEO_DRM: return "drm"; case VIDEO_WII: return "gx"; case VIDEO_WIIU: return "gx2"; case VIDEO_XENON360: return "xenon360"; case VIDEO_D3D8: return "d3d8"; case VIDEO_D3D9: return "d3d9"; case VIDEO_D3D10: return "d3d10"; case VIDEO_D3D11: return "d3d11"; case VIDEO_D3D12: return "d3d12"; case VIDEO_PSP1: return "psp1"; case VIDEO_PS2: return "ps2"; case VIDEO_VITA2D: return "vita2d"; case VIDEO_CTR: return "ctr"; case VIDEO_SWITCH: return "switch"; case VIDEO_XVIDEO: return "xvideo"; case VIDEO_SDL_DINGUX: return "sdl_dingux"; case VIDEO_SDL: return "sdl"; case VIDEO_SDL2: return "sdl2"; case VIDEO_EXT: return "ext"; case VIDEO_VG: return "vg"; case VIDEO_OMAP: return "omap"; case VIDEO_EXYNOS: return "exynos"; case VIDEO_DISPMANX: return "dispmanx"; case VIDEO_SUNXI: return "sunxi"; case VIDEO_CACA: return "caca"; case VIDEO_GDI: return "gdi"; case VIDEO_VGA: return "vga"; case VIDEO_FPGA: return "fpga"; case VIDEO_NULL: break; } return "null"; } /** * config_get_default_input: * * Gets default input driver. * * Returns: Default input driver. **/ const char *config_get_default_input(void) { enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER; switch (default_driver) { case INPUT_ANDROID: return "android"; case INPUT_PS4: return "ps4"; case INPUT_PS3: return "ps3"; case INPUT_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case INPUT_PS2: return "ps2"; case INPUT_CTR: return "ctr"; case INPUT_SWITCH: return "switch"; case INPUT_SDL: return "sdl"; case INPUT_SDL2: return "sdl2"; case INPUT_DINPUT: return "dinput"; case INPUT_WINRAW: return "raw"; case INPUT_X: return "x"; case INPUT_WAYLAND: return "wayland"; case INPUT_XENON360: return "xenon360"; case INPUT_XINPUT: return "xinput"; case INPUT_UWP: return "uwp"; case INPUT_WII: return "gx"; case INPUT_WIIU: return "wiiu"; case INPUT_LINUXRAW: return "linuxraw"; case INPUT_UDEV: return "udev"; case INPUT_COCOA: return "cocoa"; case INPUT_QNX: return "qnx_input"; case INPUT_RWEBINPUT: return "rwebinput"; case INPUT_DOS: return "dos"; case INPUT_NULL: break; } return "null"; } /** * config_get_default_joypad: * * Gets default input joypad driver. * * Returns: Default input joypad driver. **/ const char *config_get_default_joypad(void) { enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER; switch (default_driver) { case JOYPAD_PS4: return "ps4"; case JOYPAD_PS3: return "ps3"; case JOYPAD_XINPUT: return "xinput"; case JOYPAD_GX: return "gx"; case JOYPAD_WIIU: return "wiiu"; case JOYPAD_XDK: return "xdk"; case JOYPAD_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case JOYPAD_PS2: return "ps2"; case JOYPAD_CTR: return "ctr"; case JOYPAD_SWITCH: return "switch"; case JOYPAD_DINPUT: return "dinput"; case JOYPAD_UDEV: return "udev"; case JOYPAD_LINUXRAW: return "linuxraw"; case JOYPAD_ANDROID: return "android"; case JOYPAD_SDL: #ifdef HAVE_SDL2 return "sdl2"; #else return "sdl"; #endif case JOYPAD_HID: return "hid"; case JOYPAD_QNX: return "qnx"; case JOYPAD_RWEBPAD: return "rwebpad"; case JOYPAD_DOS: return "dos"; case JOYPAD_MFI: return "mfi"; case JOYPAD_NULL: break; } return "null"; } /** * config_get_default_camera: * * Gets default camera driver. * * Returns: Default camera driver. **/ const char *config_get_default_camera(void) { enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER; switch (default_driver) { case CAMERA_V4L2: return "video4linux2"; case CAMERA_RWEBCAM: return "rwebcam"; case CAMERA_ANDROID: return "android"; case CAMERA_AVFOUNDATION: return "avfoundation"; case CAMERA_NULL: break; } return "null"; } /** * config_get_default_bluetooth: * * Gets default bluetooth driver. * * Returns: Default bluetooth driver. **/ const char *config_get_default_bluetooth(void) { enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER; switch (default_driver) { case BLUETOOTH_BLUETOOTHCTL: return "bluetoothctl"; case BLUETOOTH_BLUEZ: return "bluez"; case BLUETOOTH_NULL: break; } return "null"; } /** * config_get_default_wifi: * * Gets default wifi driver. * * Returns: Default wifi driver. **/ const char *config_get_default_wifi(void) { enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER; switch (default_driver) { case WIFI_CONNMANCTL: return "connmanctl"; case WIFI_NULL: break; } return "null"; } /** * config_get_default_led: * * Gets default led driver. * * Returns: Default led driver. **/ const char *config_get_default_led(void) { return "null"; } /** * config_get_default_location: * * Gets default location driver. * * Returns: Default location driver. **/ const char *config_get_default_location(void) { enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER; switch (default_driver) { case LOCATION_ANDROID: return "android"; case LOCATION_CORELOCATION: return "corelocation"; case LOCATION_NULL: break; } return "null"; } /** * config_get_default_menu: * * Gets default menu driver. * * Returns: Default menu driver. **/ const char *config_get_default_menu(void) { #ifdef HAVE_MENU enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER; if (!string_is_empty(g_defaults.settings_menu)) return g_defaults.settings_menu; switch (default_driver) { case MENU_RGUI: return "rgui"; case MENU_OZONE: return "ozone"; case MENU_MATERIALUI: return "glui"; case MENU_XMB: return "xmb"; case MENU_STRIPES: return "stripes"; case MENU_NULL: break; } #endif return "null"; } const char *config_get_default_midi(void) { enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER; switch (default_driver) { case MIDI_WINMM: return "winmm"; case MIDI_ALSA: return "alsa"; case MIDI_NULL: break; } return "null"; } const char *config_get_midi_driver_options(void) { return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL); } bool config_overlay_enable_default(void) { if (g_defaults.overlay_set) return g_defaults.overlay_enable; return true; } static struct config_array_setting *populate_settings_array(settings_t *settings, int *size) { unsigned count = 0; struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting)); if (!tmp) return NULL; /* Arrays */ SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true); SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true); SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true); SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true); SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true); SETTING_ARRAY("location_driver", settings->arrays.location_driver,false, NULL, true); #ifdef HAVE_MENU SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true); #endif SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true); SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true); #ifdef HAVE_CHEEVOS SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true); SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true); SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true); SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "false", true); #endif SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true); SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true); SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true); SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true); SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true); SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true); SETTING_ARRAY("bundle_assets_src_path", settings->arrays.bundle_assets_src, false, NULL, true); SETTING_ARRAY("bundle_assets_dst_path", settings->arrays.bundle_assets_dst, false, NULL, true); SETTING_ARRAY("bundle_assets_dst_path_subdir", settings->arrays.bundle_assets_dst_subdir, false, NULL, true); SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true); SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true); SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true); SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true); SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true); SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true); SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true); SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true); SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true); *size = count; return tmp; } static struct config_path_setting *populate_settings_path( settings_t *settings, int *size) { unsigned count = 0; struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting)); if (!tmp) return NULL; /* Paths */ #ifdef HAVE_XMB SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true); #endif SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true); SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true); SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true); SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true); SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true); SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true); SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true); #ifdef HAVE_NETWORKING SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true); SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true); SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true); #endif SETTING_PATH("libretro_directory", settings->paths.directory_libretro, false, NULL, false); SETTING_PATH("core_options_path", settings->paths.path_core_options, false, NULL, true); SETTING_PATH("libretro_info_path", settings->paths.path_libretro_info, false, NULL, true); SETTING_PATH("content_database_path", settings->paths.path_content_database, false, NULL, true); SETTING_PATH("cheat_database_path", settings->paths.path_cheat_database, false, NULL, true); #ifdef HAVE_MENU SETTING_PATH("menu_wallpaper", settings->paths.path_menu_wallpaper, false, NULL, true); SETTING_PATH("rgui_menu_theme_preset", settings->paths.path_rgui_theme_preset, false, NULL, true); #endif SETTING_PATH("content_history_path", settings->paths.path_content_history, false, NULL, true); SETTING_PATH("content_favorites_path", settings->paths.path_content_favorites, false, NULL, true); SETTING_PATH("content_music_history_path", settings->paths.path_content_music_history, false, NULL, true); SETTING_PATH("content_video_history_path", settings->paths.path_content_video_history, false, NULL, true); SETTING_PATH("content_image_history_path", settings->paths.path_content_image_history, false, NULL, true); #ifdef HAVE_OVERLAY SETTING_PATH("input_overlay", settings->paths.path_overlay, false, NULL, true); #endif #ifdef HAVE_VIDEO_LAYOUT SETTING_PATH("video_layout_path", settings->paths.path_video_layout, false, NULL, true); SETTING_PATH("video_layout_directory", settings->paths.directory_video_layout, true, NULL, true); #endif SETTING_PATH("video_record_config", settings->paths.path_record_config, false, NULL, true); SETTING_PATH("video_stream_config", settings->paths.path_stream_config, false, NULL, true); SETTING_PATH("video_stream_url", settings->paths.path_stream_url, false, NULL, true); SETTING_PATH("video_font_path", settings->paths.path_font, false, NULL, true); SETTING_PATH("cursor_directory", settings->paths.directory_cursor, false, NULL, true); SETTING_PATH("content_history_dir", settings->paths.directory_content_history, false, NULL, true); SETTING_PATH("screenshot_directory", settings->paths.directory_screenshot, true, NULL, true); SETTING_PATH("system_directory", settings->paths.directory_system, true, NULL, true); SETTING_PATH("cache_directory", settings->paths.directory_cache, false, NULL, true); SETTING_PATH("input_remapping_directory", settings->paths.directory_input_remapping, false, NULL, true); SETTING_PATH("resampler_directory", settings->paths.directory_resampler, false, NULL, true); SETTING_PATH("video_shader_dir", settings->paths.directory_video_shader, true, NULL, true); SETTING_PATH("video_filter_dir", settings->paths.directory_video_filter, true, NULL, true); SETTING_PATH("core_assets_directory", settings->paths.directory_core_assets, true, NULL, true); SETTING_PATH("assets_directory", settings->paths.directory_assets, true, NULL, true); SETTING_PATH("dynamic_wallpapers_directory", settings->paths.directory_dynamic_wallpapers, true, NULL, true); SETTING_PATH("thumbnails_directory", settings->paths.directory_thumbnails, true, NULL, true); SETTING_PATH("playlist_directory", settings->paths.directory_playlist, true, NULL, true); SETTING_PATH("runtime_log_directory", settings->paths.directory_runtime_log, true, NULL, true); SETTING_PATH("joypad_autoconfig_dir", settings->paths.directory_autoconfig, false, NULL, true); SETTING_PATH("audio_filter_dir", settings->paths.directory_audio_filter, true, NULL, true); SETTING_PATH("savefile_directory", dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false); SETTING_PATH("savestate_directory", dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false); #ifdef HAVE_MENU SETTING_PATH("rgui_browser_directory", settings->paths.directory_menu_content, true, NULL, true); SETTING_PATH("rgui_config_directory", settings->paths.directory_menu_config, true, NULL, true); #endif #ifdef HAVE_OVERLAY SETTING_PATH("overlay_directory", settings->paths.directory_overlay, true, NULL, true); #endif #ifdef HAVE_VIDEO_LAYOUT SETTING_PATH("video_layout_directory", settings->paths.directory_video_layout, true, NULL, true); #endif SETTING_PATH( "screenshot_directory", settings->paths.directory_screenshot, true, NULL, false); { global_t *global = global_get_ptr(); if (global) { SETTING_PATH("recording_output_directory", global->record.output_dir, false, NULL, true); SETTING_PATH("recording_config_directory", global->record.config_dir, false, NULL, true); } } SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true); *size = count; return tmp; } static struct config_bool_setting *populate_settings_bool( settings_t *settings, int *size) { struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting)); unsigned count = 0; SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false); SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false); SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false); SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false); SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false); SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false); SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, ui_companion_start_on_boot, false); SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, ui_companion_enable, false); SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, ui_companion_toggle, false); SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, DEFAULT_DESKTOP_MENU_ENABLE, false); SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false); SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false); SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false); #ifdef HAVE_NETWORKING SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false); SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, netplay_start_as_spectator, false); SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, netplay_allow_slaves, false); SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, netplay_require_slaves, false); SETTING_BOOL("netplay_stateless_mode", &settings->bools.netplay_stateless_mode, true, netplay_stateless_mode, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE); SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, netplay_use_mitm_server, false); SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false); SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false); SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false); SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false); SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false); SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false); SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false); SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false); SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false); SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false); SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false); SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false); SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false); SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false); SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false); SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false); SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, DEFAULT_NETWORK_ON_DEMAND_THUMBNAILS, false); #endif SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, input_descriptor_label_show, false); SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, input_descriptor_hide_unbound, false); SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false); SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false); #ifndef HAVE_DYNAMIC SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false); #endif SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false); SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false); SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false); SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false); SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false); SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false); SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false); SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false); SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false); SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false); SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false); SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false); SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false); SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false); SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, DEFAULT_RUN_AHEAD_HIDE_WARNINGS, false); SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false); SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false); SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false); SETTING_BOOL("video_shader_remember_last_dir", &settings->bools.video_shader_remember_last_dir, true, DEFAULT_VIDEO_SHADER_REMEMBER_LAST_DIR, false); /* Let implementation decide if automatic, or 1:1 PAR. */ SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false); SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false); SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false); SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false); SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false); SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false); SETTING_BOOL("video_ctx_scaling", &settings->bools.video_ctx_scaling, true, DEFAULT_VIDEO_CTX_SCALING, false); SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false); #if defined(DINGUX) SETTING_BOOL("video_dingux_ipu_keep_aspect", &settings->bools.video_dingux_ipu_keep_aspect, true, DEFAULT_DINGUX_IPU_KEEP_ASPECT, false); #endif SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false); SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false); SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false); SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false); SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false); SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false); SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false); SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false); SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false); SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false); SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false); SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false); SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false); SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false); SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, true, false); SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false); SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false); SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false); SETTING_BOOL("menu_show_load_content_animation", &settings->bools.menu_show_load_content_animation, true, DEFAULT_MENU_SHOW_LOAD_CONTENT_ANIMATION, false); SETTING_BOOL("notification_show_autoconfig", &settings->bools.notification_show_autoconfig, true, DEFAULT_NOTIFICATION_SHOW_AUTOCONFIG, false); SETTING_BOOL("notification_show_cheats_applied", &settings->bools.notification_show_cheats_applied, true, DEFAULT_NOTIFICATION_SHOW_CHEATS_APPLIED, false); SETTING_BOOL("notification_show_remap_load", &settings->bools.notification_show_remap_load, true, DEFAULT_NOTIFICATION_SHOW_REMAP_LOAD, false); SETTING_BOOL("notification_show_config_override_load", &settings->bools.notification_show_config_override_load, true, DEFAULT_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, false); SETTING_BOOL("notification_show_set_initial_disk", &settings->bools.notification_show_set_initial_disk, true, DEFAULT_NOTIFICATION_SHOW_SET_INITIAL_DISK, false); SETTING_BOOL("notification_show_fast_forward", &settings->bools.notification_show_fast_forward, true, DEFAULT_NOTIFICATION_SHOW_FAST_FORWARD, false); #ifdef HAVE_SCREENSHOTS SETTING_BOOL("notification_show_screenshot", &settings->bools.notification_show_screenshot, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT, false); #endif SETTING_BOOL("menu_widget_scale_auto", &settings->bools.menu_widget_scale_auto, true, DEFAULT_MENU_WIDGET_SCALE_AUTO, false); SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, audio_enable_menu, false); SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, audio_enable_menu_ok, false); SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, audio_enable_menu_cancel, false); SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, audio_enable_menu_notice, false); SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, audio_enable_menu_bgm, false); SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false); #ifdef HAVE_AUDIOMIXER SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false); #endif SETTING_BOOL("audio_fastforward_mute", &settings->bools.audio_fastforward_mute, true, DEFAULT_AUDIO_FASTFORWARD_MUTE, false); SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false); SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false); SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, DEFAULT_NETWORK_BUILDBOT_AUTO_EXTRACT_ARCHIVE, false); SETTING_BOOL("core_updater_show_experimental_cores", &settings->bools.network_buildbot_show_experimental_cores, true, DEFAULT_NETWORK_BUILDBOT_SHOW_EXPERIMENTAL_CORES, false); SETTING_BOOL("core_updater_auto_backup", &settings->bools.core_updater_auto_backup, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP, false); SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false); SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false); #if defined(VITA) SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, false, false); SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, false, false); #endif #if TARGET_OS_IPHONE SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false); #endif #ifdef GEKKO SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false); #endif #ifdef HAVE_THREADS SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false); #endif #ifdef HAVE_MENU SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false); SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false); SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, DEFAULT_VIDEO_SMOOTH, false); SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false); SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false); SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, menu_savestate_resume, false); SETTING_BOOL("menu_insert_disk_resume", &settings->bools.menu_insert_disk_resume, true, DEFAULT_MENU_INSERT_DISK_RESUME, false); SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false); SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false); SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, true, false); SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false); SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false); SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, menu_show_sublabels, false); SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, false, false); SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false); SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, false, false); SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false); SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false); SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false); SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false); SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false); SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false); SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false); SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false); SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false); SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false); SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false); SETTING_BOOL("settings_show_onscreen_display", &settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false); SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false); SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false); SETTING_BOOL("settings_show_power_management", &settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false); SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false); SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false); SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false); SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false); SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false); SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false); SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false); SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false); SETTING_BOOL("quick_menu_show_recording", &settings->bools.quick_menu_show_recording, true, quick_menu_show_recording, false); SETTING_BOOL("quick_menu_show_streaming", &settings->bools.quick_menu_show_streaming, true, quick_menu_show_streaming, false); SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_SAVE_LOAD_STATE, false); SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, DEFAULT_QUICK_MENU_SHOW_TAKE_SCREENSHOT, false); SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, false); SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, quick_menu_show_add_to_favorites, false); SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, quick_menu_show_start_recording, false); SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, quick_menu_show_start_streaming, false); SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, quick_menu_show_set_core_association, false); SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, quick_menu_show_reset_core_association, false); SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, quick_menu_show_options, false); SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, quick_menu_show_controls, false); SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, quick_menu_show_cheats, false); SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, quick_menu_show_shaders, false); SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, quick_menu_show_save_core_overrides, false); SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, quick_menu_show_save_game_overrides, false); SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, quick_menu_show_save_content_dir_overrides, false); SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, quick_menu_show_information, false); #ifdef HAVE_NETWORKING SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, quick_menu_show_download_thumbnails, false); #endif SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false); SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false); SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, content_show_settings, false); SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, content_show_favorites, false); #ifdef HAVE_IMAGEVIEWER SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, content_show_images, false); #endif SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, content_show_music, false); #if defined(HAVE_FFMPEG) || defined(HAVE_MPV) SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, content_show_video, false); #endif #ifdef HAVE_NETWORKING SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, content_show_netplay, false); #endif SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, content_show_history, false); SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, DEFAULT_MENU_CONTENT_SHOW_ADD, false); SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, content_show_playlists, false); #if defined(HAVE_LIBRETRODB) SETTING_BOOL("content_show_explore", &settings->bools.menu_content_show_explore, true, DEFAULT_MENU_CONTENT_SHOW_EXPLORE, false); #endif SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, menu_show_load_core, false); SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, menu_show_load_content, false); #ifdef HAVE_CDROM SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, menu_show_load_disc, false); SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, menu_show_dump_disc, false); #endif SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, menu_show_information, false); SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, menu_show_configurations, false); SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, true, false); SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, true, false); SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, true, false); #ifdef HAVE_VIDEO_LAYOUT SETTING_BOOL("menu_show_video_layout", &settings->bools.menu_show_video_layout, true, true, false); #endif SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, menu_show_help, false); SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, menu_show_quit_retroarch, false); SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, menu_show_restart_retroarch, false); SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, menu_show_reboot, false); SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, menu_show_shutdown, false); SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, menu_show_online_updater, false); SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, menu_show_core_updater, false); SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, menu_show_legacy_thumbnail_updater, false); SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false); SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false); SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false); SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable", &settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false); SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false); #ifdef HAVE_MATERIALUI SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false); SETTING_BOOL("materialui_playlist_icons_enable", &settings->bools.menu_materialui_playlist_icons_enable, true, DEFAULT_MATERIALUI_PLAYLIST_ICONS_ENABLE, false); SETTING_BOOL("materialui_show_nav_bar", &settings->bools.menu_materialui_show_nav_bar, true, DEFAULT_MATERIALUI_SHOW_NAV_BAR, false); SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false); SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false); SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false); #endif #ifdef HAVE_RGUI SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false); SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false); SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false); SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, rgui_shadows, false); SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, rgui_full_width_layout, false); SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, rgui_inline_thumbnails, false); SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, rgui_swap_thumbnails, false); SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, rgui_extended_ascii, false); SETTING_BOOL("rgui_switch_icons", &settings->bools.menu_rgui_switch_icons, true, DEFAULT_RGUI_SWITCH_ICONS, false); #endif #ifdef HAVE_XMB SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false); SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, xmb_vertical_thumbnails, false); #endif #endif #ifdef HAVE_CHEEVOS SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false); SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false); SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, false, false); SETTING_BOOL("cheevos_richpresence_enable", &settings->bools.cheevos_richpresence_enable, true, true, false); SETTING_BOOL("cheevos_unlock_sound_enable", &settings->bools.cheevos_unlock_sound_enable, true, false, false); SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, false, false); SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false); SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false); SETTING_BOOL("cheevos_start_active", &settings->bools.cheevos_start_active, true, false, false); #endif #ifdef HAVE_OVERLAY SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false); SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false); SETTING_BOOL("input_overlay_show_physical_inputs", &settings->bools.input_overlay_show_physical_inputs, true, DEFAULT_SHOW_PHYSICAL_INPUTS, false); SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false); SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false); SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false); SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false); SETTING_BOOL("input_overlay_auto_scale", &settings->bools.input_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false); #endif #ifdef HAVE_VIDEO_LAYOUT SETTING_BOOL("video_layout_enable", &settings->bools.video_layout_enable, true, true, false); #endif #ifdef HAVE_COMMAND SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, network_cmd_enable, false); SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, stdin_cmd_enable, false); #endif #ifdef HAVE_NETWORKGAMEPAD SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false); #endif #ifdef HAVE_NETWORKING SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false); #endif SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false); SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, savestate_auto_index, false); SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, savestate_auto_save, false); SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, savestate_auto_load, false); SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, savestate_thumbnail_enable, false); SETTING_BOOL("save_file_compression", &settings->bools.save_file_compression, true, DEFAULT_SAVE_FILE_COMPRESSION, false); SETTING_BOOL("savestate_file_compression", &settings->bools.savestate_file_compression, true, DEFAULT_SAVESTATE_FILE_COMPRESSION, false); SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false); SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false); SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, default_game_specific_options, false); SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, default_auto_overrides_enable, false); SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, default_auto_remaps_enable, false); SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, default_global_core_options, false); SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, default_auto_shaders_enable, false); SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, DEFAULT_SCAN_WITHOUT_CORE_MATCH, false); SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, default_sort_savefiles_enable, false); SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, default_sort_savestates_enable, false); SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, default_sort_savefiles_by_content_enable, false); SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, default_sort_savestates_by_content_enable, false); SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, default_sort_screenshots_by_content_enable, false); SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false); SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false); SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, input_autodetect_enable, false); SETTING_BOOL("input_sensors_enable", &settings->bools.input_sensors_enable, true, DEFAULT_INPUT_SENSORS_ENABLE, false); SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false); #ifdef HAVE_WASAPI SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false); SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false); #endif SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, default_savestates_in_content_dir, false); SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, default_savefiles_in_content_dir, false); SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, default_systemfiles_in_content_dir, false); SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, default_screenshots_in_content_dir, false); SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, message_bgcolor_enable, false); SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false); SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, false, false); SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, sustained_performance_mode, false); #ifdef _3DS SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, video_3ds_lcd_bottom, false); #endif SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, DEFAULT_PLAYLIST_USE_OLD_FORMAT, false); SETTING_BOOL("playlist_compression", &settings->bools.playlist_compression, true, DEFAULT_PLAYLIST_COMPRESSION, false); SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false); SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, DEFAULT_CONTENT_RUNTIME_LOG_AGGREGATE, false); SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false); SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, DEFAULT_PLAYLIST_SORT_ALPHABETICAL, false); SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, DEFAULT_PLAYLIST_FUZZY_ARCHIVE_MATCH, false); SETTING_BOOL("playlist_portable_paths", &settings->bools.playlist_portable_paths, true, DEFAULT_PLAYLIST_PORTABLE_PATHS, false); SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false); SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, vibrate_on_keypress, false); SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, enable_device_vibration, false); #ifdef HAVE_OZONE SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false); SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false); SETTING_BOOL("ozone_sort_after_truncate_playlist_name", &settings->bools.ozone_sort_after_truncate_playlist_name, true, DEFAULT_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME, false); SETTING_BOOL("ozone_scroll_content_metadata",&settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false); #endif SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE); SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false); SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, true, DEFAULT_AI_SERVICE_ENABLE, false); SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false); *size = count; return tmp; } static struct config_float_setting *populate_settings_float( settings_t *settings, int *size) { unsigned count = 0; struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting)); if (!tmp) return NULL; SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false); SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false); SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false); SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false); SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false); SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false); SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false); #ifdef HAVE_AUDIOMIXER SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false); #endif #ifdef HAVE_OVERLAY SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false); SETTING_FLOAT("input_overlay_scale_landscape", &settings->floats.input_overlay_scale_landscape, true, DEFAULT_INPUT_OVERLAY_SCALE_LANDSCAPE, false); SETTING_FLOAT("input_overlay_aspect_adjust_landscape", &settings->floats.input_overlay_aspect_adjust_landscape, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_LANDSCAPE, false); SETTING_FLOAT("input_overlay_x_separation_landscape", &settings->floats.input_overlay_x_separation_landscape, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_LANDSCAPE, false); SETTING_FLOAT("input_overlay_y_separation_landscape", &settings->floats.input_overlay_y_separation_landscape, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_LANDSCAPE, false); SETTING_FLOAT("input_overlay_x_offset_landscape", &settings->floats.input_overlay_x_offset_landscape, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_LANDSCAPE, false); SETTING_FLOAT("input_overlay_y_offset_landscape", &settings->floats.input_overlay_y_offset_landscape, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_LANDSCAPE, false); SETTING_FLOAT("input_overlay_scale_portrait", &settings->floats.input_overlay_scale_portrait, true, DEFAULT_INPUT_OVERLAY_SCALE_PORTRAIT, false); SETTING_FLOAT("input_overlay_aspect_adjust_portrait", &settings->floats.input_overlay_aspect_adjust_portrait, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_PORTRAIT, false); SETTING_FLOAT("input_overlay_x_separation_portrait", &settings->floats.input_overlay_x_separation_portrait, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_PORTRAIT, false); SETTING_FLOAT("input_overlay_y_separation_portrait", &settings->floats.input_overlay_y_separation_portrait, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_PORTRAIT, false); SETTING_FLOAT("input_overlay_x_offset_portrait", &settings->floats.input_overlay_x_offset_portrait, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_PORTRAIT, false); SETTING_FLOAT("input_overlay_y_offset_portrait", &settings->floats.input_overlay_y_offset_portrait, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_PORTRAIT, false); #endif #ifdef HAVE_MENU SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false); SETTING_FLOAT("menu_widget_scale_factor", &settings->floats.menu_widget_scale_factor, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR, false); #if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)) SETTING_FLOAT("menu_widget_scale_factor_windowed", &settings->floats.menu_widget_scale_factor_windowed, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR_WINDOWED, false); #endif SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, menu_wallpaper_opacity, false); SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, menu_framebuffer_opacity, false); SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, menu_footer_opacity, false); SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, menu_header_opacity, false); SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, menu_ticker_speed, false); SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false); #endif SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, message_pos_offset_x, false); SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, message_pos_offset_y, false); SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false); SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false); SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false); SETTING_FLOAT("input_axis_threshold", input_driver_get_float(INPUT_ACTION_AXIS_THRESHOLD), true, DEFAULT_AXIS_THRESHOLD, false); SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, DEFAULT_ANALOG_DEADZONE, false); SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, DEFAULT_ANALOG_SENSITIVITY, false); SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, message_bgcolor_opacity, false); *size = count; return tmp; } static struct config_uint_setting *populate_settings_uint( settings_t *settings, int *size) { unsigned count = 0; struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting)); if (!tmp) return NULL; SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false); #ifdef HAVE_NETWORKING SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false); #endif SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false); SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, input_bind_timeout, false); SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, input_bind_hold, false); SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, turbo_period, false); SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, turbo_duty_cycle, false); SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, turbo_mode, false); SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, turbo_default_btn, false); SETTING_UINT("input_max_users", input_driver_get_uint(INPUT_ACTION_MAX_USERS), true, input_max_users, false); SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false); SETTING_UINT("memory_update_interval", &settings->uints.memory_update_interval, true, DEFAULT_MEMORY_UPDATE_INTERVAL, false); SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, menu_toggle_gamepad_combo, false); SETTING_UINT("input_hotkey_block_delay", &settings->uints.input_hotkey_block_delay, true, DEFAULT_INPUT_HOTKEY_BLOCK_DELAY, false); #ifdef GEKKO SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false); #endif SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false); SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, audio_resampler_quality_level, false); SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false); #ifdef ANDROID SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 1, false); #endif SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false); SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false); SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false); SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false); SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false); SETTING_UINT("keyboard_gamepad_mapping_type",&settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false); SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, 2, false); SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false); SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false); SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false); SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false); #ifdef HAVE_VIDEO_LAYOUT SETTING_UINT("video_layout_selected_view", &settings->uints.video_layout_selected_view, true, 0, false); #endif SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false); #ifdef HAVE_COMMAND SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, network_cmd_port, false); #endif #ifdef HAVE_NETWORKGAMEPAD SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, network_remote_base_port, false); #endif #ifdef GEKKO SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false); SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false); SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false); #endif #ifdef HAVE_MENU SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, gfx_thumbnails_default, false); SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, menu_left_thumbnails_default, false); SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.gfx_thumbnail_upscale_threshold, true, gfx_thumbnail_upscale_threshold, false); SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, DEFAULT_MENU_TIMEDATE_STYLE, false); SETTING_UINT("menu_timedate_date_separator", &settings->uints.menu_timedate_date_separator, true, DEFAULT_MENU_TIMEDATE_DATE_SEPARATOR, false); SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, DEFAULT_MENU_TICKER_TYPE, false); SETTING_UINT("content_show_add_entry", &settings->uints.menu_content_show_add_entry, true, DEFAULT_MENU_CONTENT_SHOW_ADD_ENTRY, false); #ifdef