/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include #include #include #include "menu_input.h" #include "menu.h" #include "menu_display.h" #include "menu_entry.h" #include "menu_setting.h" #include "menu_shader.h" #include "menu_navigation.h" #include "menu_hash.h" #include "../general.h" #include "../cheats.h" #include "../performance.h" #include "../input/input_joypad.h" #include "../input/input_remapping.h" #include "../input/input_common.h" unsigned bind_port; menu_input_t *menu_input_get_ptr(void) { menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return NULL; return &menu->input; } void menu_input_key_event(bool down, unsigned keycode, uint32_t character, uint16_t mod) { (void)down; (void)keycode; (void)mod; if (character == '/') menu_entry_action(NULL, 0, MENU_ACTION_SEARCH); } bool menu_input_ctl(enum menu_ctl_state state, void *data) { menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return false; switch (state) { case MENU_CTL_MOUSE_SCROLL_DOWN: { bool *ptr = (bool*)data; *ptr = menu_input->mouse.scrolldown; } return true; case MENU_CTL_MOUSE_SCROLL_UP: { bool *ptr = (bool*)data; *ptr = menu_input->mouse.scrollup; } return true; case MENU_CTL_MOUSE_PTR: { unsigned *ptr = (unsigned*)data; menu_input->mouse.ptr = *ptr; } return true; case MENU_CTL_POINTER_PTR: { unsigned *ptr = (unsigned*)data; menu_input->pointer.ptr = *ptr; } return true; case MENU_CTL_KEYBOARD_DISPLAY: { bool *ptr = (bool*)data; *ptr = menu_input->keyboard.display; } return true; case MENU_CTL_KEYBOARD_BUFF_PTR: { const char *ptr = (const char *)ptr; ptr = *menu_input->keyboard.buffer; } return true; case MENU_CTL_KEYBOARD_LABEL: { const char *ptr = (const char*)ptr; ptr = menu_input->keyboard.label; } return true; } return false; } void menu_input_key_start_line(const char *label, const char *label_setting, unsigned type, unsigned idx, input_keyboard_line_complete_t cb) { menu_handle_t *menu = menu_driver_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); if (!menu || !menu_input) return; menu_input->keyboard.display = true; menu_input->keyboard.label = label; menu_input->keyboard.label_setting = label_setting; menu_input->keyboard.type = type; menu_input->keyboard.idx = idx; menu_input->keyboard.buffer = input_keyboard_start_line(menu, cb); } static void menu_input_key_end_line(void) { driver_t *driver = driver_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return; menu_input->keyboard.display = false; menu_input->keyboard.label = NULL; menu_input->keyboard.label_setting = NULL; /* Avoid triggering states on pressing return. */ driver->flushing_input = true; } static void menu_input_search_callback(void *userdata, const char *str) { size_t idx = 0; menu_list_t *menu_list = menu_list_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); if (!menu_list || !nav) return; if (str && *str && file_list_search(menu_list->selection_buf, str, &idx)) menu_navigation_set(nav, idx, true); menu_input_key_end_line(); } void menu_input_st_uint_callback(void *userdata, const char *str) { menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return; if (str && *str) { rarch_setting_t *current_setting = NULL; if ((current_setting = menu_setting_find(menu_input->keyboard.label_setting))) setting_set_with_string_representation(current_setting, str); } menu_input_key_end_line(); } void menu_input_st_hex_callback(void *userdata, const char *str) { menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return; if (str && *str) { rarch_setting_t *current_setting = NULL; if ((current_setting = menu_setting_find(menu_input->keyboard.label_setting))) if (str[0] == '#') str++; *current_setting->value.unsigned_integer = strtoul(str, NULL, 16); } menu_input_key_end_line(); } void menu_input_st_string_callback(void *userdata, const char *str) { menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return; if (str && *str) { global_t *global = global_get_ptr(); rarch_setting_t *current_setting = menu_setting_find(menu_input->keyboard.label_setting); if (current_setting) { setting_set_with_string_representation(current_setting, str); menu_setting_generic(current_setting, false); } else { uint32_t hash_label = menu_hash_calculate(menu_input->keyboard.label_setting); switch (hash_label) { case MENU_LABEL_VIDEO_SHADER_PRESET_SAVE_AS: menu_shader_manager_save_preset(str, false); break; case MENU_LABEL_REMAP_FILE_SAVE_AS: input_remapping_save_file(str); break; case MENU_LABEL_CHEAT_FILE_SAVE_AS: cheat_manager_save(global->cheat, str); break; } } } menu_input_key_end_line(); } void menu_input_st_cheat_callback(void *userdata, const char *str) { global_t *global = global_get_ptr(); cheat_manager_t *cheat = global ? global->cheat : NULL; menu_input_t *menu_input = menu_input_get_ptr(); (void)userdata; if (!menu_input || !cheat) return; if (cheat && str && *str) { unsigned cheat_index = menu_input->keyboard.type - MENU_SETTINGS_CHEAT_BEGIN; cheat_manager_set_code(cheat, cheat_index, str); } menu_input_key_end_line(); } void menu_input_search_start(void) { menu_handle_t *menu = menu_driver_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); if (!menu || !menu_input) return; menu_input->keyboard.display = true; menu_input->keyboard.label = menu_hash_to_str(MENU_VALUE_SEARCH); menu_input->keyboard.buffer = input_keyboard_start_line(menu, menu_input_search_callback); } static void menu_input_poll_bind_state(struct menu_bind_state *state, unsigned port) { unsigned b, a, h; const input_device_driver_t *joypad = input_driver_get_joypad_driver(); if (!state) return; memset(state->state, 0, sizeof(state->state)); state->skip = input_driver_state(NULL, 0, RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN); if (!joypad) return; if (joypad->poll) joypad->poll(); /* poll only the relevant port */ /* for (i = 0; i < settings->input.max_users; i++) */ for (b = 0; b < MENU_MAX_BUTTONS; b++) state->state[port].buttons[b] = input_joypad_button_raw(joypad, port, b); for (a = 0; a < MENU_MAX_AXES; a++) state->state[port].axes[a] = input_joypad_axis_raw(joypad, port, a); for (h = 0; h < MENU_MAX_HATS; h++) { if (input_joypad_hat_raw(joypad, port, HAT_UP_MASK, h)) state->state[port].hats[h] |= HAT_UP_MASK; if (input_joypad_hat_raw(joypad, port, HAT_DOWN_MASK, h)) state->state[port].hats[h] |= HAT_DOWN_MASK; if (input_joypad_hat_raw(joypad, port, HAT_LEFT_MASK, h)) state->state[port].hats[h] |= HAT_LEFT_MASK; if (input_joypad_hat_raw(joypad, port, HAT_RIGHT_MASK, h)) state->state[port].hats[h] |= HAT_RIGHT_MASK; } } static void menu_input_poll_bind_get_rested_axes(struct menu_bind_state *state, unsigned port) { unsigned a; const input_device_driver_t *joypad = input_driver_get_joypad_driver(); if (!state || !joypad) return; /* poll only the relevant port */ /*for (i = 0; i < settings->input.max_users; i++)*/ for (a = 0; a < MENU_MAX_AXES; a++) state->axis_state[port].rested_axes[a] = input_joypad_axis_raw(joypad, port, a); } static bool menu_input_poll_find_trigger_pad(struct menu_bind_state *state, struct menu_bind_state *new_state, unsigned p) { unsigned a, b, h; const struct menu_bind_state_port *n = (const struct menu_bind_state_port*) &new_state->state[p]; const struct menu_bind_state_port *o = (const struct menu_bind_state_port*) &state->state[p]; for (b = 0; b < MENU_MAX_BUTTONS; b++) { bool iterate = n->buttons[b] && !o->buttons[b]; if (!iterate) continue; state->target->joykey = b; state->target->joyaxis = AXIS_NONE; return true; } /* Axes are a bit tricky ... */ for (a = 0; a < MENU_MAX_AXES; a++) { int locked_distance = abs(n->axes[a] - new_state->axis_state[p].locked_axes[a]); int rested_distance = abs(n->axes[a] - new_state->axis_state[p].rested_axes[a]); if (abs(n->axes[a]) >= 20000 && locked_distance >= 20000 && rested_distance >= 20000) { /* Take care of case where axis rests on +/- 0x7fff * (e.g. 360 controller on Linux) */ state->target->joyaxis = n->axes[a] > 0 ? AXIS_POS(a) : AXIS_NEG(a); state->target->joykey = NO_BTN; /* Lock the current axis */ new_state->axis_state[p].locked_axes[a] = n->axes[a] > 0 ? 