/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#ifdef HAVE_MENU
#include "../menu/menu_driver.h"
#include "../menu/widgets/menu_input_dialog.h"
#include "../menu/widgets/menu_input_bind_dialog.h"
#endif
#ifdef HAVE_CHEEVOS
#include "../cheevos/cheevos.h"
#endif
#include "cheat_manager.h"
#include "../msg_hash.h"
#include "../retroarch.h"
#include "../dynamic.h"
#include "../core.h"
#include "../verbosity.h"
#include "../input/input_driver.h"
#include "../configuration.h"
unsigned cheat_manager_get_buf_size(void)
{
return cheat_manager_state.buf_size;
}
unsigned cheat_manager_get_size(void)
{
return cheat_manager_state.size;
}
void cheat_manager_apply_cheats(void)
{
#ifdef HAVE_CHEEVOS
bool data_bool = false;
#endif
unsigned i, idx = 0;
if (!cheat_manager_state.cheats)
return;
core_reset_cheat();
for (i = 0; i < cheat_manager_state.size; i++)
{
if (cheat_manager_state.cheats[i].state && cheat_manager_state.cheats[i].handler == CHEAT_HANDLER_TYPE_EMU)
{
retro_ctx_cheat_info_t cheat_info;
cheat_info.index = idx++;
cheat_info.enabled = true;
cheat_info.code = cheat_manager_state.cheats[i].code;
if (!string_is_empty(cheat_info.code))
core_set_cheat(&cheat_info);
}
}
runloop_msg_queue_push(msg_hash_to_str(MSG_APPLYING_CHEAT), 1, 180, true);
RARCH_LOG("%s\n", msg_hash_to_str(MSG_APPLYING_CHEAT));
#ifdef HAVE_CHEEVOS
data_bool = idx != 0;
cheevos_apply_cheats(&data_bool);
#endif
}
void cheat_manager_set_code(unsigned i, const char *str)
{
if (!cheat_manager_state.cheats)
return;
if (!string_is_empty(str))
strcpy(cheat_manager_state.cheats[i].code,str) ;
cheat_manager_state.cheats[i].state = true;
}
/**
* cheat_manager_save:
* @path : Path to cheats file (relative path).
*
* Saves cheats to file on disk.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool cheat_manager_save(const char *path, const char *cheat_database, bool overwrite)
{
bool ret;
unsigned i;
char buf[PATH_MAX_LENGTH];
char cheats_file[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
buf[0] = cheats_file[0] = '\0';
if ( (!cheat_manager_state.cheats) || cheat_manager_state.size==0 )
return false ;
if (!cheat_database)
strlcpy(cheats_file, path, sizeof(cheats_file));
else
{
fill_pathname_join(buf, cheat_database, path, sizeof(buf));
fill_pathname_noext(cheats_file, buf, ".cht", sizeof(cheats_file));
}
if ( !overwrite )
conf = config_file_new(cheats_file);
else
conf = config_file_new(NULL);
if (!conf)
conf = config_file_new(NULL);
if (!conf)
return false;
config_set_int(conf, "cheats", cheat_manager_state.size);
for (i = 0; i < cheat_manager_state.size; i++)
{
unsigned j;
char endian_key[100];
char key[256];
char desc_key[256];
char code_key[256];
char enable_key[256];
char* keys[13] = {
"cheat%u_handler",
"cheat%u_memory_search_size",
"cheat%u_cheat_type",
"cheat%u_value",
"cheat%u_address",
"cheat%u_address_bit_position",
"cheat%u_rumble_type",
"cheat%u_rumble_value",
"cheat%u_rumble_port",
"cheat%u_rumble_primary_strength",
"cheat%u_rumble_primary_duration",
"cheat%u_rumble_secondary_strength",
"cheat%u_rumble_secondary_duration",
};
key[0] = endian_key[0] = desc_key[0] = code_key[0] = enable_key[0] = '\0';
snprintf(endian_key, sizeof(endian_key), "cheat%u_big_endian", i);
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i);
snprintf(enable_key, sizeof(enable_key), "cheat%u_enable", i);
if (!string_is_empty(cheat_manager_state.cheats[i].desc))
config_set_string(conf, desc_key, cheat_manager_state.cheats[i].desc);
else
config_set_string(conf, desc_key, cheat_manager_state.cheats[i].code);
config_set_string(conf, code_key, cheat_manager_state.cheats[i].code);
config_set_bool(conf, enable_key, cheat_manager_state.cheats[i].state);
config_set_bool(conf, endian_key, cheat_manager_state.cheats[i].big_endian);
for (j = 0; j < 13; j++)
{
unsigned int* data_ptrs[13] = { NULL};
data_ptrs[0] = &cheat_manager_state.cheats[i].handler;
data_ptrs[1] = &cheat_manager_state.cheats[i].memory_search_size;
data_ptrs[2] = &cheat_manager_state.cheats[i].cheat_type;
data_ptrs[3] = &cheat_manager_state.cheats[i].value;
data_ptrs[4] = &cheat_manager_state.cheats[i].address;
data_ptrs[5] = &cheat_manager_state.cheats[i].address_mask;
data_ptrs[6] = &cheat_manager_state.cheats[i].rumble_type;
