/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "audio/audio_driver.h" #include "config.def.h" #include "input/input_config.h" #include "input/input_keymaps.h" #include "input/input_remapping.h" #include "general.h" #include "system.h" #include "verbosity.h" #ifdef HAVE_CONFIG_H #include "config.h" #endif static settings_t *g_config; struct defaults g_defaults; /** * config_get_default_audio: * * Gets default audio driver. * * Returns: Default audio driver. **/ const char *config_get_default_audio(void) { switch (AUDIO_DEFAULT_DRIVER) { case AUDIO_RSOUND: return "rsound"; case AUDIO_OSS: return "oss"; case AUDIO_ALSA: return "alsa"; case AUDIO_ALSATHREAD: return "alsathread"; case AUDIO_ROAR: return "roar"; case AUDIO_COREAUDIO: return "coreaudio"; case AUDIO_AL: return "openal"; case AUDIO_SL: return "opensl"; case AUDIO_SDL: return "sdl"; case AUDIO_SDL2: return "sdl2"; case AUDIO_DSOUND: return "dsound"; case AUDIO_XAUDIO: return "xaudio"; case AUDIO_PULSE: return "pulse"; case AUDIO_EXT: return "ext"; case AUDIO_XENON360: return "xenon360"; case AUDIO_PS3: return "ps3"; case AUDIO_WII: return "gx"; case AUDIO_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case AUDIO_CTR: return "csnd"; case AUDIO_RWEBAUDIO: return "rwebaudio"; default: break; } return "null"; } const char *config_get_default_record(void) { switch (RECORD_DEFAULT_DRIVER) { case RECORD_FFMPEG: return "ffmpeg"; default: break; } return "null"; } /** * config_get_default_audio_resampler: * * Gets default audio resampler driver. * * Returns: Default audio resampler driver. **/ const char *config_get_default_audio_resampler(void) { switch (AUDIO_DEFAULT_RESAMPLER_DRIVER) { case AUDIO_RESAMPLER_CC: return "cc"; case AUDIO_RESAMPLER_SINC: return "sinc"; case AUDIO_RESAMPLER_NEAREST: return "nearest"; default: break; } return "null"; } /** * config_get_default_video: * * Gets default video driver. * * Returns: Default video driver. **/ const char *config_get_default_video(void) { switch (VIDEO_DEFAULT_DRIVER) { case VIDEO_GL: return "gl"; case VIDEO_WII: return "gx"; case VIDEO_XENON360: return "xenon360"; case VIDEO_XDK_D3D: case VIDEO_D3D9: return "d3d"; case VIDEO_PSP1: return "psp1"; case VIDEO_VITA2D: return "vita2d"; case VIDEO_CTR: return "ctr"; case VIDEO_XVIDEO: return "xvideo"; case VIDEO_SDL: return "sdl"; case VIDEO_SDL2: return "sdl2"; case VIDEO_EXT: return "ext"; case VIDEO_VG: return "vg"; case VIDEO_OMAP: return "omap"; case VIDEO_EXYNOS: return "exynos"; case VIDEO_DISPMANX: return "dispmanx"; case VIDEO_SUNXI: return "sunxi"; default: break; } return "null"; } /** * config_get_default_input: * * Gets default input driver. * * Returns: Default input driver. **/ const char *config_get_default_input(void) { switch (INPUT_DEFAULT_DRIVER) { case INPUT_ANDROID: return "android"; case INPUT_PS3: return "ps3"; case INPUT_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case INPUT_CTR: return "ctr"; case INPUT_SDL: return "sdl"; case INPUT_SDL2: return "sdl2"; case INPUT_DINPUT: return "dinput"; case INPUT_X: return "x"; case INPUT_WAYLAND: return "wayland"; case INPUT_XENON360: return "xenon360"; case INPUT_XINPUT: return "xinput"; case INPUT_WII: return "gx"; case INPUT_LINUXRAW: return "linuxraw"; case INPUT_UDEV: return "udev"; case INPUT_COCOA: return "cocoa"; case INPUT_QNX: return "qnx_input"; case INPUT_RWEBINPUT: return "rwebinput"; default: break; } return "null"; } /** * config_get_default_joypad: * * Gets default input joypad driver. * * Returns: Default input joypad driver. **/ const char *config_get_default_joypad(void) { switch (JOYPAD_DEFAULT_DRIVER) { case JOYPAD_PS3: return "ps3"; case JOYPAD_XINPUT: return "xinput"; case JOYPAD_GX: return "gx"; case JOYPAD_XDK: return "xdk"; case JOYPAD_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case JOYPAD_CTR: return "ctr"; case JOYPAD_DINPUT: return "dinput"; case JOYPAD_UDEV: return "udev"; case JOYPAD_LINUXRAW: return "linuxraw"; case JOYPAD_ANDROID: return "android"; case JOYPAD_SDL: #ifdef HAVE_SDL2 return "sdl2"; #else return "sdl"; #endif case JOYPAD_HID: return "hid"; case JOYPAD_QNX: return "qnx"; default: break; } return "null"; } #ifdef HAVE_MENU /** * config_get_default_menu: * * Gets default menu driver. * * Returns: Default menu driver. **/ const char *config_get_default_menu(void) { switch (MENU_DEFAULT_DRIVER) { case MENU_RGUI: return "rgui"; case MENU_RMENU: return "rmenu"; case MENU_RMENU_XUI: return "rmenu_xui"; case MENU_MATERIALUI: return "glui"; case MENU_XMB: return "xmb"; default: break; } return "null"; } #endif /** * config_get_default_camera: * * Gets default camera driver. * * Returns: