/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include
#include
#include
#include
#include "menu_input.h"
#include "menu.h"
#include "menu_display.h"
#include "menu_entry.h"
#include "menu_setting.h"
#include "menu_shader.h"
#include "menu_navigation.h"
#include "menu_hash.h"
#include "../general.h"
#include "../cheats.h"
#include "../performance.h"
#include "../input/input_joypad.h"
#include "../input/input_remapping.h"
#include "../input/input_common.h"
unsigned bind_port;
menu_input_t *menu_input_get_ptr(void)
{
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return NULL;
return &menu->input;
}
void menu_input_key_event(bool down, unsigned keycode,
uint32_t character, uint16_t mod)
{
(void)down;
(void)keycode;
(void)mod;
if (character == '/')
menu_entry_action(NULL, 0, MENU_ACTION_SEARCH);
}
bool menu_input_ctl(enum menu_ctl_state state, void *data)
{
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return false;
switch (state)
{
case MENU_CTL_MOUSE_SCROLL_DOWN:
{
bool *ptr = (bool*)data;
*ptr = menu_input->mouse.scrolldown;
}
return true;
case MENU_CTL_MOUSE_SCROLL_UP:
{
bool *ptr = (bool*)data;
*ptr = menu_input->mouse.scrollup;
}
return true;
case MENU_CTL_MOUSE_PTR:
{
unsigned *ptr = (unsigned*)data;
menu_input->mouse.ptr = *ptr;
}
return true;
case MENU_CTL_POINTER_PTR:
{
unsigned *ptr = (unsigned*)data;
menu_input->pointer.ptr = *ptr;
}
return true;
case MENU_CTL_KEYBOARD_DISPLAY:
{
bool *ptr = (bool*)data;
*ptr = menu_input->keyboard.display;
}
return true;
case MENU_CTL_KEYBOARD_BUFF_PTR:
{
const char *ptr = (const char *)ptr;
ptr = *menu_input->keyboard.buffer;
}
return true;
case MENU_CTL_KEYBOARD_LABEL:
{
const char *ptr = (const char*)ptr;
ptr = menu_input->keyboard.label;
}
return true;
}
return false;
}
void menu_input_key_start_line(const char *label,
const char *label_setting, unsigned type, unsigned idx,
input_keyboard_line_complete_t cb)
{
menu_handle_t *menu = menu_driver_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu || !menu_input)
return;
menu_input->keyboard.display = true;
menu_input->keyboard.label = label;
menu_input->keyboard.label_setting = label_setting;
menu_input->keyboard.type = type;
menu_input->keyboard.idx = idx;
menu_input->keyboard.buffer = input_keyboard_start_line(menu, cb);
}
static void menu_input_key_end_line(void)
{
driver_t *driver = driver_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return;
menu_input->keyboard.display = false;
menu_input->keyboard.label = NULL;
menu_input->keyboard.label_setting = NULL;
/* Avoid triggering states on pressing return. */
driver->flushing_input = true;
}
static void menu_input_search_callback(void *userdata, const char *str)
{
size_t idx = 0;
menu_list_t *menu_list = menu_list_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
if (!menu_list || !nav)
return;
if (str && *str && file_list_search(menu_list->selection_buf, str, &idx))
menu_navigation_set(nav, idx, true);
menu_input_key_end_line();
}
void menu_input_st_uint_callback(void *userdata, const char *str)
{
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return;
if (str && *str)
{
rarch_setting_t *current_setting = NULL;
if ((current_setting = menu_setting_find(menu_input->keyboard.label_setting)))
setting_set_with_string_representation(current_setting, str);
}
menu_input_key_end_line();
}
void menu_input_st_hex_callback(void *userdata, const char *str)
{
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return;
if (str && *str)
{
rarch_setting_t *current_setting = NULL;
if ((current_setting = menu_setting_find(menu_input->keyboard.label_setting)))
if (str[0] == '#')
str++;
*current_setting->value.unsigned_integer = strtoul(str, NULL, 16);
}
menu_input_key_end_line();
}
void menu_input_st_string_callback(void *userdata, const char *str)
{
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return;
if (str && *str)
{
global_t *global = global_get_ptr();
rarch_setting_t *current_setting = menu_setting_find(menu_input->keyboard.label_setting);
if (current_setting)
{
setting_set_with_string_representation(current_setting, str);
menu_setting_generic(current_setting, false);
}
else
{
uint32_t hash_label = menu_hash_calculate(menu_input->keyboard.label_setting);
switch (hash_label)
{
case MENU_LABEL_VIDEO_SHADER_PRESET_SAVE_AS:
menu_shader_manager_save_preset(str, false);