data_ptrs[7] = &cheat_manager_state.cheats[i].rumble_value;
data_ptrs[8] = &cheat_manager_state.cheats[i].rumble_port;
data_ptrs[9] = &cheat_manager_state.cheats[i].rumble_primary_strength;
data_ptrs[10] = &cheat_manager_state.cheats[i].rumble_primary_duration;
data_ptrs[11] = &cheat_manager_state.cheats[i].rumble_secondary_strength;
data_ptrs[12] = &cheat_manager_state.cheats[i].rumble_secondary_duration;
key[0] = '\0';
snprintf(key, sizeof(key), keys[j], i);
config_set_uint(conf, key, *(data_ptrs[j]));
}
}
ret = config_file_write(conf, cheats_file);
config_file_free(conf);
return ret;
}
bool cheat_manager_copy_idx_to_working(unsigned idx)
{
if ( (!cheat_manager_state.cheats) || (cheat_manager_state.size < idx+1))
{
return false;
}
memcpy(&(cheat_manager_state.working_cheat), &(cheat_manager_state.cheats[idx]), sizeof(struct item_cheat)) ;
if ( cheat_manager_state.cheats[idx].desc != NULL )
strlcpy(cheat_manager_state.working_desc, cheat_manager_state.cheats[idx].desc, CHEAT_DESC_SCRATCH_SIZE) ;
else
cheat_manager_state.working_desc[0] = '\0' ;
if ( cheat_manager_state.cheats[idx].code != NULL )
strlcpy(cheat_manager_state.working_code, cheat_manager_state.cheats[idx].code, CHEAT_CODE_SCRATCH_SIZE) ;
else
cheat_manager_state.working_code[0] = '\0' ;
return true ;
}
bool cheat_manager_copy_working_to_idx(unsigned idx)
{
if ( (!cheat_manager_state.cheats) || (cheat_manager_state.size < idx+1))
{
return false;
}
memcpy(&(cheat_manager_state.cheats[idx]), &(cheat_manager_state.working_cheat), sizeof(struct item_cheat)) ;
if ( cheat_manager_state.cheats[idx].desc != NULL )
free(cheat_manager_state.cheats[idx].desc) ;
cheat_manager_state.cheats[idx].desc = strdup(cheat_manager_state.working_desc) ;
return true ;
}
static void cheat_manager_new(unsigned size)
{
unsigned i;
cheat_manager_free() ;
cheat_manager_state.buf_size = size;
cheat_manager_state.size = size;
cheat_manager_state.search_bit_size = 3;
cheat_manager_state.cheats = (struct item_cheat*)
calloc(cheat_manager_state.buf_size, sizeof(struct item_cheat));
if (!cheat_manager_state.cheats)
{
cheat_manager_state.buf_size = 0;
cheat_manager_state.size = 0;
cheat_manager_state.cheats = NULL;
return ;
}
for (i = 0; i < cheat_manager_state.size; i++)
{
cheat_manager_state.cheats[i].desc = NULL ;
cheat_manager_state.cheats[i].code = NULL ;
cheat_manager_state.cheats[i].state = false;
}
return ;
}
bool cheat_manager_load(const char *path, bool append)
{
unsigned cheats = 0, i;
config_file_t *conf = config_file_new(path);
unsigned orig_size ;
if (!conf)
return false;
config_get_uint(conf, "cheats", &cheats);
if (cheats == 0)
goto error;
cheat_manager_alloc_if_empty() ;
if ( append )
{
orig_size = cheat_manager_get_size() ;
if ( orig_size == 0)
{
cheat_manager_new(cheats);
}
else
{
cheats = cheats + orig_size ;
if (cheat_manager_realloc(cheats, CHEAT_HANDLER_TYPE_EMU))
{
}
}
}
else
{
orig_size = 0 ;
cheat_manager_new(cheats);
}
for (i = orig_size; i < cheats; i++)
{
unsigned j;
char desc_key[256];
char code_key[256];
char enable_key[256];
char endian_key[256];
char *tmp = NULL;
bool tmp_bool = false;
unsigned int* data_ptrs[13] = { NULL};
char* keys[13] = {
"cheat%u_handler",
"cheat%u_memory_search_size",
"cheat%u_cheat_type",
"cheat%u_value",
"cheat%u_address",
"cheat%u_address_bit_position",
"cheat%u_rumble_type",
"cheat%u_rumble_value",
"cheat%u_rumble_port",
"cheat%u_rumble_primary_strength",
"cheat%u_rumble_primary_duration",
"cheat%u_rumble_secondary_strength",
"cheat%u_rumble_secondary_duration",
};
data_ptrs[0] = &cheat_manager_state.cheats[i].handler;
data_ptrs[1] = &cheat_manager_state.cheats[i].memory_search_size;
data_ptrs[2] = &cheat_manager_state.cheats[i].cheat_type;
data_ptrs[3] = &cheat_manager_state.cheats[i].value;
data_ptrs[4] = &cheat_manager_state.cheats[i].address;
data_ptrs[5] = &cheat_manager_state.cheats[i].address_mask;
data_ptrs[6] = &cheat_manager_state.cheats[i].rumble_type;
data_ptrs[7] = &cheat_manager_state.cheats[i].rumble_value;
data_ptrs[8] = &cheat_manager_state.cheats[i].rumble_port;
data_ptrs[9] = &cheat_manager_state.cheats[i].rumble_primary_strength;
data_ptrs[10] = &cheat_manager_state.cheats[i].rumble_primary_duration;
