/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include "driver.h" #include "general.h" #include "file.h" #include #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif static const audio_driver_t *audio_drivers[] = { #ifdef HAVE_ALSA &audio_alsa, #endif #if defined(HAVE_OSS) || defined(HAVE_OSS_BSD) &audio_oss, #endif #ifdef HAVE_RSOUND &audio_rsound, #endif #ifdef HAVE_COREAUDIO &audio_coreaudio, #endif #ifdef HAVE_AL &audio_openal, #endif #ifdef HAVE_ROAR &audio_roar, #endif #ifdef HAVE_JACK &audio_jack, #endif #ifdef HAVE_SDL &audio_sdl, #endif #ifdef HAVE_XAUDIO &audio_xa, #endif #ifdef HAVE_DSOUND &audio_dsound, #endif #ifdef HAVE_PULSE &audio_pulse, #endif #ifdef HAVE_DYLIB &audio_ext, #endif }; static const video_driver_t *video_drivers[] = { #ifdef HAVE_SDL &video_gl, &video_sdl, #endif #ifdef HAVE_XVIDEO &video_xvideo, #endif #ifdef HAVE_DYLIB &video_ext, #endif }; static const input_driver_t *input_drivers[] = { #ifdef HAVE_SDL &input_sdl, #endif #ifdef HAVE_XVIDEO &input_x, #endif }; static void find_audio_driver(void) { for (int i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++) { if (strcasecmp(g_settings.audio.driver, audio_drivers[i]->ident) == 0) { driver.audio = audio_drivers[i]; return; } } SSNES_ERR("Couldn't find any audio driver named \"%s\"\n", g_settings.audio.driver); fprintf(stderr, "Available audio drivers are:\n"); for (int i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++) fprintf(stderr, "\t%s\n", audio_drivers[i]->ident); exit(1); } static void find_video_driver(void) { for (int i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++) { if (strcasecmp(g_settings.video.driver, video_drivers[i]->ident) == 0) { driver.video = video_drivers[i]; return; } } SSNES_ERR("Couldn't find any video driver named \"%s\"\n", g_settings.video.driver); fprintf(stderr, "Available video drivers are:\n"); for (int i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++) fprintf(stderr, "\t%s\n", video_drivers[i]->ident); exit(1); } static void find_input_driver(void) { for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++) { if (strcasecmp(g_settings.input.driver, input_drivers[i]->ident) == 0) { driver.input = input_drivers[i]; return; } } SSNES_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver); fprintf(stderr, "Available input drivers are:\n"); for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++) fprintf(stderr, "\t%s\n", input_drivers[i]->ident); exit(1); } void init_drivers(void) { init_video_input(); init_audio(); } void uninit_drivers(void) { uninit_video_input(); uninit_audio(); } static void init_dsp_plugin(void) { if (!(*g_settings.audio.dsp_plugin)) return; g_extern.audio_data.dsp_lib = dylib_load(g_settings.audio.dsp_plugin); if (!g_extern.audio_data.dsp_lib) { SSNES_ERR("Failed to open DSP plugin: \"%s\" ...\n", g_settings.audio.dsp_plugin); return; } const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) = (const ssnes_dsp_plugin_t *(SSNES_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init"); if (!plugin_init) { SSNES_ERR("Failed to find symbol \"ssnes_dsp_plugin_init\" in DSP plugin.\n"); goto error; } g_extern.audio_data.dsp_plugin = plugin_init(); if (!g_extern.audio_data.dsp_plugin) { SSNES_ERR("Failed to get a valid DSP plugin.\n"); goto error; } if (g_extern.audio_data.dsp_plugin->api_version != SSNES_DSP_API_VERSION) { SSNES_ERR("DSP plugin API mismatch! SSNES: %d, Plugin: %d\n", SSNES_DSP_API_VERSION, g_extern.audio_data.dsp_plugin->api_version); goto error; } SSNES_LOG("Loaded DSP plugin: \"%s\"\n", g_extern.audio_data.dsp_plugin->ident ? g_extern.audio_data.dsp_plugin->ident : "Unknown"); const ssnes_dsp_info_t info = { .input_rate = g_settings.audio.in_rate, .output_rate = g_settings.audio.out_rate }; g_extern.audio_data.dsp_handle = g_extern.audio_data.dsp_plugin->init(&info); if (!g_extern.audio_data.dsp_handle) { SSNES_ERR("Failed to init DSP plugin.