break;
case MENU_LABEL_REMAP_FILE_SAVE_AS:
input_remapping_save_file(str);
break;
case MENU_LABEL_CHEAT_FILE_SAVE_AS:
cheat_manager_save(global->cheat, str);
break;
}
}
}
menu_input_key_end_line();
}
void menu_input_st_cheat_callback(void *userdata, const char *str)
{
global_t *global = global_get_ptr();
cheat_manager_t *cheat = global ? global->cheat : NULL;
menu_input_t *menu_input = menu_input_get_ptr();
(void)userdata;
if (!menu_input || !cheat)
return;
if (cheat && str && *str)
{
unsigned cheat_index = menu_input->keyboard.type - MENU_SETTINGS_CHEAT_BEGIN;
cheat_manager_set_code(cheat, cheat_index, str);
}
menu_input_key_end_line();
}
void menu_input_search_start(void)
{
menu_handle_t *menu = menu_driver_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu || !menu_input)
return;
menu_input->keyboard.display = true;
menu_input->keyboard.label = menu_hash_to_str(MENU_VALUE_SEARCH);
menu_input->keyboard.buffer =
input_keyboard_start_line(menu, menu_input_search_callback);
}
static void menu_input_poll_bind_state(struct menu_bind_state *state, unsigned port)
{
unsigned b, a, h;
const input_device_driver_t *joypad = input_driver_get_joypad_driver();
if (!state)
return;
memset(state->state, 0, sizeof(state->state));
state->skip = input_driver_state(NULL, 0,
RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN);
if (!joypad)
return;
if (joypad->poll)
joypad->poll();
/* poll only the relevant port */
/* for (i = 0; i < settings->input.max_users; i++) */
for (b = 0; b < MENU_MAX_BUTTONS; b++)
state->state[port].buttons[b] = input_joypad_button_raw(joypad, port, b);
for (a = 0; a < MENU_MAX_AXES; a++)
state->state[port].axes[a] = input_joypad_axis_raw(joypad, port, a);
for (h = 0; h < MENU_MAX_HATS; h++)
{
if (input_joypad_hat_raw(joypad, port, HAT_UP_MASK, h))
state->state[port].hats[h] |= HAT_UP_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_DOWN_MASK, h))
state->state[port].hats[h] |= HAT_DOWN_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_LEFT_MASK, h))
state->state[port].hats[h] |= HAT_LEFT_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_RIGHT_MASK, h))
state->state[port].hats[h] |= HAT_RIGHT_MASK;
}
}
static void menu_input_poll_bind_get_rested_axes(struct menu_bind_state *state, unsigned port)
{
unsigned a;
const input_device_driver_t *joypad = input_driver_get_joypad_driver();
if (!state || !joypad)
return;
/* poll only the relevant port */
/*for (i = 0; i < settings->input.max_users; i++)*/
for (a = 0; a < MENU_MAX_AXES; a++)
state->axis_state[port].rested_axes[a] =
input_joypad_axis_raw(joypad, port, a);
}
static bool menu_input_poll_find_trigger_pad(struct menu_bind_state *state,
struct menu_bind_state *new_state, unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n = (const struct menu_bind_state_port*)
&new_state->state[p];
const struct menu_bind_state_port *o = (const struct menu_bind_state_port*)
&state->state[p];
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b] && !o->buttons[b];
if (!iterate)
continue;
state->target->joykey = b;
state->target->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
int locked_distance = abs(n->axes[a] -
new_state->axis_state[p].locked_axes[a]);
int rested_distance = abs(n->axes[a] -
new_state->axis_state[p].rested_axes[a]);
if (abs(n->axes[a]) >= 20000 &&
locked_distance >= 20000 &&
rested_distance >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
state->target->joyaxis = n->axes[a] > 0 ? AXIS_POS(a) : AXIS_NEG(a);
state->target->joykey = NO_BTN;
/* Lock the current axis */
new_state->axis_state[p].locked_axes[a] = n->axes[a] > 0 ? 0x7fff : -0x7fff;
return true;
}
if (locked_distance >= 20000) /* Unlock the axis. */
new_state->axis_state[p].locked_axes[a] = 0;
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h] & (~o->hats[h]);
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
state->target->joykey = HAT_MAP(h, sane_trigger);
state->target->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
static bool menu_input_poll_find_trigger(struct menu_bind_state *state,
struct menu_bind_state *new_state)
{
unsigned i;
settings_t *settings = config_get_ptr();
if (!state || !new_state)
return false;
for (i = 0; i < settings->input.max_users; i++)
{
if (!menu_input_poll_find_trigger_pad(state, new_state, i))
continue;
/* Update the joypad mapping automatically.