data_ptrs[11] = &cheat_manager_state.cheats[i].rumble_secondary_strength;
data_ptrs[12] = &cheat_manager_state.cheats[i].rumble_secondary_duration;
endian_key[0] = desc_key[0] = code_key[0] = enable_key[0] = '\0';
snprintf(desc_key, sizeof(desc_key), "cheat%u_desc", i-orig_size);
snprintf(code_key, sizeof(code_key), "cheat%u_code", i-orig_size);
snprintf(enable_key, sizeof(enable_key), "cheat%u_enable", i-orig_size);
snprintf(endian_key, sizeof(endian_key), "cheat%u_endian", i-orig_size);
cheat_manager_state.cheats[i].idx = i ;
cheat_manager_state.cheats[i].desc = NULL ;
cheat_manager_state.cheats[i].code = NULL ;
cheat_manager_state.cheats[i].state = false ;
cheat_manager_state.cheats[i].big_endian = false ;
if (config_get_string(conf, desc_key, &tmp) && !string_is_empty(tmp))
cheat_manager_state.cheats[i].desc = strdup(tmp) ;
if (config_get_string(conf, code_key, &tmp) && !string_is_empty(tmp))
cheat_manager_state.cheats[i].code = strdup(tmp) ;
if (config_get_bool(conf, enable_key, &tmp_bool))
cheat_manager_state.cheats[i].state = tmp_bool;
if (config_get_bool(conf, endian_key, &tmp_bool))
cheat_manager_state.cheats[i].big_endian = tmp_bool;
if (tmp)
free(tmp);
cheat_manager_state.cheats[i].cheat_type = CHEAT_TYPE_SET_TO_VALUE ;
cheat_manager_state.cheats[i].memory_search_size = 3;
for (j = 0 ; j < 13 ; j++ )
{
char key[50] ;
unsigned val = 0;
snprintf(key, sizeof(key), keys[j], i-orig_size);
if ( config_get_uint(conf, key, &val))
*(data_ptrs[j]) = val ;
}
}
config_file_free(conf);
return true;
error:
config_file_free(conf);
return false;
}
bool cheat_manager_realloc(unsigned new_size, unsigned default_handler)
{
unsigned i;
unsigned orig_size ;
if (!cheat_manager_state.cheats)
{
cheat_manager_state.cheats = (struct item_cheat*)
calloc(new_size, sizeof(struct item_cheat));
orig_size = 0 ;
}
else
{
orig_size = cheat_manager_state.size ;
/* if size is decreasing, free the items that will be lost */
for (i = new_size; i < orig_size; i++)
{
if ( cheat_manager_state.cheats[i].code != NULL )
free(cheat_manager_state.cheats[i].code) ;
if ( cheat_manager_state.cheats[i].desc != NULL )
free(cheat_manager_state.cheats[i].desc) ;
}
cheat_manager_state.cheats = (struct item_cheat*)
realloc(cheat_manager_state.cheats, new_size * sizeof(struct item_cheat));
}
if (!cheat_manager_state.cheats)
{
cheat_manager_state.buf_size = cheat_manager_state.size = 0;
cheat_manager_state.cheats = NULL;
return false;
}
cheat_manager_state.buf_size = new_size;
cheat_manager_state.size = new_size;
for (i = orig_size; i < cheat_manager_state.size; i++)
{
memset(&(cheat_manager_state.cheats[i]), 0, sizeof(cheat_manager_state.cheats[i])) ;
cheat_manager_state.cheats[i].state = false;
cheat_manager_state.cheats[i].handler = default_handler;
cheat_manager_state.cheats[i].cheat_type = CHEAT_TYPE_SET_TO_VALUE ;
cheat_manager_state.cheats[i].memory_search_size = 3;
cheat_manager_state.cheats[i].idx = i;
}
return true;
}
void cheat_manager_free(void)
{
unsigned i = 0 ;
if (cheat_manager_state.cheats)
{
for (i = 0; i < cheat_manager_state.size; i++)
{
if ( cheat_manager_state.cheats[i].desc != NULL )
free(cheat_manager_state.cheats[i].desc) ;
if ( cheat_manager_state.cheats[i].code != NULL )
free(cheat_manager_state.cheats[i].code) ;
}
free(cheat_manager_state.cheats);
}
if ( cheat_manager_state.prev_memory_buf )
free(cheat_manager_state.prev_memory_buf) ;
if ( cheat_manager_state.matches )
free(cheat_manager_state.matches) ;
cheat_manager_state.cheats = NULL ;
cheat_manager_state.size = 0 ;
cheat_manager_state.buf_size = 0 ;
cheat_manager_state.prev_memory_buf = NULL ;
cheat_manager_state.curr_memory_buf = NULL ;
cheat_manager_state.matches = NULL ;
cheat_manager_state.total_memory_size = 0 ;
cheat_manager_state.actual_memory_size = 0 ;
cheat_manager_state.memory_initialized = false ;
cheat_manager_state.memory_search_initialized = false ;
}
void cheat_manager_update(cheat_manager_t *handle, unsigned handle_idx)
{
char msg[256];
if (!handle || !handle->cheats || handle->size == 0)
return;
snprintf(msg, sizeof(msg), "Cheat: #%u [%s]: %s",
handle_idx, handle->cheats[handle_idx].state ? "ON" : "OFF",
(handle->cheats[handle_idx].desc!=NULL) ?