\n"); goto error; } return; error: if (g_extern.audio_data.dsp_lib) dylib_close(g_extern.audio_data.dsp_lib); g_extern.audio_data.dsp_plugin = NULL; g_extern.audio_data.dsp_lib = NULL; } static void deinit_dsp_plugin(void) { if (g_extern.audio_data.dsp_lib && g_extern.audio_data.dsp_plugin) { g_extern.audio_data.dsp_plugin->free(g_extern.audio_data.dsp_handle); dylib_close(g_extern.audio_data.dsp_lib); } } #define AUDIO_CHUNK_SIZE_BLOCKING 64 #define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio. #define AUDIO_MAX_RATIO 16 void init_audio(void) { if (!g_settings.audio.enable) { g_extern.audio_active = false; return; } find_audio_driver(); g_extern.audio_data.block_chunk_size = AUDIO_CHUNK_SIZE_BLOCKING; g_extern.audio_data.nonblock_chunk_size = AUDIO_CHUNK_SIZE_NONBLOCKING; driver.audio_data = driver.audio->init(strlen(g_settings.audio.device) ? g_settings.audio.device : NULL, g_settings.audio.out_rate, g_settings.audio.latency); if (!driver.audio_data) g_extern.audio_active = false; if (g_extern.audio_active && driver.audio->use_float && driver.audio->use_float(driver.audio_data)) g_extern.audio_data.use_float = true; if (!g_settings.audio.sync && g_extern.audio_active) { driver.audio->set_nonblock_state(driver.audio_data, true); g_extern.audio_data.chunk_size = g_extern.audio_data.nonblock_chunk_size; } else g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size; g_extern.audio_data.source = hermite_new(2); if (!g_extern.audio_data.source) g_extern.audio_active = false; size_t max_bufsamples = g_extern.audio_data.block_chunk_size > g_extern.audio_data.nonblock_chunk_size ? g_extern.audio_data.block_chunk_size : g_extern.audio_data.nonblock_chunk_size; assert(g_settings.audio.out_rate < g_settings.audio.in_rate * AUDIO_MAX_RATIO); assert((g_extern.audio_data.data = malloc(max_bufsamples * sizeof(float)))); g_extern.audio_data.data_ptr = 0; assert((g_extern.audio_data.outsamples = malloc(max_bufsamples * sizeof(float) * AUDIO_MAX_RATIO))); assert((g_extern.audio_data.conv_outsamples = malloc(max_bufsamples * sizeof(int16_t) * AUDIO_MAX_RATIO))); init_dsp_plugin(); } void uninit_audio(void) { if (!g_settings.audio.enable) { g_extern.audio_active = false; return; } if (driver.audio_data && driver.audio) driver.audio->free(driver.audio_data); if (g_extern.audio_data.source) hermite_free(g_extern.audio_data.source); free(g_extern.audio_data.data); g_extern.audio_data.data = NULL; free(g_extern.audio_data.outsamples); g_extern.audio_data.outsamples = NULL; free(g_extern.audio_data.conv_outsamples); g_extern.audio_data.conv_outsamples = NULL; deinit_dsp_plugin(); } #ifdef HAVE_DYLIB static void init_filter(void) { if (g_extern.filter.active) return; if (*g_settings.video.filter_path == '\0') return; SSNES_LOG("Loading bSNES filter from \"%s\"\n", g_settings.video.filter_path); g_extern.filter.lib = dylib_load(g_settings.video.filter_path); if (!g_extern.filter.lib) { SSNES_ERR("Failed to load filter \"%s\"\n", g_settings.video.filter_path); return; } g_extern.filter.psize = (void (*)(unsigned*, unsigned*))dylib_proc(g_extern.filter.lib, "filter_size"); g_extern.filter.prender = (void (*)(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned))dylib_proc(g_extern.filter.lib, "filter_render"); if (!g_extern.filter.psize || !g_extern.filter.prender) { SSNES_ERR("Failed to find functions in filter...