/* RetroArch - A frontend for libretro. * Copyright (C) 2014-2017 - Jean-André Santoni * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "menu_animation.h" #include "../configuration.h" #include "../performance_counters.h" #define IDEAL_DELTA_TIME (1.0 / 60.0 * 1000000.0) struct tween { bool alive; float duration; float running_since; float initial_value; float target_value; float *subject; int tag; easing_cb easing; tween_cb cb; }; struct menu_animation { struct tween *list; size_t capacity; size_t size; size_t first_dead; }; typedef struct menu_animation menu_animation_t; static menu_animation_t anim; static retro_time_t cur_time = 0; static retro_time_t old_time = 0; static float delta_time = 0.0f; static bool animation_is_active = false; /* from https://github.com/kikito/tween.lua/blob/master/tween.lua */ static float easing_linear(float t, float b, float c, float d) { return c * t / d + b; } static float easing_in_out_quad(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 2) + b; return -c / 2 * ((t - 1) * (t - 3) - 1) + b; } static float easing_in_quad(float t, float b, float c, float d) { return c * pow(t / d, 2) + b; } static float easing_out_quad(float t, float b, float c, float d) { t = t / d; return -c * t * (t - 2) + b; } static float easing_out_in_quad(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quad(t * 2, b, c / 2, d); return easing_in_quad((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_cubic(float t, float b, float c, float d) { return c * pow(t / d, 3) + b; } static float easing_out_cubic(float t, float b, float c, float d) { return c * (pow(t / d - 1, 3) + 1) + b; } static float easing_in_out_cubic(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * t * t * t + b; t = t - 2; return c / 2 * (t * t * t + 2) + b; } static float easing_out_in_cubic(float t, float b, float c, float d) { if (t < d / 2) return easing_out_cubic(t * 2, b, c / 2, d); return easing_in_cubic((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_quart(float t, float b, float c, float d) { return c * pow(t / d, 4) + b; } static float easing_out_quart(float t, float b, float c, float d) { return -c * (pow(t / d - 1, 4) - 1) + b; } static float easing_in_out_quart(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 4) + b; return -c / 2 * (pow(t - 2, 4) - 2) + b; } static float easing_out_in_quart(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quart(t * 2, b, c / 2, d); return easing_in_quart((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_quint(float t, float b, float c, float d) { return c * pow(t / d, 5) + b; } static float easing_out_quint(float t, float b, float c, float d) { return c * (pow(t / d - 1, 5) + 1) + b; } static float easing_in_out_quint(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 5) + b; return c / 2 * (pow(t - 2, 5) + 2) + b; } static float easing_out_in_quint(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quint(t * 2, b, c / 2, d); return easing_in_quint((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_sine(float t, float b, float c, float d) { return -c * cos(t / d * (M_PI / 2)) + c + b; } static float easing_out_sine(float t, float b, float c, float d) { return c * sin(t / d * (M_PI / 2)) + b; } static float easing_in_out_sine(float t, float b, float c, float d) { return -c / 2 * (cos(M_PI * t / d) - 1) + b; } static float easing_out_in_sine(float t, float b, float c, float d) { if (t < d / 2) return easing_out_sine(t * 2, b, c / 2, d); return easing_in_sine((t * 2) -d, b + c / 2, c / 2, d); } static float easing_in_expo(float t, float b, float c, float d) { if (t == 0) return b; return c * powf(2, 10 * (t / d - 1)) + b - c * 0.001; } static float easing_out_expo(float t, float b, float c, float d) { if (t == d) return b + c; return c * 1.001 * (-powf(2, -10 * t / d) + 1) + b; } static float easing_in_out_expo(float t, float b, float c, float d) { if (t == 0) return b; if (t == d) return b + c; t = t / d * 2; if (t < 1) return c / 2 * powf(2, 10 * (t - 1)) + b - c * 0.0005; return c / 2 * 1.0005 * (-powf(2, -10 * (t - 1)) + 2) + b; } static float easing_out_in_expo(float t, float b, float c, float d) { if (t < d / 2) return easing_out_expo(t * 2, b, c / 2, d); return easing_in_expo((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_circ(float