#ifndef __RARCH_BADGE_H #define __RARCH_BADGE_H #include "../menu/menu_driver.h" #include RETRO_BEGIN_DECLS #define CHEEVOS_BADGE_LIMIT 256 typedef struct { bool badge_locked[CHEEVOS_BADGE_LIMIT]; const char * badge_id_list[CHEEVOS_BADGE_LIMIT]; menu_texture_item menu_texture_list[CHEEVOS_BADGE_LIMIT]; } badges_ctx_t; bool badge_exists(const char* filepath); void set_badge_menu_texture(badges_ctx_t * badges, int i); extern void set_badge_info (badges_ctx_t *badge_struct, int id, const char *badge_id, bool active); extern menu_texture_item get_badge_texture(int id); extern badges_ctx_t badges_ctx; static badges_ctx_t new_badges_ctx; RETRO_END_DECLS #endif