# v11.6.0 * backdate retried unlocks in rc_client * add memory map and hash method for RC_CONSOLE_ZX_SPECTRUM * add RC_CONSOLE_GAMECUBE to supported consoles for iso file extension * add DTCM to RC_CONSOLE_NINTENDO_DS and RC_CONSOLE_NINTENDO_DSI memory maps * don't report conflict if last conditions of OrNext chain conflict * don't report conflict if last conditions of AddSource chain conflict * fix hits not being reset on leaderboard value when start and submit are both true in a single frame * fix crash when multiple items in a CSV lookup overlap * fix crash if game is unloaded while activating achievements # v11.5.0 * add total_entries to rc_api_fetch_leaderboard_info_response_t * add RC_CLIENT_RAINTEGRATION_EVENT_MENU_CHANGED event * modify rc_client_begin_identify_and_load_game and rc_client_begin_change_media to use locally registered filereader/cdreader for hash resolution when using rc_client_raintegration * add support for ISO-8601 timestamps in JSON responses * update RC_CONSOLE_MS_DOS hash logic to support parent archives * fix infinite loop that sometimes occurs when resetting while progress tracker is onscreen # v11.4.0 * add RC_CONDITION_REMEMBER and RC_OPERAND_RECALL * add RC_OPERATOR_ADD and RC_OPERATOR_SUB * add scratch pad memory to PSX memory map * add Super Game Module memory to Colecovision memory map * add rapi function fetch_game_titles * modify progress functions to return RC_NO_GAME_LOADED when "Unknown Game" is loaded * update subsystem list for arcade hash * fix exception if server sends null as achievement.author # v11.3.0 * add RC_OPERATOR_MOD * add cartridge RAM to Game Gear and Master System memory maps * add extended cartridge RAM to Gameboy and Gameboy Color memory maps * add rc_client_is_game_loaded helper function * add rc_client_raintegration_set_console_id to specify console in case game resolution fails * add rc_client_raintegration_get_achievement_state to detect local unlocks * report validation errors on multi-condition logic * hash whole file for PSP homebrew files (eboot.pbp) * call DrawMenuBar in rc_client_raintegration_rebuild_submenu if menu changes * fix file sharing issue using default filereader on Windows * fix exception calling rc_client_get_game_summary with an unidentified game loaded # v11.2.0 * add alternate methods for state serialization/deserialization that accept a buffer_size parameter * add RC_CLIENT_SUPPORTS_HASH compile flag - allows rc_client code to build without the rhash files (except md5.c) - must be explicitly defined to use rc_client_begin_identify_and_load_game * add rc_client_get_load_game_state * add rc_client_raintegration_set_get_game_name_function * add RC_MEMSIZE_DOUBLE32 and RC_MEMSIZE_DOUBLE32_BE * exclude directory records from ZIP hash algorithm * fix media host when explicitly setting host to production server * fix potential out-of-bounds read looking for error message in non-JSON response # v11.1.0 * add rc_client_get_user_agent_clause to generate substring to include in client User-Agents * add rc_client_can_pause function to control pause spam * add achievement type and rarity to rc_api_fetch_game_data_response_t and rc_client_achievement_t * add RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED for achievements that have been unlocked locally but not synced to the server * add RC_CONSOLE_NEO_GEO_CD to supported consoles for chd file extension * add hash logic for RC_CONSOLE_NINTENDO_3DS (note: added new file rhash/aes.c to support this) * add hash logic for RC_CONSOLE_MS_DOS * add game_hash and hardcore fields to rc_api_start_session_request_t and rc_api_ping_request_t * add RC_FORMAT_FIXED1/2/3, RC_FORMAT_TENS, RC_FORMAT_HUNDREDS, RC_FORMAT_THOUSANDS, and RC_FORMAT_UNSIGNED_VALUE * add RC_CONSOLE_STANDALONE * add extern "C" and __cdecl attributes to public functions * add __declspec(dllexport/dllimport) attributes to public functions via #define enablement * add rc_version and rc_version_string functions for accessing version from external linkage * add unicode path support to default filereader (Windows builds) * add rc_mutex support for GEKKO (libogc) * fix async_handle being returned when rc_client_begin_login is aborted synchronously * fix logic error hashing CD files smaller than one sector * fix read across region boundary in rc_libretro_memory_read * fix RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW event not being raised if