SSNES_VERSION = "0.9.5" #which compiler to build with - GCC or SNC #set to GCC for debug builds for use with debugger CELL_BUILD_TOOLS = SNC CELL_GPU_TYPE = RSX CELL_PSGL_VERSION = ultra-opt DEBUG = 0 DOWNLOAD_SHADERS = 1 STRIPPING_ENABLE = 0 HAVE_SSNES_GL = 0 HAVE_LOGGER = 0 CONTENT_ID_FULL = UP0001-SSNE10000_00-0000000000000001 CONTENT_ID = SSNE10000 PC_DEVELOPMENT_IP_ADDRESS = "192.168.1.7" PC_DEVELOPMENT_UDP_PORT = 3490 CELL_MK_DIR ?= $(CELL_SDK)/samples/mk include $(CELL_MK_DIR)/sdk.makedef.mk PPU_TARGET = ssnes.elf SALAMANDER_TARGET = ssnes-salamander.elf EBOOT_PATH = ps3/pkg/USRDIR/EBOOT.BIN CORE_PATH = ps3/pkg/USRDIR/cores/CORE.SELF LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt INCDIRS = -I. -Ips3 -Icommon PKG_SCRIPT = ps3/ps3py/pkg.py ifeq ($(shell uname), Linux) PKG_FINALIZE = package_finalize MAKE_SELF_WC = make_self_wc MAKE_SELF = make_self_npdrm PYTHON2 = python2 GIT = git else PKG_FINALIZE = package_finalize.exe MAKE_SELF_WC = make_self_wc.exe MAKE_SELF = make_self_npdrm.exe PYTHON2 = python2.exe GIT = git.exe endif PPU_SRCS = console/griffin/griffin.c \ console/szlib/szlib.c ifeq ($(HAVE_SSNES_GL), 1) DEFINES = -DHAVE_SSNES_GL GL_LIBS := -lSSNESGL -lSSNESGLcgc else GL_LIBS := -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt -lPSGL -lPSGLcgc endif ifeq ($(CELL_BUILD_TOOLS), SNC) PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe PPU_CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe else PPU_CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe PPU_CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe PPU_CXXLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe endif PPU_LDLIBS = -ldbgfont $(GL_LIBS) -lretro -lcgc -lgcm_cmd -lgcm_sys_stub -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysutil_np_stub -lpngdec_stub -ljpgdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lnetctl_stub -lpthread DEFINES += -DSSNES_CONSOLE -DHAVE_OPENGL -DHAVE_CG -DHAVE_FBO -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_GRIFFIN=1 -DPACKAGE_VERSION=\"$(SSNES_VERSION)\" -Dmain=ssnes_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) ifeq ($(DEBUG), 1) PPU_OPTIMIZE_LV := -O0 -g else PPU_OPTIMIZE_LV := -O3 -g endif PPU_CFLAGS = $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES) PPU_CXXFLAGS = $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES) ifeq ($(HAVE_LOGGER), 1) PPU_CFLAGS += -DHAVE_LOGGER PPU_SRCS += console/logger/logger.c endif EXIST_EBOOT_WILDCARD := $(wildcard $(EBOOT_PATH)) EXIST_CORE_WILDCARD := $(wildcard $(CORE_PATH)) EBOOT_EXISTS = 1 CORE_EXISTS = 1 ifneq ($(strip $(EXIST_EBOOT_WILDCARD)),) EBOOT_EXISTS = 0 endif ifneq ($(strip $(EXIST_CORE_WILDCARD)),) CORE_EXISTS = 0 endif include $(CELL_MK_DIR)/sdk.target.mk MAKE_FSELF = $(CELL_SDK)/host-win32/bin/make_fself.exe MAKE_FSELF_NPDRM = $(CELL_SDK)/host-win32/bin/make_fself_npdrm.exe MAKE_PACKAGE_NPDRM = $(CELL_SDK)/host-win32/bin/make_package_npdrm.exe .PHONY: create-selfs-npdrm create-npdrm-core create-core create-npdrm-salamander create-npdrm-salamander create-shaders clean-selfs create-npdrm-core: $(MAKE_FSELF_NPDRM) $(PPU_TARGET) $(CORE_PATH) create-core: $(MAKE_SELF_WC) $(PPU_TARGET) $(CORE_PATH) create-npdrm-salamander: $(MAKE_FSELF_NPDRM) $(SALAMANDER_TARGET) $(EBOOT_PATH) create-salamander: $(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID_FULL) create-shaders: ifeq ($(DOWNLOAD_SHADERS),1) $(RM) -rf ps3/pkg/USRDIR/cores/shaders $(GIT) clone git://github.com/twinaphex/common-shaders.git ps3/pkg/USRDIR/cores/shaders endif pkg: $(PPU_TARGET) create-shaders create-npdrm-salamander create-npdrm-core $(MAKE_PACKAGE_NPDRM) ps3/pkg/package.conf ps3/pkg pkg-signed: $(PPU_TARGET) create-shaders create-salamander create-core $(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) ps3/pkg/ ssnes-ps3-cfw-$(SSNES_VERSION).pkg pkg-signed-standalone: $(PPU_TARGET) create-shaders create-core $(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID) $(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) ps3/pkg/ ssnes-ps3-cfw-$(SSNES_VERSION).pkg pkg-signed-cfw: $(PPU_TARGET) create-shaders create-salamander create-core $(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) ps3/pkg/ ssnes-ps3-cfw-$(SSNES_VERSION)-kmeaw.pkg $(PKG_FINALIZE) ssnes-ps3-cfw-$(SSNES_VERSION)-kmeaw.pkg pkg-signed-cfw-standalone: $(PPU_TARGET) create-shaders create-core $(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID) $(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) ps3/pkg/ ssnes-ps3-cfw-$(SSNES_VERSION).pkg $(PKG_FINALIZE) ssnes-ps3-cfw-$(SSNES_VERSION)-kmeaw.pkg clean-selfs: ifeq ($(EBOOT_EXISTS),1) @echo "WARNING: Couldn't find file to delete: [$(EBOOT_PATH)], skipping this step." else rm $(EBOOT_PATH) endif ifeq ($(CORE_EXISTS),1) @echo "WARNING: Couldn't find file to delete: [$(CORE_PATH)], skipping this step." else rm $(CORE_PATH) endif