/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __GFX_DISPLAY_H__ #define __GFX_DISPLAY_H__ #include #include #include #include #include #include #include #include #include #include #include "../retroarch.h" #include "../file_path_special.h" #include "../gfx/font_driver.h" RETRO_BEGIN_DECLS /* Number of pixels corner-to-corner on a 1080p * display: * > sqrt((1920 * 1920) + (1080 * 1080)) * Note: This is a double, so no suffix */ #define DIAGONAL_PIXELS_1080P 2202.90717008229831581901 #define COLOR_TEXT_ALPHA(color, alpha) (color & 0xFFFFFF00) | alpha #define HEX_R(hex) ((hex >> 16) & 0xFF) * (1.0f / 255.0f) #define HEX_G(hex) ((hex >> 8 ) & 0xFF) * (1.0f / 255.0f) #define HEX_B(hex) ((hex >> 0 ) & 0xFF) * (1.0f / 255.0f) #define COLOR_HEX_TO_FLOAT(hex, alpha) { \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha \ } #define gfx_display_set_alpha(color, alpha_value) (color[3] = color[7] = color[11] = color[15] = (alpha_value)) /* Returns true if an animation is still active or * when the display framebuffer still is dirty and * therefore it still needs to be rendered onscreen. * * This macro can be used for optimization purposes * so that we don't have to render the display graphics per-frame * unless a change has happened. * */ #define GFX_DISPLAY_GET_UPDATE_PENDING(p_anim, p_disp) (ANIM_IS_ACTIVE(p_anim) || p_disp->framebuf_dirty) enum menu_driver_id_type { MENU_DRIVER_ID_UNKNOWN = 0, MENU_DRIVER_ID_RGUI, MENU_DRIVER_ID_OZONE, MENU_DRIVER_ID_GLUI, MENU_DRIVER_ID_XMB, MENU_DRIVER_ID_XUI, MENU_DRIVER_ID_STRIPES }; enum gfx_display_prim_type { GFX_DISPLAY_PRIM_NONE = 0, GFX_DISPLAY_PRIM_TRIANGLESTRIP, GFX_DISPLAY_PRIM_TRIANGLES }; enum gfx_display_driver_type { GFX_VIDEO_DRIVER_GENERIC = 0, GFX_VIDEO_DRIVER_OPENGL, GFX_VIDEO_DRIVER_OPENGL1, GFX_VIDEO_DRIVER_OPENGL_CORE, GFX_VIDEO_DRIVER_VULKAN, GFX_VIDEO_DRIVER_METAL, GFX_VIDEO_DRIVER_DIRECT3D8, GFX_VIDEO_DRIVER_DIRECT3D9, GFX_VIDEO_DRIVER_DIRECT3D10, GFX_VIDEO_DRIVER_DIRECT3D11, GFX_VIDEO_DRIVER_DIRECT3D12, GFX_VIDEO_DRIVER_VITA2D, GFX_VIDEO_DRIVER_CTR, GFX_VIDEO_DRIVER_WIIU, GFX_VIDEO_DRIVER_GDI, GFX_VIDEO_DRIVER_SWITCH }; typedef struct gfx_display_frame_info { bool shadows_enable; } gfx_display_frame_info_t; typedef struct gfx_display_ctx_draw gfx_display_ctx_draw_t; typedef struct gfx_display gfx_display_t; typedef struct gfx_display_ctx_driver { /* Draw graphics to the screen. */ void (*draw)(gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height); /* Draw one of the menu pipeline shaders. */ void (*draw_pipeline)(gfx_display_ctx_draw_t *draw, gfx_display_t *p_disp, void *data, unsigned video_width, unsigned video_height); /* Start blending operation. */ void (*blend_begin)(void *data); /* Finish blending operation. */ void (*blend_end)(void *data); /* Get the default Model-View-Projection matrix */ void *(*get_default_mvp)(void *data); /* Get the default vertices matrix */ const float *(*get_default_vertices)(void); /* Get the default texture coordinates matrix */ const float *(*get_default_tex_coords)(void); /* Initialize the first compatible font driver for this menu driver. */ bool (*font_init_first)( void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded); enum gfx_display_driver_type type; const char *ident; bool handles_transform; /* Enables and disables scissoring */ void (*scissor_begin)(void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned width, unsigned height); void (*scissor_end)(void *data, unsigned video_width, unsigned video_height); } gfx_display_ctx_driver_t; struct gfx_display_ctx_draw { float *color; const float *vertex; const float *tex_coord; const void *backend_data; struct video_coords *coords; void *matrix_data; uintptr_t texture; size_t vertex_count; size_t backend_data_size; unsigned width; unsigned height; unsigned pipeline_id; float x; float y; float rotation; float scale_factor; enum gfx_display_prim_type prim_type; bool pipeline_active; }; typedef struct gfx_display_ctx_rotate_draw { math_matrix_4x4 *matrix; float rotation; float scale_x; float scale_y; float scale_z; bool scale_enable; } gfx_display_ctx_rotate_draw_t; typedef struct gfx_display_ctx_coord_draw { const float *ptr; } gfx_display_ctx_coord_draw_t; typedef struct gfx_display_ctx_datetime { char *s; size_t len; unsigned time_mode; unsigned date_separator; } gfx_display_ctx_datetime_t; typedef struct gfx_display_ctx_powerstate { char *s; size_t len; unsigned percent; bool battery_enabled; bool