/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2014-2015 - Higor Euripedes * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../../driver.h" #include "SDL.h" #include "../../gfx/video_context_driver.h" #include #include "../../general.h" #include #include #include "../../libretro.h" #include "../input_autodetect.h" #include "../input_common.h" #include "../input_joypad.h" #include "../input_keymaps.h" #include "../keyboard_line.h" typedef struct sdl_input { const rarch_joypad_driver_t *joypad; int mouse_x, mouse_y; int mouse_abs_x, mouse_abs_y; int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_wl, mouse_wr; } sdl_input_t; static void *sdl_input_init(void) { input_keymaps_init_keyboard_lut(rarch_key_map_sdl); settings_t *settings = config_get_ptr(); sdl_input_t *sdl = (sdl_input_t*)calloc(1, sizeof(*sdl)); if (!sdl) return NULL; sdl->joypad = input_joypad_init_driver(settings->input.joypad_driver); RARCH_LOG("[SDL]: Input driver initialized.\n"); return sdl; } static bool sdl_key_pressed(int key) { int num_keys; const uint8_t *keymap; unsigned sym; if (key >= RETROK_LAST) return false; sym = input_keymaps_translate_rk_to_keysym((enum retro_key)key); #ifdef HAVE_SDL2 sym = SDL_GetScancodeFromKey(sym); keymap = SDL_GetKeyboardState(&num_keys); #else keymap = SDL_GetKeyState(&num_keys); #endif if (sym >= (unsigned)num_keys) return false; return keymap[sym]; } static bool sdl_is_pressed(sdl_input_t *sdl, unsigned port_num, const struct retro_keybind *binds, unsigned key) { if (sdl_key_pressed(binds[key].key)) return true; return input_joypad_pressed(sdl->joypad, port_num, binds, key); } static int16_t sdl_analog_pressed(sdl_input_t *sdl, const struct retro_keybind *binds, unsigned idx, unsigned id) { int16_t pressed_minus = 0, pressed_plus = 0; unsigned id_minus = 0; unsigned id_plus = 0; input_conv_analog_id_to_bind_id(idx, id, &id_minus, &id_plus); if (sdl_key_pressed(binds[id_minus].key)) pressed_minus = -0x7fff; if (sdl_key_pressed(binds[id_plus].key)) pressed_plus = 0x7fff; return pressed_plus + pressed_minus; } static bool sdl_bind_button_pressed(void *data, int key) { settings_t *settings = config_get_ptr(); const struct retro_keybind *binds = settings->input.binds[0]; if (key >= 0 && key < RARCH_BIND_LIST_END) return sdl_is_pressed((sdl_input_t*)data, 0, binds, key); return false; } static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct retro_keybind **binds_, unsigned port_num, unsigned id) { const struct retro_keybind *binds = binds_[port_num]; if (id < RARCH_BIND_LIST_END) return binds[id].valid && sdl_is_pressed(sdl, port_num, binds, id); return 0; } static int16_t sdl_analog_device_state(sdl_input_t *sdl, const struct retro_keybind **binds, unsigned port_num, unsigned idx, unsigned id) { int16_t ret = sdl_analog_pressed(sdl, binds[port_num], idx, id); if (!ret) ret = input_joypad_analog(sdl->joypad, port_num, idx, id, binds[port_num]); return ret; } static int16_t sdl_keyboard_device_state(sdl_input_t *sdl, unsigned id) { return sdl_key_pressed(id); } static int16_t sdl_mouse_device_state(sdl_input_t *sdl, unsigned id) { switch (id) { case RETRO_DEVICE_ID_MOUSE_LEFT: return sdl->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return sdl->mouse_r; case RETRO_DEVICE_ID_MOUSE_WHEELUP: return sdl->mouse_wu; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: return sdl->mouse_wd; case RETRO_DEVICE_ID_MOUSE_X: return sdl->mouse_x; case RETRO_DEVICE_ID_MOUSE_Y: return sdl->mouse_y; case RETRO_DEVICE_ID_MOUSE_MIDDLE: return sdl->mouse_m; } return 0; } static int16_t sdl_pointer_device_state(sdl_input_t *sdl, unsigned idx, unsigned id, bool screen) { bool valid, inside; int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0; if (idx != 0) return 0; valid = input_translate_coord_viewport(sdl->mouse_abs_x, sdl->mouse_abs_y, &res_x, &res_y, &res_screen_x, &res_screen_y); if (!valid) return 0; if (screen) { res_x = res_screen_x; res_y = res_screen_y; } inside = (res_x >= -0x7fff) && (res_y >= -0x7fff); if (!inside) return 0; switch (id) { case RETRO_DEVICE_ID_POINTER_X: return res_x; case RETRO_DEVICE_ID_POINTER_Y: return res_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return sdl->mouse_l; } return 0; } static int16_t sdl_lightgun_device_state(sdl_input_t *sdl, unsigned id) { switch (id) { case RETRO_DEVICE_ID_LIGHTGUN_X: return sdl->mouse_x; case