achievement is reset in the same frame that it's primed * moved rc_util.h from src/ to include/ * initial (incomplete) support for rc_client_external_t and rc_client_raintegration_t # v11.0.0 * add rc_client_t and related functions * add RC_MEMSIZE_FLOAT_BE * add Game Pak SRAM to GBA memory map * add hash method for Super Cassettevision * add PSP to potential consoles for chd iterator * add content_type to rc_api_request_t for client to pass to server * add rc_api_process_X_server_response methods to pass status_code and body_length to response processing functions * add additional error codes to rc_api_process_login_response: RC_INVALID_CREDENTIALS, RC_EXPIRED_TOKEN, RC_ACCESS_DENIED * rc_api_start_session now also returns unlocks without having to explicitly call rc_api_fetch_user_unlocks separately * add validation warning for using hit target of 1 on ResetIf condition * move compat.c up a directory and rename to rc_compat.c as it's shared by all subfolders * move rc_libretro.c up a directory as it uses files from all subfolders * convert loosely sized types to strongly sized types (unsigned -> uint32t, unsigned char -> uint8_t, etc) # v10.7.1 * add rc_runtime_alloc * add rc_libretro_memory_find_avail * extract nginx errors from HTML returned for JSON endpoints * fix real address for 32X extension RAM * fix crash attempting to calculate gamecube hash for non-existent file # v10.7.0 * add hash method and memory map for Gamecube * add console enum, hash method, and memory map for DSi * add console enum, hash method, and memory map for TI-83 * add console enum, hash method, and memory map for Uzebox * add constant for rcheevos version; include in start session server API call * fix SubSource calculations using float values * fix game identification for homebrew Jaguar CD games * fix game identification for CD with many files at root directory * address _CRT_SECURE_NO_WARNINGS warnings # v10.6.0 * add RC_RUNTIME_EVENT_ACHIEVEMENT_PROGRESS_UPDATED * use optimized comparators for most common condition logic * fix game identification of psx ISOs that have extra slashes in their boot path * fix game identification of ndd files # v10.5.0 * add RC_MEMSIZE_MBF32_LE * add RC_OPERATOR_XOR * add RC_CONSOLE_ATARI_JAGUAR_CD and hash/memory map for Atari Jaguar CD * add RC_CONSOLE_ARCADIA_2001 and hash/memory map for Arcadia 2001 * add RC_CONSOLE_INTERTON_VC_4000 and hash/memory map for Interton VC 4000 * add RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER and hash/memory map for Elektor TV Games Computer * split RC_CONSOLE_PC_ENGINE_CD off of RC_CONSOLE_PC_ENGINE * add hash/memory map for RC_CONSOLE_NEO_GEO_CD * add additional 256KB of RAM to memory map for RC_CONSOLE_SEGA_32X * validation: don't report redundancy between trigger and non-trigger conditions * validation: don't report range validation errors for float comparisons * change default image host to media.retroachievements.org * fix decoding of denormalized floats * fix full line comments in the middle of Display: section causing RC_MISSING_DISPLAY_STRING # v10.4.0 * add rc_libretro_hash_set_t with support for #SAVEDISK: m3u extension * add rc_libretro_is_system_allowed for finer-grain control over core support * fix measured value from hitcount not resetting while paused * add RC_CONSOLE_WASM and hash/memory map for WASM-4 * add scratchpad memory to RC_CONSOLE_PLAYSTATION_2 memory map * add hash/memory map for RC_CONSOLE_FAIRCHILD_CHANNEL_F * add hash/memory map for RC_CONSOLE_COMMODORE_64 * add memory map for RC_CONSOLE_AMIGA # v10.3.3 * add RC_CONSOLE_ARDUBOY and hash/memory map for Arduboy * add display_name to rc_api_login_response_t * detect logical conflicts and redundancies in validator * fix tab sequences in JSON responses being turned into t * fix overflow when float value has more than 9 digits after the decimal * fix libretro memory mapping when disconnect mask breaks a region into multiple blocks * fix non-virtualized file system call when reading some iso files # v10.3.2 * fix RC_OPERAND_PRIOR for bit sizes other than RC_MEMSIZE_BIT_0 * add memory map and hash for Amstrad CPC * fix an issue where fetch_game_data and fetch_user_unlocks could return RC_MISSING_VALUE instead of acknowledging a server error # v10.3.1 * allow empty description in rc_api_init_update_leaderboard_request * fix buffered n64 hash when no filereader is registered * add memory map and hash for Mega