Default camera driver. **/ const char *config_get_default_camera(void) { switch (CAMERA_DEFAULT_DRIVER) { case CAMERA_V4L2: return "video4linux2"; case CAMERA_RWEBCAM: return "rwebcam"; case CAMERA_ANDROID: return "android"; case CAMERA_AVFOUNDATION: return "avfoundation"; default: break; } return "null"; } /** * config_get_default_location: * * Gets default location driver. * * Returns: Default location driver. **/ const char *config_get_default_location(void) { switch (LOCATION_DEFAULT_DRIVER) { case LOCATION_ANDROID: return "android"; case LOCATION_CORELOCATION: return "corelocation"; default: break; } return "null"; } /** * config_set_defaults: * * Set 'default' configuration values. **/ static void config_set_defaults(void) { unsigned i, j; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); const char *def_video = config_get_default_video(); const char *def_audio = config_get_default_audio(); const char *def_audio_resampler = config_get_default_audio_resampler(); const char *def_input = config_get_default_input(); const char *def_joypad = config_get_default_joypad(); #ifdef HAVE_MENU const char *def_menu = config_get_default_menu(); #endif const char *def_camera = config_get_default_camera(); const char *def_location = config_get_default_location(); const char *def_record = config_get_default_record(); if (def_camera) strlcpy(settings->camera.driver, def_camera, sizeof(settings->camera.driver)); if (def_location) strlcpy(settings->location.driver, def_location, sizeof(settings->location.driver)); if (def_video) strlcpy(settings->video.driver, def_video, sizeof(settings->video.driver)); if (def_audio) strlcpy(settings->audio.driver, def_audio, sizeof(settings->audio.driver)); if (def_audio_resampler) strlcpy(settings->audio.resampler, def_audio_resampler, sizeof(settings->audio.resampler)); if (def_input) strlcpy(settings->input.driver, def_input, sizeof(settings->input.driver)); if (def_joypad) strlcpy(settings->input.joypad_driver, def_joypad, sizeof(settings->input.joypad_driver)); if (def_record) strlcpy(settings->record.driver, def_record, sizeof(settings->record.driver)); #ifdef HAVE_MENU if (def_menu) strlcpy(settings->menu.driver, def_menu, sizeof(settings->menu.driver)); #endif settings->history_list_enable = def_history_list_enable; settings->load_dummy_on_core_shutdown = load_dummy_on_core_shutdown; #if TARGET_OS_IPHONE settings->input.small_keyboard_enable = false; #endif settings->input.keyboard_gamepad_enable = true; settings->input.keyboard_gamepad_mapping_type = 1; #ifdef HAVE_FFMPEG settings->multimedia.builtin_mediaplayer_enable = true; #else settings->multimedia.builtin_mediaplayer_enable = false; #endif settings->multimedia.builtin_imageviewer_enable = true; settings->video.scale = scale; settings->video.fullscreen = global->force_fullscreen ? true : fullscreen; settings->video.windowed_fullscreen = windowed_fullscreen; settings->video.monitor_index = monitor_index; settings->video.fullscreen_x = fullscreen_x; settings->video.fullscreen_y = fullscreen_y; settings->video.disable_composition = disable_composition; settings->video.vsync = vsync; settings->video.hard_sync = hard_sync; settings->video.hard_sync_frames = hard_sync_frames; settings->video.frame_delay = frame_delay; settings->video.black_frame_insertion = black_frame_insertion; settings->video.swap_interval = swap_interval; settings->video.threaded = video_threaded; settings->bundle_assets_extract_enable = bundle_assets_extract_enable; if (g_defaults.settings.video_threaded_enable != video_threaded) settings->video.threaded = g_defaults.settings.video_threaded_enable; #ifdef HAVE_THREADS settings->threaded_data_runloop_enable = threaded_data_runloop_enable; #endif settings->video.shared_context = video_shared_context; settings->video.force_srgb_disable = false; #ifdef GEKKO settings->video.viwidth = video_viwidth; settings->video.vfilter = video_vfilter; #endif settings->video.smooth = video_smooth; settings->video.force_aspect = force_aspect; settings->video.scale_integer = scale_integer; settings->video.crop_overscan = crop_overscan; settings->video.aspect_ratio = aspect_ratio; settings->video.aspect_ratio_auto = aspect_ratio_auto; /* Let implementation decide if automatic, or 1:1 PAR. */ settings->video.aspect_ratio_idx = aspect_ratio_idx; settings->video.shader_enable = shader_enable; settings->video.allow_rotate = allow_rotate; settings->video.font_enable = font_enable; settings->video.font_size = font_size; settings->video.msg_pos_x = message_pos_offset_x; settings->video.msg_pos_y = message_pos_offset_y; settings->video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f; settings->video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f; settings->video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f; settings->video.refresh_rate = refresh_rate; if (g_defaults.settings.video_refresh_rate > 0.0 && g_defaults.settings.video_refresh_rate != refresh_rate) settings->video.refresh_rate = g_defaults.settings.video_refresh_rate; settings->video.post_filter_record = post_filter_record; settings->video.gpu_record = gpu_record; settings->video.gpu_screenshot = gpu_screenshot; settings->video.rotation = ORIENTATION_NORMAL; settings->audio.enable = audio_enable; settings->audio.mute_enable = false; settings->audio.out_rate = out_rate; settings->audio.block_frames = 0; if (audio_device) strlcpy(settings->audio.device, audio_device, sizeof(settings->audio.device)); if (!g_defaults.settings.out_latency) g_defaults.settings.out_latency = out_latency; settings->audio.latency = g_defaults.settings.out_latency; settings->audio.sync = audio_sync; settings->audio.rate_control = rate_control; settings->audio.rate_control_delta = rate_control_delta; settings->audio.max_timing_skew = max_timing_skew; settings->audio.volume = audio_volume; audio_driver_set_volume_gain(db_to_gain(settings->audio.volume)); settings->rewind_enable = rewind_enable; settings->rewind_buffer_size = rewind_buffer_size; settings->rewind_granularity = rewind_granularity; settings->slowmotion_ratio = slowmotion_ratio; settings->fastforward_ratio = fastforward_ratio; settings->pause_nonactive = pause_nonactive; settings->autosave_interval = autosave_interval; settings->block_sram_overwrite = block_sram_overwrite; settings->savestate_auto_index = savestate_auto_index; settings->savestate_auto_save = savestate_auto_save; settings->savestate_auto_load = savestate_auto_load; settings->network_cmd_enable = network_cmd_enable; settings->network_cmd_port = network_cmd_port; settings->network_remote_base_port = network_remote_base_port; settings->stdin_cmd_enable = stdin_cmd_enable; settings->content_history_size = default_content_history_size; settings->libretro_log_level = libretro_log_level; #ifdef HAVE_MENU settings->menu_show_start_screen = menu_show_start_screen; settings->menu.pause_libretro = true; settings->menu.mouse.enable = false; settings->menu.pointer.enable = pointer_enable; settings->menu.timedate_enable = true; settings->menu.core_enable = true; settings->menu.dynamic_wallpaper_enable = false; settings->menu.boxart_enable = false; *settings->menu.wallpaper = '\0'; settings->menu.show_advanced_settings = show_advanced_settings; settings->menu.entry_normal_color = menu_entry_normal_color; settings->menu.entry_hover_color = menu_entry_hover_color; settings->menu.title_color = menu_title_color; settings->menu.dpi.override_enable = menu_dpi_override_enable; settings->menu.dpi.override_value = menu_dpi_override_value; settings->menu.navigation.wraparound.setting_enable = true; settings->menu.navigation.wraparound.enable = true; settings->menu.navigation.browser.filter.supported_extensions_enable = true; #endif settings->ui.companion_start_on_boot = ui_companion_start_on_boot; settings->ui.menubar_enable = true; settings->ui.suspend_screensaver_enable = true; settings->location.allow = false; settings->camera.allow = false; #ifdef HAVE_CHEEVOS settings->cheevos.enable = false; settings->cheevos.test_unofficial = false; *settings->cheevos.username = '\0'; *settings->cheevos.password = '\0'; #endif settings->input.back_as_menu_toggle_enable = true; settings->input.input_descriptor_label_show = input_descriptor_label_show; settings->input.input_descriptor_hide_unbound = input_descriptor_hide_unbound; settings->input.remap_binds_enable = true; settings->input.max_users = input_max_users; settings->input.menu_toggle_gamepad_combo = menu_toggle_gamepad_combo; retro_assert(sizeof(settings->input.binds[0]) >= sizeof(retro_keybinds_1)); retro_assert(sizeof(settings->input.binds[1]) >= sizeof(retro_keybinds_rest)); memcpy(settings->input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1)); for (i = 1; i < MAX_USERS; i++) memcpy(settings->input.binds[i], retro_keybinds_rest, sizeof(retro_keybinds_rest)); input_remapping_set_defaults(); for (i = 0; i < MAX_USERS; i++) { for (j = 0; j < RARCH_BIND_LIST_END; j++) { settings->input.autoconf_binds[i][j].joykey = NO_BTN; settings->input.autoconf_binds[i][j].joyaxis = AXIS_NONE; } } memset(settings->input.autoconfigured, 0, sizeof(settings->input.autoconfigured)); /* Verify that binds are in proper order. */ for (i = 0; i < MAX_USERS; i++) for (j = 0; j < RARCH_BIND_LIST_END; j++) { if (settings->input.binds[i][j].valid) retro_assert(j == settings->input.binds[i][j].id); } settings->input.axis_threshold = axis_threshold; settings->input.netplay_client_swap_input = netplay_client_swap_input; settings->input.turbo_period = turbo_period; settings->input.turbo_duty_cycle = turbo_duty_cycle; strlcpy(settings->network.buildbot_url, buildbot_server_url, sizeof(settings->network.buildbot_url)); strlcpy(settings->network.buildbot_assets_url, buildbot_assets_server_url, sizeof(settings->network.buildbot_assets_url)); settings->network.buildbot_auto_extract_archive = true; settings->input.overlay_enable = true; settings->input.overlay_enable_autopreferred = true; settings->input.overlay_hide_in_menu = overlay_hide_in_menu; settings->input.overlay_opacity = 0.7f; settings->input.overlay_scale = 1.0f; settings->input.autodetect_enable = input_autodetect_enable; *settings->input.keyboard_layout = '\0'; settings->osk.enable = true; for (i = 0; i < MAX_USERS; i++) { settings->input.joypad_map[i] = i; settings->input.analog_dpad_mode[i] = ANALOG_DPAD_NONE; if (!global->has_set.libretro_device[i]) settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD; } settings->core.set_supports_no_game_enable = true; video_driver_ctl(RARCH_DISPLAY_CTL_RESET_CUSTOM_VIEWPORT, NULL); /* Make sure settings from other configs carry over into defaults * for another config. */ if (!global->has_set.save_path) *global->dir.savefile = '\0'; if (!global->has_set.state_path) *global->dir.savestate = '\0'; *settings->libretro_info_path = '\0'; if (!global->has_set.libretro_directory) *settings->libretro_directory = '\0'; if (!global->has_set.ups_pref) global->patch.ups_pref = false; if (!global->has_set.bps_pref) global->patch.bps_pref = false; if (!global->has_set.ips_pref) global->patch.ips_pref = false; *global->record.output_dir = '\0'; *global->record.config_dir = '\0'; *settings->bundle_assets_last_extracted_version = '\0'; *settings->playlist_names = '\0'; *settings->playlist_cores = '\0'; *settings->core_options_path = '\0'; *settings->content_history_path = '\0'; *settings->content_history_directory = '\0'; *settings->content_database = '\0'; *settings->cheat_database = '\0'; *settings->cursor_directory = '\0'; *settings->cheat_settings_path = '\0'; *settings->resampler_directory = '\0'; *settings->screenshot_directory = '\0'; *settings->system_directory = '\0'; *settings->cache_directory = '\0'; *settings->input_remapping_directory = '\0'; *settings->input.autoconfig_dir = '\0'; *settings->input.overlay = '\0'; *settings->core_assets_directory = '\0'; *settings->assets_directory = '\0'; *settings->dynamic_wallpapers_directory = '\0'; *settings->boxarts_directory = '\0'; *settings->playlist_directory = '\0'; *settings->video.shader_path = '\0'; *settings->video.shader_dir = '\0'; *settings->video.filter_dir = '\0'; *settings->audio.filter_dir = '\0'; *settings->video.softfilter_plugin = '\0'; *settings->audio.dsp_plugin = '\0'; #ifdef HAVE_MENU *settings->menu_content_directory = '\0'; *settings->menu_config_directory = '\0'; #endif settings->core_specific_config = default_core_specific_config; settings->game_specific_options = default_game_specific_options; settings->auto_overrides_enable = default_auto_overrides_enable; settings->auto_remaps_enable = default_auto_remaps_enable; settings->sort_savefiles_enable = default_sort_savefiles_enable; settings->sort_savestates_enable = default_sort_savestates_enable; settings->menu_ok_btn = default_menu_btn_ok; settings->menu_cancel_btn = default_menu_btn_cancel; settings->menu_search_btn = default_menu_btn_search; settings->menu_default_btn = default_menu_btn_default; settings->menu_info_btn = default_menu_btn_info; settings->menu_scroll_down_btn = default_menu_btn_scroll_down; settings->menu_scroll_up_btn = default_menu_btn_scroll_up; settings->user_language = 0; global->console.sound.system_bgm_enable = false; #ifdef RARCH_CONSOLE global->console.sound.mode = SOUND_MODE_NORMAL; #endif video_driver_ctl(RARCH_DISPLAY_CTL_DEFAULT_SETTINGS, NULL); if (*g_defaults.path.buildbot_server_url) strlcpy(settings->network.buildbot_url, g_defaults.path.buildbot_server_url, sizeof(settings->network.buildbot_url)); if (*g_defaults.dir.wallpapers) strlcpy(settings->dynamic_wallpapers_directory, g_defaults.dir.wallpapers, sizeof(settings->dynamic_wallpapers_directory)); if (*g_defaults.dir.remap) strlcpy(settings->input_remapping_directory, g_defaults.dir.remap, sizeof(settings->input_remapping_directory)); if (*g_defaults.dir.cache) strlcpy(settings->cache_directory, g_defaults.dir.cache, sizeof(settings->cache_directory)); if (*g_defaults.dir.audio_filter) strlcpy(settings->audio.filter_dir, g_defaults.dir.audio_filter, sizeof(settings->audio.filter_dir)); if (*g_defaults.dir.video_filter) strlcpy(settings->video.filter_dir, g_defaults.dir.video_filter, sizeof(settings->video.filter_dir)); if (*g_defaults.dir.assets) strlcpy(settings->assets_directory, g_defaults.dir.assets, sizeof(settings->assets_directory)); if (*g_defaults.dir.core_assets) strlcpy(settings->core_assets_directory, g_defaults.dir.core_assets, sizeof(settings->core_assets_directory)); if (*g_defaults.dir.playlist) strlcpy(settings->playlist_directory, g_defaults.dir.playlist, sizeof(settings->playlist_directory)); if (*g_defaults.dir.core) fill_pathname_expand_special(settings->libretro_directory, g_defaults.dir.core, sizeof(settings->libretro_directory)); if (*g_defaults.path.core) rarch_main_ctl(RARCH_MAIN_CTL_SET_LIBRETRO_PATH, g_defaults.path.core); if (*g_defaults.dir.database) strlcpy(settings->content_database, g_defaults.dir.database, sizeof(settings->content_database)); if (*g_defaults.dir.cursor) strlcpy(settings->cursor_directory, g_defaults.dir.cursor, sizeof(settings->cursor_directory)); if (*g_defaults.dir.cheats) strlcpy(settings->cheat_database, g_defaults.dir.cheats, sizeof(settings->cheat_database)); if (*g_defaults.dir.core_info) fill_pathname_expand_special(settings->libretro_info_path, g_defaults.dir.core_info, sizeof(settings->libretro_info_path)); #ifdef HAVE_OVERLAY if (*g_defaults.dir.overlay) { fill_pathname_expand_special(settings->overlay_directory, g_defaults.dir.overlay, sizeof(settings->overlay_directory)); #ifdef RARCH_MOBILE if (!*settings->input.overlay) fill_pathname_join(settings->input.overlay, settings->overlay_directory, "gamepads/retropad/retropad.cfg", sizeof(settings->input.overlay)); #endif } if (*g_defaults.dir.osk_overlay) { fill_pathname_expand_special(global->dir.osk_overlay, g_defaults.dir.osk_overlay, sizeof(global->dir.osk_overlay)); #ifdef RARCH_MOBILE if (!*settings->osk.overlay) fill_pathname_join(settings->osk.overlay, global->dir.osk_overlay, "keyboards/modular-keyboard/opaque/big.cfg", sizeof(settings->osk.overlay)); #endif } else strlcpy(global->dir.osk_overlay, settings->overlay_directory, sizeof(global->dir.osk_overlay)); #endif #ifdef HAVE_MENU if (*g_defaults.dir.menu_config) strlcpy(settings->menu_config_directory, g_defaults.dir.menu_config, sizeof(settings->menu_config_directory)); #endif if (*g_defaults.dir.shader) fill_pathname_expand_special(settings->video.shader_dir, g_defaults.dir.shader, sizeof(settings->video.shader_dir)); if (*g_defaults.dir.autoconfig) strlcpy(settings->input.autoconfig_dir, g_defaults.dir.autoconfig, sizeof(settings->input.autoconfig_dir)); if (!global->has_set.state_path && *g_defaults.dir.savestate) strlcpy(global->dir.savestate, g_defaults.dir.savestate, sizeof(global->dir.savestate)); if (!global->has_set.save_path && *g_defaults.dir.sram) strlcpy(global->dir.savefile, g_defaults.dir.sram, sizeof(global->dir.savefile)); if (*g_defaults.dir.system) strlcpy(settings->system_directory, g_defaults.dir.system, sizeof(settings->system_directory)); if (*g_defaults.dir.screenshot) strlcpy(settings->screenshot_directory, g_defaults.dir.screenshot, sizeof(settings->screenshot_directory)); if (*g_defaults.dir.resampler) strlcpy(settings->resampler_directory, g_defaults.dir.resampler, sizeof(settings->resampler_directory)); if (*g_defaults.dir.content_history) strlcpy(settings->content_history_directory, g_defaults.dir.content_history, sizeof(settings->content_history_directory)); if (*g_defaults.path.config) fill_pathname_expand_special(global->path.config, g_defaults.path.config, sizeof(global->path.config)); settings->config_save_on_exit = config_save_on_exit; /* Avoid reloading config on every content load */ global->block_config_read = default_block_config_read; } #ifndef GLOBAL_CONFIG_DIR #if defined(__HAIKU__) #define GLOBAL_CONFIG_DIR "/system/settings" #else #define GLOBAL_CONFIG_DIR "/etc" #endif #endif /** * open_default_config_file * * Open a default config file. Platform-specific. * * Returns: handle to config file if found, otherwise NULL. **/ static config_file_t *open_default_config_file(void) { char conf_path[PATH_MAX_LENGTH] = {0}; char app_path[PATH_MAX_LENGTH] = {0}; const char *xdg = NULL; const char *home = NULL; config_file_t *conf = NULL; bool saved = false; global_t *global = global_get_ptr(); (void)conf_path; (void)app_path; (void)saved; (void)xdg; (void)home; #if defined(_WIN32) && !defined(_XBOX) fill_pathname_application_path(app_path, sizeof(app_path)); fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { const char *appdata = getenv("APPDATA"); if (appdata) { fill_pathname_join(conf_path, appdata, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); } } if (!conf) { /* Try to create a new config file. */ conf = config_file_new(NULL); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif defined(OSX) home = getenv("HOME"); if (!home) return NULL; fill_pathname_join(conf_path, home, "Library/Application Support/RetroArch", sizeof(conf_path)); path_mkdir(conf_path); fill_pathname_join(conf_path, conf_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { conf = config_file_new(NULL); if (conf) { config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif !defined(__CELLOS_LV2__) && !defined(_XBOX) xdg = getenv("XDG_CONFIG_HOME"); home = getenv("HOME"); /* XDG_CONFIG_HOME falls back to $HOME/.config. */ if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) #ifdef __HAIKU__ fill_pathname_join(conf_path, home, "config/settings/retroarch/retroarch.cfg", sizeof(conf_path)); #else fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); #endif if (xdg || home) { RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } /* Fallback to $HOME/.retroarch.cfg. */ if (!conf && home) { fill_pathname_join(conf_path, home, ".retroarch.cfg", sizeof(conf_path)); RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } if (!conf) { if (home || xdg) { char basedir[PATH_MAX_LENGTH] = {0}; /* Try to create a new config file. */ /* XDG_CONFIG_HOME falls back to $HOME/.config. */ if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) #ifdef __HAIKU__ fill_pathname_join(conf_path, home, "config/settings/retroarch/retroarch.cfg", sizeof(conf_path)); #else fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); #endif fill_pathname_basedir(basedir, conf_path, sizeof(basedir)); if (path_mkdir(basedir)) { char skeleton_conf[PATH_MAX_LENGTH] = {0}; fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR, "retroarch.cfg", sizeof(skeleton_conf)); conf = config_file_new(skeleton_conf); if (conf) RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf); else conf = config_file_new(NULL); if (conf) { /* Since this is a clean config file, we can safely use config_save_on_exit. */ config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Config: Created new config file in: \"%s\".\n", conf_path); } } } #endif if (!conf) return NULL; strlcpy(global->path.config, conf_path, sizeof(global->path.config)); return conf; } static void read_keybinds_keyboard(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map_get_valid(idx)) return; if (!input_config_bind_map_get_base(idx)) return; prefix = input_config_get_prefix(user, input_config_bind_map_get_meta(idx)); if (prefix) input_config_parse_key(conf, prefix, input_config_bind_map_get_base(idx), bind); } static void read_keybinds_button(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map_get_valid(idx)) return; if (!input_config_bind_map_get_base(idx)) return; prefix = input_config_get_prefix(user, input_config_bind_map_get_meta(idx)); if (prefix) input_config_parse_joy_button(conf, prefix, input_config_bind_map_get_base(idx), bind); } static void read_keybinds_axis(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map_get_valid(idx)) return; if (!input_config_bind_map_get_base(idx)) return; prefix = input_config_get_prefix(user, input_config_bind_map_get_meta(idx)); if (prefix) input_config_parse_joy_axis(conf, prefix, input_config_bind_map_get_base(idx), bind); } static void read_keybinds_user(config_file_t *conf, unsigned user) { unsigned i; settings_t *settings = config_get_ptr(); for (i = 0; input_config_bind_map_get_valid(i); i++) { struct retro_keybind *bind = (struct retro_keybind*) &settings->input.binds[user][i]; if (!bind->valid) continue; read_keybinds_keyboard(conf, user, i, bind); read_keybinds_button(conf, user, i, bind); read_keybinds_axis(conf, user, i, bind); } } static void config_read_keybinds_conf(config_file_t *conf) { unsigned i; for (i = 0; i < MAX_USERS; i++) read_keybinds_user(conf, i); } /* Also dumps inherited values, useful for logging. */ #if 0 static void config_file_dump_all(config_file_t *conf) { struct config_entry_list *list = NULL; struct config_include_list *includes = conf->includes; while (includes) { RARCH_LOG("#include \"%s\"\n", includes->path); includes = includes->next; } list = conf->entries; while (list) { RARCH_LOG("%s = \"%s\"%s\n", list->key, list->value, list->readonly ? " (included)" : ""); list = list->next; } } #endif static void config_get_hex_base(config_file_t *conf, const char *key, unsigned *base) { unsigned tmp = 0; if (!base) return; if (config_get_hex(conf, key, &tmp)) *base = tmp; } /** * config_load: * @path : path