(handle->cheats[handle_idx].desc) : (handle->cheats[handle_idx].code)
);
runloop_msg_queue_push(msg, 1, 180, true);
RARCH_LOG("%s\n", msg);
}
void cheat_manager_toggle_index(unsigned i)
{
settings_t *settings = config_get_ptr();
if (!cheat_manager_state.cheats || cheat_manager_state.size == 0 )
return;
cheat_manager_state.cheats[i].state = !cheat_manager_state.cheats[i].state;
cheat_manager_update(&cheat_manager_state, i);
if (!settings)
return ;
if (settings->bools.apply_cheats_after_toggle)
cheat_manager_apply_cheats();
}
void cheat_manager_toggle(void)
{
if (!cheat_manager_state.cheats || cheat_manager_state.size == 0)
return;
cheat_manager_state.cheats[cheat_manager_state.ptr].state ^= true;
cheat_manager_apply_cheats();
cheat_manager_update(&cheat_manager_state, cheat_manager_state.ptr);
}
void cheat_manager_index_next(void)
{
if (!cheat_manager_state.cheats || cheat_manager_state.size == 0)
return;
cheat_manager_state.ptr = (cheat_manager_state.ptr + 1) % cheat_manager_state.size;
cheat_manager_update(&cheat_manager_state, cheat_manager_state.ptr);
}
void cheat_manager_index_prev(void)
{
if (!cheat_manager_state.cheats || cheat_manager_state.size == 0)
return;
if (cheat_manager_state.ptr == 0)
cheat_manager_state.ptr = cheat_manager_state.size - 1;
else
cheat_manager_state.ptr--;
cheat_manager_update(&cheat_manager_state, cheat_manager_state.ptr);
}
const char *cheat_manager_get_code(unsigned i)
{
if (!cheat_manager_state.cheats)
return NULL;
return cheat_manager_state.cheats[i].code;
}
const char *cheat_manager_get_desc(unsigned i)
{
if (!cheat_manager_state.cheats)
return NULL;
return cheat_manager_state.cheats[i].desc;
}
bool cheat_manager_get_code_state(unsigned i)
{
if (!cheat_manager_state.cheats)
return false;
return cheat_manager_state.cheats[i].state;
}
bool cheat_manager_get_game_specific_filename(char * cheat_filename, size_t max_length)
{
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
const char *core_name = NULL;
const char *game_name = NULL;
struct retro_system_info system_info;
if (!settings || !global || !cheat_filename)
return false ;
if ( !core_get_system_info(&system_info) )
return false ;
core_name = system_info.library_name;
game_name = path_basename(global->name.cheatfile);
if ( string_is_empty(settings->paths.path_cheat_database) ||
string_is_empty(core_name) || string_is_empty(game_name) )
return false ;
cheat_filename[0] = '\0';
strlcat(cheat_filename, settings->paths.path_cheat_database, max_length);
fill_pathname_slash(cheat_filename, max_length);
strlcat(cheat_filename, core_name, max_length);
fill_pathname_slash(cheat_filename, max_length);
if (!filestream_exists(cheat_filename))
path_mkdir(cheat_filename);
strlcat(cheat_filename, game_name, max_length);
return true ;
}
void cheat_manager_load_game_specific_cheats()
{
char cheat_file[PATH_MAX_LENGTH] ;
if (cheat_manager_get_game_specific_filename(cheat_file, PATH_MAX_LENGTH) )
cheat_manager_load(cheat_file,true) ;
}
void cheat_manager_save_game_specific_cheats()
{
char cheat_file[PATH_MAX_LENGTH] ;
if (cheat_manager_get_game_specific_filename(cheat_file, PATH_MAX_LENGTH) )
cheat_manager_save(cheat_file, NULL, true) ;
}
void cheat_manager_state_free(void)
{
cheat_manager_free();
}
bool cheat_manager_alloc_if_empty(void)
{
if (!cheat_manager_state.cheats)
{
cheat_manager_new(0);
}
return true;
}
int cheat_manager_initialize_memory(void *data, bool wraparound)
{
retro_ctx_memory_info_t meminfo ;
bool refresh = false;
bool is_search_initialization = (data != NULL) ;
meminfo.id = RETRO_MEMORY_SYSTEM_RAM ;
if (! core_get_memory(&meminfo) )
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_INIT_FAIL), 1, 180, true);
return 0 ;
}
cheat_manager_state.actual_memory_size = (unsigned)meminfo.size ;
cheat_manager_state.curr_memory_buf = meminfo.data ;
cheat_manager_state.total_memory_size = (unsigned)meminfo.size ;
cheat_manager_state.num_matches = (cheat_manager_state.total_memory_size*8)/((int)pow(2,cheat_manager_state.search_bit_size)) ;
/* Ensure we're aligned on 4-byte boundary */
#if 0
if (meminfo.size % 4 > 0)
cheat_manager_state.total_memory_size = cheat_manager_state.total_memory_size + (4 - (meminfo.size%4)) ;
#endif
if ( is_search_initialization )
{
cheat_manager_state.prev_memory_buf = (uint8_t*) calloc(cheat_manager_state.total_memory_size, sizeof(uint8_t));
if (!cheat_manager_state.prev_memory_buf )
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_INIT_FAIL), 1, 180, true);
return 0 ;
}
cheat_manager_state.matches = (uint8_t*) calloc(cheat_manager_state.total_memory_size, sizeof(uint8_t));
if (!cheat_manager_state.matches )
{
free(cheat_manager_state.prev_memory_buf) ;
cheat_manager_state.prev_memory_buf = NULL ;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_INIT_FAIL), 1, 180, true);
return 0 ;
}
