/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_NETPLAY_H #define __RARCH_NETPLAY_H #include #include #include "boolean.h" #include "libretro.h" #include "retro.h" void input_poll_net(void); int16_t input_state_net(unsigned port, unsigned device, unsigned index, unsigned id); void video_frame_net(const void *data, unsigned width, unsigned height, size_t pitch); void audio_sample_net(int16_t left, int16_t right); size_t audio_sample_batch_net(const int16_t *data, size_t frames); int16_t input_state_spectate(unsigned port, unsigned device, unsigned index, unsigned id); int16_t input_state_spectate_client(unsigned port, unsigned device, unsigned index, unsigned id); typedef struct netplay netplay_t; bool netplay_init_network(void); /* Creates a new netplay handle. A NULL host means we're * hosting (player 1). :) */ netplay_t *netplay_new(const char *server, uint16_t port, unsigned frames, const struct retro_callbacks *cb, bool spectate, const char *nick); void netplay_free(netplay_t *handle); /* On regular netplay, flip who controls player 1 and 2. */ void netplay_flip_players(netplay_t *handle); /* Call this before running retro_run(). */ void netplay_pre_frame(netplay_t *handle); /* Call this after running retro_run(). */ void netplay_post_frame(netplay_t *handle); #endif