HAVE_RGUI SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false); SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, rgui_thumbnail_downscaler, false); SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, rgui_thumbnail_delay, false); SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, rgui_internal_upscale_level, false); SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, rgui_aspect, false); SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, rgui_aspect_lock, false); SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, rgui_particle_effect, false); #endif #ifdef HAVE_LIBNX SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false); SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false); SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false); SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false); SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false); SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false); SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false); SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false); #endif #ifdef HAVE_XMB SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, 0 /* TODO/FIXME - implement */, false); SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, 0 /* TODO/FIXME - implement */, false); SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, 0 /* TODO/FIXME - implement */, false); SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, xmb_alpha_factor, false); SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, xmb_menu_layout, false); SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, xmb_icon_theme, false); SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, xmb_theme, false); SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, menu_font_color_red, false); SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, menu_font_color_green, false); SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, menu_font_color_blue, false); SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, xmb_thumbnail_scale_factor, false); #endif SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false); SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false); SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false); SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false); SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false); SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false); #ifdef HAVE_OZONE SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, DEFAULT_OZONE_COLOR_THEME, false); #endif #endif SETTING_UINT("audio_out_rate", &settings->uints.audio_out_rate, true, DEFAULT_OUTPUT_RATE, false); SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false); SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false); SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false); SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false); SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false); SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, default_content_history_size, false); SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false); SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false); SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false); SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false); SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false); SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false); SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false); #ifdef HAVE_SCREENSHOTS SETTING_UINT("notification_show_screenshot_duration", &settings->uints.notification_show_screenshot_duration, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_DURATION, false); SETTING_UINT("notification_show_screenshot_flash", &settings->uints.notification_show_screenshot_flash, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_FLASH, false); #endif #ifdef HAVE_NETWORKING SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT); SETTING_UINT("netplay_input_latency_frames_min",&settings->uints.netplay_input_latency_frames_min, true, 0, false); SETTING_UINT("netplay_input_latency_frames_range",&settings->uints.netplay_input_latency_frames_range, true, 0, false); SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, netplay_share_digital, false); SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, netplay_share_analog, false); #endif #ifdef HAVE_LANGEXTRA #ifdef VITA SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false); #else SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, DEFAULT_USER_LANGUAGE, false); #endif #endif SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false); SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false); SETTING_UINT("input_overlay_show_physical_inputs_port", &settings->uints.input_overlay_show_physical_inputs_port, true, 0, false); SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, message_bgcolor_red, false); SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, message_bgcolor_green, false); SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, message_bgcolor_blue, false); SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false); SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, midi_volume, false); SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false); SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_LOSSLESS_QUALITY, false); SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_LOW_QUALITY, false); SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false); SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false); SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false); SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false); SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false); SETTING_UINT("video_windowed_position_height", &settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false); SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, true, DEFAULT_AI_SERVICE_MODE, false); SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, true, 0, false); SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, true, 0, false); SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false); #ifdef HAVE_LIBNX SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false); #endif #ifdef _3DS SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, video_3ds_display_mode, false); #endif #ifdef HAVE_MENU SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, DEFAULT_PLAYLIST_ENTRY_REMOVE_ENABLE, false); SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, DEFAULT_PLAYLIST_SHOW_INLINE_CORE_NAME, false); SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, DEFAULT_PLAYLIST_SUBLABEL_RUNTIME_TYPE, false); SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false); #endif SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false); SETTING_UINT("video_black_frame_insertion", &settings->uints.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false); *size = count; return tmp; } static struct config_size_setting *populate_settings_size( settings_t *settings, int *size) { unsigned count = 0; struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting)); if (!tmp) return NULL; SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false); *size = count; return tmp; } static struct config_int_setting *populate_settings_int( settings_t *settings, int *size) { unsigned count = 0; struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting)); if (!tmp) return NULL; SETTING_INT("state_slot", &settings->ints.state_slot, false, 0 /* TODO */, false); #ifdef HAVE_NETWORKING SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, netplay_check_frames, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES); #endif #ifdef HAVE_WASAPI SETTING_INT("audio_wasapi_sh_buffer_length", &settings->ints.audio_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_SH_BUFFER_LENGTH, false); #endif SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false); SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false); #ifdef HAVE_VULKAN SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false); #endif #ifdef HAVE_D3D10 SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false); #endif #ifdef HAVE_D3D11 SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false); #endif #ifdef HAVE_D3D12 SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false); #endif SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, default_content_favorites_size, false); *size = count; return tmp; } static void video_driver_default_settings(void) { global_t *global = global_get_ptr(); if (!global) return; global->console.screen.gamma_correction = DEFAULT_GAMMA; global->console.flickerfilter_enable = false; global->console.softfilter_enable = false; global->console.screen.resolutions.current.id = 0; } /** * config_set_defaults: * * Set 'default' configuration values. **/ void config_set_defaults(void *data) { unsigned i, j; #ifdef HAVE_MENU static bool first_initialized = true; #endif global_t *global = (global_t*)data; settings_t *settings = config_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); const char *def_video = config_get_default_video(); const char *def_audio = config_get_default_audio(); const char *def_audio_resampler = config_get_default_audio_resampler(); const char *def_input = config_get_default_input(); const char *def_joypad = config_get_default_joypad(); #ifdef HAVE_MENU const char *def_menu = config_get_default_menu(); #endif const char *def_camera = config_get_default_camera(); const char *def_bluetooth = config_get_default_bluetooth(); const char *def_wifi = config_get_default_wifi(); const char *def_led = config_get_default_led(); const char *def_location = config_get_default_location(); const char *def_record = config_get_default_record(); const char *def_midi = config_get_default_midi(); const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER; struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size); struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size); struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size); struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size); struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size); if (bool_settings && (bool_settings_size > 0)) { for (i = 0; i < (unsigned)bool_settings_size; i++) { if (bool_settings[i].def_enable) *bool_settings[i].ptr = bool_settings[i].def; } free(bool_settings); } if (int_settings && (int_settings_size > 0)) { for (i = 0; i < (unsigned)int_settings_size; i++) { if (int_settings[i].def_enable) *int_settings[i].ptr = int_settings[i].def; } free(int_settings); } if (uint_settings && (uint_settings_size > 0)) { for (i = 0; i < (unsigned)uint_settings_size; i++) { if (uint_settings[i].def_enable) *uint_settings[i].ptr = uint_settings[i].def; } free(uint_settings); } if (size_settings && (size_settings_size > 0)) { for (i = 0; i < (unsigned)size_settings_size; i++) { if (size_settings[i].def_enable) *size_settings[i].ptr = size_settings[i].def; } free(size_settings); } if (float_settings && (float_settings_size > 0)) { for (i = 0; i < (unsigned)float_settings_size; i++) { if (float_settings[i].def_enable) *float_settings[i].ptr = float_settings[i].def; } free(float_settings); } if (def_camera) configuration_set_string(settings, settings->arrays.camera_driver, def_camera); if (def_bluetooth) configuration_set_string(settings, settings->arrays.bluetooth_driver, def_bluetooth); if (def_wifi) configuration_set_string(settings, settings->arrays.wifi_driver, def_wifi); if (def_led) configuration_set_string(settings, settings->arrays.led_driver, def_led); if (def_location) configuration_set_string(settings, settings->arrays.location_driver, def_location); if (def_video) configuration_set_string(settings, settings->arrays.video_driver, def_video); if (def_audio) configuration_set_string(settings, settings->arrays.audio_driver, def_audio); if (def_audio_resampler) configuration_set_string(settings, settings->arrays.audio_resampler, def_audio_resampler); if (def_input) configuration_set_string(settings, settings->arrays.input_driver, def_input); if (def_joypad) configuration_set_string(settings, settings->arrays.input_joypad_driver, def_joypad); if (def_record) configuration_set_string(settings, settings->arrays.record_driver, def_record); if (def_midi) configuration_set_string(settings, settings->arrays.midi_driver, def_midi); if (def_mitm) configuration_set_string(settings, settings->arrays.netplay_mitm_server, def_mitm); #ifdef HAVE_MENU if (def_menu) configuration_set_string(settings, settings->arrays.menu_driver, def_menu); #ifdef HAVE_XMB *settings->paths.path_menu_xmb_font = '\0'; #endif configuration_set_string(settings, settings->arrays.discord_app_id, DEFAULT_DISCORD_APP_ID); configuration_set_string(settings, settings->arrays.ai_service_url, DEFAULT_AI_SERVICE_URL); #ifdef HAVE_MATERIALUI if (g_defaults.menu_materialui_menu_color_theme_enable) settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme; #endif #endif settings->floats.video_scale = DEFAULT_SCALE; video_driver_set_threaded(DEFAULT_VIDEO_THREADED); settings->floats.video_msg_color_r = ((message_color >> 16) & 0xff) / 255.0f; settings->floats.video_msg_color_g = ((message_color >> 8) & 0xff) / 255.0f; settings->floats.video_msg_color_b = ((message_color >> 0) & 0xff) / 255.0f; if (g_defaults.settings_video_refresh_rate > 0.0 && g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE) settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate; if (DEFAULT_AUDIO_DEVICE) configuration_set_string(settings, settings->arrays.audio_device, DEFAULT_AUDIO_DEVICE); if (!g_defaults.settings_out_latency) g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY; settings->uints.audio_latency = g_defaults.settings_out_latency; audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume); #ifdef HAVE_AUDIOMIXER audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume); #endif #ifdef HAVE_LAKKA configuration_set_bool(settings, settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH)); configuration_set_bool(settings, settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH)); configuration_set_bool(settings, settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH)); configuration_set_bool(settings, settings->bools.localap_enable, false); #endif #ifdef HAVE_MENU if (first_initialized) configuration_set_bool(settings, settings->bools.menu_show_start_screen, DEFAULT_MENU_SHOW_START_SCREEN); #endif #ifdef HAVE_CHEEVOS *settings->arrays.cheevos_username = '\0'; *settings->arrays.cheevos_password = '\0'; *settings->arrays.cheevos_token = '\0'; #endif input_config_reset(); #ifdef HAVE_CONFIGFILE input_remapping_set_defaults(true); #endif /* Verify that binds are in proper order. */ for (i = 0; i < MAX_USERS; i++) { for (j = 0; j < RARCH_BIND_LIST_END; j++) { const struct retro_keybind *keyval = &input_config_binds[i][j]; if (keyval->valid) retro_assert(j == keyval->id); } } configuration_set_string(settings, settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL); configuration_set_string(settings, settings->paths.network_buildbot_assets_url, DEFAULT_BUILDBOT_ASSETS_SERVER_URL); *settings->arrays.input_keyboard_layout = '\0'; for (i = 0; i < MAX_USERS; i++) { settings->uints.input_joypad_map[i] = i; #ifdef SWITCH /* Switch prefered default dpad mode */ settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK; #else settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE; #endif input_config_set_device(i, RETRO_DEVICE_JOYPAD); settings->uints.input_mouse_index[i] = 0; } video_driver_reset_custom_viewport(); /* Make sure settings from other configs carry over into defaults * for another config. */ if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)) dir_clear(RARCH_DIR_SAVEFILE); if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)) dir_clear(RARCH_DIR_SAVESTATE); *settings->paths.path_libretro_info = '\0'; *settings->paths.directory_libretro = '\0'; *settings->paths.directory_cursor = '\0'; *settings->paths.directory_resampler = '\0'; *settings->paths.directory_screenshot = '\0'; *settings->paths.directory_system = '\0'; *settings->paths.directory_cache = '\0'; *settings->paths.directory_input_remapping = '\0'; *settings->paths.directory_core_assets = '\0'; *settings->paths.directory_assets = '\0'; *settings->paths.directory_dynamic_wallpapers = '\0'; *settings->paths.directory_thumbnails = '\0'; *settings->paths.directory_playlist = '\0'; *settings->paths.directory_runtime_log = '\0'; *settings->paths.directory_autoconfig = '\0'; #ifdef HAVE_MENU *settings->paths.directory_menu_content = '\0'; *settings->paths.directory_menu_config = '\0'; #endif *settings->paths.directory_video_shader = '\0'; *settings->paths.directory_video_filter = '\0'; *settings->paths.directory_audio_filter = '\0'; rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL); rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL); rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL); if (global) { *global->record.output_dir = '\0'; *global->record.config_dir = '\0'; } *settings->paths.path_core_options = '\0'; *settings->paths.path_content_history = '\0'; *settings->paths.path_content_favorites = '\0'; *settings->paths.path_content_music_history = '\0'; *settings->paths.path_content_image_history = '\0'; *settings->paths.path_content_video_history = '\0'; *settings->paths.path_cheat_settings = '\0'; #ifndef IOS *settings->arrays.bundle_assets_src = '\0'; *settings->arrays.bundle_assets_dst = '\0'; *settings->arrays.bundle_assets_dst_subdir = '\0'; #endif *settings->paths.path_cheat_database = '\0'; *settings->paths.path_menu_wallpaper = '\0'; *settings->paths.path_rgui_theme_preset = '\0'; *settings->paths.path_content_database = '\0'; *settings->paths.path_overlay = '\0'; #ifdef HAVE_VIDEO_LAYOUT *settings->paths.path_video_layout = '\0'; #endif *settings->paths.path_record_config = '\0'; *settings->paths.path_stream_config = '\0'; *settings->paths.path_stream_url = '\0'; *settings->paths.path_softfilter_plugin = '\0'; *settings->paths.directory_content_history = '\0'; *settings->paths.path_audio_dsp_plugin = '\0'; *settings->paths.log_dir = '\0'; video_driver_default_settings(); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS])) configuration_set_string(settings, settings->paths.directory_dynamic_wallpapers, g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS])) configuration_set_string(settings, settings->paths.directory_thumbnails, g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP])) configuration_set_string(settings, settings->paths.directory_input_remapping, g_defaults.dirs[DEFAULT_DIR_REMAP]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE])) configuration_set_string(settings, settings->paths.directory_cache, g_defaults.dirs[DEFAULT_DIR_CACHE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS])) configuration_set_string(settings, settings->paths.directory_assets, g_defaults.dirs[DEFAULT_DIR_ASSETS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])) configuration_set_string(settings, settings->paths.directory_core_assets, g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST])) configuration_set_string(settings, settings->paths.directory_playlist, g_defaults.dirs[DEFAULT_DIR_PLAYLIST]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE])) fill_pathname_expand_special(settings->paths.directory_libretro, g_defaults.dirs[DEFAULT_DIR_CORE], sizeof(settings->paths.directory_libretro)); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER])) configuration_set_string(settings, settings->paths.directory_audio_filter, g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER])) configuration_set_string(settings, settings->paths.directory_video_filter, g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER])) fill_pathname_expand_special(settings->paths.directory_video_shader, g_defaults.dirs[DEFAULT_DIR_SHADER], sizeof(settings->paths.directory_video_shader)); if (!string_is_empty(g_defaults.path_buildbot_server_url)) configuration_set_string(settings, settings->paths.network_buildbot_url, g_defaults.path_buildbot_server_url); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE])) configuration_set_string(settings, settings->paths.path_content_database, g_defaults.dirs[DEFAULT_DIR_DATABASE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CURSOR])) configuration_set_string(settings, settings->paths.directory_cursor, g_defaults.dirs[DEFAULT_DIR_CURSOR]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS])) configuration_set_string(settings, settings->paths.path_cheat_database, g_defaults.dirs[DEFAULT_DIR_CHEATS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO])) fill_pathname_expand_special(settings->paths.path_libretro_info, g_defaults.dirs[DEFAULT_DIR_CORE_INFO], sizeof(settings->paths.path_libretro_info)); #ifdef HAVE_OVERLAY if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY])) { fill_pathname_expand_special(settings->paths.directory_overlay, g_defaults.dirs[DEFAULT_DIR_OVERLAY], sizeof(settings->paths.directory_overlay)); #ifdef RARCH_MOBILE if (string_is_empty(settings->paths.path_overlay)) { fill_pathname_join(settings->paths.path_overlay, settings->paths.directory_overlay, FILE_PATH_DEFAULT_OVERLAY, sizeof(settings->paths.path_overlay)); } #endif } #endif #ifdef HAVE_VIDEO_LAYOUT if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT])) { fill_pathname_expand_special(settings->paths.directory_video_layout, g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT], sizeof(settings->paths.directory_video_layout)); } #endif #ifdef HAVE_MENU if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG])) { configuration_set_string(settings, settings->paths.directory_menu_config, g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]); #if TARGET_OS_IPHONE { char config_file_path[PATH_MAX_LENGTH]; config_file_path[0] = '\0'; fill_pathname_join(config_file_path, settings->paths.directory_menu_config, FILE_PATH_MAIN_CONFIG, sizeof(config_file_path)); path_set(RARCH_PATH_CONFIG, config_file_path); } #endif } if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT])) configuration_set_string(settings, settings->paths.directory_menu_content, g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]); #endif if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG])) configuration_set_string(settings, settings->paths.directory_autoconfig, g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE])) dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM])) dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM])) configuration_set_string(settings, settings->paths.directory_system, g_defaults.dirs[DEFAULT_DIR_SYSTEM]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT])) configuration_set_string(settings, settings->paths.directory_screenshot, g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RESAMPLER])) configuration_set_string(settings, settings->paths.directory_resampler, g_defaults.dirs[DEFAULT_DIR_RESAMPLER]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])) configuration_set_string(settings, settings->paths.directory_content_history, g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS])) configuration_set_string(settings, settings->paths.log_dir, g_defaults.dirs[DEFAULT_DIR_LOGS]); if (!string_is_empty(g_defaults.path_config)) { char temp_str[PATH_MAX_LENGTH]; temp_str[0] = '\0'; fill_pathname_expand_special(temp_str, g_defaults.path_config, sizeof(temp_str)); path_set(RARCH_PATH_CONFIG, temp_str); } configuration_set_string(settings, settings->arrays.midi_input, DEFAULT_MIDI_INPUT); configuration_set_string(settings, settings->arrays.midi_output, DEFAULT_MIDI_OUTPUT); #ifdef HAVE_CONFIGFILE /* Avoid reloading config on every content load */ if (DEFAULT_BLOCK_CONFIG_READ) rarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL); else rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); #endif #ifdef HAVE_MENU first_initialized = false; #endif } /** * config_load: * * Loads a config file and reads all the values into memory. * */ void config_load(void *data) { global_t *global = (global_t*)data; config_set_defaults(global); #ifdef HAVE_CONFIGFILE config_parse_file(global); #endif } #ifdef HAVE_CONFIGFILE #if defined(HAVE_MENU) && defined(HAVE_RGUI) static bool check_menu_driver_compatibility(settings_t *settings) { char *video_driver = settings->arrays.video_driver; char *menu_driver = settings->arrays.menu_driver; if ( string_is_equal(menu_driver, "rgui") || string_is_equal(menu_driver, "null") || string_is_equal(video_driver, "null")) return true; /* TODO/FIXME - maintenance hazard */ if (string_starts_with_size(video_driver, "d3d", STRLEN_CONST("d3d"))) if ( string_is_equal(video_driver, "d3d9") || string_is_equal(video_driver, "d3d10") || string_is_equal(video_driver, "d3d11") || string_is_equal(video_driver, "d3d12") ) return true; if (string_starts_with_size(video_driver, "gl", STRLEN_CONST("gl"))) if ( string_is_equal(video_driver, "gl") || string_is_equal(video_driver, "gl1") || string_is_equal(video_driver, "glcore") ) return true; if ( string_is_equal(video_driver, "caca") || string_is_equal(video_driver, "gdi") || string_is_equal(video_driver, "gx2") || string_is_equal(video_driver, "vulkan") || string_is_equal(video_driver, "metal") || string_is_equal(video_driver, "ctr") || string_is_equal(video_driver, "vita2d") ) return true; return false; } #endif /** * open_default_config_file * * Open a default config file. Platform-specific. * * Returns: handle to config file if found, otherwise NULL. **/ static config_file_t *open_default_config_file(void) { char application_data[PATH_MAX_LENGTH]; char conf_path[PATH_MAX_LENGTH]; char app_path[PATH_MAX_LENGTH]; bool has_application_data = false; config_file_t *conf = NULL; application_data[0] = conf_path[0] = app_path[0] = '\0'; #if defined(_WIN32) && !defined(_XBOX) #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP /* On UWP, the app install directory is not writable so use the writable LocalState dir instead */ fill_pathname_home_dir(app_path, sizeof(app_path)); #else fill_pathname_application_dir(app_path, sizeof(app_path)); #endif fill_pathname_resolve_relative(conf_path, app_path, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); conf = config_file_new_from_path_to_string(conf_path); if (!conf) { if (fill_pathname_application_data(application_data, sizeof(application_data))) { fill_pathname_join(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); conf = config_file_new_from_path_to_string(conf_path); } } if (!conf) { bool saved = false; /* Try to create a new config file. */ conf = config_file_new_alloc(); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ fill_pathname_resolve_relative(conf_path, app_path, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif defined(OSX) if (!fill_pathname_application_data(application_data, sizeof(application_data))) goto error; /* Group config file with menu configs, remaps, etc: */ strlcat(application_data, "/config", sizeof(application_data)); path_mkdir(application_data); fill_pathname_join(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); conf = config_file_new_from_path_to_string(conf_path); if (!conf) { bool saved = false; conf = config_file_new_alloc(); if (conf) { config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif !defined(RARCH_CONSOLE) has_application_data = fill_pathname_application_data(application_data, sizeof(application_data)); if (has_application_data) { fill_pathname_join(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new_from_path_to_string(conf_path); } /* Fallback to $HOME/.retroarch.cfg. */ if (!conf && getenv("HOME")) { fill_pathname_join(conf_path, getenv("HOME"), "." FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new_from_path_to_string(conf_path); } if (!conf && has_application_data) { bool dir_created = false; char basedir[PATH_MAX_LENGTH]; basedir[0] = '\0'; /* Try to create a new config file. */ fill_pathname_basedir(basedir, application_data, sizeof(basedir)); fill_pathname_join(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); dir_created = path_mkdir(basedir); if (dir_created) { char skeleton_conf[PATH_MAX_LENGTH]; bool saved = false; skeleton_conf[0] = '\0'; /* Build a retroarch.cfg path from the * global config directory (/etc). */ fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR, FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf)); conf = config_file_new_from_path_to_string(skeleton_conf); if (conf) RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf); else conf = config_file_new_alloc(); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("Config: Created new config file in: \"%s\".\n", conf_path); } } #endif if (!conf) goto error; path_set(RARCH_PATH_CONFIG, conf_path); return conf; error: if (conf) config_file_free(conf); return NULL; } #ifdef RARCH_CONSOLE static void video_driver_load_settings(config_file_t *conf) { bool tmp_bool = false; global_t *global = global_get_ptr(); if (!conf) return; CONFIG_GET_INT_BASE(conf, global, console.screen.gamma_correction, "gamma_correction"); if (config_get_bool(conf, "flicker_filter_enable", &tmp_bool)) global->console.flickerfilter_enable = tmp_bool; if (config_get_bool(conf, "soft_filter_enable", &tmp_bool)) global->console.softfilter_enable = tmp_bool; CONFIG_GET_INT_BASE(conf, global, console.screen.soft_filter_index, "soft_filter_index"); CONFIG_GET_INT_BASE(conf, global, console.screen.resolutions.current.id, "current_resolution_id"); CONFIG_GET_INT_BASE(conf, global, console.screen.flicker_filter_index, "flicker_filter_index"); } #endif /** * config_load: * @path : path to be read from. * @set_defaults : set default values first before * reading the values from the config file * * Loads a config file and reads all the values into memory. * */ static bool config_load_file(global_t *global, const char *path, settings_t *settings) { unsigned i; char tmp_str[PATH_MAX_LENGTH]; bool ret = false; unsigned tmp_uint = 0; bool tmp_bool = false; unsigned msg_color = 0; char *save = NULL; char *override_username = NULL; const char *path_config = NULL; int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size); struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size); struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size); struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size); struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size); struct config_array_setting *array_settings = populate_settings_array (settings, &array_settings_size); struct config_path_setting *path_settings = populate_settings_path (settings, &path_settings_size); config_file_t *conf = path ? config_file_new_from_path_to_string(path) : open_default_config_file(); tmp_str[0] = '\0'; if (!conf) { if (!path) ret = true; goto end; } if (!path_is_empty(RARCH_PATH_CONFIG_APPEND)) { /* Don't destroy append_config_path, store in temporary * variable. */ char tmp_append_path[PATH_MAX_LENGTH]; const char *extra_path = NULL; tmp_append_path[0] = '\0'; strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(tmp_append_path)); extra_path = strtok_r(tmp_append_path, "|", &save); while (extra_path) { bool result = config_append_file(conf, extra_path); RARCH_LOG("Config: appending config \"%s\"\n", extra_path); if (!result) RARCH_ERR("Config: failed to append config \"%s\"\n", extra_path); extra_path = strtok_r(NULL, "|", &save); } } #if 0 if (verbosity_is_enabled()) { RARCH_LOG_OUTPUT("=== Config ===\n"); config_file_dump_all(conf); RARCH_LOG_OUTPUT("=== Config end ===\n"); } #endif /* Overrides */ if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL)) override_username = strdup(settings->paths.username); /* Boolean settings */ for (i = 0; i < (unsigned)bool_settings_size; i++) { bool tmp = false; if (config_get_bool(conf, bool_settings[i].ident, &tmp)) *bool_settings[i].ptr = tmp; } #ifdef HAVE_NETWORKGAMEPAD for (i = 0; i < MAX_USERS; i++) { char tmp[64]; tmp[0] = '\0'; snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1); if (config_get_bool(conf, tmp, &tmp_bool)) configuration_set_bool(settings, settings->bools.network_remote_enable_user[i], tmp_bool); } #endif if (config_get_bool(conf, "log_verbosity", &tmp_bool)) { if (tmp_bool) verbosity_enable(); else verbosity_disable(); } if (config_get_uint(conf, "frontend_log_level", &tmp_uint)) { verbosity_set_log_level(tmp_uint); } /* Integer settings */ for (i = 0; i < (unsigned)int_settings_size; i++) { int tmp = 0; if (config_get_int(conf, int_settings[i].ident, &tmp)) *int_settings[i].ptr = tmp; } for (i = 0; i < (unsigned)uint_settings_size; i++) { int tmp = 0; if (config_get_int(conf, uint_settings[i].ident, &tmp)) *uint_settings[i].ptr = tmp; } for (i = 0; i < (unsigned)size_settings_size; i++) { size_t tmp = 0; if (config_get_size_t(conf, size_settings[i].ident, &tmp)) *size_settings[i].ptr = tmp ; /* Special case for rewind_buffer_size - need to convert * low values to what they were * intended to be based on the default value in config.def.h * If the value is less than 10000 then multiple by 1MB because if * the retroarch.cfg * file contains rewind_buffer_size = "100", * then that ultimately gets interpreted as * 100MB, so ensure the internal values represent that.