memset(cheat_manager_state.matches, 0xFF, cheat_manager_state.total_memory_size) ;
memcpy(cheat_manager_state.prev_memory_buf, cheat_manager_state.curr_memory_buf, cheat_manager_state.actual_memory_size);
cheat_manager_state.memory_search_initialized = true ;
}
cheat_manager_state.memory_initialized = true ;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_INIT_SUCCESS), 1, 180, true);
#ifdef HAVE_MENU
if (!wraparound)
{
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
}
#endif
return 0 ;
}
static void cheat_manager_setup_search_meta(unsigned int bitsize, unsigned int *bytes_per_item, unsigned int *mask, unsigned int *bits)
{
switch( bitsize)
{
case 0 :
{
*bytes_per_item = 1 ;
*bits = 1 ;
*mask = 0x01 ;
break ;
}
case 1 :
{
*bytes_per_item = 1 ;
*bits = 2 ;
*mask = 0x03 ;
break ;
}
case 2 :
{
*bytes_per_item = 1 ;
*bits = 4 ;
*mask = 0x0F ;
break ;
}
case 3 :
{
*bytes_per_item = 1 ;
*bits = 8 ;
*mask = 0xFF ;
break ;
}
case 4 :
{
*bytes_per_item = 2 ;
*bits = 8 ;
*mask = 0xFFFF ;
break ;
}
case 5 :
{
*bytes_per_item = 4 ;
*bits = 8 ;
*mask = 0xFFFFFFFF ;
break ;
}
}
}
int cheat_manager_search_exact(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_EXACT) ;
}
int cheat_manager_search_lt(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_LT) ;
}
int cheat_manager_search_gt(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_GT) ;
}
int cheat_manager_search_lte(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_LTE) ;
}
int cheat_manager_search_gte(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_GTE) ;
}
int cheat_manager_search_eq(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_EQ) ;
}
int cheat_manager_search_neq(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_NEQ) ;
}
int cheat_manager_search_eqplus(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_EQPLUS) ;
}
int cheat_manager_search_eqminus(void *data, bool wraparound)
{
return cheat_manager_search(CHEAT_SEARCH_TYPE_EQMINUS) ;
}
int cheat_manager_search(enum cheat_search_type search_type)
{
char msg[100];
unsigned char *curr = cheat_manager_state.curr_memory_buf ;
unsigned char *prev = cheat_manager_state.prev_memory_buf ;
unsigned int idx = 0 ;
unsigned int curr_val ;
unsigned int prev_val ;
unsigned int mask = 0 ;
unsigned int bytes_per_item = 1 ;
unsigned int bits = 8 ;
bool refresh = false;
if (!cheat_manager_state.curr_memory_buf)
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_NOT_INITIALIZED), 1, 180, true);
return 0 ;
}
cheat_manager_setup_search_meta(cheat_manager_state.search_bit_size, &bytes_per_item, &mask, &bits) ;
/* little endian FF000000 = 256 */
for (idx = 0 ; idx < cheat_manager_state.total_memory_size ; idx = idx + bytes_per_item)
{
unsigned byte_part;
switch (bytes_per_item )
{
case 2 :
{
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256) + *(curr+idx+1) :
*(curr+idx) + (*(curr+idx+1)*256) ;
prev_val = cheat_manager_state.big_endian ?
(*(prev+idx)*256) + *(prev+idx+1) :
*(prev+idx) + (*(prev+idx+1)*256) ;
break ;
}
case 4 :
{
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256*256*256) + (*(curr+idx+1)*256*256) + (*(curr+idx+2)*256) + *(curr+idx+3) :
*(curr+idx) + (*(curr+idx+1)*256) + (*(curr+idx+2)*256*256) + (*(curr+idx+3)*256*256*256) ;
prev_val = cheat_manager_state.big_endian ?
(*(prev+idx)*256*256*256) + (*(prev+idx+1)*256*256) + (*(prev+idx+2)*256) + *(prev+idx+3) :
*(prev+idx) + (*(prev+idx+1)*256) + (*(prev+idx+2)*256*256) + (*(prev+idx+3)*256*256*256) ;
break ;
}
case 1 :
default :
{
curr_val = *(curr+idx) ;
prev_val = *(prev+idx) ;
break ;
}
}
for (byte_part = 0 ; byte_part < 8/bits ; byte_part++)
{
unsigned int curr_subval = (curr_val >> (byte_part*bits) ) & mask ;
unsigned int prev_subval = (prev_val >> (byte_part*bits) ) & mask ;
unsigned int prev_match ;
if (bits < 8 )
prev_match = *(cheat_manager_state.matches+idx) & (mask << (byte_part*bits)) ;
else
prev_match = *(cheat_manager_state.matches+idx) ;
if (prev_match > 0)
{
bool match = false ;
switch (search_type)
{
case CHEAT_SEARCH_TYPE_EXACT :
match = ( curr_subval == cheat_manager_state.search_exact_value) ;
break;
case CHEAT_SEARCH_TYPE_LT :
match = ( curr_subval < prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_GT :
match = ( curr_subval > prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_LTE :
match = ( curr_subval <= prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_GTE :
match = ( curr_subval >= prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_EQ :
match = ( curr_subval == prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_NEQ :
match = ( curr_subval != prev_subval) ;
break;
case CHEAT_SEARCH_TYPE_EQPLUS :
match = ( curr_subval == prev_subval+cheat_manager_state.search_eqplus_value) ;
break;
case CHEAT_SEARCH_TYPE_EQMINUS :
match = ( curr_subval == prev_subval-cheat_manager_state.search_eqminus_value) ;
break;
}
if (!match )
{