\n"); dylib_close(g_extern.filter.lib); g_extern.filter.lib = NULL; return; } g_extern.filter.active = true; unsigned width = 512; unsigned height = 512; g_extern.filter.psize(&width, &height); unsigned pow2_x = next_pow2(ceil(width)); unsigned pow2_y = next_pow2(ceil(height)); unsigned maxsize = pow2_x > pow2_y ? pow2_x : pow2_y; g_extern.filter.scale = maxsize / 256; g_extern.filter.buffer = malloc(256 * 256 * g_extern.filter.scale * g_extern.filter.scale * sizeof(uint32_t)); g_extern.filter.pitch = 256 * g_extern.filter.scale * sizeof(uint32_t); assert(g_extern.filter.buffer); g_extern.filter.colormap = malloc(32768 * sizeof(uint32_t)); assert(g_extern.filter.colormap); // Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB. for (int i = 0; i < 32768; i++) { unsigned r = (i >> 10) & 31; unsigned g = (i >> 5) & 31; unsigned b = (i >> 0) & 31; r = (r << 3) | (r >> 2); g = (g << 3) | (g >> 2); b = (b << 3) | (b >> 2); g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0); } } #endif static void deinit_filter(void) { if (g_extern.filter.active) { g_extern.filter.active = false; dylib_close(g_extern.filter.lib); g_extern.filter.lib = NULL; free(g_extern.filter.buffer); free(g_extern.filter.colormap); } } #ifdef HAVE_XML static void init_shader_dir(void) { if (!*g_settings.video.shader_dir) return; g_extern.shader_dir.elems = dir_list_new(g_settings.video.shader_dir, ".shader"); g_extern.shader_dir.size = 0; g_extern.shader_dir.ptr = 0; if (g_extern.shader_dir.elems) { while (g_extern.shader_dir.elems[g_extern.shader_dir.size]) { SSNES_LOG("Found shader \"%s\"\n", g_extern.shader_dir.elems[g_extern.shader_dir.size]); g_extern.shader_dir.size++; } } } static void deinit_shader_dir(void) { // It handles NULL, no worries :D dir_list_free(g_extern.shader_dir.elems); g_extern.shader_dir.elems = NULL; g_extern.shader_dir.size = 0; g_extern.shader_dir.ptr = 0; } #endif void init_video_input(void) { #ifdef HAVE_DYLIB init_filter(); #endif #ifdef HAVE_XML init_shader_dir(); #endif // We use at least 512x512 textures to accomodate for hi-res games. unsigned scale = 2; find_video_driver(); find_input_driver(); if (g_extern.filter.active) scale = g_extern.filter.scale; unsigned width; unsigned height; if (g_settings.video.fullscreen) { width = g_settings.video.fullscreen_x; height = g_settings.video.fullscreen_y; } else { if (g_settings.video.force_aspect) { width = 224 * g_settings.video.xscale * g_settings.video.aspect_ratio; height = 224 * g_settings.video.yscale; } else { width = 256 * g_settings.video.xscale; height = 224 * g_settings.video.yscale; } } video_info_t video = { .width = width, .height = height, .fullscreen = g_settings.video.fullscreen, .vsync = g_settings.video.vsync, .force_aspect = g_settings.video.force_aspect, .smooth = g_settings.video.smooth, .input_scale = scale, .rgb32 = g_extern.filter.active }; const input_driver_t *tmp = driver.input; driver.video_data = driver.video->init(&video, &driver.input, &driver.input_data); if (driver.video_data == NULL) { SSNES_ERR("Cannot open video driver ... Exiting ...\n"); exit(1); } // Video driver didn't provide an input driver so we use configured one. if (driver.input == NULL) { driver.input = tmp; if (driver.input != NULL) { driver.input_data = driver.input->init(); if (driver.input_data == NULL) { SSNES_ERR("Cannot init input driver. Exiting ...\n"); exit(1); } } else { SSNES_ERR("Cannot find input driver. Exiting ...\n"); exit(1); } } } void uninit_video_input(void) { if (driver.input_data != driver.video_data && driver.input) driver.input->free(driver.input_data); if (driver.video_data && driver.video) driver.video->free(driver.video_data); deinit_filter(); #ifdef HAVE_XML deinit_shader_dir(); #endif } driver_t driver;