*/ if (string_is_equal(size_settings[i].ident, "rewind_buffer_size")) if (*size_settings[i].ptr < 10000) *size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024; } for (i = 0; i < MAX_USERS; i++) { char buf[64]; buf[0] = '\0'; snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_map[i], buf); snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf); snprintf(buf, sizeof(buf), "input_player%u_mouse_index", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf); snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], buf); } /* LED map for use by the led driver */ for (i = 0; i < MAX_LEDS; i++) { char buf[64]; buf[0] = '\0'; snprintf(buf, sizeof(buf), "led%u_map", i + 1); /* TODO/FIXME - change of sign - led_map is unsigned */ settings->uints.led_map[i] = -1; CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf); } /* Hexadecimal settings */ if (config_get_hex(conf, "video_message_color", &msg_color)) { settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f; settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f; settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f; } /* Float settings */ for (i = 0; i < (unsigned)float_settings_size; i++) { float tmp = 0.0f; if (config_get_float(conf, float_settings[i].ident, &tmp)) *float_settings[i].ptr = tmp; } /* Array settings */ for (i = 0; i < (unsigned)array_settings_size; i++) { if (!array_settings[i].handle) continue; config_get_array(conf, array_settings[i].ident, array_settings[i].ptr, PATH_MAX_LENGTH); } /* Path settings */ for (i = 0; i < (unsigned)path_settings_size; i++) { if (!path_settings[i].handle) continue; if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str))) strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH); } if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str))) configuration_set_string(settings, settings->paths.directory_libretro, tmp_str); #ifdef RARCH_CONSOLE video_driver_load_settings(conf); #endif /* Post-settings load */ if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL) && override_username) { configuration_set_string(settings, settings->paths.username, override_username); free(override_username); } if (settings->uints.video_hard_sync_frames > 3) settings->uints.video_hard_sync_frames = 3; if (settings->uints.video_frame_delay > 15) settings->uints.video_frame_delay = 15; settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 1); settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4); audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume); #ifdef HAVE_AUDIOMIXER audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume); #endif path_config = path_get(RARCH_PATH_CONFIG); if (string_is_empty(settings->paths.path_content_history)) { if (string_is_empty(settings->paths.directory_content_history)) fill_pathname_resolve_relative( settings->paths.path_content_history, path_config, FILE_PATH_CONTENT_HISTORY, sizeof(settings->paths.path_content_history)); else fill_pathname_join(settings->paths.path_content_history, settings->paths.directory_content_history, FILE_PATH_CONTENT_HISTORY, sizeof(settings->paths.path_content_history)); } if (string_is_empty(settings->paths.path_content_favorites)) { if (string_is_empty(settings->paths.directory_content_history)) fill_pathname_resolve_relative( settings->paths.path_content_favorites, path_config, FILE_PATH_CONTENT_FAVORITES, sizeof(settings->paths.path_content_favorites)); else fill_pathname_join(settings->paths.path_content_favorites, settings->paths.directory_content_history, FILE_PATH_CONTENT_FAVORITES, sizeof(settings->paths.path_content_favorites)); } if (string_is_empty(settings->paths.path_content_music_history)) { if (string_is_empty(settings->paths.directory_content_history)) fill_pathname_resolve_relative( settings->paths.path_content_music_history, path_config, FILE_PATH_CONTENT_MUSIC_HISTORY, sizeof(settings->paths.path_content_music_history)); else fill_pathname_join(settings->paths.path_content_music_history, settings->paths.directory_content_history, FILE_PATH_CONTENT_MUSIC_HISTORY, sizeof(settings->paths.path_content_music_history)); } if (string_is_empty(settings->paths.path_content_video_history)) { if (string_is_empty(settings->paths.directory_content_history)) fill_pathname_resolve_relative( settings->paths.path_content_video_history, path_config, FILE_PATH_CONTENT_VIDEO_HISTORY, sizeof(settings->paths.path_content_video_history)); else fill_pathname_join(settings->paths.path_content_video_history, settings->paths.directory_content_history, FILE_PATH_CONTENT_VIDEO_HISTORY, sizeof(settings->paths.path_content_video_history)); } if (string_is_empty(settings->paths.path_content_image_history)) { if (string_is_empty(settings->paths.directory_content_history)) fill_pathname_resolve_relative( settings->paths.path_content_image_history, path_config, FILE_PATH_CONTENT_IMAGE_HISTORY, sizeof(settings->paths.path_content_image_history)); else fill_pathname_join(settings->paths.path_content_image_history, settings->paths.directory_content_history, FILE_PATH_CONTENT_IMAGE_HISTORY, sizeof(settings->paths.path_content_image_history)); } if (!string_is_empty(settings->paths.directory_screenshot)) { if (string_is_equal(settings->paths.directory_screenshot, "default")) *settings->paths.directory_screenshot = '\0'; else if (!path_is_directory(settings->paths.directory_screenshot)) { RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n"); *settings->paths.directory_screenshot = '\0'; } } if (string_is_equal(settings->paths.path_menu_wallpaper, "default")) *settings->paths.path_menu_wallpaper = '\0'; if (string_is_equal(settings->paths.path_rgui_theme_preset, "default")) *settings->paths.path_rgui_theme_preset = '\0'; if (string_is_equal(settings->paths.directory_video_shader, "default")) *settings->paths.directory_video_shader = '\0'; if (string_is_equal(settings->paths.directory_video_filter, "default")) *settings->paths.directory_video_filter = '\0'; if (string_is_equal(settings->paths.directory_audio_filter, "default")) *settings->paths.directory_audio_filter = '\0'; if (string_is_equal(settings->paths.directory_core_assets, "default")) *settings->paths.directory_core_assets = '\0'; if (string_is_equal(settings->paths.directory_assets, "default")) *settings->paths.directory_assets = '\0'; if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default")) *settings->paths.directory_dynamic_wallpapers = '\0'; if (string_is_equal(settings->paths.directory_thumbnails, "default")) *settings->paths.directory_thumbnails = '\0'; if (string_is_equal(settings->paths.directory_playlist, "default")) *settings->paths.directory_playlist = '\0'; if (string_is_equal(settings->paths.directory_runtime_log, "default")) *settings->paths.directory_runtime_log = '\0'; #ifdef HAVE_MENU if (string_is_equal(settings->paths.directory_menu_content, "default")) *settings->paths.directory_menu_content = '\0'; if (string_is_equal(settings->paths.directory_menu_config, "default")) *settings->paths.directory_menu_config = '\0'; #endif #ifdef HAVE_OVERLAY if (string_is_equal(settings->paths.directory_overlay, "default")) *settings->paths.directory_overlay = '\0'; #endif #ifdef HAVE_VIDEO_LAYOUT if (string_is_equal(settings->paths.directory_video_layout, "default")) *settings->paths.directory_video_layout = '\0'; #endif if (string_is_equal(settings->paths.directory_system, "default")) *settings->paths.directory_system = '\0'; /* Log directory is a special case, since it must contain * a valid path as soon as possible - if config file * value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS] * directly... */ if (string_is_equal(settings->paths.log_dir, "default")) { if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS])) { configuration_set_string(settings, settings->paths.log_dir, g_defaults.dirs[DEFAULT_DIR_LOGS]); } else *settings->paths.log_dir = '\0'; } if (settings->floats.slowmotion_ratio < 1.0f) configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f); /* Sanitize fastforward_ratio value - previously range was -1 * and up (with 0 being skipped) */ if (settings->floats.fastforward_ratio < 0.0f) configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f); #ifdef HAVE_LAKKA configuration_set_bool(settings, settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH)); configuration_set_bool(settings, settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH)); configuration_set_bool(settings, settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH)); #endif if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str))) { if (string_is_equal(tmp_str, "default")) dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]); else if (path_is_directory(tmp_str)) { dir_set(RARCH_DIR_SAVEFILE, tmp_str); if (global) { strlcpy(global->name.savefile, tmp_str, sizeof(global->name.savefile)); fill_pathname_dir(global->name.savefile, path_get(RARCH_PATH_BASENAME), FILE_PATH_SRM_EXTENSION, sizeof(global->name.savefile)); } } else RARCH_WARN("savefile_directory is not a directory, ignoring ...\n"); } if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) && config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str))) { if (string_is_equal(tmp_str, "default")) dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]); else if (path_is_directory(tmp_str)) { dir_set(RARCH_DIR_SAVESTATE, tmp_str); if (global) { strlcpy(global->name.savestate, tmp_str, sizeof(global->name.savestate)); fill_pathname_dir(global->name.savestate, path_get(RARCH_PATH_BASENAME), ".state", sizeof(global->name.savestate)); } } else RARCH_WARN("savestate_directory is not a directory, ignoring ...\n"); } config_read_keybinds_conf(conf); #if defined(HAVE_MENU) && defined(HAVE_RGUI) if (!check_menu_driver_compatibility(settings)) configuration_set_string(settings, settings->arrays.menu_driver, "rgui"); #endif #ifdef HAVE_LIBNX /* Apply initial clocks */ extern void libnx_apply_overclock(); libnx_apply_overclock(); #endif frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode); recording_driver_update_streaming_url(); if (!config_entry_exists(conf, "user_language")) msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language()); /* If this is the first run of an existing installation * after the independent favourites playlist size limit was * added, set the favourites limit according to the current * history playlist size limit. (Have to do this, otherwise * users with large custom history size limits may lose * favourites entries when updating RetroArch...) */ if ( config_entry_exists(conf, "content_history_size") && !config_entry_exists(conf, "content_favorites_size")) { if (settings->uints.content_history_size > 999) settings->ints.content_favorites_size = -1; else settings->ints.content_favorites_size = (int)settings->uints.content_history_size; } ret = true; end: if (conf) config_file_free(conf); if (bool_settings) free(bool_settings); if (int_settings) free(int_settings); if (uint_settings) free(uint_settings); if (float_settings) free(float_settings); if (array_settings) free(array_settings); if (path_settings) free(path_settings); if (size_settings) free(size_settings); return ret; } /** * config_load_override: * * Tries to append game-specific and core-specific configuration. * These settings will always have precedence, thus this feature * can be used to enforce overrides. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg * fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg * * game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg * fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. * */ bool config_load_override(void *data) { char core_path[PATH_MAX_LENGTH]; char game_path[PATH_MAX_LENGTH]; char content_path[PATH_MAX_LENGTH]; char content_dir_name[PATH_MAX_LENGTH]; char config_directory[PATH_MAX_LENGTH]; bool should_append = false; rarch_system_info_t *system = (rarch_system_info_t*)data; const char *core_name = system ? system->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = path_basename(rarch_path_basename); settings_t *settings = config_get_ptr(); if (!string_is_empty(rarch_path_basename)) fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); if (string_is_empty(core_name) || string_is_empty(game_name)) return false; config_directory[0] = core_path[0] = game_path[0] = '\0'; fill_pathname_application_special(config_directory, sizeof(config_directory), APPLICATION_SPECIAL_DIRECTORY_CONFIG); /* Concatenate strings into full paths for core_path, game_path, * content_path */ fill_pathname_join_special_ext(game_path, config_directory, core_name, game_name, ".cfg", sizeof(game_path)); fill_pathname_join_special_ext(content_path, config_directory, core_name, content_dir_name, ".cfg", sizeof(content_path)); fill_pathname_join_special_ext(core_path, config_directory, core_name, core_name, ".cfg", sizeof(core_path)); /* per-core overrides */ /* Create a new config file from core_path */ if (config_file_exists(core_path)) { RARCH_LOG("[Overrides]: Core-specific overrides found at %s.\n", core_path); path_set(RARCH_PATH_CONFIG_APPEND, core_path); should_append = true; } else RARCH_LOG("[Overrides]: No core-specific overrides found at %s.\n", core_path); /* per-content-dir overrides */ /* Create a new config file from content_path */ if (config_file_exists(content_path)) { char temp_path[PATH_MAX_LENGTH]; temp_path[0] = '\0'; RARCH_LOG("[Overrides]: Content dir-specific overrides found at %s.\n", game_path); if (should_append) { RARCH_LOG("[Overrides]: Content dir-specific overrides stacking on top of previous overrides.\n"); strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path)); strlcat(temp_path, "|", sizeof(temp_path)); strlcat(temp_path, content_path, sizeof(temp_path)); } else strlcpy(temp_path, content_path, sizeof(temp_path)); path_set(RARCH_PATH_CONFIG_APPEND, temp_path); should_append = true; } else RARCH_LOG("[Overrides]: No content-dir-specific overrides found at %s.\n", content_path); /* per-game overrides */ /* Create a new config file from game_path */ if (config_file_exists(game_path)) { char temp_path[PATH_MAX_LENGTH]; temp_path[0] = '\0'; RARCH_LOG("[Overrides]: Game-specific overrides found at %s.\n", game_path); if (should_append) { RARCH_LOG("[Overrides]: game-specific overrides stacking on top of previous overrides\n"); strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path)); strlcat(temp_path, "|", sizeof(temp_path)); strlcat(temp_path, game_path, sizeof(temp_path)); } else strlcpy(temp_path, game_path, sizeof(temp_path)); path_set(RARCH_PATH_CONFIG_APPEND, temp_path); should_append = true; } else RARCH_LOG("[Overrides]: No game-specific overrides found at %s.