/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_FILE_H #define __RARCH_FILE_H #include "boolean.h" #include #include #include #include #include "general.h" #ifdef __cplusplus extern "C" { #endif // Generic file, path and directory handling. ssize_t read_file(const char *path, void **buf); bool write_file(const char *path, const void *buf, size_t size); bool load_state(const char *path); bool save_state(const char *path); void load_ram_file(const char *path, int type); void save_ram_file(const char *path, int type); bool init_rom_file(enum rarch_game_type type); // Yep, this is C alright ;) union string_list_elem_attr { bool b; int i; void *p; }; struct string_list_elem { char *data; union string_list_elem_attr attr; }; struct string_list { struct string_list_elem *elems; size_t size; size_t cap; }; struct string_list *dir_list_new(const char *dir, const char *ext, bool include_dirs); void dir_list_sort(struct string_list *list, bool dir_first); void dir_list_free(struct string_list *list); bool string_list_find_elem(const struct string_list *list, const char *elem); bool string_list_find_elem_prefix(const struct string_list *list, const char *prefix, const char *elem); struct string_list *string_split(const char *str, const char *delim); void string_list_free(struct string_list *list); bool path_is_directory(const char *path); bool path_file_exists(const char *path); const char *path_get_extension(const char *path); // Returns basename from path. const char *path_basename(const char *path); // Extracts base directory by mutating path. Keeps trailing '/'. void path_basedir(char *path); // Extracts parent directory by mutating path. // Assumes that path is a directory. Keeps trailing '/'. void path_parent_dir(char *path); bool path_is_absolute(const char *path); // Path-name operations. // If any of these operation are detected to overflow, the application will be terminated. // Replaces filename extension with 'replace' and outputs result to out_path. // The extension here is considered to be the string from the last '.' to the end. // If no '.' is present, in_path and replace will simply be concatenated. // 'size' is buffer size of 'out_path'. // E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => out_path = "/foo/bar/baz/boo.asm" // E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" => out_path = "/foo/bar/baz/boo" void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size); // Appends a filename extension 'replace' to 'in_path', and outputs result in 'out_path'. // Assumes in_path has no extension. If an extension is still present in 'in_path', it will be ignored. // 'size' is buffer size of 'out_path'. void fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size); // Appends basename of 'in_basename', to 'in_dir', along with 'replace'. // Basename of in_basename is the string after the last '/' or '\\', i.e the filename without directories. // If in_basename has no '/' or '\\', the whole 'in_basename' will be used. // 'size' is buffer size of 'in_dir'. // E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_roms/foo.c", replace = ".asm" => // in_dir = "/tmp/some_dir/foo.c.asm" void fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size); // Copies basename of in_path into out_path. void fill_pathname_base(char *out_path, const char *in_path, size_t size); // Copies base directory of in_path into out_path. // If in_path is a path without any slashes (relative current directory), out_path will get path "./". void fill_pathname_basedir(char *out_path, const char *in_path, size_t size); // Copies parent directory of in_dir into out_dir. // Assumes in_dir is a directory. Keeps trailing '/'. void fill_pathname_parent_dir(char *out_dir, const char *in_dir, size_t size); // Joins basedir of in_refpath together with in_path. // If in_path is an absolute path, out_path = in_path. // E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg", out_path = "/foo/bar/foobar.cg". void fill_pathname_resolve_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size); // Joins a directory and path together. Makes sure not to get two consecutive slashes between dir and path. void fill_pathname_join(char *out_path, const char *dir, const char *path, size_t size); size_t convert_char_to_wchar(wchar_t *out_wchar, const char *in_char, size_t size); size_t convert_wchar_to_char(char *out_char, const wchar_t *in_wchar, size_t size); #ifdef __cplusplus } #endif #endif