if ( bits < 8 )
*(cheat_manager_state.matches+idx) = *(cheat_manager_state.matches+idx) &
(( ~(mask << (byte_part*bits))) & 0xFF );
else
memset(cheat_manager_state.matches+idx,0,bytes_per_item) ;
if ( cheat_manager_state.num_matches > 0 )
cheat_manager_state.num_matches-- ;
}
}
}
}
memcpy(cheat_manager_state.prev_memory_buf, cheat_manager_state.curr_memory_buf, cheat_manager_state.actual_memory_size);
snprintf(msg, sizeof(msg), msg_hash_to_str(MSG_CHEAT_SEARCH_FOUND_MATCHES), cheat_manager_state.num_matches) ;
msg[sizeof(msg) - 1] = 0;
runloop_msg_queue_push(msg, 1, 180, true);
#ifdef HAVE_MENU
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
#endif
return 0 ;
}
bool cheat_manager_add_new_code(unsigned int memory_search_size, unsigned int address, unsigned int address_mask,
bool big_endian, unsigned int value)
{
int new_size = cheat_manager_get_size() + 1;
if ( !cheat_manager_realloc(new_size, CHEAT_HANDLER_TYPE_RETRO) )
return false ;
cheat_manager_state.cheats[cheat_manager_state.size-1].address = address ;
cheat_manager_state.cheats[cheat_manager_state.size-1].address_mask = address_mask ;
cheat_manager_state.cheats[cheat_manager_state.size-1].memory_search_size = memory_search_size ;
cheat_manager_state.cheats[cheat_manager_state.size-1].value = value ;
cheat_manager_state.cheats[cheat_manager_state.size-1].big_endian = big_endian ;
return true ;
}
int cheat_manager_add_matches(const char *path,
const char *label, unsigned type, size_t menuidx, size_t entry_idx)
{
char msg[100];
bool refresh = false;
unsigned byte_part = 0;
unsigned int idx = 0;
unsigned int mask = 0;
unsigned int bytes_per_item = 1;
unsigned int bits = 8;
unsigned int curr_val = 0;
unsigned int num_added = 0;
unsigned char *curr = cheat_manager_state.curr_memory_buf;
if ( cheat_manager_state.num_matches + cheat_manager_state.size > 100 )
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADDED_MATCHES_TOO_MANY), 1, 180, true);
return 0 ;
}
cheat_manager_setup_search_meta(cheat_manager_state.search_bit_size, &bytes_per_item, &mask, &bits) ;
for (idx = 0 ; idx < cheat_manager_state.total_memory_size ; idx = idx + bytes_per_item)
{
switch ( bytes_per_item )
{
case 2 :
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256) + *(curr+idx+1) :
*(curr+idx) + (*(curr+idx+1)*256) ;
break ;
case 4 :
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256*256*256) + (*(curr+idx+1)*256*256) + (*(curr+idx+2)*256) + *(curr+idx+3) :
*(curr+idx) + (*(curr+idx+1)*256) + (*(curr+idx+2)*256*256) + (*(curr+idx+3)*256*256*256) ;
break ;
case 1 :
default :
curr_val = *(curr+idx) ;
break ;
}
for (byte_part = 0 ; byte_part < 8/bits ; byte_part++)
{
unsigned int prev_match;
if (bits < 8 )
{
prev_match = *(cheat_manager_state.matches+idx) & (mask << (byte_part*bits)) ;
if (prev_match)
{
if (!cheat_manager_add_new_code(cheat_manager_state.search_bit_size, idx, (mask << (byte_part*bits)),
cheat_manager_state.big_endian, curr_val) )
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADDED_MATCHES_FAIL), 1, 180, true);
return 0 ;
}
num_added++ ;
}
}
else
{
prev_match = *(cheat_manager_state.matches+idx) ;
if (prev_match)
{
if (!cheat_manager_add_new_code(cheat_manager_state.search_bit_size, idx, 0xFF,
cheat_manager_state.big_endian, curr_val))
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADDED_MATCHES_FAIL), 1, 180, true);
return 0 ;
}
num_added++ ;
}
}
}
}
snprintf(msg, sizeof(msg), msg_hash_to_str(MSG_CHEAT_SEARCH_ADDED_MATCHES_SUCCESS), cheat_manager_state.num_matches) ;
msg[sizeof(msg) - 1] = 0;
runloop_msg_queue_push(msg, 1, 180, true);
#ifdef HAVE_MENU
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
#endif
return 0;
}
void cheat_manager_apply_rumble(struct item_cheat *cheat, unsigned int curr_value)
{
bool rumble = false;
switch (cheat->rumble_type)
{
case RUMBLE_TYPE_DISABLED:
return;
case RUMBLE_TYPE_CHANGES:
rumble = (curr_value != cheat->rumble_prev_value) ;
break ;
case RUMBLE_TYPE_DOES_NOT_CHANGE:
rumble = (curr_value == cheat->rumble_prev_value) ;
break ;
case RUMBLE_TYPE_INCREASE:
rumble = (curr_value > cheat->rumble_prev_value) ;
break ;
case RUMBLE_TYPE_DECREASE:
rumble = (curr_value < cheat->rumble_prev_value) ;
break ;
case RUMBLE_TYPE_EQ_VALUE:
rumble = (curr_value == cheat->rumble_value) ;
break ;
case RUMBLE_TYPE_NEQ_VALUE:
rumble = (curr_value != cheat->rumble_value) ;
break ;
case RUMBLE_TYPE_LT_VALUE:
rumble = (curr_value < cheat->rumble_value) ;
break ;
case RUMBLE_TYPE_GT_VALUE:
rumble = (curr_value > cheat->rumble_value) ;
break;
}
cheat->rumble_prev_value = curr_value ;
/* Give the emulator enough time
* to initialize, load state, etc */
if (cheat->rumble_initialized > 300)
{
if (rumble)
{
cheat->rumble_primary_end_time = cpu_features_get_time_usec() + (cheat->rumble_primary_duration*1000) ;
