#ifndef UTILS_H #define UTILS_H #include #include #include /* Misc utils */ #define ALIGN(x, a) (((x) + ((a) - 1)) & ~((a) - 1)) #define UNUSED(a) (void)(a) #define SCREEN_DPI 220 /* GPU utils */ void *gpu_alloc(SceKernelMemBlockType type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid); void gpu_free(SceUID uid); void *vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset); void vertex_usse_free(SceUID uid); void *fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset); void fragment_usse_free(SceUID uid); /* Math utils */ #define _PI_OVER_180 0.0174532925199432957692369076849f #define _180_OVER_PI 57.2957795130823208767981548141f #define DEG_TO_RAD(x) (x * _PI_OVER_180) #define RAD_TO_DEG(x) (x * _180_OVER_PI) void matrix_init_orthographic(float *m, float left, float right, float bottom, float top, float near, float far); /* Text utils */ #endif