t, float b, float c, float d) { return(-c * (sqrt(1 - powf(t / d, 2)) - 1) + b); } static float easing_out_circ(float t, float b, float c, float d) { return(c * sqrt(1 - powf(t / d - 1, 2)) + b); } static float easing_in_out_circ(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b; t = t - 2; return c / 2 * (sqrt(1 - t * t) + 1) + b; } static float easing_out_in_circ(float t, float b, float c, float d) { if (t < d / 2) return easing_out_circ(t * 2, b, c / 2, d); return easing_in_circ((t * 2) - d, b + c / 2, c / 2, d); } static float easing_out_bounce(float t, float b, float c, float d) { t = t / d; if (t < 1 / 2.75) return c * (7.5625 * t * t) + b; if (t < 2 / 2.75) { t = t - (1.5 / 2.75); return c * (7.5625 * t * t + 0.75) + b; } else if (t < 2.5 / 2.75) { t = t - (2.25 / 2.75); return c * (7.5625 * t * t + 0.9375) + b; } t = t - (2.625 / 2.75); return c * (7.5625 * t * t + 0.984375) + b; } static float easing_in_bounce(float t, float b, float c, float d) { return c - easing_out_bounce(d - t, 0, c, d) + b; } static float easing_in_out_bounce(float t, float b, float c, float d) { if (t < d / 2) return easing_in_bounce(t * 2, 0, c, d) * 0.5 + b; return easing_out_bounce(t * 2 - d, 0, c, d) * 0.5 + c * .5 + b; } static float easing_out_in_bounce(float t, float b, float c, float d) { if (t < d / 2) return easing_out_bounce(t * 2, b, c / 2, d); return easing_in_bounce((t * 2) - d, b + c / 2, c / 2, d); } static void menu_animation_ticker_generic(uint64_t idx, size_t max_width, size_t *offset, size_t *width) { int ticker_period = 2 * (*width - max_width) + 4; int phase = idx % ticker_period; int phase_left_stop = 2; int phase_left_moving = phase_left_stop + (*width - max_width); int phase_right_stop = phase_left_moving + 2; int left_offset = phase - phase_left_stop; int right_offset = (*width - max_width) - (phase - phase_right_stop); if (phase < phase_left_stop) *offset = 0; else if (phase < phase_left_moving) *offset = left_offset; else if (phase < phase_right_stop) *offset = *width - max_width; else *offset = right_offset; *width = max_width; } bool menu_animation_push(menu_animation_ctx_entry_t *entry) { struct tween t; struct tween *target = NULL; t.alive = true; t.duration = entry->duration; t.running_since = 0; t.initial_value = *entry->subject; t.target_value = entry->target_value; t.subject = entry->subject; t.tag = entry->tag; t.cb = entry->cb; t.easing = NULL; switch (entry->easing_enum) { case EASING_LINEAR: t.easing = &easing_linear; break; /* Quad */ case EASING_IN_QUAD: t.easing = &easing_in_quad; break; case EASING_OUT_QUAD: t.easing = &easing_out_quad; break; case EASING_IN_OUT_QUAD: t.easing = &easing_in_out_quad; break; case EASING_OUT_IN_QUAD: t.easing = &easing_out_in_quad; break; /* Cubic */ case EASING_IN_CUBIC: t.easing = &easing_in_cubic; break; case EASING_OUT_CUBIC: t.easing = &easing_out_cubic; break; case EASING_IN_OUT_CUBIC: t.easing = &easing_in_out_cubic; break; case EASING_OUT_IN_CUBIC: t.easing = &easing_out_in_cubic; break; /* Quart */ case EASING_IN_QUART: t.easing = &easing_in_quart; break; case EASING_OUT_QUART: t.easing = &easing_out_quart; break; case EASING_IN_OUT_QUART: t.easing = &easing_in_out_quart; break; case EASING_OUT_IN_QUART: t.easing = &easing_out_in_quart; break; /* Quint */ case EASING_IN_QUINT: t.easing = &easing_in_quint; break; case EASING_OUT_QUINT: t.easing = &easing_out_quint; break; case EASING_IN_OUT_QUINT: t.easing = &easing_in_out_quint; break; case EASING_OUT_IN_QUINT: t.easing = &easing_out_in_quint; break; /* Sine */ case EASING_IN_SINE: t.easing = &easing_in_sine; break; case EASING_OUT_SINE: t.easing = &easing_out_sine; break; case EASING_IN_OUT_SINE: t.easing = &easing_in_out_sine; break; case EASING_OUT_IN_SINE: t.easing = &easing_out_in_sine; break; /* Expo */ case EASING_IN_EXPO: t.easing = &easing_in_expo; break; case EASING_OUT_EXPO: t.easing = &easing_out_expo; break; case EASING_IN_OUT_EXPO: t.easing = &easing_in_out_expo; break; case EASING_OUT_IN_EXPO: t.easing = &easing_out_in_expo; break; /* Circ */ case EASING_IN_CIRC: t.easing = &easing_in_circ; break; case EASING_OUT_CIRC: t.easing = &easing_out_circ; break; case EASING_IN_OUT_CIRC: t.easing = &easing_in_out_circ; break; case EASING_OUT_IN_CIRC: t.easing = &easing_out_in_circ; break; /* Bounce */ case EASING_IN_BOUNCE: t.easing = &easing_in_bounce; break; case EASING_OUT_BOUNCE: t.easing = &easing_out_bounce; break; case EASING_IN_OUT_BOUNCE: t.easing = &easing_in_out_bounce; break; case EASING_OUT_IN_BOUNCE: t.easing = &easing_out_in_bounce; break; default: break; } /* ignore born dead tweens */ if (!t.easing || t.duration == 0 || t.initial_value == t.target_value) return false; if (anim.first_dead < anim.size && !anim.list[anim.first_dead].alive) target = &anim.list[anim.first_dead++]; else { if (anim.size >= anim.capacity) { anim.capacity++; anim.list = (struct tween*)realloc(anim.list, anim.capacity * sizeof(struct tween)); } target = &anim.list[anim.size++]; } *target = t; return true; } bool menu_animation_update(float delta_time) { unsigned i; unsigned active_tweens = 0; for(i = 0; i < anim.size; i++) { struct tween *tween = &anim.list[i]; if (!tween || !tween->alive) continue; tween->running_since += delta_time; *tween->subject = tween->easing( tween->running_since, tween->initial_value, tween->target_value - tween->initial_value, tween->duration); if (tween->running_since >= tween->duration) { *tween->subject = tween->target_value; tween->alive = false; if (i < anim.first_dead) anim.first_dead = i; if (tween->cb) tween->cb(); } if (tween->running_since < tween->duration) active_tweens += 1; } if (!active_tweens) { anim.size = 0; anim.first_dead = 0; return false; } animation_is_active = true; return true; } bool menu_animation_ticker(const menu_animation_ctx_ticker_t *ticker) { size_t str_len = utf8len(ticker->str); size_t offset = 0; if ((size_t)str_len <= ticker->len) { utf8cpy(ticker->s, PATH_MAX_LENGTH, ticker->str, ticker->len); return true; } if (!ticker->selected) { utf8cpy(ticker->s, PATH_MAX_LENGTH, ticker->str, ticker->len - 3); strlcat(ticker->s, "...", PATH_MAX_LENGTH); return true; } if (str_len > ticker->len) menu_animation_ticker_generic( ticker->idx, ticker->len, &offset, &str_len); utf8cpy( ticker->s, PATH_MAX_LENGTH, utf8skip(ticker->str, offset), str_len); animation_is_active = true; return true; } bool menu_animation_get_ideal_delta_time(menu_animation_ctx_delta_t *delta) { if (!delta) return false; delta->ideal = delta->current / IDEAL_DELTA_TIME; return true; } void menu_animation_update_time(bool timedate_enable) { static retro_time_t last_clock_update = 0; cur_time = cpu_features_get_time_usec(); delta_time = cur_time - old_time; if (delta_time >= IDEAL_DELTA_TIME* 4) delta_time = IDEAL_DELTA_TIME * 4; if (delta_time <= IDEAL_DELTA_TIME / 4) delta_time = IDEAL_DELTA_TIME / 4; old_time = cur_time; if (((cur_time - last_clock_update) > 1000000) && timedate_enable) { animation_is_active = true; last_clock_update = cur_time; } } bool menu_animation_is_active(void) { return animation_is_active; } bool menu_animation_ctl(enum menu_animation_ctl_state state, void *data) { switch (state) { case MENU_ANIMATION_CTL_DEINIT: { size_t i; for (i = 0; i < anim.size; i++) { if (anim.list[i].subject) anim.list[i].subject = NULL; } free(anim.list); memset(&anim, 0, sizeof(menu_animation_t)); } cur_time = 0; old_time = 0; delta_time = 0.0f; break; case MENU_ANIMATION_CTL_CLEAR_ACTIVE: animation_is_active = false; break; case MENU_ANIMATION_CTL_SET_ACTIVE: animation_is_active = true; break; case MENU_ANIMATION_CTL_DELTA_TIME: { float *ptr = (float*)data; if (!ptr) return false; *ptr = delta_time; } break; case MENU_ANIMATION_CTL_KILL_BY_TAG: { unsigned i; menu_animation_ctx_tag_t *tag = (menu_animation_ctx_tag_t*)data; if (!tag || tag->id == -1) return false; for (i = 0; i < anim.size; ++i) { if (anim.list[i].tag != tag->id) continue; anim.list[i].alive = false; anim.list[i].subject = NULL; if (i < anim.first_dead) anim.first_dead = i; } } break; case MENU_ANIMATION_CTL_KILL_BY_SUBJECT: { unsigned i, j, killed = 0; menu_animation_ctx_subject_t *subject = (menu_animation_ctx_subject_t*)data; float **sub = (float**)subject->data; for (i = 0; i < anim.size; ++i) { if (!anim.list[i].alive) continue; for (j = 0; j < subject->count; ++j) { if (anim.list[i].subject != sub[j]) continue; anim.list[i].alive = false; anim.list[i].subject = NULL; if (i < anim.first_dead) anim.first_dead = i; killed++; break; } } } break; case MENU_ANIMATION_CTL_NONE: default: break; } return true; }