cheat->rumble_secondary_end_time = cpu_features_get_time_usec() + (cheat->rumble_secondary_duration*1000) ;
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_STRONG, cheat->rumble_primary_strength);
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_WEAK, cheat->rumble_secondary_strength);
}
}
else
{
cheat->rumble_initialized++ ;
return;
}
if (cheat->rumble_primary_end_time <= cpu_features_get_time_usec() )
{
if (cheat->rumble_primary_end_time != 0)
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_STRONG, 0);
cheat->rumble_primary_end_time = 0;
}
else
{
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_STRONG, cheat->rumble_primary_strength);
}
if (cheat->rumble_secondary_end_time <= cpu_features_get_time_usec())
{
if (cheat->rumble_secondary_end_time != 0)
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_WEAK, 0);
cheat->rumble_secondary_end_time = 0 ;
}
else
{
input_driver_set_rumble_state(cheat->rumble_port, RETRO_RUMBLE_WEAK, cheat->rumble_secondary_strength);
}
}
void cheat_manager_apply_retro_cheats(void)
{
unsigned i;
unsigned int mask = 0;
unsigned int bytes_per_item = 1;
unsigned int bits = 8;
unsigned int curr_val = 0;
bool run_cheat = true;
if ((!cheat_manager_state.cheats))
return;
for (i = 0 ; i < cheat_manager_state.size ; i++ )
{
unsigned char *curr;
unsigned int idx;
bool set_value = false;
unsigned int value_to_set = 0;
if (cheat_manager_state.cheats[i].handler != CHEAT_HANDLER_TYPE_RETRO || !cheat_manager_state.cheats[i].state)
continue ;
if (!cheat_manager_state.memory_initialized)
cheat_manager_initialize_memory(NULL, false) ;
/* If we're still not initialized, something
* must have gone wrong - just bail */
if (!cheat_manager_state.memory_initialized)
return;
if (!run_cheat)
{
run_cheat = true ;
continue ;
}
cheat_manager_setup_search_meta(cheat_manager_state.cheats[i].memory_search_size, &bytes_per_item, &mask, &bits) ;
curr = cheat_manager_state.curr_memory_buf ;
idx = cheat_manager_state.cheats[i].address ;
switch (bytes_per_item)
{
case 2 :
{
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256) + *(curr+idx+1) :
*(curr+idx) + (*(curr+idx+1)*256) ;
break ;
}
case 4 :
{
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256*256*256) + (*(curr+idx+1)*256*256) + (*(curr+idx+2)*256) + *(curr+idx+3) :
*(curr+idx) + (*(curr+idx+1)*256) + (*(curr+idx+2)*256*256) + (*(curr+idx+3)*256*256*256) ;
break ;
}
case 1 :
default :
{
curr_val = *(curr+idx) ;
break ;
}
}
cheat_manager_apply_rumble(&cheat_manager_state.cheats[i], curr_val) ;
switch (cheat_manager_state.cheats[i].cheat_type )
{
case CHEAT_TYPE_SET_TO_VALUE :
set_value = true ;
value_to_set = cheat_manager_state.cheats[i].value ;
break ;
case CHEAT_TYPE_INCREASE_VALUE:
set_value = true ;
value_to_set = curr_val + cheat_manager_state.cheats[i].value ;
break;
case CHEAT_TYPE_DECREASE_VALUE:
set_value = true ;
value_to_set = curr_val - cheat_manager_state.cheats[i].value ;
break;
case CHEAT_TYPE_RUN_NEXT_IF_EQ:
if (!(curr_val == cheat_manager_state.cheats[i].value))
run_cheat = false ;
break;
case CHEAT_TYPE_RUN_NEXT_IF_NEQ:
if (!(curr_val != cheat_manager_state.cheats[i].value ))
run_cheat = false ;
break;
case CHEAT_TYPE_RUN_NEXT_IF_LT:
if (!(cheat_manager_state.cheats[i].value < curr_val))
run_cheat = false ;
break;
case CHEAT_TYPE_RUN_NEXT_IF_GT:
if (!(cheat_manager_state.cheats[i].value > curr_val))
run_cheat = false ;
break;
}
if (set_value)
{
switch (bytes_per_item)
{
case 2 :
if (cheat_manager_state.cheats[i].big_endian)
{
*(curr+idx) = (value_to_set >> 8) & 0xFF ;
*(curr+idx+1) = value_to_set & 0xFF ;
}
else
{
*(curr+idx) = value_to_set & 0xFF ;
*(curr+idx+1) = (value_to_set >> 8) & 0xFF ;
}
break ;
case 4 :
if (cheat_manager_state.cheats[i].big_endian)
{
*(curr+idx) = (value_to_set >> 24) & 0xFF ;
*(curr+idx+1) = (value_to_set >> 16) & 0xFF ;
*(curr+idx+2) = (value_to_set >> 8) & 0xFF ;
*(curr+idx+3) = value_to_set & 0xFF ;
}
else
{
*(curr+idx) = value_to_set & 0xFF ;
*(curr+idx+1) = (value_to_set >> 8) & 0xFF ;
*(curr+idx+2) = (value_to_set >> 16) & 0xFF ;
*(curr+idx+3) = (value_to_set >> 24) & 0xFF ;
}
break ;
case 1 :
if (bits < 8)
{
unsigned bitpos;
unsigned char val = *(curr+idx);
for (bitpos = 0 ; bitpos < 8 ; bitpos++)
{
if ((cheat_manager_state.cheats[i].address_mask>>bitpos)&0x01 )
{
mask = (~(1<>bitpos)&0x01)< cheat_manager_state.num_matches-1)
return;
if (!curr)
return;
cheat_manager_setup_search_meta(cheat_manager_state.search_bit_size, &bytes_per_item, &mask, &bits);
if (match_action == CHEAT_MATCH_ACTION_TYPE_BROWSE)
start_idx = *address ;
else
start_idx = 0 ;
for (idx = start_idx ; idx < cheat_manager_state.total_memory_size ; idx = idx + bytes_per_item)
{
switch (bytes_per_item )
{
case 2 :
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256) + *(curr+idx+1) :
*(curr+idx) + (*(curr+idx+1)*256) ;
if (prev != NULL)
prev_val = cheat_manager_state.big_endian ?