charging; } gfx_display_ctx_powerstate_t; struct gfx_display { gfx_display_ctx_driver_t *dispctx; video_coord_array_t dispca; /* ptr alignment */ /* Width, height and pitch of the display framebuffer */ size_t framebuf_pitch; unsigned framebuf_width; unsigned framebuf_height; /* Height of the display header */ unsigned header_height; enum menu_driver_id_type menu_driver_id; bool has_windowed; bool msg_force; bool framebuf_dirty; }; void gfx_display_free(void); void gfx_display_init(void); void gfx_display_draw_cursor( gfx_display_t *p_disp, void *userdata, unsigned video_width, unsigned video_height, bool cursor_visible, float *color, float cursor_size, uintptr_t texture, float x, float y, unsigned width, unsigned height); void gfx_display_draw_text( const font_data_t *font, const char *text, float x, float y, int width, int height, uint32_t color, enum text_alignment text_align, float scale_factor, bool shadows_enable, float shadow_offset, bool draw_outside); font_data_t *gfx_display_font( gfx_display_t *p_disp, enum application_special_type type, float font_size, bool video_is_threaded); void gfx_display_scissor_begin( gfx_display_t *p_disp, void *userdata, unsigned video_width, unsigned video_height, int x, int y, unsigned width, unsigned height); void gfx_display_font_free(font_data_t *font); void gfx_display_set_width(unsigned width); void gfx_display_get_fb_size(unsigned *fb_width, unsigned *fb_height, size_t *fb_pitch); void gfx_display_set_height(unsigned height); void gfx_display_set_framebuffer_pitch(size_t pitch); bool gfx_display_init_first_driver(gfx_display_t *p_disp, bool video_is_threaded); gfx_display_t *disp_get_ptr(void); void gfx_display_draw_keyboard( gfx_display_t *p_disp, void *userdata, unsigned video_width, unsigned video_height, uintptr_t hover_texture, const font_data_t *font, char *grid[], unsigned id, unsigned text_color); void gfx_display_draw_bg( gfx_display_t *p_disp, gfx_display_ctx_draw_t *draw, void *userdata, bool add_opacity, float opacity_override); void gfx_display_draw_quad( gfx_display_t *p_disp, void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned w, unsigned h, unsigned width, unsigned height, float *color, uintptr_t *texture); void gfx_display_draw_texture_slice( gfx_display_t *p_disp, void *userdata, unsigned video_width, unsigned video_height, int x, int y, unsigned w, unsigned h, unsigned new_w, unsigned new_h, unsigned width, unsigned height, float *color, unsigned offset, float scale_factor, uintptr_t texture, math_matrix_4x4 *mymat); void gfx_display_rotate_z(gfx_display_t *p_disp, gfx_display_ctx_rotate_draw_t *draw, void *data); font_data_t *gfx_display_font_file(gfx_display_t *p_disp, char* fontpath, float font_size, bool is_threaded); bool gfx_display_reset_textures_list( const char *texture_path, const char *iconpath, uintptr_t *item, enum texture_filter_type filter_type, unsigned *width, unsigned *height); /* Returns the OSK key at a given position */ int gfx_display_osk_ptr_at_pos(void *data, int x, int y, unsigned width, unsigned height); float gfx_display_get_adjusted_scale( gfx_display_t *p_disp, float base_scale, float scale_factor, unsigned width); float gfx_display_get_dpi_scale_internal(unsigned width, unsigned height); float gfx_display_get_dpi_scale( gfx_display_t *p_disp, void *settings_data, unsigned width, unsigned height, bool fullscreen, bool is_widget); void gfx_display_deinit_white_texture(void); void gfx_display_init_white_texture(void); bool gfx_display_driver_exists(const char *s); bool gfx_display_init_first_driver(gfx_display_t *p_disp, bool video_is_threaded); extern gfx_display_ctx_driver_t gfx_display_ctx_gl; extern gfx_display_ctx_driver_t gfx_display_ctx_gl_core; extern gfx_display_ctx_driver_t gfx_display_ctx_gl1; extern gfx_display_ctx_driver_t gfx_display_ctx_vulkan; extern gfx_display_ctx_driver_t gfx_display_ctx_metal; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d8; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d9; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d10; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d11; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d12; extern gfx_display_ctx_driver_t gfx_display_ctx_vita2d; extern gfx_display_ctx_driver_t gfx_display_ctx_ctr; extern gfx_display_ctx_driver_t gfx_display_ctx_wiiu; extern gfx_display_ctx_driver_t gfx_display_ctx_gdi; extern gfx_display_ctx_driver_t gfx_display_ctx_switch; RETRO_END_DECLS #endif