\n", game_path); if (!should_append) return false; /* Re-load the configuration with any overrides * that might have been found */ /* Toggle has_save_path to false so it resets */ retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), settings)) return false; if (settings->bools.notification_show_config_override_load) runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED), 1, 100, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); /* Reset save paths. */ retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); path_clear(RARCH_PATH_CONFIG_APPEND); return true; } /** * config_unload_override: * * Unloads configuration overrides if overrides are active. * * * Returns: false if there was an error. */ bool config_unload_override(void) { path_clear(RARCH_PATH_CONFIG_APPEND); /* Toggle has_save_path to false so it resets */ retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), config_get_ptr())) return false; RARCH_LOG("[Overrides]: Configuration overrides unloaded, original configuration restored.\n"); /* Reset save paths */ retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); return true; } /** * config_load_remap: * * Tries to append game-specific and core-specific remap files. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg * game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. */ bool config_load_remap(const char *directory_input_remapping, void *data) { char content_dir_name[PATH_MAX_LENGTH]; /* path to the directory containing retroarch.cfg (prefix) */ char remap_directory[PATH_MAX_LENGTH]; /* final path for core-specific configuration (prefix+suffix) */ char core_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */ char game_path[PATH_MAX_LENGTH]; /* final path for content-dir-specific configuration (prefix+suffix) */ char content_path[PATH_MAX_LENGTH]; config_file_t *new_conf = NULL; rarch_system_info_t *system = (rarch_system_info_t*)data; const char *core_name = system ? system->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = path_basename(rarch_path_basename); enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED; settings_t *settings = config_get_ptr(); bool notification_show_remap_load = settings->bools.notification_show_remap_load; if (string_is_empty(core_name) || string_is_empty(game_name)) return false; /* Remap directory: remap_directory. * Try remap directory setting, no fallbacks defined */ if (string_is_empty(directory_input_remapping)) return false; if (!string_is_empty(rarch_path_basename)) fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); remap_directory[0] = core_path[0] = game_path[0] = '\0'; strlcpy(remap_directory, directory_input_remapping, sizeof(remap_directory)); RARCH_LOG("[Remaps]: remap directory: %s\n", remap_directory); /* Concatenate strings into full paths for core_path, game_path */ fill_pathname_join_special_ext(core_path, remap_directory, core_name, core_name, FILE_PATH_REMAP_EXTENSION, sizeof(core_path)); fill_pathname_join_special_ext(content_path, remap_directory, core_name, content_dir_name, FILE_PATH_REMAP_EXTENSION, sizeof(content_path)); fill_pathname_join_special_ext(game_path, remap_directory, core_name, game_name, FILE_PATH_REMAP_EXTENSION, sizeof(game_path)); #ifdef HAVE_CONFIGFILE input_remapping_set_defaults(false); #endif /* If a game remap file exists, load it. */ if ((new_conf = config_file_new_from_path_to_string(game_path))) { RARCH_LOG("[Remaps]: game-specific remap found at %s.\n", game_path); if (input_remapping_load_file(new_conf, game_path)) { rarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL); /* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED * by default - no need to change it here */ goto success; } } /* If a content-dir remap file exists, load it. */ if ((new_conf = config_file_new_from_path_to_string(content_path))) { RARCH_LOG("[Remaps]: content-dir-specific remap found at %s.\n", content_path); if (input_remapping_load_file(new_conf, content_path)) { rarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL); msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED; goto success; } } /* If a core remap file exists, load it. */ if ((new_conf = config_file_new_from_path_to_string(core_path))) { RARCH_LOG("[Remaps]: core-specific remap found at %s.\n", core_path); if (input_remapping_load_file(new_conf, core_path)) { rarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL); msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED; goto success; } } new_conf = NULL; return false; success: if (notification_show_remap_load) runloop_msg_queue_push( msg_hash_to_str(msg_remap_loaded), 1, 100, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); return true; } /** * config_parse_file: * * Loads a config file and reads all the values into memory. * */ static void config_parse_file(global_t *global) { if (path_is_empty(RARCH_PATH_CONFIG)) { RARCH_LOG("[config] Loading default config.\n"); } { const char *config_path = path_get(RARCH_PATH_CONFIG); RARCH_LOG("[config] loading config from: %s.\n", config_path); if (!config_load_file(global, config_path, config_get_ptr())) { RARCH_ERR("[config] couldn't find config at path: \"%s\"\n", config_path); } } } static void video_driver_save_settings(config_file_t *conf) { global_t *global = global_get_ptr(); if (!conf) return; config_set_int(conf, "gamma_correction", global->console.screen.gamma_correction); config_set_bool(conf, "flicker_filter_enable", global->console.flickerfilter_enable); config_set_bool(conf, "soft_filter_enable", global->console.softfilter_enable); config_set_int(conf, "soft_filter_index", global->console.screen.soft_filter_index); config_set_int(conf, "current_resolution_id", global->console.screen.resolutions.current.id); config_set_int(conf, "flicker_filter_index", global->console.screen.flicker_filter_index); } /** * config_save_autoconf_profile: * @device_name : Input device name * @user : Controller number to save * Writes a controller autoconf file to disk. **/ bool config_save_autoconf_profile(const char *device_name, unsigned user) { static const char* invalid_filename_chars[] = { /* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */ "~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"", NULL }; size_t i; char buf[PATH_MAX_LENGTH]; char autoconf_file[PATH_MAX_LENGTH]; config_file_t *conf = NULL; int32_t pid_user = 0; int32_t vid_user = 0; bool ret = false; settings_t *settings = config_get_ptr(); const char *autoconf_dir = settings->paths.directory_autoconfig; const char *joypad_driver_fallback = settings->arrays.input_joypad_driver; const char *joypad_driver = NULL; char *sanitised_name = NULL; buf[0] = '\0'; autoconf_file[0] = '\0'; if (string_is_empty(device_name)) goto end; /* Get currently set joypad driver */ joypad_driver = input_config_get_device_joypad_driver(user); if (string_is_empty(joypad_driver)) { /* This cannot happen, but if we reach this * point without a driver being set for the * current input device then use the value * from the settings struct as a fallback */ joypad_driver = joypad_driver_fallback; if (string_is_empty(joypad_driver)) goto end; } sanitised_name = strdup(device_name); /* Remove invalid filename characters from * input device name */ for (i = 0; invalid_filename_chars[i]; i++) { for (;;) { char *tmp = strstr(sanitised_name, invalid_filename_chars[i]); if (tmp) *tmp = '_'; else break; } } /* Generate autoconfig file path */ fill_pathname_join(buf, autoconf_dir, joypad_driver, sizeof(buf)); if (path_is_directory(buf)) { char buf_new[PATH_MAX_LENGTH]; buf_new[0] = '\0'; fill_pathname_join(buf_new, buf, sanitised_name, sizeof(buf_new)); fill_pathname_noext(autoconf_file, buf_new, ".cfg", sizeof(autoconf_file)); } else { fill_pathname_join(buf, autoconf_dir, sanitised_name, sizeof(buf)); fill_pathname_noext(autoconf_file, buf, ".cfg", sizeof(autoconf_file)); } /* Open config file */ conf = config_file_new_from_path_to_string(autoconf_file); if (!conf) { conf = config_file_new_alloc(); if (!conf) goto end; } /* Update config file */ config_set_string(conf, "input_driver", joypad_driver); config_set_string(conf, "input_device", input_config_get_device_name(user)); pid_user = input_config_get_device_pid(user); vid_user = input_config_get_device_vid(user); if (pid_user && vid_user) { config_set_int(conf, "input_vendor_id", vid_user); config_set_int(conf, "input_product_id", pid_user); } for (i = 0; i < RARCH_FIRST_META_KEY; i++) { const struct retro_keybind *bind = &input_config_binds[user][i]; if (bind->valid) input_config_save_keybind( conf, "input", input_config_bind_map_get_base(i), bind, false); } ret = config_file_write(conf, autoconf_file, false); end: if (sanitised_name) free(sanitised_name); if (conf) config_file_free(conf); return ret; } /** * config_save_file: * @path : Path that shall be written to. * * Writes a config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_file(const char *path) { float msg_color; unsigned i = 0; bool ret = false; struct config_bool_setting *bool_settings = NULL; struct config_int_setting *int_settings = NULL; struct config_uint_setting *uint_settings = NULL; struct config_size_setting *size_settings = NULL; struct config_float_setting *float_settings = NULL; struct config_array_setting *array_settings = NULL; struct config_path_setting *path_settings = NULL; config_file_t *conf = config_file_new_from_path_to_string(path); settings_t *settings = config_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); if (!conf) conf = config_file_new_alloc(); if (!conf || rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL)) { if (conf) config_file_free(conf); return false; } bool_settings = populate_settings_bool (settings, &bool_settings_size); int_settings = populate_settings_int (settings, &int_settings_size); uint_settings = populate_settings_uint (settings, &uint_settings_size); size_settings = populate_settings_size (settings, &size_settings_size); float_settings = populate_settings_float (settings, &float_settings_size); array_settings = populate_settings_array (settings, &array_settings_size); path_settings = populate_settings_path (settings, &path_settings_size); /* Path settings */ if (path_settings && (path_settings_size > 0)) { for (i = 0; i < (unsigned)path_settings_size; i++) { const char *value = path_settings[i].ptr; if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr)) value = "default"; config_set_path(conf, path_settings[i].ident, value); } free(path_settings); } #ifdef HAVE_MENU config_set_path(conf, "xmb_font", !string_is_empty(settings->paths.path_menu_xmb_font) ? settings->paths.path_menu_xmb_font : ""); #endif /* String settings */ if (array_settings && (array_settings_size > 0)) { for (i = 0; i < (unsigned)array_settings_size; i++) if (!array_settings[i].override || !retroarch_override_setting_is_set(array_settings[i].override, NULL)) config_set_string(conf, array_settings[i].ident, array_settings[i].ptr); free(array_settings); } /* Float settings */ if (float_settings && (float_settings_size > 0)) { for (i = 0; i < (unsigned)float_settings_size; i++) if (!float_settings[i].override || !retroarch_override_setting_is_set(float_settings[i].override, NULL)) config_set_float(conf, float_settings[i].ident, *float_settings[i].ptr); free(float_settings); } /* Integer settings */ if (int_settings && (int_settings_size > 0)) { for (i = 0; i < (unsigned)int_settings_size; i++) if (!int_settings[i].override || !retroarch_override_setting_is_set(int_settings[i].override, NULL)) config_set_int(conf, int_settings[i].ident, *int_settings[i].ptr); free(int_settings); } if (uint_settings && (uint_settings_size > 0)) { for (i = 0; i < (unsigned)uint_settings_size; i++) if (!uint_settings[i].override || !retroarch_override_setting_is_set(uint_settings[i].override, NULL)) config_set_int(conf, uint_settings[i].ident, *uint_settings[i].ptr); free(uint_settings); } if (size_settings && (size_settings_size > 0)) { for (i = 0; i < (unsigned)size_settings_size; i++) if (!size_settings[i].override || !retroarch_override_setting_is_set(size_settings[i].override, NULL)) config_set_int(conf, size_settings[i].ident, (int)*size_settings[i].ptr); free(size_settings); } for (i = 0; i < MAX_USERS; i++) { char cfg[64]; cfg[0] = '\0'; snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1); config_set_int(conf, cfg, settings->uints.input_device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1); config_set_int(conf, cfg, settings->uints.input_joypad_map[i]); snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1); config_set_int(conf, cfg, input_config_get_device(i)); snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1); config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]); snprintf(cfg, sizeof(cfg), "input_player%u_mouse_index", i + 1); config_set_int(conf, cfg, settings->uints.input_mouse_index[i]); } /* Boolean settings */ if (bool_settings && (bool_settings_size > 0)) { for (i = 0; i < (unsigned)bool_settings_size; i++) if (!bool_settings[i].override || !retroarch_override_setting_is_set(bool_settings[i].override, NULL)) config_set_bool(conf, bool_settings[i].ident, *bool_settings[i].ptr); free(bool_settings); } #ifdef HAVE_NETWORKGAMEPAD for (i = 0; i < MAX_USERS; i++) { char tmp[64]; tmp[0] = '\0'; snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1); config_set_bool(conf, tmp, settings->bools.network_remote_enable_user[i]); } #endif /* Verbosity isn't in bool_settings since it needs to be loaded differently */ if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL)) config_set_bool(conf, "log_verbosity", verbosity_is_enabled()); config_set_bool(conf, "perfcnt_enable", rarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL)); msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) + (((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) + (((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff)); /* Hexadecimal settings */ config_set_hex(conf, "video_message_color", msg_color); video_driver_save_settings(conf); #ifdef HAVE_LAKKA if (settings->bools.ssh_enable) filestream_close(filestream_open(LAKKA_SSH_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_SSH_PATH); if (settings->bools.samba_enable) filestream_close(filestream_open(LAKKA_SAMBA_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_SAMBA_PATH); if (settings->bools.bluetooth_enable) filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_BLUETOOTH_PATH); #endif for (i = 0; i < MAX_USERS; i++) input_config_save_keybinds_user(conf, i); ret = config_file_write(conf, path, true); config_file_free(conf); return ret; } /** * config_save_overrides: * @path : Path that shall be written to. * * Writes a config file override to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_overrides(enum override_type type, void *data) { int tmp_i = 0; unsigned i = 0; bool ret = false; config_file_t *conf = NULL; settings_t *settings = NULL; struct config_bool_setting *bool_settings = NULL; struct config_bool_setting *bool_overrides = NULL; struct config_int_setting *int_settings = NULL; struct config_uint_setting *uint_settings = NULL; struct config_size_setting *size_settings = NULL; struct config_int_setting *int_overrides = NULL; struct config_uint_setting *uint_overrides = NULL; struct config_size_setting *size_overrides = NULL; struct config_float_setting *float_settings = NULL; struct config_float_setting *float_overrides= NULL; struct config_array_setting *array_settings = NULL; struct config_array_setting *array_overrides= NULL; struct config_path_setting *path_settings = NULL; struct config_path_setting *path_overrides = NULL; char config_directory[PATH_MAX_LENGTH]; char override_directory[PATH_MAX_LENGTH]; char core_path[PATH_MAX_LENGTH]; char