* More friendly that way. */
#if 0
settings->input.joypad_map[state->user] = i;
#endif
return true;
}
return false;
}
static bool menu_input_custom_bind_keyboard_cb(void *data, unsigned code)
{
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return false;
menu_input->binds.target->key = (enum retro_key)code;
menu_input->binds.begin++;
menu_input->binds.target++;
menu_input->binds.timeout_end = retro_get_time_usec() +
MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
return (menu_input->binds.begin <= menu_input->binds.last);
}
static int menu_input_set_bind_mode_common(rarch_setting_t *setting,
enum menu_input_bind_mode type)
{
menu_displaylist_info_t info = {0};
struct retro_keybind *keybind = NULL;
settings_t *settings = config_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
if (!setting)
return -1;
switch (type)
{
case MENU_INPUT_BIND_NONE:
return -1;
case MENU_INPUT_BIND_SINGLE:
keybind = (struct retro_keybind*)setting->value.keybind;
if (!keybind)
return -1;
menu_input->binds.begin = setting->bind_type;
menu_input->binds.last = setting->bind_type;
menu_input->binds.target = keybind;
menu_input->binds.user = setting->index_offset;
info.list = menu_list->menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = nav->selection_ptr;
strlcpy(info.label,
menu_hash_to_str(MENU_LABEL_CUSTOM_BIND), sizeof(info.label));
menu_displaylist_push_list(&info, DISPLAYLIST_INFO);
break;
case MENU_INPUT_BIND_ALL:
menu_input->binds.target = &settings->input.binds
[setting->index_offset][0];
menu_input->binds.begin = MENU_SETTINGS_BIND_BEGIN;
menu_input->binds.last = MENU_SETTINGS_BIND_LAST;
info.list = menu_list->menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = nav->selection_ptr;
strlcpy(info.label,
menu_hash_to_str(MENU_LABEL_CUSTOM_BIND_ALL),
sizeof(info.label));
menu_displaylist_push_list(&info, DISPLAYLIST_INFO);
break;
}
return 0;
}
static int menu_input_set_timeout(void)
{
menu_handle_t *menu = menu_driver_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_input->binds.timeout_end = retro_get_time_usec() +
MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
input_keyboard_wait_keys(menu,
menu_input_custom_bind_keyboard_cb);
return 0;
}
int menu_input_set_keyboard_bind_mode(void *data,
enum menu_input_bind_mode type)
{
rarch_setting_t *setting = (rarch_setting_t*)data;
if (!setting)
return -1;
if (menu_input_set_bind_mode_common(setting, type) == -1)
return -1;
return menu_input_set_timeout();
}
int menu_input_set_input_device_bind_mode(void *data,
enum menu_input_bind_mode type)
{
menu_input_t *menu_input = menu_input_get_ptr();
rarch_setting_t *setting = (rarch_setting_t*)data;
settings_t *settings = config_get_ptr();
bind_port = settings->input.joypad_map[setting->index_offset];
if (!setting)
return -1;
if (menu_input_set_bind_mode_common(setting, type) == -1)
return -1;
menu_input_poll_bind_get_rested_axes(&menu_input->binds, bind_port);
menu_input_poll_bind_state(&menu_input->binds, bind_port);
return 0;
}
static int menu_input_bind_iterate_keyboard(int64_t current, int timeout)
{
bool timed_out = false;
menu_input_t *menu_input = menu_input_get_ptr();
driver_t *driver = driver_get_ptr();
if (!menu_input)
return -1;
if (timeout <= 0)
{
/* Could be unsafe, but whatever. */
menu_input->binds.target->key = RETROK_UNKNOWN;
menu_input->binds.begin++;
menu_input->binds.target++;
menu_input->binds.timeout_end = retro_get_time_usec() +
MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
timed_out = true;
}
/* binds.begin is updated in keyboard_press callback. */
if (menu_input->binds.begin > menu_input->binds.last)
{
/* Avoid new binds triggering things right away. */
driver->flushing_input = true;
/* We won't be getting any key events, so just cancel early. */
if (timed_out)
input_keyboard_wait_keys_cancel();
return 1;
}
return 0;
}
int menu_input_bind_iterate(char *s, size_t len)
{
struct menu_bind_state binds;
menu_input_t *menu_input = menu_input_get_ptr();
driver_t *driver = driver_get_ptr();
global_t *global = global_get_ptr();
bool bind_mode_kb = global ? global->menu.bind_mode_keyboard : false;