Duck # v10.3.0 * support for floating point memory sizes and logic * add built-in macros for rich presence: @Number, @Score, @Centisecs, @Seconds, @Minutes, @ASCIIChar, @UnicodeChar * add rapi functions for fetch_code_notes, update_code_note, upload_achievement, update_leaderboard, fetch_badge_range, and add_game_hash * add lower_is_better and hidden flags to leaderboards in rc_api_fetch_game_data_response_t * add achievements_remaining to rc_api_award_achievement_response_t * add console enums for PC6000, PICO, MEGADUCK and ZEEBO * add memory map for Dreamcast * capture leaderboard/rich presence state in rc_runtime_progress data * support for hashing Dreamcast bin/cues * support for hashing buffered NDS ROMs * fix prior for sizes smaller than a byte sometimes returning current value # v10.2.0 * add RC_MEMSIZE_16_BITS_BE, RC_MEMSIZE_24_BITS_BE, and RC_MEMSIZE_32_BITS_BE * add secondary flag for RC_CONDITION_MEASURED that tells the UI when to show progress as raw vs. as a percentage * add rapi calls for fetch_leaderboard_info, fetch_achievement_info and fetch_game_list * add hash support for RC_CONSOLE_PSP * add RCHEEVOS_URL_SSL compile flag to use https in rurl functions * add space to "PC Engine" label * update RC_CONSOLE_INTELLIVISION memory map to acknowledge non-8-bit addresses * standardize to z64 format when hashing RC_CONSOLE_N64 * prevent generating hash for PSX disc when requesting RC_CONSOLE_PLAYSTATION2 * fix wrong error message being returned when a leaderboard was only slightly malformed # v10.1.0 * add RC_RUNTIME_EVENT_ACHIEVEMENT_UNPRIMED * add rc_runtime_validate_addresses * add external memory to memory map for Magnavox Odyssey 2 * fix memory map base address for NeoGeo Pocket * fix bitcount always returning 0 when used in rich presence # v10.0.0 * add rapi sublibrary for communicating with server (eliminates need for client-side JSON parsing; client must still provide HTTP functionality). rurl is now deprecated * renamed 'rhash.h' to 'rc_hash.h' to eliminate conflict with system headers, renamed 'rconsoles.h' and 'rurl.h' for consistency * split non-runtime functions out of 'rcheevos.h' as they're not needed by most clients * allow ranges in rich presence lookups * add rc_richpresence_size_lines function to fetch line associated to error when processing rich presence script * add rc_runtime_invalidate_address function to disable achievements when an unknown address is queried * add RC_CONDITION_RESET_NEXT_IF * add RC_CONDITION_SUB_HITS * support MAXOF operator ($) for leaderboard values using trigger syntax * allow RC_CONDITION_PAUSE_IF and RC_CONDITION_RESET_IF in leaderboard value expression * changed track parameter of rc_hash_cdreader_open_track_handler to support three virtual tracks: RC_HASH_CDTRACK_FIRST_DATA, RC_HASH_CDTRACK_LAST and RC_HASH_CDTRACK_LARGEST. * changed offset parameter of rc_hash_filereader_seek_handler and return value of rc_hash_filereader_tell_handler from size_t to int64_t to support files larger than 2GB when compiling in 32-bit mode. * reset to default cd reader if NULL is passed to rc_hash_init_custom_cdreader * add hash support for RC_CONSOLE_DREAMCAST, RC_CONSOLE_PLAYSTATION_2, RC_CONSOLE_SUPERVISION, and RC_CONSOLE_TIC80 * ignore headers when generating hashs for RC_CONSOLE_PC_ENGINE and RC_CONSOLE_ATARI_7800 * require unique identifier when hashing RC_CONSOLE_SEGA_CD and RC_CONSOLE_SATURN discs * add expansion memory to RC_CONSOLE_SG1000 memory map * rename RC_CONSOLE_MAGNAVOX_ODYSSEY -> RC_CONSOLE_MAGNAVOX_ODYSSEY2 * rename RC_CONSOLE_AMIGA_ST -> RC_CONSOLE_ATARI_ST * add RC_CONSOLE_SUPERVISION, RC_CONSOLE_SHARPX1, RC_CONSOLE_TIC80, RC_CONSOLE_THOMSONTO8 * fix error identifying largest track when track has multiple bins * fix memory corruption error when cue track has more than 6 INDEXs * several improvements to data storage for conditions (rc_memref_t and rc_memref_value_t structures have been modified) # v9.2.0 * fix issue identifying some PC-FX titles where the boot code is not in the first data track * add enums and labels for RC_CONSOLE_MAGNAVOX_ODYSSEY, RC_CONSOLE_SUPER_CASSETTEVISION, RC_CONSOLE_NEO_GEO_CD, RC_CONSOLE_FAIRCHILD_CHANNEL_F, RC_CONSOLE_FM_TOWNS, RC_CONSOLE_ZX_SPECTRUM, RC_CONSOLE_GAME_AND_WATCH, RC_CONSOLE_NOKIA_NGAGE, RC_CONSOLE_NINTENDO_3DS # v9.1.0 * add hash support and memory map for RC_CONSOLE_MSX * add hash support and memory map for RC_CONSOLE_PCFX * include