#include "presence.h" #ifdef HAVE_DISCORD #include "discord.h" #endif #ifdef HAVE_MIST #include "steam/steam.h" #endif void presence_update(enum presence presence) { #ifdef HAVE_DISCORD discord_state_t *discord_st = discord_state_get_ptr(); if (discord_st->ready) discord_update(presence); #endif #ifdef HAVE_MIST steam_update_presence(presence, false); #endif }