0x7fff : -0x7fff; return true; } if (locked_distance >= 20000) /* Unlock the axis. */ new_state->axis_state[p].locked_axes[a] = 0; } for (h = 0; h < MENU_MAX_HATS; h++) { uint16_t trigged = n->hats[h] & (~o->hats[h]); uint16_t sane_trigger = 0; if (trigged & HAT_UP_MASK) sane_trigger = HAT_UP_MASK; else if (trigged & HAT_DOWN_MASK) sane_trigger = HAT_DOWN_MASK; else if (trigged & HAT_LEFT_MASK) sane_trigger = HAT_LEFT_MASK; else if (trigged & HAT_RIGHT_MASK) sane_trigger = HAT_RIGHT_MASK; if (sane_trigger) { state->target->joykey = HAT_MAP(h, sane_trigger); state->target->joyaxis = AXIS_NONE; return true; } } return false; } static bool menu_input_poll_find_trigger(struct menu_bind_state *state, struct menu_bind_state *new_state) { unsigned i; settings_t *settings = config_get_ptr(); if (!state || !new_state) return false; for (i = 0; i < settings->input.max_users; i++) { if (!menu_input_poll_find_trigger_pad(state, new_state, i)) continue; /* Update the joypad mapping automatically. * More friendly that way. */ #if 0 settings->input.joypad_map[state->user] = i; #endif return true; } return false; } static bool menu_input_custom_bind_keyboard_cb(void *data, unsigned code) { menu_input_t *menu_input = menu_input_get_ptr(); if (!menu_input) return false; menu_input->binds.target->key = (enum retro_key)code; menu_input->binds.begin++; menu_input->binds.target++; menu_input->binds.timeout_end = retro_get_time_usec() + MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000; return (menu_input->binds.begin <= menu_input->binds.last); } static int menu_input_set_bind_mode_common(rarch_setting_t *setting, enum menu_input_bind_mode type) { menu_displaylist_info_t info = {0}; struct retro_keybind *keybind = NULL; settings_t *settings = config_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); if (!setting) return -1; switch (type) { case MENU_INPUT_BIND_NONE: return -1; case MENU_INPUT_BIND_SINGLE: keybind = (struct retro_keybind*)setting->value.keybind; if (!keybind) return -1; menu_input->binds.begin = setting->bind_type; menu_input->binds.last = setting->bind_type; menu_input->binds.target = keybind; menu_input->binds.user = setting->index_offset; info.list = menu_list->menu_stack; info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD; info.directory_ptr = nav->selection_ptr; strlcpy(info.label, menu_hash_to_str(MENU_LABEL_CUSTOM_BIND), sizeof(info.label)); menu_displaylist_push_list(&info, DISPLAYLIST_INFO); break; case MENU_INPUT_BIND_ALL: menu_input->binds.target = &settings->input.binds [setting->index_offset][0]; menu_input->binds.begin = MENU_SETTINGS_BIND_BEGIN; menu_input->binds.last = MENU_SETTINGS_BIND_LAST; info.list = menu_list->menu_stack; info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD; info.directory_ptr = nav->selection_ptr; strlcpy(info.label, menu_hash_to_str(MENU_LABEL_CUSTOM_BIND_ALL), sizeof(info.label)); menu_displaylist_push_list(&info, DISPLAYLIST_INFO); break; } return 0; } static int menu_input_set_timeout(void) { menu_handle_t *menu = menu_driver_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); menu_input->binds.timeout_end = retro_get_time_usec() + MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000; input_keyboard_wait_keys(menu, menu_input_custom_bind_keyboard_cb); return 0; } int menu_input_set_keyboard_bind_mode(void *data, enum menu_input_bind_mode type) { rarch_setting_t *setting = (rarch_setting_t*)data; if (!setting) return -1; if (menu_input_set_bind_mode_common(setting, type) == -1) return -1; return menu_input_set_timeout(); } int menu_input_set_input_device_bind_mode(void *data, enum menu_input_bind_mode type) { menu_input_t *menu_input = menu_input_get_ptr(); rarch_setting_t *setting = (rarch_setting_t*)data; settings_t *settings = config_get_ptr(); bind_port = settings->input.joypad_map[setting->index_offset]; if (!setting) return -1; if (menu_input_set_bind_mode_common(setting, type) == -1) return -1; menu_input_poll_bind_get_rested_axes(&menu_input->binds, bind_port); menu_input_poll_bind_state(&menu_input->binds, bind_port); return 0; } static int menu_input_bind_iterate_keyboard(int64_t current, int timeout) { bool timed_out = false; menu_input_t *menu_input = menu_input_get_ptr(); driver_t *driver = driver_get_ptr(); if (!menu_input) return -1; if (timeout <= 0) { /* Could be unsafe, but whatever. */ menu_input->binds.target->key = RETROK_UNKNOWN; menu_input->binds.begin++; menu_input->binds.target++; menu_input->binds.timeout_end = retro_get_time_usec() + MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000; timed_out = true; } /* binds.begin is updated in keyboard_press callback. */ if (menu_input->binds.begin > menu_input->binds.last) { /* Avoid new binds triggering things right away. */ driver->flushing_input = true; /* We won't be getting any key events, so just cancel early. */ if (timed_out) input_keyboard_wait_keys_cancel(); return 1; } return 0; } int menu_input_bind_iterate(char *s, size_t len) { struct menu_bind_state binds; menu_input_t *menu_input = menu_input_get_ptr(); driver_t *driver = driver_get_ptr(); global_t *global = global_get_ptr(); bool bind_mode_kb = global ? global->menu.bind_mode_keyboard : false; int64_t current = retro_get_time_usec(); int timeout = (menu_input->binds.timeout_end - current) / 1000000; if (bind_mode_kb) { snprintf(s, len, "[%s]\npress keyboard\n(timeout %d %s)", input_config_bind_map[ menu_input->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc, timeout, menu_hash_to_str(MENU_VALUE_SECONDS)); return menu_input_bind_iterate_keyboard(current, timeout); } else snprintf(s, len, "[%s]\npress joypad\n(RETURN to skip)", input_config_bind_map[ menu_input->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc); binds = menu_input->binds; input_driver_keyboard_mapping_set_block(true); menu_input_poll_bind_state(&binds, bind_port); if ((binds.skip && !menu_input->binds.skip) || menu_input_poll_find_trigger(&menu_input->binds, &binds)) { input_driver_keyboard_mapping_set_block(false); /* Avoid new binds triggering things right away. */ driver->flushing_input = true; binds.begin++; if (binds.begin > binds.last) return 1; binds.target++; } menu_input->binds = binds; return 0; } static int menu_input_mouse(unsigned *action) { video_viewport_t vp; const struct retro_keybind *binds[MAX_USERS]; menu_animation_t *anim = menu_animation_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); menu_framebuf_t *frame_buf= menu_display_fb_get_ptr(); settings_t *settings = config_get_ptr(); if (!settings->menu.mouse.enable #ifdef HAVE_OVERLAY || (settings->input.overlay_enable && input_overlay_is_alive()) #endif ) { memset(&menu_input->mouse, 0, sizeof(menu_input->mouse)); return 0; } if (!video_driver_viewport_info(&vp)) return -1; if (menu_input->mouse.hwheeldown) { *action = MENU_ACTION_LEFT; menu_input->mouse.hwheeldown = false; return 0; } if (menu_input->mouse.hwheelup) { *action = MENU_ACTION_RIGHT; menu_input->mouse.hwheelup = false; return 0; } menu_input->mouse.left = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT); menu_input->mouse.right = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT); menu_input->mouse.wheelup = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELUP); menu_input->mouse.wheeldown = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELDOWN); menu_input->mouse.hwheelup = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP); menu_input->mouse.hwheeldown = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN); menu_input->mouse.dx = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X); menu_input->mouse.dy = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y); menu_input->mouse.screen_x += menu_input->mouse.dx; menu_input->mouse.screen_y += menu_input->mouse.dy; menu_input->mouse.x = ((int)menu_input->mouse.screen_x * (int)frame_buf->width) / (int)vp.width; menu_input->mouse.y = ((int)menu_input->mouse.screen_y * (int)frame_buf->height) / (int)vp.height; if (menu_input->mouse.x < 5) menu_input->mouse.x = 5; if (menu_input->mouse.y < 5) menu_input->mouse.y = 5; if (menu_input->mouse.x > (int)frame_buf->width - 5) menu_input->mouse.x = frame_buf->width - 5; if (menu_input->mouse.y > (int)frame_buf->height - 5) menu_input->mouse.y = frame_buf->height - 5; menu_input->mouse.scrollup = (menu_input->mouse.y == 5); menu_input->mouse.scrolldown = (menu_input->mouse.y == (int)frame_buf->height - 5); if ( (menu_input->mouse.dx != 0) || (menu_input->mouse.dy !=0) || menu_input->mouse.left || menu_input->mouse.wheelup || menu_input->mouse.wheeldown || menu_input->mouse.hwheelup || menu_input->mouse.hwheeldown || menu_input->mouse.scrollup || menu_input->mouse.scrolldown ) menu_animation_set_active(anim); return 0; } static int menu_input_pointer(unsigned *action) { int pointer_device, pointer_x, pointer_y; const struct retro_keybind *binds[MAX_USERS] = {NULL}; menu_input_t *menu_input = menu_input_get_ptr(); menu_animation_t *anim = menu_animation_get_ptr(); menu_framebuf_t *frame_buf= menu_display_fb_get_ptr(); settings_t *settings = config_get_ptr(); driver_t *driver = driver_get_ptr(); if (!settings->menu.pointer.enable) { memset(&menu_input->pointer, 0, sizeof(menu_input->pointer)); return 0; } pointer_device = driver->menu_ctx->set_texture? RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN; menu_input->pointer.pressed[0] = input_driver_state(binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_PRESSED); menu_input->pointer.pressed[1] = input_driver_state(binds, 0, pointer_device, 1, RETRO_DEVICE_ID_POINTER_PRESSED); menu_input->pointer.back = input_driver_state(binds, 0, pointer_device, 0, RARCH_DEVICE_ID_POINTER_BACK); pointer_x = input_driver_state(binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_X); pointer_y = input_driver_state(binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_Y); menu_input->pointer.x = ((pointer_x + 0x7fff) * (int)frame_buf->width) / 0xFFFF; menu_input->pointer.y = ((pointer_y + 0x7fff) * (int)frame_buf->height) / 0xFFFF; if ( menu_input->pointer.pressed[0] || menu_input->pointer.oldpressed[0] || menu_input->pointer.back || menu_input->pointer.dragging || (menu_input->pointer.dy != 0) || (menu_input->pointer.dx != 0) ) menu_animation_set_active(anim); return 0; } static int menu_input_mouse_frame( menu_file_list_cbs_t *cbs, menu_entry_t *entry, uint64_t input_mouse) { menu_input_t *menu_input = menu_input_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L)) { if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L_TOGGLE)) return menu_entry_action(entry, nav->selection_ptr, MENU_ACTION_SELECT); if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L_SET_NAVIGATION)) menu_navigation_set(nav, menu_input->mouse.ptr, false); } if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_R)) menu_list_pop_stack(menu_list, &nav->selection_ptr); if (BIT64_GET(input_mouse, MOUSE_ACTION_WHEEL_DOWN)) menu_navigation_increment(nav, 1); if (BIT64_GET(input_mouse, MOUSE_ACTION_WHEEL_UP)) menu_navigation_decrement(nav, 1); return 0; } static int menu_input_mouse_post_iterate(uint64_t *input_mouse, menu_file_list_cbs_t *cbs, unsigned action) { settings_t *settings = config_get_ptr(); menu_display_t *disp = menu_display_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); *input_mouse = MOUSE_ACTION_NONE; if (!settings->menu.mouse.enable #ifdef HAVE_OVERLAY || (settings->input.overlay_enable && input_overlay_is_alive()) #endif ) { menu_input->mouse.wheeldown = false; menu_input->mouse.wheelup = false; menu_input->mouse.oldleft = false; menu_input->mouse.oldright = false; return 0; } if (menu_input->mouse.left) { if (!menu_input->mouse.oldleft) { BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L); menu_input->mouse.oldleft = true; if ((unsigned)menu_input->mouse.y < disp->header_height) { menu_list_pop_stack(menu_list, &nav->selection_ptr); return 0; } if ( (menu_input->mouse.ptr == nav->selection_ptr) && cbs && cbs->action_select ) { BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L_TOGGLE); } else if (menu_input->mouse.ptr <= menu_list_get_size(menu_list)-1) { BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L_SET_NAVIGATION); } } } else menu_input->mouse.oldleft = false; if (menu_input->mouse.right) { if (!menu_input->mouse.oldright) { menu_input->mouse.oldright = true; BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_R); } } else menu_input->mouse.oldright = false; if (menu_input->mouse.wheeldown) { BIT64_SET(*input_mouse, MOUSE_ACTION_WHEEL_DOWN); } if (menu_input->mouse.wheelup) { BIT64_SET(*input_mouse, MOUSE_ACTION_WHEEL_UP); } return 0; } static int pointer_tap(menu_file_list_cbs_t *cbs, menu_entry_t *entry, unsigned action) { menu_input_t *menu_input = menu_input_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); if (menu_input->pointer.ptr == nav->selection_ptr && cbs && cbs->action_select) return menu_entry_action(entry, nav->selection_ptr, MENU_ACTION_SELECT); else menu_navigation_set(nav, menu_input->pointer.ptr, false); return 0; } int16_t menu_input_pointer_state(enum menu_input_pointer_state state) { menu_input_t *menu = menu_input_get_ptr(); if (!menu) return 0; switch (state) { case MENU_POINTER_X_AXIS: return menu->pointer.x; case MENU_POINTER_Y_AXIS: return menu->pointer.y; } return 0; } int16_t menu_input_mouse_state(enum menu_input_mouse_state state) { menu_input_t *menu = menu_input_get_ptr(); if (!menu) return 0; switch (state) { case MENU_MOUSE_X_AXIS: return menu->mouse.x; case MENU_MOUSE_Y_AXIS: return menu->mouse.y; } return 0; } static int menu_input_pointer_post_iterate(menu_file_list_cbs_t *cbs, menu_entry_t *entry, unsigned action) { int ret = 0; menu_display_t *disp = menu_display_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); settings_t *settings = config_get_ptr(); if (!menu_input) return -1; if (!settings->menu.pointer.enable #ifdef HAVE_OVERLAY || (settings->input.overlay_enable && input_overlay_is_alive()) #endif ) return 0; if (menu_input->pointer.pressed[0]) { int16_t pointer_x = menu_input_pointer_state(MENU_POINTER_X_AXIS); int16_t pointer_y = menu_input_pointer_state(MENU_POINTER_Y_AXIS); if (!menu_input->pointer.oldpressed[0]) { menu_input->pointer.accel = 0; menu_input->pointer.accel0 = 0; menu_input->pointer.accel1 = 0; menu_input->pointer.start_x = pointer_x; menu_input->pointer.start_y = pointer_y; menu_input->pointer.old_x = pointer_x; menu_input->pointer.old_y = pointer_y; menu_input->pointer.oldpressed[0] = true; } else if (abs(pointer_x - menu_input->pointer.start_x) > 3 || abs(pointer_y - menu_input->pointer.start_y) > 3) { float s; menu_input->pointer.dragging = true; menu_input->pointer.dx = pointer_x - menu_input->pointer.old_x; menu_input->pointer.dy = pointer_y - menu_input->pointer.old_y; menu_input->pointer.old_x = pointer_x; menu_input->pointer.old_y = pointer_y; s = menu_input->pointer.dy / menu_animation_get_delta_time(disp->animation) * 1000000.0; menu_input->pointer.accel = (menu_input->pointer.accel0 + menu_input->pointer.accel1 + s) / 3; menu_input->pointer.accel0 = menu_input->pointer.accel1; menu_input->pointer.accel1 = menu_input->pointer.accel; } } else { if (menu_input->pointer.oldpressed[0]) { if (!menu_input->pointer.dragging) { if ((unsigned)menu_input->pointer.start_y < disp->header_height) menu_list_pop_stack(menu_list, &nav->selection_ptr); else if (menu_input->pointer.ptr <= menu_list_get_size(menu_list)-1) { menu_input->pointer.oldpressed[0] = false; ret = pointer_tap(cbs, entry, action); } } menu_input->pointer.oldpressed[0] = false; menu_input->pointer.start_x = 0; menu_input->pointer.start_y = 0; menu_input->pointer.old_x = 0; menu_input->pointer.old_y = 0; menu_input->pointer.dx = 0; menu_input->pointer.dy = 0; menu_input->pointer.dragging = false; } } if (menu_input->pointer.back) { if (!menu_input->pointer.oldback) { menu_input->pointer.oldback = true; menu_list_pop_stack(menu_list, &nav->selection_ptr); } } menu_input->pointer.oldback = menu_input->pointer.back; return ret; } void menu_input_post_iterate(int *ret, unsigned action) { menu_entry_t entry = {{0}}; menu_input_t *menu_input = menu_input_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); menu_navigation_t *nav = menu_navigation_get_ptr(); settings_t *settings = config_get_ptr(); size_t selected = menu_navigation_get_selection(nav); menu_file_list_cbs_t *cbs = menu_list_get_actiondata_at_offset (menu_list->selection_buf, selected); menu_entry_get(&entry, selected, NULL, false); if (settings->menu.mouse.enable) *ret = menu_input_mouse_post_iterate (&menu_input->mouse.state, cbs, action); *ret = menu_input_mouse_frame(cbs, &entry, menu_input->mouse.state); if (settings->menu.pointer.enable) *ret |= menu_input_pointer_post_iterate(cbs, &entry, action); } unsigned menu_input_frame(retro_input_t input, retro_input_t trigger_input) { unsigned ret = MENU_ACTION_NOOP; static bool initial_held = true; static bool first_held = false; static const retro_input_t input_repeat = (1UL << RETRO_DEVICE_ID_JOYPAD_UP) | (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN) | (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1UL << RETRO_DEVICE_ID_JOYPAD_L) | (1UL << RETRO_DEVICE_ID_JOYPAD_R); menu_navigation_t *nav = menu_navigation_get_ptr(); menu_handle_t *menu = menu_driver_get_ptr(); menu_display_t *disp = menu_display_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); if (!menu || !driver || !nav || !menu_input) return 0; driver->retro_ctx.poll_cb(); /* don't run anything first frame, only capture held inputs * for old_input_state. */ if (input & input_repeat) { if (!first_held) { first_held = true; menu_input->delay.timer = initial_held ? 12 : 6; menu_input->delay.count = 0; } if (menu_input->delay.count >= menu_input->delay.timer) { first_held = false; trigger_input |= input & input_repeat; nav->scroll.acceleration = min(nav->scroll.acceleration + 1, 64); } initial_held = false; } else { first_held = false; initial_held = true; nav->scroll.acceleration = 0; } menu_input->delay.count += menu_animation_get_delta_time(disp->animation) / IDEAL_DT; if (menu_input->keyboard.display) { /* send return key to close keyboard input window */ if (trigger_input & (UINT64_C(1) << settings->menu_cancel_btn)) input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD); trigger_input = 0; } if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP)) ret = MENU_ACTION_UP; else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN)) ret = MENU_ACTION_DOWN; else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT)) ret = MENU_ACTION_LEFT; else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT)) ret = MENU_ACTION_RIGHT; else if (trigger_input & (UINT64_C(1) << settings->menu_scroll_up_btn)) ret = MENU_ACTION_SCROLL_UP; else if (trigger_input & (UINT64_C(1) << settings->menu_scroll_down_btn)) ret = MENU_ACTION_SCROLL_DOWN; else if (trigger_input & (UINT64_C(1) << settings->menu_cancel_btn)) ret = MENU_ACTION_CANCEL; else if (trigger_input & (UINT64_C(1) << settings->menu_ok_btn)) ret = MENU_ACTION_OK; else if (trigger_input & (UINT64_C(1) << settings->menu_search_btn)) ret = MENU_ACTION_SEARCH; else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y)) ret = MENU_ACTION_SCAN; else if (trigger_input & (UINT64_C(1) << settings->menu_default_btn)) ret = MENU_ACTION_START; else if (trigger_input & (UINT64_C(1) << settings->menu_info_btn)) ret = MENU_ACTION_INFO; else if (trigger_input & (UINT64_C(1) << RARCH_MENU_TOGGLE)) ret = MENU_ACTION_TOGGLE; if (settings->menu.mouse.enable) menu_input_mouse(&ret); if (settings->menu.pointer.enable) menu_input_pointer(&ret); return ret; }