int64_t current = retro_get_time_usec();
int timeout = (menu_input->binds.timeout_end - current) / 1000000;
if (bind_mode_kb)
{
snprintf(s, len,
"[%s]\npress keyboard\n(timeout %d %s)",
input_config_bind_map[
menu_input->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc,
timeout,
menu_hash_to_str(MENU_VALUE_SECONDS));
return menu_input_bind_iterate_keyboard(current, timeout);
}
else
snprintf(s, len,
"[%s]\npress joypad\n(RETURN to skip)",
input_config_bind_map[
menu_input->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc);
binds = menu_input->binds;
input_driver_keyboard_mapping_set_block(true);
menu_input_poll_bind_state(&binds, bind_port);
if ((binds.skip && !menu_input->binds.skip) ||
menu_input_poll_find_trigger(&menu_input->binds, &binds))
{
input_driver_keyboard_mapping_set_block(false);
/* Avoid new binds triggering things right away. */
driver->flushing_input = true;
binds.begin++;
if (binds.begin > binds.last)
return 1;
binds.target++;
}
menu_input->binds = binds;
return 0;
}
static int menu_input_mouse(unsigned *action)
{
video_viewport_t vp;
const struct retro_keybind *binds[MAX_USERS];
menu_animation_t *anim = menu_animation_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_framebuf_t *frame_buf= menu_display_fb_get_ptr();
settings_t *settings = config_get_ptr();
if (!settings->menu.mouse.enable
#ifdef HAVE_OVERLAY
|| (settings->input.overlay_enable && input_overlay_is_alive())
#endif
)
{
memset(&menu_input->mouse, 0, sizeof(menu_input->mouse));
return 0;
}
if (!video_driver_viewport_info(&vp))
return -1;
if (menu_input->mouse.hwheeldown)
{
*action = MENU_ACTION_LEFT;
menu_input->mouse.hwheeldown = false;
return 0;
}
if (menu_input->mouse.hwheelup)
{
*action = MENU_ACTION_RIGHT;
menu_input->mouse.hwheelup = false;
return 0;
}
menu_input->mouse.left = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_LEFT);
menu_input->mouse.right = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_RIGHT);
menu_input->mouse.wheelup = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_WHEELUP);
menu_input->mouse.wheeldown = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_WHEELDOWN);
menu_input->mouse.hwheelup = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP);
menu_input->mouse.hwheeldown = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN);
menu_input->mouse.dx = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_X);
menu_input->mouse.dy = input_driver_state(binds, 0, RETRO_DEVICE_MOUSE,
0, RETRO_DEVICE_ID_MOUSE_Y);
menu_input->mouse.screen_x += menu_input->mouse.dx;
menu_input->mouse.screen_y += menu_input->mouse.dy;
menu_input->mouse.x = ((int)menu_input->mouse.screen_x * (int)frame_buf->width) / (int)vp.width;
menu_input->mouse.y = ((int)menu_input->mouse.screen_y * (int)frame_buf->height) / (int)vp.height;
if (menu_input->mouse.x < 5)
menu_input->mouse.x = 5;
if (menu_input->mouse.y < 5)
menu_input->mouse.y = 5;
if (menu_input->mouse.x > (int)frame_buf->width - 5)
menu_input->mouse.x = frame_buf->width - 5;
if (menu_input->mouse.y > (int)frame_buf->height - 5)
menu_input->mouse.y = frame_buf->height - 5;
menu_input->mouse.scrollup = (menu_input->mouse.y == 5);
menu_input->mouse.scrolldown = (menu_input->mouse.y == (int)frame_buf->height - 5);
if (
(menu_input->mouse.dx != 0) ||
(menu_input->mouse.dy !=0) ||
menu_input->mouse.left ||
menu_input->mouse.wheelup ||
menu_input->mouse.wheeldown ||
menu_input->mouse.hwheelup ||
menu_input->mouse.hwheeldown ||
menu_input->mouse.scrollup ||
menu_input->mouse.scrolldown
)
menu_animation_set_active(anim);
return 0;
}
static int menu_input_pointer(unsigned *action)
{
int pointer_device, pointer_x, pointer_y;
const struct retro_keybind *binds[MAX_USERS] = {NULL};
menu_input_t *menu_input = menu_input_get_ptr();
menu_animation_t *anim = menu_animation_get_ptr();
menu_framebuf_t *frame_buf= menu_display_fb_get_ptr();
settings_t *settings = config_get_ptr();
driver_t *driver = driver_get_ptr();
if (!settings->menu.pointer.enable)
{
memset(&menu_input->pointer, 0, sizeof(menu_input->pointer));
return 0;
}
pointer_device = driver->menu_ctx->set_texture?
RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN;
menu_input->pointer.pressed[0] = input_driver_state(binds, 0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.pressed[1] = input_driver_state(binds, 0, pointer_device,
1, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.back = input_driver_state(binds, 0, pointer_device,
0, RARCH_DEVICE_ID_POINTER_BACK);
pointer_x = input_driver_state(binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_X);
pointer_y = input_driver_state(binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_Y);
menu_input->pointer.x = ((pointer_x + 0x7fff) * (int)frame_buf->width) / 0xFFFF;
menu_input->pointer.y = ((pointer_y + 0x7fff) * (int)frame_buf->height) / 0xFFFF;
if (
menu_input->pointer.pressed[0] ||
menu_input->pointer.oldpressed[0] ||
menu_input->pointer.back ||
menu_input->pointer.dragging ||
(menu_input->pointer.dy != 0) ||
(menu_input->pointer.dx != 0)
)
menu_animation_set_active(anim);
return 0;
}
static int menu_input_mouse_frame(
menu_file_list_cbs_t *cbs, menu_entry_t *entry,
uint64_t input_mouse)
{
menu_input_t *menu_input = menu_input_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L))
{
if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L_TOGGLE))
return menu_entry_action(entry, nav->selection_ptr, MENU_ACTION_SELECT);
if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_L_SET_NAVIGATION))
menu_navigation_set(nav, menu_input->mouse.ptr, false);
}
if (BIT64_GET(input_mouse, MOUSE_ACTION_BUTTON_R))
menu_list_pop_stack(menu_list, &nav->selection_ptr);
if (BIT64_GET(input_mouse, MOUSE_ACTION_WHEEL_DOWN))
menu_navigation_increment(nav, 1);
if (BIT64_GET(input_mouse, MOUSE_ACTION_WHEEL_UP))
menu_navigation_decrement(nav, 1);
return 0;
}
static int menu_input_mouse_post_iterate(uint64_t *input_mouse,
menu_file_list_cbs_t *cbs, unsigned action)
{
settings_t *settings = config_get_ptr();
menu_display_t *disp = menu_display_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
*input_mouse = MOUSE_ACTION_NONE;
if (!settings->menu.mouse.enable
#ifdef HAVE_OVERLAY
|| (settings->input.overlay_enable && input_overlay_is_alive())
#endif
)
{
menu_input->mouse.wheeldown = false;
menu_input->mouse.wheelup = false;
menu_input->mouse.oldleft = false;
menu_input->mouse.oldright = false;
return 0;
}
if (menu_input->mouse.left)
{
if (!menu_input->mouse.oldleft)
{
BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L);
menu_input->mouse.oldleft = true;
if ((unsigned)menu_input->mouse.y < disp->header_height)
{
menu_list_pop_stack(menu_list, &nav->selection_ptr);
return 0;
}
if (
(menu_input->mouse.ptr == nav->selection_ptr) &&
cbs &&
cbs->action_select )
{
BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L_TOGGLE);
}
else if (menu_input->mouse.ptr <= menu_list_get_size(menu_list)-1)
{
BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_L_SET_NAVIGATION);
}
}
}
else
menu_input->mouse.oldleft = false;
if (menu_input->mouse.right)
{
if (!menu_input->mouse.oldright)
{
menu_input->mouse.oldright = true;
BIT64_SET(*input_mouse, MOUSE_ACTION_BUTTON_R);
}
}
else
menu_input->mouse.oldright = false;
if (menu_input->mouse.wheeldown)
{
BIT64_SET(*input_mouse, MOUSE_ACTION_WHEEL_DOWN);
}
if (menu_input->mouse.wheelup)
{
BIT64_SET(*input_mouse, MOUSE_ACTION_WHEEL_UP);
}
return 0;
}
static int pointer_tap(menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action)
{
menu_input_t *menu_input = menu_input_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
