### ## # Makefile for SSNES Wii. ## Doesn't really work yet, beware :V ### ## DEBUG = 0 CC = powerpc-eabi-gcc CXX = powerpc-eabi-g++ LD = powerpc-eabi-ld DOL_TARGET := ssnes.dol ELF_TARGET := ssnes.elf INCLUDE := -I. -I$(DEVKITPRO)/libogc/include LIBDIRS := -L$(DEVKITPRO)/libogc/lib/wii -L. MACHDEP := -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE) CXXFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE) LDFLAGS := $(MACHDEP) LIBS := -lfat -lsnes -lwiiuse -logc -lbte -lfreetype OBJ = wii/main.o fifo_buffer.o ssnes.o driver.o gfx/fonts.o file.o settings.o message.o rewind.o movie.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o wii/audio.o wii/input.o wii/video.o console/sgui.o console/list.o console/font.bmpobj CFLAGS += -std=gnu99 -DSSNES_CONSOLE -DHAVE_CONFIGFILE=1 -DHAVE_GETOPT_LONG -DHAVE_FREETYPE -DPACKAGE_VERSION=\"0.9.4.1\" -Dmain=ssnes_main -Wno-char-subscripts ifeq ($(DEBUG), 1) CFLAGS += -O0 -g CXXFLAGS += -O0 -g else CLFAGS += -O3 CXXFLAGS += -O3 endif all: $(DOL_TARGET) %.dol: %.elf elf2dol $< $@ $(ELF_TARGET): $(OBJ) $(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(LIBS) %.o: %.c $(CC) $(CFLAGS) -c -o $@ $< %.bmpobj: %.bmp $(LD) -r -b binary -o $@ $< clean: rm -f $(DOL_TARGET) rm -f $(ELF_TARGET) rm -f $(OBJ) .PHONY: clean