(*(prev+idx)*256) + *(prev+idx+1) :
*(prev+idx) + (*(prev+idx+1)*256) ;
break ;
case 4 :
curr_val = cheat_manager_state.big_endian ?
(*(curr+idx)*256*256*256) + (*(curr+idx+1)*256*256) + (*(curr+idx+2)*256) + *(curr+idx+3) :
*(curr+idx) + (*(curr+idx+1)*256) + (*(curr+idx+2)*256*256) + (*(curr+idx+3)*256*256*256) ;
if (prev != NULL)
prev_val = cheat_manager_state.big_endian ?
(*(prev+idx)*256*256*256) + (*(prev+idx+1)*256*256) + (*(prev+idx+2)*256) + *(prev+idx+3) :
*(prev+idx) + (*(prev+idx+1)*256) + (*(prev+idx+2)*256*256) + (*(prev+idx+3)*256*256*256) ;
break ;
case 1 :
default :
curr_val = *(curr+idx) ;
if (prev != NULL)
prev_val = *(prev+idx) ;
break ;
}
if (match_action == CHEAT_MATCH_ACTION_TYPE_BROWSE)
{
*curr_value = curr_val;
*prev_value = prev_val;
return ;
}
if (!prev)
return;
for (byte_part = 0 ; byte_part < 8/bits ; byte_part++)
{
unsigned int prev_match ;
if (bits < 8 )
{
prev_match = *(cheat_manager_state.matches+idx) & (mask << (byte_part*bits)) ;
if (prev_match)
{
if (target_match_idx == curr_match_idx)
{
switch (match_action)
{
case CHEAT_MATCH_ACTION_TYPE_BROWSE :
return ;
case CHEAT_MATCH_ACTION_TYPE_VIEW :
*address = idx ;
*address_mask = (mask << (byte_part*bits)) ;
*curr_value = curr_val ;
*prev_value = prev_val ;
return;
case CHEAT_MATCH_ACTION_TYPE_COPY :
if (!cheat_manager_add_new_code(cheat_manager_state.search_bit_size, idx, (mask << (byte_part*bits)),
cheat_manager_state.big_endian, curr_val) )
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADD_MATCH_FAIL), 1, 180, true);
else
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADD_MATCH_SUCCESS), 1, 180, true);
return ;
case CHEAT_MATCH_ACTION_TYPE_DELETE :
if (bits < 8)
*(cheat_manager_state.matches+idx) = *(cheat_manager_state.matches+idx) &
(( ~(mask << (byte_part*bits))) & 0xFF );
else
memset(cheat_manager_state.matches+idx,0,bytes_per_item) ;
if ( cheat_manager_state.num_matches > 0 )
cheat_manager_state.num_matches-- ;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_DELETE_MATCH_SUCCESS), 1, 180, true);
return;
}
return;
}
curr_match_idx++ ;
}
}
else
{
prev_match = *(cheat_manager_state.matches+idx) ;
if (prev_match)
{
if (target_match_idx == curr_match_idx)
{
switch (match_action)
{
case CHEAT_MATCH_ACTION_TYPE_BROWSE :
return ;
case CHEAT_MATCH_ACTION_TYPE_VIEW :
*address = idx ;
*address_mask = 0xFF ;
*curr_value = curr_val ;
*prev_value = prev_val ;
return ;
case CHEAT_MATCH_ACTION_TYPE_COPY :
if ( !cheat_manager_add_new_code(cheat_manager_state.search_bit_size, idx, 0xFF,
cheat_manager_state.big_endian, curr_val) )
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADD_MATCH_FAIL), 1, 180, true);
else
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_ADD_MATCH_SUCCESS), 1, 180, true);
return ;
case CHEAT_MATCH_ACTION_TYPE_DELETE :
if ( bits < 8 )
*(cheat_manager_state.matches+idx) = *(cheat_manager_state.matches+idx) &
(( ~(mask << (byte_part*bits))) & 0xFF );
else
memset(cheat_manager_state.matches+idx,0,bytes_per_item) ;
if ( cheat_manager_state.num_matches > 0 )
cheat_manager_state.num_matches-- ;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEAT_SEARCH_DELETE_MATCH_SUCCESS), 1, 180, true);
return ;
}
}
curr_match_idx++ ;
}
}
}
}
}
int cheat_manager_copy_match(void *data, bool wraparound)
{
cheat_manager_match_action(CHEAT_MATCH_ACTION_TYPE_COPY,
cheat_manager_state.match_idx, NULL, NULL, NULL, NULL) ;
return 0 ;
}
int cheat_manager_delete_match(void *data, bool wraparound)
{
bool refresh = false;
cheat_manager_match_action(CHEAT_MATCH_ACTION_TYPE_DELETE,
cheat_manager_state.match_idx, NULL, NULL, NULL, NULL);
#ifdef HAVE_MENU
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
#endif
return 0;
}