if (menu_input->pointer.ptr == nav->selection_ptr
&& cbs && cbs->action_select)
return menu_entry_action(entry, nav->selection_ptr, MENU_ACTION_SELECT);
else
menu_navigation_set(nav, menu_input->pointer.ptr, false);
return 0;
}
int16_t menu_input_pointer_state(enum menu_input_pointer_state state)
{
menu_input_t *menu = menu_input_get_ptr();
if (!menu)
return 0;
switch (state)
{
case MENU_POINTER_X_AXIS:
return menu->pointer.x;
case MENU_POINTER_Y_AXIS:
return menu->pointer.y;
}
return 0;
}
int16_t menu_input_mouse_state(enum menu_input_mouse_state state)
{
menu_input_t *menu = menu_input_get_ptr();
if (!menu)
return 0;
switch (state)
{
case MENU_MOUSE_X_AXIS:
return menu->mouse.x;
case MENU_MOUSE_Y_AXIS:
return menu->mouse.y;
}
return 0;
}
static int menu_input_pointer_post_iterate(menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action)
{
int ret = 0;
menu_display_t *disp = menu_display_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
settings_t *settings = config_get_ptr();
if (!menu_input)
return -1;
if (!settings->menu.pointer.enable
#ifdef HAVE_OVERLAY
|| (settings->input.overlay_enable && input_overlay_is_alive())
#endif
)
return 0;
if (menu_input->pointer.pressed[0])
{
int16_t pointer_x = menu_input_pointer_state(MENU_POINTER_X_AXIS);
int16_t pointer_y = menu_input_pointer_state(MENU_POINTER_Y_AXIS);
if (!menu_input->pointer.oldpressed[0])
{
menu_input->pointer.accel = 0;
menu_input->pointer.accel0 = 0;
menu_input->pointer.accel1 = 0;
menu_input->pointer.start_x = pointer_x;
menu_input->pointer.start_y = pointer_y;
menu_input->pointer.old_x = pointer_x;
menu_input->pointer.old_y = pointer_y;
menu_input->pointer.oldpressed[0] = true;
}
else if (abs(pointer_x - menu_input->pointer.start_x) > 3
|| abs(pointer_y - menu_input->pointer.start_y) > 3)
{
float s;
menu_input->pointer.dragging = true;
menu_input->pointer.dx = pointer_x - menu_input->pointer.old_x;
menu_input->pointer.dy = pointer_y - menu_input->pointer.old_y;
menu_input->pointer.old_x = pointer_x;
menu_input->pointer.old_y = pointer_y;
s = menu_input->pointer.dy / menu_animation_get_delta_time(disp->animation) * 1000000.0;
menu_input->pointer.accel = (menu_input->pointer.accel0 + menu_input->pointer.accel1 + s) / 3;
menu_input->pointer.accel0 = menu_input->pointer.accel1;
menu_input->pointer.accel1 = menu_input->pointer.accel;
}
}
else
{
if (menu_input->pointer.oldpressed[0])
{
if (!menu_input->pointer.dragging)
{
if ((unsigned)menu_input->pointer.start_y < disp->header_height)
menu_list_pop_stack(menu_list, &nav->selection_ptr);
else if (menu_input->pointer.ptr <= menu_list_get_size(menu_list)-1)
{
menu_input->pointer.oldpressed[0] = false;
ret = pointer_tap(cbs, entry, action);
}
}
menu_input->pointer.oldpressed[0] = false;
menu_input->pointer.start_x = 0;
menu_input->pointer.start_y = 0;
menu_input->pointer.old_x = 0;
menu_input->pointer.old_y = 0;
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.dragging = false;
}
}
if (menu_input->pointer.back)
{
if (!menu_input->pointer.oldback)
{
menu_input->pointer.oldback = true;
menu_list_pop_stack(menu_list, &nav->selection_ptr);
}
}
menu_input->pointer.oldback = menu_input->pointer.back;
return ret;
}
void menu_input_post_iterate(int *ret, unsigned action)
{
menu_entry_t entry = {{0}};
menu_input_t *menu_input = menu_input_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
settings_t *settings = config_get_ptr();
