/* RetroArch - A frontend for libretro. * Copyright (C) 2015 - Sergi Granell (xerpi) * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "../../defines/psp_defines.h" #include "../../general.h" #include "../../driver.h" #include "../video_viewport.h" #include "../video_monitor.h" #include #define SCREEN_W 960 #define SCREEN_H 544 typedef struct vita_menu_frame { bool active; int width; int height; vita2d_texture *frame; } vita_menu_frame_t; typedef struct vita_video { vita2d_texture *texture; bool vsync; bool rgb32; video_viewport_t vp; unsigned rotation; bool vblank_not_reached; bool keep_aspect; bool should_resize; vita_menu_frame_t menu; } vita_video_t; static void *vita2d_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data) { void *pspinput = NULL; *input = NULL; *input_data = NULL; (void)video; vita_video_t *vita = (vita_video_t *)calloc(1, sizeof(vita_video_t)); if (!vita) return NULL; vita2d_init(); vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF)); vita2d_set_vblank_wait(video->vsync); if (vita->rgb32) { vita->texture = vita2d_create_empty_texture(video->width, video->height); RARCH_LOG("Creating RGBA8 texture: w: %i h: %i\n", video->width, video->height); } else { vita->texture = vita2d_create_empty_texture_format(video->width, video->height, SCE_GXM_TEXTURE_FORMAT_R5G6B5); RARCH_LOG("Creating R5G6B5 texture: w: %i h: %i\n", video->width, video->height); } vita->menu.frame = NULL; vita->menu.active = 0; vita->menu.width = 0; vita->menu.height = 0; vita->vsync = video->vsync; vita->rgb32 = video->rgb32; if (input && input_data) { pspinput = input_psp.init(); *input = pspinput ? &input_psp : NULL; *input_data = pspinput; } return vita; } static bool vita2d_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, uint64_t frame_count, unsigned pitch, const char *msg) { vita_video_t *vita = (vita_video_t *)data; (void)frame; (void)width; (void)height; (void)pitch; (void)msg; void *tex_p = vita2d_texture_get_datap(vita->texture); unsigned int tex_stride = vita2d_texture_get_stride(vita->texture); const unsigned int *frame_p = frame; // RARCH_LOG("w: %i h: %i pitch: %i\n", width, height, pitch); // RARCH_LOG("msg: %s\n", msg); vita2d_start_drawing(); vita2d_clear_screen(); /* int i, j; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { *(unsigned int *)(tex_p + i*4 + j * tex_stride) = frame_p[i + j * width]; } } */ // memcpy(tex_p, frame, height*pitch); // vita2d_draw_texture(vita->texture, 0, 0); if (vita->menu.active && vita->menu.frame) vita2d_draw_texture(vita->menu.frame, SCREEN_W/2 - vita->menu.width/2, SCREEN_H/2 - vita->menu.height/2); vita2d_end_drawing(); vita2d_swap_buffers(); return true; } static void vita2d_gfx_set_nonblock_state(void *data, bool toggle) { vita_video_t *vita = (vita_video_t *)data; if (vita) { vita->vsync = !toggle; vita2d_set_vblank_wait(vita->vsync); } } static bool vita2d_gfx_alive(void *data) { (void)data; return true; } static bool vita2d_gfx_focus(void *data) { (void)data; return true; } static bool vita2d_gfx_suppress_screensaver(void *data, bool enable) { (void)data; (void)enable; return false; } static bool vita2d_gfx_has_windowed(void *data) { (void)data; return true; } static void vita2d_gfx_free(void *data) { vita_video_t *vita = (vita_video_t *)data; if (vita->menu.frame) vita2d_free_texture(vita->menu.frame); vita2d_free_texture(vita->texture); vita2d_fini(); } static bool vita2d_gfx_set_shader(void *data, enum rarch_shader_type type, const char *path) { (void)data; (void)type; (void)path; return false; } static void vita2d_gfx_set_rotation(void *data, unsigned rotation) { (void)data; (void)rotation; } static void vita2d_gfx_viewport_info(void *data, struct video_viewport *vp) { (void)data; (void)vp; } static bool vita2d_gfx_read_viewport(void *data, uint8_t *buffer) { (void)data; (void)buffer; return true; } static void vita_set_filtering(void *data, unsigned index, bool smooth) { vita_video_t *psp = (vita_video_t*)data; } static void vita_set_aspect_ratio(void *data, unsigned aspectratio_index) { vita_video_t *vid = (vita_video_t*)data; struct retro_system_av_info *av_info = video_viewport_get_system_av_info(); switch (aspectratio_index) { case ASPECT_RATIO_SQUARE: video_viewport_set_square_pixel( av_info->geometry.base_width, av_info->geometry.base_height); break; case ASPECT_RATIO_CORE: video_viewport_set_core(); break; case ASPECT_RATIO_CONFIG: video_viewport_set_config(); break; default: break; } video_driver_set_aspect_ratio_value(aspectratio_lut[aspectratio_index].value); } static void vita_apply_state_changes(void *data) { (void)data; } static void vita_set_texture_frame(void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha) { int i, j; void *tex_p; unsigned int stride; vita_video_t *vita = (vita_video_t*)data; (void)alpha; if (width != vita->menu.width && height != vita->menu.height && vita->menu.frame) { vita2d_free_texture(vita->menu.frame); vita->menu.frame = NULL; } if (!vita->menu.frame) { if (rgb32) { vita->menu.frame = vita2d_create_empty_texture(width, height); RARCH_LOG("Creating Frame RGBA8 texture: w: %i h: %i\n", width, height); } else { vita->menu.frame = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_R5G6B5); RARCH_LOG("Creating Frame R5G6B5 texture: w: %i h: %i\n", width, height); } vita->menu.width = width; vita->menu.height = height; } tex_p = vita2d_texture_get_datap(vita->menu.frame); stride = vita2d_texture_get_stride(vita->menu.frame); if (rgb32) { for (i = 0; i < height; i++) for (j = 0; j < width; j++) *(unsigned int *)(tex_p + (j + i*height) * 4) = *(unsigned int *)(frame + (j + i*height) * 4); } else { /*for (i = 0; i < height; i++) for (j = 0; j < width; j++) *(unsigned short *)(tex_p + (j + i*height) * 2) = *(unsigned short *)(frame + (j + i*height) * 2);*/ memcpy(tex_p, frame, width*height*2); } } static void vita_set_texture_enable(void *data, bool state, bool full_screen) { vita_video_t *vid = (vita_video_t*)data; (void)full_screen; vid->menu.active = state; } static const video_poke_interface_t vita_poke_interface = { NULL, vita_set_filtering, NULL, /* get_video_output_size */ NULL, /* get_video_output_prev */ NULL, /* get_video_output_next */ NULL, /* get_current_framebuffer */ NULL, /* get_proc_address */ vita_set_aspect_ratio, vita_apply_state_changes, #ifdef HAVE_MENU vita_set_texture_frame, vita_set_texture_enable, #endif NULL, NULL, NULL }; static void vita2d_gfx_get_poke_interface(void *data, const video_poke_interface_t **iface) { (void)data; *iface = &vita_poke_interface; } video_driver_t video_vita2d = { vita2d_gfx_init, vita2d_gfx_frame, vita2d_gfx_set_nonblock_state, vita2d_gfx_alive, vita2d_gfx_focus, vita2d_gfx_suppress_screensaver, vita2d_gfx_has_windowed, vita2d_gfx_set_shader, vita2d_gfx_free, "vita2d", NULL, /* set_viewport */ vita2d_gfx_set_rotation, vita2d_gfx_viewport_info, vita2d_gfx_read_viewport, NULL, /* read_frame_raw */ #ifdef HAVE_OVERLAY NULL, /* overlay_interface */ #endif vita2d_gfx_get_poke_interface, };