/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #ifndef __SSNES_FONTS_H #define __SSNES_FONTS_H #include typedef struct font_renderer font_renderer_t; struct font_output { uint8_t *output; // 8-bit intensity. unsigned width, height, pitch; int off_x, off_y; struct font_output *next; // linked list. }; struct font_output_list { struct font_output *head; }; font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size); void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output); void font_renderer_free_output(struct font_output_list *list); void font_renderer_free(font_renderer_t *handle); const char *font_renderer_get_default_font(void); #endif