size_t selected = menu_navigation_get_selection(nav);
menu_file_list_cbs_t *cbs = menu_list_get_actiondata_at_offset
(menu_list->selection_buf, selected);
menu_entry_get(&entry, selected, NULL, false);
if (settings->menu.mouse.enable)
*ret = menu_input_mouse_post_iterate (&menu_input->mouse.state, cbs, action);
*ret = menu_input_mouse_frame(cbs, &entry, menu_input->mouse.state);
if (settings->menu.pointer.enable)
*ret |= menu_input_pointer_post_iterate(cbs, &entry, action);
}
unsigned menu_input_frame(retro_input_t input, retro_input_t trigger_input)
{
unsigned ret = MENU_ACTION_NOOP;
static bool initial_held = true;
static bool first_held = false;
static const retro_input_t input_repeat =
(1UL << RETRO_DEVICE_ID_JOYPAD_UP)
| (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN)
| (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT)
| (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT)
| (1UL << RETRO_DEVICE_ID_JOYPAD_L)
| (1UL << RETRO_DEVICE_ID_JOYPAD_R);
menu_navigation_t *nav = menu_navigation_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
menu_display_t *disp = menu_display_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
if (!menu || !driver || !nav || !menu_input)
return 0;
driver->retro_ctx.poll_cb();
/* don't run anything first frame, only capture held inputs
* for old_input_state. */
if (input & input_repeat)
{
if (!first_held)
{
first_held = true;
menu_input->delay.timer = initial_held ? 12 : 6;
menu_input->delay.count = 0;
}
if (menu_input->delay.count >= menu_input->delay.timer)
{
first_held = false;
trigger_input |= input & input_repeat;
nav->scroll.acceleration =
min(nav->scroll.acceleration + 1, 64);
}
initial_held = false;
}
else
{
first_held = false;
initial_held = true;
nav->scroll.acceleration = 0;
}
menu_input->delay.count += menu_animation_get_delta_time(disp->animation) / IDEAL_DT;
if (menu_input->keyboard.display)
{
/* send return key to close keyboard input window */
if (trigger_input & (UINT64_C(1) << settings->menu_cancel_btn))
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
trigger_input = 0;
}
if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP))
ret = MENU_ACTION_UP;
else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN))
ret = MENU_ACTION_DOWN;
else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT))
ret = MENU_ACTION_LEFT;
else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT))
ret = MENU_ACTION_RIGHT;
else if (trigger_input & (UINT64_C(1) << settings->menu_scroll_up_btn))
ret = MENU_ACTION_SCROLL_UP;
else if (trigger_input & (UINT64_C(1) << settings->menu_scroll_down_btn))
ret = MENU_ACTION_SCROLL_DOWN;
else if (trigger_input & (UINT64_C(1) << settings->menu_cancel_btn))
ret = MENU_ACTION_CANCEL;
else if (trigger_input & (UINT64_C(1) << settings->menu_ok_btn))
ret = MENU_ACTION_OK;
else if (trigger_input & (UINT64_C(1) << settings->menu_search_btn))
ret = MENU_ACTION_SEARCH;
else if (trigger_input & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y))
ret = MENU_ACTION_SCAN;
else if (trigger_input & (UINT64_C(1) << settings->menu_default_btn))
ret = MENU_ACTION_START;
else if (trigger_input & (UINT64_C(1) << settings->menu_info_btn))
ret = MENU_ACTION_INFO;
else if (trigger_input & (UINT64_C(1) << RARCH_MENU_TOGGLE))
ret = MENU_ACTION_TOGGLE;
if (settings->menu.mouse.enable)
menu_input_mouse(&ret);
if (settings->menu.pointer.enable)
menu_input_pointer(&ret);
return ret;
}