RETRO_DEVICE_ID_LIGHTGUN_Y: return sdl->mouse_y; case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return sdl->mouse_l; case RETRO_DEVICE_ID_LIGHTGUN_CURSOR: return sdl->mouse_m; case RETRO_DEVICE_ID_LIGHTGUN_TURBO: return sdl->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_START: return sdl->mouse_m && sdl->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: return sdl->mouse_m && sdl->mouse_l; } return 0; } static int16_t sdl_input_state(void *data_, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { sdl_input_t *data = (sdl_input_t*)data_; switch (device) { case RETRO_DEVICE_JOYPAD: return sdl_joypad_device_state(data, binds, port, id); case RETRO_DEVICE_ANALOG: return sdl_analog_device_state(data, binds, port, idx, id); case RETRO_DEVICE_MOUSE: return sdl_mouse_device_state(data, id); case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: return sdl_pointer_device_state(data, idx, id, device == RARCH_DEVICE_POINTER_SCREEN); case RETRO_DEVICE_KEYBOARD: return sdl_keyboard_device_state(data, id); case RETRO_DEVICE_LIGHTGUN: return sdl_lightgun_device_state(data, id); } return 0; } static void sdl_input_free(void *data) { sdl_input_t *sdl = (sdl_input_t*)data; if (!data) return; /* Flush out all pending events. */ #ifdef HAVE_SDL2 SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT); #else SDL_Event event; while (SDL_PollEvent(&event)); #endif if (sdl->joypad) sdl->joypad->destroy(); free(data); } #ifdef HAVE_SDL2 static void sdl_grab_mouse(void *data, bool state) { struct temp{ SDL_Window *w; }; sdl_input_t *sdl = (sdl_input_t*)data; driver_t *driver = driver_get_ptr(); if (driver->video != &video_sdl2) return; /* First member of sdl2_video_t is the window */ SDL_SetWindowGrab(((struct temp*)driver->video_data)->w, state ? SDL_TRUE : SDL_FALSE); } #endif static bool sdl_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { sdl_input_t *sdl = (sdl_input_t*)data; if (!sdl) return false; return input_joypad_set_rumble(sdl->joypad, port, effect, strength); } static const rarch_joypad_driver_t *sdl_get_joypad_driver(void *data) { sdl_input_t *sdl = (sdl_input_t*)data; if (!sdl) return NULL; return sdl->joypad; } static void sdl_poll_mouse(sdl_input_t *sdl) { Uint8 btn = SDL_GetRelativeMouseState(&sdl->mouse_x, &sdl->mouse_y); SDL_GetMouseState(&sdl->mouse_abs_x, &sdl->mouse_abs_y); sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0; sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0; sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0; #ifndef HAVE_SDL2 sdl->mouse_wu = SDL_BUTTON(SDL_BUTTON_WHEELUP) & btn ? 1 : 0; sdl->mouse_wd = SDL_BUTTON(SDL_BUTTON_WHEELDOWN) & btn ? 1 : 0; #endif } static void sdl_input_poll(void *data) { sdl_input_t *sdl = (sdl_input_t*)data; SDL_PumpEvents(); if (sdl->joypad) sdl->joypad->poll(); sdl_poll_mouse(sdl); SDL_Event event; #ifdef HAVE_SDL2 while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_KEYDOWN, SDL_MOUSEWHEEL) > 0) #else while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_KEYEVENTMASK) > 0) #endif { if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) { uint16_t mod = 0; unsigned code = input_keymaps_translate_keysym_to_rk(event.key.keysym.sym); if (event.key.keysym.mod & KMOD_SHIFT) mod |= RETROKMOD_SHIFT; if (event.key.keysym.mod & KMOD_CTRL) mod |= RETROKMOD_CTRL; if (event.key.keysym.mod & KMOD_ALT) mod |= RETROKMOD_ALT; if (event.key.keysym.mod & KMOD_NUM) mod |= RETROKMOD_NUMLOCK; if (event.key.keysym.mod & KMOD_CAPS) mod |= RETROKMOD_CAPSLOCK; input_keyboard_event(event.type == SDL_KEYDOWN, code, code, mod, RETRO_DEVICE_KEYBOARD); } #ifdef HAVE_SDL2 else if (event.type == SDL_MOUSEWHEEL) { sdl->mouse_wu = event.wheel.y < 0; sdl->mouse_wd = event.wheel.y > 0; sdl->mouse_wl = event.wheel.x < 0; sdl->mouse_wr = event.wheel.x > 0; break; } #endif } } static uint64_t sdl_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); caps |= (1 << RETRO_DEVICE_MOUSE); caps |= (1 << RETRO_DEVICE_KEYBOARD); caps |= (1 << RETRO_DEVICE_LIGHTGUN); caps |= (1 << RETRO_DEVICE_POINTER); caps |= (1 << RETRO_DEVICE_ANALOG); return caps; } input_driver_t input_sdl = { sdl_input_init, sdl_input_poll, sdl_input_state, sdl_bind_button_pressed, sdl_input_free, NULL, NULL, sdl_get_capabilities, #ifdef HAVE_SDL2 "sdl2", sdl_grab_mouse, #else "sdl", NULL, #endif sdl_set_rumble, sdl_get_joypad_driver, };