game_path[PATH_MAX_LENGTH]; char content_path[PATH_MAX_LENGTH]; settings_t *overrides = config_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); rarch_system_info_t *system = (rarch_system_info_t*)data; const char *core_name = system ? system->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = path_basename(rarch_path_basename); char content_dir_name[PATH_MAX_LENGTH]; if (!string_is_empty(rarch_path_basename)) fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); if (string_is_empty(core_name) || string_is_empty(game_name)) return false; settings = (settings_t*)calloc(1, sizeof(settings_t)); config_directory[0] = override_directory[0] = core_path[0] = game_path[0] = '\0'; fill_pathname_application_special(config_directory, sizeof(config_directory), APPLICATION_SPECIAL_DIRECTORY_CONFIG); fill_pathname_join(override_directory, config_directory, core_name, sizeof(override_directory)); if (!path_is_directory(override_directory)) path_mkdir(override_directory); /* Concatenate strings into full paths for core_path, game_path */ fill_pathname_join_special_ext(game_path, config_directory, core_name, game_name, FILE_PATH_CONFIG_EXTENSION, sizeof(game_path)); fill_pathname_join_special_ext(content_path, config_directory, core_name, content_dir_name, FILE_PATH_CONFIG_EXTENSION, sizeof(content_path)); fill_pathname_join_special_ext(core_path, config_directory, core_name, core_name, FILE_PATH_CONFIG_EXTENSION, sizeof(core_path)); if (!conf) conf = config_file_new_alloc(); /* Load the original config file in memory */ config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), settings); bool_settings = populate_settings_bool(settings, &bool_settings_size); tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder); bool_overrides = populate_settings_bool(overrides, &tmp_i); int_settings = populate_settings_int(settings, &int_settings_size); tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int_overrides = populate_settings_int (overrides, &tmp_i); uint_settings = populate_settings_uint(settings, &uint_settings_size); tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder); uint_overrides = populate_settings_uint (overrides, &tmp_i); size_settings = populate_settings_size(settings, &size_settings_size); tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); size_overrides = populate_settings_size (overrides, &tmp_i); float_settings = populate_settings_float(settings, &float_settings_size); tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder); float_overrides = populate_settings_float(overrides, &tmp_i); array_settings = populate_settings_array(settings, &array_settings_size); tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); array_overrides = populate_settings_array (overrides, &tmp_i); path_settings = populate_settings_path(settings, &path_settings_size); tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder); path_overrides = populate_settings_path (overrides, &tmp_i); RARCH_LOG("[Overrides]: Looking for changed settings... \n"); if (conf) { for (i = 0; i < (unsigned)bool_settings_size; i++) { if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr)) config_set_bool(conf, bool_overrides[i].ident, (*bool_overrides[i].ptr)); } for (i = 0; i < (unsigned)int_settings_size; i++) { if ((*int_settings[i].ptr) != (*int_overrides[i].ptr)) config_set_int(conf, int_overrides[i].ident, (*int_overrides[i].ptr)); } for (i = 0; i < (unsigned)uint_settings_size; i++) { if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr)) config_set_int(conf, uint_overrides[i].ident, (*uint_overrides[i].ptr)); } for (i = 0; i < (unsigned)size_settings_size; i++) { if ((*size_settings[i].ptr) != (*size_overrides[i].ptr)) config_set_int(conf, size_overrides[i].ident, (int)(*size_overrides[i].ptr)); } for (i = 0; i < (unsigned)float_settings_size; i++) { if ((*float_settings[i].ptr) != (*float_overrides[i].ptr)) config_set_float(conf, float_overrides[i].ident, *float_overrides[i].ptr); } for (i = 0; i < (unsigned)array_settings_size; i++) { if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr)) config_set_string(conf, array_overrides[i].ident, array_overrides[i].ptr); } for (i = 0; i < (unsigned)path_settings_size; i++) { if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr)) config_set_path(conf, path_overrides[i].ident, path_overrides[i].ptr); } for (i = 0; i < MAX_USERS; i++) { char cfg[64]; cfg[0] = '\0'; if (settings->uints.input_device[i] != overrides->uints.input_device[i]) { snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1); config_set_int(conf, cfg, overrides->uints.input_device[i]); } if (settings->uints.input_joypad_map[i] != overrides->uints.input_joypad_map[i]) { snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1); config_set_int(conf, cfg, overrides->uints.input_joypad_map[i]); } } ret = false; switch (type) { case OVERRIDE_CORE: RARCH_LOG ("[Overrides]: path %s\n", core_path); ret = config_file_write(conf, core_path, true); break; case OVERRIDE_GAME: RARCH_LOG ("[Overrides]: path %s\n", game_path); ret = config_file_write(conf, game_path, true); break; case OVERRIDE_CONTENT_DIR: RARCH_LOG ("[Overrides]: path %s\n", content_path); ret = config_file_write(conf, content_path, true); break; case OVERRIDE_NONE: default: break; } config_file_free(conf); } if (bool_settings) free(bool_settings); if (bool_overrides) free(bool_overrides); if (int_settings) free(int_settings); if (uint_settings) free(uint_settings); if (size_settings) free(size_settings); if (int_overrides) free(int_overrides); if (uint_overrides) free(uint_overrides); if (float_settings) free(float_settings); if (float_overrides) free(float_overrides); if (array_settings) free(array_settings); if (array_overrides) free(array_overrides); if (path_settings) free(path_settings); if (path_overrides) free(path_overrides); if (size_overrides) free(size_overrides); free(settings); return ret; } /* Replaces currently loaded configuration file with * another one. Will load a dummy core to flush state * properly. */ bool config_replace(bool config_replace_save_on_exit, char *path) { content_ctx_info_t content_info = {0}; const char *rarch_path_config = path_get(RARCH_PATH_CONFIG); /* If config file to be replaced is the same as the * current config file, exit. */ if (string_is_equal(path, rarch_path_config)) return false; if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG)) config_save_file(rarch_path_config); path_set(RARCH_PATH_CONFIG, path); rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); /* Load core in new (salamander) config. */ path_clear(RARCH_PATH_CORE); return task_push_start_dummy_core(&content_info); } /** * input_remapping_load_file: * @data : Path to config file. * * Loads a remap file from disk to memory. * * Returns: true (1) if successful, otherwise false (0). **/ bool input_remapping_load_file(void *data, const char *path) { unsigned i, j, k; config_file_t *conf = (config_file_t*)data; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (!conf || string_is_empty(path)) return false; if (!string_is_empty(global->name.remapfile)) input_remapping_set_defaults(true); global->name.remapfile = strdup(path); for (i = 0; i < MAX_USERS; i++) { char s1[64], s2[64], s3[64]; char btn_ident[RARCH_FIRST_CUSTOM_BIND][128] = {{0}}; char key_ident[RARCH_FIRST_CUSTOM_BIND][128] = {{0}}; char stk_ident[8][4096] = {{0}}; char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][128] = { "b", "y", "select", "start", "up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" }; old_analog_dpad_mode[i] = settings->uints.input_analog_dpad_mode[i]; old_libretro_device[i] = settings->uints.input_libretro_device[i]; s1[0] = '\0'; s2[0] = '\0'; s3[0] = '\0'; snprintf(s1, sizeof(s1), "input_player%u_btn", i + 1); snprintf(s2, sizeof(s2), "input_player%u_key", i + 1); snprintf(s3, sizeof(s3), "input_player%u_stk", i + 1); for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++) { if (j < RARCH_FIRST_CUSTOM_BIND) { int btn_remap = -1; int key_remap = -1; fill_pathname_join_delim(btn_ident[j], s1, key_strings[j], '_', sizeof(btn_ident[j])); fill_pathname_join_delim(key_ident[j], s2, key_strings[j], '_', sizeof(btn_ident[j])); if (config_get_int(conf, btn_ident[j], &btn_remap)) { if (btn_remap == -1) btn_remap = RARCH_UNMAPPED; configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], btn_remap); } if (!config_get_int(conf, key_ident[j], &key_remap)) key_remap = RETROK_UNKNOWN; configuration_set_uint(settings, settings->uints.input_keymapper_ids[i][j], key_remap); } else { int stk_remap = -1; k = j - RARCH_FIRST_CUSTOM_BIND; fill_pathname_join_delim(stk_ident[k], s3, key_strings[j], '$', sizeof(stk_ident[k])); snprintf(stk_ident[k], sizeof(stk_ident[k]), "%s_%s", s3, key_strings[j]); if (config_get_int(conf, stk_ident[k], &stk_remap)) { if (stk_remap == -1) stk_remap = RARCH_UNMAPPED; configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], stk_remap); } } } snprintf(s1, sizeof(s1), "input_player%u_analog_dpad_mode", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1); snprintf(s1, sizeof(s1), "input_libretro_device_p%u", i + 1); CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1); } config_file_free(conf); return true; } /** * input_remapping_save_file: * @path : Path to remapping file (relative path). * * Saves remapping values to file. * * Returns: true (1) if successful, otherwise false (0). **/ bool input_remapping_save_file(const char *path) { bool ret; unsigned i, j, k; char buf[PATH_MAX_LENGTH]; char remap_file[PATH_MAX_LENGTH]; config_file_t *conf = NULL; unsigned max_users = *(input_driver_get_uint(INPUT_ACTION_MAX_USERS)); settings_t *settings = config_get_ptr(); const char *dir_input_remapping = settings->paths.directory_input_remapping; buf[0] = remap_file[0] = '\0'; fill_pathname_join(buf, dir_input_remapping, path, sizeof(buf)); fill_pathname_noext(remap_file, buf, FILE_PATH_REMAP_EXTENSION, sizeof(remap_file)); if (!(conf = config_file_new_from_path_to_string(remap_file))) { if (!(conf = config_file_new_alloc())) return false; } for (i = 0; i < max_users; i++) { char s1[64], s2[64], s3[64]; char btn_ident[RARCH_FIRST_CUSTOM_BIND][128] = {{0}}; char key_ident[RARCH_FIRST_CUSTOM_BIND][128] = {{0}}; char stk_ident[8][128] = {{0}}; char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][128] = { "b", "y", "select", "start", "up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" }; s1[0] = '\0'; s2[0] = '\0'; snprintf(s1, sizeof(s1), "input_player%u_btn", i + 1); snprintf(s2, sizeof(s2), "input_player%u_key", i + 1); snprintf(s3, sizeof(s1), "input_player%u_stk", i + 1); for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++) { unsigned remap_id = settings->uints.input_remap_ids[i][j]; unsigned keymap_id = settings->uints.input_keymapper_ids[i][j]; if (j < RARCH_FIRST_CUSTOM_BIND) { fill_pathname_join_delim(btn_ident[j], s1, key_strings[j], '_', sizeof(btn_ident[j])); fill_pathname_join_delim(key_ident[j], s2, key_strings[j], '_', sizeof(btn_ident[j])); /* only save values that have been modified */ if (remap_id != j && remap_id != RARCH_UNMAPPED) config_set_int(conf, btn_ident[j], settings->uints.input_remap_ids[i][j]); else if (remap_id != j && remap_id == RARCH_UNMAPPED) config_set_int(conf, btn_ident[j], -1); else config_unset(conf, btn_ident[j]); if (keymap_id != RETROK_UNKNOWN) config_set_int(conf, key_ident[j], settings->uints.input_keymapper_ids[i][j]); } else { k = j - RARCH_FIRST_CUSTOM_BIND; fill_pathname_join_delim(stk_ident[k], s3, key_strings[j], '_', sizeof(stk_ident[k])); if (remap_id != j && remap_id != RARCH_UNMAPPED) config_set_int(conf, stk_ident[k], settings->uints.input_remap_ids[i][j]); else if (remap_id != j && remap_id == RARCH_UNMAPPED) config_set_int(conf, stk_ident[k], -1); else config_unset(conf, stk_ident[k]); } } snprintf(s1, sizeof(s1), "input_libretro_device_p%u", i + 1); config_set_int(conf, s1, input_config_get_device(i)); snprintf(s1, sizeof(s1), "input_player%u_analog_dpad_mode", i + 1); config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]); } ret = config_file_write(conf, remap_file, true); config_file_free(conf); return ret; } bool input_remapping_remove_file(const char *path, const char *dir_input_remapping) { char buf[PATH_MAX_LENGTH]; char remap_file[PATH_MAX_LENGTH]; buf[0] = remap_file[0] = '\0'; fill_pathname_join(buf, dir_input_remapping, path, sizeof(buf)); fill_pathname_noext(remap_file, buf, FILE_PATH_REMAP_EXTENSION, sizeof(remap_file)); return filestream_delete(remap_file) == 0 ? true : false; } void input_remapping_set_defaults(bool deinit) { unsigned i, j; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (!global) return; if (deinit) { if (!string_is_empty(global->name.remapfile)) free(global->name.remapfile); global->name.remapfile = NULL; rarch_ctl(RARCH_CTL_UNSET_REMAPS_CORE_ACTIVE, NULL); rarch_ctl(RARCH_CTL_UNSET_REMAPS_CONTENT_DIR_ACTIVE, NULL); rarch_ctl(RARCH_CTL_UNSET_REMAPS_GAME_ACTIVE, NULL); } for (i = 0; i < MAX_USERS; i++) { for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++) { if (j < RARCH_FIRST_CUSTOM_BIND) { const struct retro_keybind *keybind = &input_config_binds[i][j]; if (keybind) configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], keybind->id); configuration_set_uint(settings, settings->uints.input_keymapper_ids[i][j], RETROK_UNKNOWN); } else configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], j); } if (old_analog_dpad_mode[i]) configuration_set_uint(settings, settings->uints.input_analog_dpad_mode[i], old_analog_dpad_mode[i]); if (old_libretro_device[i]) configuration_set_uint(settings, settings->uints.input_libretro_device[i], old_libretro_device[i]); } } #endif #if !defined(HAVE_DYNAMIC) /* Salamander config file contains a single * entry (libretro_path), which is linked to * RARCH_PATH_CORE * > Used to select which core to load * when launching a salamander build */ static bool config_file_salamander_get_path(char *s, size_t len) { const char *rarch_config_path = g_defaults.path_config; if (!string_is_empty(rarch_config_path)) fill_pathname_resolve_relative(s, rarch_config_path, FILE_PATH_SALAMANDER_CONFIG, len); else strcpy_literal(s, FILE_PATH_SALAMANDER_CONFIG); return !string_is_empty(s); } void config_load_file_salamander(void) { config_file_t *config = NULL; char config_path[PATH_MAX_LENGTH]; char libretro_path[PATH_MAX_LENGTH]; config_path[0] = '\0'; libretro_path[0] = '\0'; /* Get config file path */ if (!config_file_salamander_get_path( config_path, sizeof(config_path))) return; /* Open config file */ config = config_file_new_from_path_to_string(config_path); if (!config) return; /* Read 'libretro_path' value and update * RARCH_PATH_CORE */ RARCH_LOG("[config] Loading salamander config from: \"%s\".\n", config_path); if (config_get_path(config, "libretro_path", libretro_path, sizeof(libretro_path)) && !string_is_empty(libretro_path) && !string_is_equal(libretro_path, "builtin")) path_set(RARCH_PATH_CORE, libretro_path); config_file_free(config); } void config_save_file_salamander(void) { config_file_t *config = NULL; const char *libretro_path = path_get(RARCH_PATH_CORE); bool success = false; char config_path[PATH_MAX_LENGTH]; config_path[0] = '\0'; if (string_is_empty(libretro_path) || string_is_equal(libretro_path, "builtin")) return; /* Get config file path */ if (!config_file_salamander_get_path( config_path, sizeof(config_path))) return; /* Open config file */ config = config_file_new_from_path_to_string(config_path); if (!config) config = config_file_new_alloc(); if (!config) goto end; /* Update config file */ config_set_path(config, "libretro_path", libretro_path); /* Save config file * > Only one entry - no need to sort */ success = config_file_write(config, config_path, false); end: if (success) RARCH_LOG("[config] Saving salamander config to: \"%s\".\n", config_path); else RARCH_ERR("[config] Failed to create new salamander config file in: \"%s\".\n", config_path); if (config) config_file_free(config); } #endif