#include "../libretro.h" #include #include #include #include #include static uint16_t *frame_buf; void retro_init(void) { frame_buf = calloc(320 * 240, sizeof(uint16_t)); } void retro_deinit(void) { free(frame_buf); frame_buf = NULL; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned port, unsigned device) { (void)port; (void)device; } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "TestCore"; info->library_version = "v1"; info->need_fullpath = false; info->valid_extensions = NULL; // Anything is fine, we don't care. } void retro_get_system_av_info(struct retro_system_av_info *info) { info->timing = (struct retro_system_timing) { .fps = 60.0, .sample_rate = 30000.0, }; info->geometry = (struct retro_game_geometry) { .base_width = 320, .base_height = 240, .max_width = 320, .max_height = 240, .aspect_ratio = 4.0 / 3.0, }; } static retro_video_refresh_t video_cb; static retro_audio_sample_t audio_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_environment_t environ_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; void retro_set_environment(retro_environment_t cb) { environ_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) { audio_cb = cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } static unsigned x_coord; static unsigned y_coord; static unsigned phase; void retro_reset(void) { x_coord = 0; y_coord = 0; } static void update_input(void) { int dir_x = 0; int dir_y = 0; input_poll_cb(); if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) dir_y--; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) dir_y++; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) dir_x--; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) dir_x++; if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN)) fprintf(stderr, "Return key is pressed!\n"); if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_x)) fprintf(stderr, "x key is pressed!\n"); int16_t mouse_x = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X); int16_t mouse_y = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y); bool mouse_l = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT); bool mouse_r = input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT); if (mouse_x) fprintf(stderr, "Mouse X: %d\n", mouse_x); if (mouse_y) fprintf(stderr, "Mouse Y: %d\n", mouse_y); if (mouse_l) fprintf(stderr, "Mouse L pressed.\n"); if (mouse_r) fprintf(stderr, "Mouse R pressed.\n"); dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 2000; dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 2000; //dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 2000; //dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 2000; x_coord = (x_coord + dir_x) & 31; y_coord = (y_coord + dir_y) & 31; } static void render_checkered(void) { uint16_t color_r = 31 << 11; uint16_t color_g = 63 << 5; uint16_t *line = frame_buf; for (unsigned y = 0; y < 240; y++, line += 320) { unsigned index_y = ((y - y_coord) >> 4) & 1; for (unsigned x = 0; x < 320; x++) { unsigned index_x = ((x - x_coord) >> 4) & 1; line[x] = (index_y ^ index_x) ? color_r : color_g; } } video_cb(frame_buf, 320, 240, 320 << 1); } static void render_audio(void) { for (unsigned i = 0; i < 30000 / 60; i++, phase++) { int16_t val = 0x800 * sinf(2.0f * M_PI * phase * 300.0f / 30000.0f); audio_cb(val, val); } phase %= 100; } void retro_run(void) { update_input(); render_checkered(); render_audio(); } bool retro_load_game(const struct retro_game_info *info) { struct retro_input_descriptor desc[] = { { .port = 0, .device = RETRO_DEVICE_JOYPAD, .index = 0, .id = RETRO_DEVICE_ID_JOYPAD_LEFT, .description = "Left" }, { .port = 0, .device = RETRO_DEVICE_JOYPAD, .index = 0, .id = RETRO_DEVICE_ID_JOYPAD_UP, .description = "Up" }, { .port = 0, .device = RETRO_DEVICE_JOYPAD, .index = 0, .id = RETRO_DEVICE_ID_JOYPAD_DOWN, .description = "Down" }, { .port = 0, .device = RETRO_DEVICE_JOYPAD, .index = 0, .id = RETRO_DEVICE_ID_JOYPAD_RIGHT, .description = "Right" }, { 0 }, }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { fprintf(stderr, "RGB565 is not supported.\n"); return false; } (void)info; return true; } void retro_unload_game(void) {} unsigned retro_get_region(void) { return RETRO_REGION_NTSC; } bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { (void)type; (void)info; (void)num; return false; } size_t retro_serialize_size(void) { return 2; } bool retro_serialize(void *data_, size_t size) { if (size < 2) return false; uint8_t *data = data_; data[0] = x_coord; data[1] = y_coord; return true; } bool retro_unserialize(const void *data_, size_t size) { if (size < 2) return false; const uint8_t *data = data_; x_coord = data[0] & 31; y_coord = data[1] & 31; return true; } void *retro_get_memory_data(unsigned id) { (void)id; return NULL; } size_t retro_get_memory_size(unsigned id) { (void)id; return 0; } void retro_cheat_reset(void) {} void retro_cheat_set(unsigned index, bool enabled, const char *code) { (void)index; (void)enabled; (void)code; }