parent directory when hashing non-arcade titles in arcade mode * support absolute paths in m3u * make cue scanning case-insensitive * expand SRAM mapping for RC_CONSOLE_WONDERSWAN * fix display of measured value when another group has an unmeasured hit count * fix memory read error when hashing file with no extension * fix possible divide by zero when using RC_CONDITION_ADD_SOURCE/RC_CONDITION_SUB_SOURCE * fix classification of secondary RC_CONSOLE_SATURN memory region # v9.0.0 * new size: RC_MEMSIZE_BITCOUNT * new flag: RC_CONDITION_OR_NEXT * new flag: RC_CONDITION_TRIGGER * new flag: RC_CONDITION_MEASURED_IF * new operators: RC_OPERATOR_MULT / RC_OPERATOR_DIV * is_bcd removed from memref - now part of RC_MEMSIZE * add rc_runtime_t and associated functions * add rc_hash_ functions * add rc_error_str function * add game_hash parameter to rc_url_award_cheevo * remove hash parameter from rc_url_submit_lboard * add rc_url_ping function * add rc_console_ functions # v8.1.0 * new flag: RC_CONDITION_MEASURED * new flag: RC_CONDITION_ADD_ADDRESS * add rc_evaluate_trigger - extended version of rc_test_trigger with more granular return codes * make rc_evaluate_value return a signed int (was unsigned int) * new formats: RC_FORMAT_MINUTES and RC_FORMAT_SECONDS_AS_MINUTES * removed " Points" text from RC_FORMAT_SCORE format * removed RC_FORMAT_OTHER format. "OTHER" format now parses to RC_FORMAT_SCORE * bugfix: AddHits will now honor AndNext on previous condition # v8.0.1 * bugfix: prevent null reference exception if rich presence contains condition without display string * bugfix: 24-bit read from memory should only read 24-bits # v8.0.0 * support for prior operand type * support for AndNext condition flag * support for rich presence * bugfix: update delta/prior memory values while group is paused * bugfix: allow floating point number without leading 0 * bugfix: support empty alt groups # v7.1.1 * Address signed/unsigned mismatch warnings # v7.1.0 * Added the RC_DISABLE_LUA macro to compile rcheevos without Lua support # v7.0.2 * Make sure the code is C89-compliant * Use 32-bit types in Lua * Only evaluate Lua operands when the Lua state is not `NULL` # v7.0.1 * Fix the alignment of memory allocations # v7.0.0 * Removed **rjson** # v6.5.0 * Added a schema for errors returned by the server # v6.4.0 * Added an enumeration with the console identifiers used in RetroAchievements # v6.3.1 * Pass the peek function and the user data to the Lua functions used in operands. # v6.3.0 * Added **rurl**, an API to build URLs to access RetroAchievements web services. # v6.2.0 * Added **rjson**, an API to easily decode RetroAchievements JSON files into C structures. # v6.1.0 * Added support for 24-bit operands with the `'W'` prefix (`RC_OPERAND_24_BITS`) # v6.0.2 * Only define RC_ALIGNMENT if it has not been already defined # v6.0.1 * Use `sizeof(void*)` as a better default for `RC_ALIGNMENT` # v6.0.0 * Simplified API: separate functions to get the buffer size and to parse `memaddr` into the provided buffer * Fixed crash trying to call `rc_update_condition_pause` during a dry-run * The callers are now responsible to pass down a scratch buffer to avoid accesses to out-of-scope memory # v5.0.0 * Pre-compute if a condition has a pause condition in its group * Added a pre-computed flag that tells if the condition set has at least one pause condition * Removed the link to the previous condition in a condition set chain # v4.0.0 * Fixed `ret` not being properly initialized in `rc_parse_trigger` * Build the unit tests with optimizations and `-Wall` to help catch more issues * Added `extern "C"` around the inclusion of the Lua headers so that **rcheevos** can be compiled cleanly as C++ * Exposed `rc_parse_value` and `rc_evaluate_value` to be used with rich presence * Removed the `reset` and `dirty` flags from the external API # v3.2.0 * Added the ability to reset triggers and leaderboards * Add a function to parse a format string and return the format enum, and some unit tests for it # v3.1.0 * Added `rc_format_value` to the API # v3.0.1 * Fixed wrong 32-bit value on 64-bit platforms # v3.0.0 * Removed function rc_evaluate_value from the API # v2.0.0 * Removed leaderboard callbacks in favor of a simpler scheme # v1.1.2 * Fixed NULL pointer deference when there's an error during the parse # v1.1.1 * Removed unwanted garbage * Should be v1.0.1 :/ # v1.0.0 * First version