/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "autosave.h" #include "configuration.h" #include "msg_hash.h" #include "runloop.h" #include "libretro_version_1.h" #include "verbosity.h" /* Autosave support. */ struct autosave_st { autosave_t **list; unsigned num; }; struct autosave { volatile bool quit; slock_t *lock; slock_t *cond_lock; scond_t *cond; sthread_t *thread; void *buffer; const void *retro_buffer; const char *path; size_t bufsize; unsigned interval; }; static struct autosave_st autosave_state; /** * autosave_lock: * @handle : pointer to autosave object * * Locks autosave. **/ static void autosave_lock(autosave_t *handle) { slock_lock(handle->lock); } /** * autosave_unlock: * @handle : pointer to autosave object * * Unlocks autosave. **/ static void autosave_unlock(autosave_t *handle) { slock_unlock(handle->lock); } /** * autosave_thread: * @data : pointer to autosave object * * Callback function for (threaded) autosave. **/ static void autosave_thread(void *data) { bool first_log = true; autosave_t *save = (autosave_t*)data; while (!save->quit) { bool differ; autosave_lock(save); differ = memcmp(save->buffer, save->retro_buffer, save->bufsize) != 0; if (differ) memcpy(save->buffer, save->retro_buffer, save->bufsize); autosave_unlock(save); if (differ) { /* Should probably deal with this more elegantly. */ FILE *file = fopen(save->path, "wb"); if (file) { bool failed = false; /* Avoid spamming down stderr ... */ if (first_log) { RARCH_LOG("Autosaving SRAM to \"%s\", will continue to check every %u seconds ...\n", save->path, save->interval); first_log = false; } else RARCH_LOG("SRAM changed ... autosaving ...\n"); failed |= fwrite(save->buffer, 1, save->bufsize, file) != save->bufsize; failed |= fflush(file) != 0; failed |= fclose(file) != 0; if (failed) RARCH_WARN("Failed to autosave SRAM. Disk might be full.\n"); } } slock_lock(save->cond_lock); if (!save->quit) scond_wait_timeout(save->cond, save->cond_lock, save->interval * 1000000LL); slock_unlock(save->cond_lock); } } /** * autosave_new: * @path : path to autosave file * @data : pointer to buffer * @size : size of @data buffer * @interval : interval at which saves should be performed. * * Create and initialize autosave object. * * Returns: pointer to new autosave_t object if successful, otherwise * NULL. **/ autosave_t *autosave_new(const char *path, const void *data, size_t size, unsigned interval) { autosave_t *handle = (autosave_t*)calloc(1, sizeof(*handle)); if (!handle) return NULL; handle->bufsize = size; handle->interval = interval; handle->path = path; handle->buffer = malloc(size); handle->retro_buffer = data; if (!handle->buffer) { free(handle); return NULL; } memcpy(handle->buffer, handle->retro_buffer, handle->bufsize); handle->lock = slock_new(); handle->cond_lock = slock_new(); handle->cond = scond_new(); handle->thread = sthread_create(autosave_thread, handle); return handle; } /** * autosave_free: * @handle : pointer to autosave object * * Frees autosave object. **/ void autosave_free(autosave_t *handle) { if (!handle) return; slock_lock(handle->cond_lock); handle->quit = true; slock_unlock(handle->cond_lock); scond_signal(handle->cond); sthread_join(handle->thread); slock_free(handle->lock); slock_free(handle->cond_lock); scond_free(handle->cond); free(handle->buffer); free(handle); } /** * lock_autosave: * * Lock autosave. **/ void lock_autosave(void) { unsigned i; for (i = 0; i < autosave_state.num; i++) { if (autosave_state.list[i]) autosave_lock(autosave_state.list[i]); } } /** * unlock_autosave: * * Unlocks autosave. **/ void unlock_autosave(void) { unsigned i; for (i = 0; i < autosave_state.num; i++) { if (autosave_state.list[i]) autosave_unlock(autosave_state.list[i]); } } void autosave_event_init(void) { unsigned i; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (settings->autosave_interval < 1 || !global->savefiles) return; if (!(autosave_state.list = (autosave_t**)calloc(global->savefiles->size, sizeof(*autosave_state.list)))) return; autosave_state.num = global->savefiles->size; for (i = 0; i < global->savefiles->size; i++) { retro_ctx_memory_info_t mem_info; const char *path = global->savefiles->elems[i].data; unsigned type = global->savefiles->elems[i].attr.i; mem_info.id = type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); if (mem_info.size <= 0) continue; autosave_state.list[i] = autosave_new(path, mem_info.data, mem_info.size, settings->autosave_interval); if (!autosave_state.list[i]) RARCH_WARN("%s\n", msg_hash_to_str(MSG_AUTOSAVE_FAILED)); } } void autosave_event_deinit(void) { unsigned i; for (i = 0; i < autosave_state.num; i++) autosave_free(autosave_state.list[i]); if (autosave_state.list) free(autosave_state.list); autosave_state.list = NULL; autosave_state.num = 0; }