/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "joypad_connection.h" struct hidpad_ps3_data { struct pad_connection* connection; send_control_t send_control; uint8_t data[512]; uint32_t slot; uint64_t buttons; bool have_led; uint16_t motors[2]; }; static void hidpad_ps3_send_control(struct hidpad_ps3_data* device) { /* TODO: Can this be modified to turn off motion tracking? */ static uint8_t report_buffer[] = { 0x52, 0x01, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; report_buffer[11] = 1 << ((device->slot % 4) + 1); report_buffer[4] = device->motors[1] >> 8; report_buffer[6] = device->motors[0] >> 8; device->send_control(device->connection, report_buffer, sizeof(report_buffer)); } static void* hidpad_ps3_init(void *data, uint32_t slot, send_control_t ptr) { #ifdef IOS /* Magic packet to start reports. */ static uint8_t magic_data[] = {0x53, 0xF4, 0x42, 0x03, 0x00, 0x00}; #endif struct pad_connection* connection = (struct pad_connection*)data; struct hidpad_ps3_data* device = (struct hidpad_ps3_data*) calloc(1, sizeof(struct hidpad_ps3_data)); if (!device) return NULL; if (!connection) { free(device); return NULL; } device->connection = connection; device->slot = slot; device->send_control = ptr; #ifdef IOS device->send_control(device->connection, magic_data, 6); #endif /* Without this, the digital buttons won't be reported. */ hidpad_ps3_send_control(device); return device; } static void hidpad_ps3_deinit(void *data) { struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data; if (device) free(device); } static uint64_t hidpad_ps3_get_buttons(void *data) { struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data; if (!device) return 0; return device->buttons; } static int16_t hidpad_ps3_get_axis(void *data, unsigned axis) { int val; struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data; if (!device || axis >= 4) return 0; val = device->data[7 + axis]; val = (val << 8) - 0x8000; return (abs(val) > 0x1000) ? val : 0; } static void hidpad_ps3_packet_handler(void *data, uint8_t *packet, uint16_t size) { uint32_t i, pressed_keys; static const uint32_t button_mapping[17] = { RETRO_DEVICE_ID_JOYPAD_SELECT, RETRO_DEVICE_ID_JOYPAD_L3, RETRO_DEVICE_ID_JOYPAD_R3, RETRO_DEVICE_ID_JOYPAD_START, RETRO_DEVICE_ID_JOYPAD_UP, RETRO_DEVICE_ID_JOYPAD_RIGHT, RETRO_DEVICE_ID_JOYPAD_DOWN, RETRO_DEVICE_ID_JOYPAD_LEFT, RETRO_DEVICE_ID_JOYPAD_L2, RETRO_DEVICE_ID_JOYPAD_R2, RETRO_DEVICE_ID_JOYPAD_L, RETRO_DEVICE_ID_JOYPAD_R, RETRO_DEVICE_ID_JOYPAD_X, RETRO_DEVICE_ID_JOYPAD_A, RETRO_DEVICE_ID_JOYPAD_B, RETRO_DEVICE_ID_JOYPAD_Y, 16 //< PS Button }; struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data; if (!device) return; if (!device->have_led) { hidpad_ps3_send_control(device); device->have_led = true; } memcpy(device->data, packet, size); device->buttons = 0; pressed_keys = device->data[3] | (device->data[4] << 8) | ((device->data[5] & 1) << 16); for (i = 0; i < 17; i ++) device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0; } static void hidpad_ps3_set_rumble(void *data, enum retro_rumble_effect effect, uint16_t strength) { struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data; unsigned idx = (effect == RETRO_RUMBLE_STRONG) ? 0 : 1; if (!device) return; if (device->motors[idx] == strength) return; device->motors[idx] = strength; hidpad_ps3_send_control(device); } pad_connection_interface_t pad_connection_ps3 = { hidpad_ps3_init, hidpad_ps3_deinit, hidpad_ps3_packet_handler, hidpad_ps3_set_rumble, hidpad_ps3_get_buttons, hidpad_ps3_get_axis, };