to be read from. * @set_defaults : set default values first before * reading the values from the config file * * Loads a config file and reads all the values into memory. * */ static bool config_load_file(const char *path, bool set_defaults) { unsigned i; bool tmp_bool; char *save = NULL; const char *extra_path = NULL; char tmp_str[PATH_MAX_LENGTH] = {0}; char tmp_append_path[PATH_MAX_LENGTH] = {0}; /* Don't destroy append_config_path. */ unsigned msg_color = 0; config_file_t *conf = NULL; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); bool *verbose = retro_main_verbosity(); if (path) { conf = config_file_new(path); if (!conf) return false; } else conf = open_default_config_file(); if (!conf) return true; if (set_defaults) config_set_defaults(); strlcpy(tmp_append_path, global->path.append_config, sizeof(tmp_append_path)); extra_path = strtok_r(tmp_append_path, "|", &save); while (extra_path) { bool ret = config_append_file(conf, extra_path); RARCH_LOG("Config: appending config \"%s\"\n", extra_path); if (!ret) RARCH_ERR("Config: failed to append config \"%s\"\n", extra_path); extra_path = strtok_r(NULL, "|", &save); } #if 0 if (*verbose) { RARCH_LOG_OUTPUT("=== Config ===\n"); config_file_dump_all(conf); RARCH_LOG_OUTPUT("=== Config end ===\n"); } #endif CONFIG_GET_FLOAT_BASE(conf, settings, video.scale, "video_scale"); CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_x, "video_fullscreen_x"); CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_y, "video_fullscreen_y"); if (!global->force_fullscreen) CONFIG_GET_BOOL_BASE(conf, settings, video.fullscreen, "video_fullscreen"); CONFIG_GET_BOOL_BASE(conf, settings, bundle_assets_extract_enable, "bundle_assets_extract_enable"); config_get_path(conf, "bundle_assets_last_extracted_version", settings->bundle_assets_last_extracted_version, sizeof(settings->bundle_assets_last_extracted_version)); config_get_array(conf, "playlist_names", settings->playlist_names, sizeof(settings->playlist_names)); config_get_array(conf, "playlist_cores", settings->playlist_cores, sizeof(settings->playlist_cores)); CONFIG_GET_BOOL_BASE(conf, settings, video.windowed_fullscreen, "video_windowed_fullscreen"); CONFIG_GET_INT_BASE (conf, settings, video.monitor_index, "video_monitor_index"); CONFIG_GET_BOOL_BASE(conf, settings, video.disable_composition, "video_disable_composition"); CONFIG_GET_BOOL_BASE(conf, settings, video.vsync, "video_vsync"); CONFIG_GET_BOOL_BASE(conf, settings, video.hard_sync, "video_hard_sync"); #ifdef HAVE_MENU #ifdef HAVE_THREADS CONFIG_GET_BOOL_BASE(conf, settings, threaded_data_runloop_enable, "threaded_data_runloop_enable"); #endif CONFIG_GET_BOOL_BASE(conf, settings, menu.dpi.override_enable, "dpi_override_enable"); CONFIG_GET_INT_BASE (conf, settings, menu.dpi.override_value, "dpi_override_value"); CONFIG_GET_BOOL_BASE(conf, settings, menu.pause_libretro, "menu_pause_libretro"); CONFIG_GET_BOOL_BASE(conf, settings, menu.mouse.enable, "menu_mouse_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.pointer.enable, "menu_pointer_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.timedate_enable, "menu_timedate_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.core_enable, "menu_core_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.dynamic_wallpaper_enable, "menu_dynamic_wallpaper_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.boxart_enable, "menu_boxart_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.enable, "menu_navigation_wraparound_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.browser.filter.supported_extensions_enable, "menu_navigation_browser_filter_supported_extensions_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.show_advanced_settings, "menu_show_advanced_settings"); config_get_hex_base(conf, "menu_entry_normal_color", &settings->menu.entry_normal_color); config_get_hex_base(conf, "menu_entry_hover_color", &settings->menu.entry_hover_color); config_get_hex_base(conf, "menu_title_color", &settings->menu.title_color); config_get_path(conf, "menu_wallpaper", settings->menu.wallpaper, sizeof(settings->menu.wallpaper)); if (!strcmp(settings->menu.wallpaper, "default")) *settings->menu.wallpaper = '\0'; #endif CONFIG_GET_INT_BASE(conf, settings, video.hard_sync_frames, "video_hard_sync_frames"); if (settings->video.hard_sync_frames > 3) settings->video.hard_sync_frames = 3; CONFIG_GET_INT_BASE(conf, settings, video.frame_delay, "video_frame_delay"); if (settings->video.frame_delay > 15) settings->video.frame_delay = 15; CONFIG_GET_BOOL_BASE(conf, settings, video.black_frame_insertion, "video_black_frame_insertion"); CONFIG_GET_INT_BASE(conf, settings, video.swap_interval, "video_swap_interval"); settings->video.swap_interval = max(settings->video.swap_interval, 1); settings->video.swap_interval = min(settings->video.swap_interval, 4); CONFIG_GET_BOOL_BASE(conf, settings, video.threaded, "video_threaded"); CONFIG_GET_BOOL_BASE(conf, settings, video.shared_context, "video_shared_context"); #ifdef GEKKO CONFIG_GET_INT_BASE(conf, settings, video.viwidth, "video_viwidth"); CONFIG_GET_BOOL_BASE(conf, settings, video.vfilter, "video_vfilter"); #endif CONFIG_GET_BOOL_BASE(conf, settings, video.smooth, "video_smooth"); CONFIG_GET_BOOL_BASE(conf, settings, video.force_aspect, "video_force_aspect"); CONFIG_GET_BOOL_BASE(conf, settings, video.scale_integer, "video_scale_integer"); CONFIG_GET_BOOL_BASE(conf, settings, video.crop_overscan, "video_crop_overscan"); CONFIG_GET_FLOAT_BASE(conf, settings, video.aspect_ratio, "video_aspect_ratio"); CONFIG_GET_INT_BASE(conf, settings, video.aspect_ratio_idx, "aspect_ratio_index"); CONFIG_GET_BOOL_BASE(conf, settings, video.aspect_ratio_auto, "video_aspect_ratio_auto"); CONFIG_GET_FLOAT_BASE(conf, settings, video.refresh_rate, "video_refresh_rate"); config_get_path(conf, "video_shader", settings->video.shader_path, sizeof(settings->video.shader_path)); CONFIG_GET_BOOL_BASE(conf, settings, video.shader_enable, "video_shader_enable"); CONFIG_GET_BOOL_BASE(conf, settings, video.allow_rotate, "video_allow_rotate"); config_get_path(conf, "video_font_path", settings->video.font_path, sizeof(settings->video.font_path)); CONFIG_GET_FLOAT_BASE(conf, settings, video.font_size, "video_font_size"); CONFIG_GET_BOOL_BASE(conf, settings, video.font_enable, "video_font_enable"); CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_x, "video_message_pos_x"); CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_y, "video_message_pos_y"); CONFIG_GET_INT_BASE(conf, settings, video.rotation, "video_rotation"); CONFIG_GET_BOOL_BASE(conf, settings, video.force_srgb_disable, "video_force_srgb_disable"); CONFIG_GET_BOOL_BASE(conf, settings, core.set_supports_no_game_enable, "core_set_supports_no_game_enable"); #ifdef RARCH_CONSOLE /* TODO - will be refactored later to make it more clean - it's more * important that it works for consoles right now */ config_get_bool(conf, "custom_bgm_enable", &global->console.sound.system_bgm_enable); CONFIG_GET_INT_BASE(conf, global, console.sound.mode, "sound_mode"); video_driver_ctl(RARCH_DISPLAY_CTL_LOAD_SETTINGS, conf); #endif CONFIG_GET_INT_BASE(conf, settings, state_slot, "state_slot"); CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.width, "custom_viewport_width"); CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.height, "custom_viewport_height"); CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.x, "custom_viewport_x"); CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.y, "custom_viewport_y"); if (config_get_hex(conf, "video_message_color", &msg_color)) { settings->video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f; settings->video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f; settings->video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f; } CONFIG_GET_BOOL_BASE(conf, settings, video.post_filter_record, "video_post_filter_record"); CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_record, "video_gpu_record"); CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_screenshot, "video_gpu_screenshot"); config_get_path(conf, "video_shader_dir", settings->video.shader_dir, sizeof(settings->video.shader_dir)); if (!strcmp(settings->video.shader_dir, "default")) *settings->video.shader_dir = '\0'; config_get_path(conf, "video_filter_dir", settings->video.filter_dir, sizeof(settings->video.filter_dir)); if (!strcmp(settings->video.filter_dir, "default")) *settings->video.filter_dir = '\0'; config_get_path(conf, "audio_filter_dir", settings->audio.filter_dir, sizeof(settings->audio.filter_dir)); if (!strcmp(settings->audio.filter_dir, "default")) *settings->audio.filter_dir = '\0'; CONFIG_GET_BOOL_BASE(conf, settings, input.back_as_menu_toggle_enable, "back_as_menu_toggle_enable"); CONFIG_GET_BOOL_BASE(conf, settings, input.remap_binds_enable, "input_remap_binds_enable"); CONFIG_GET_FLOAT_BASE(conf, settings, input.axis_threshold, "input_axis_threshold"); CONFIG_GET_BOOL_BASE(conf, settings, input.netplay_client_swap_input, "netplay_client_swap_input"); CONFIG_GET_INT_BASE(conf, settings, input.max_users, "input_max_users"); CONFIG_GET_INT_BASE(conf, settings, input.menu_toggle_gamepad_combo, "input_menu_toggle_gamepad_combo"); CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_label_show, "input_descriptor_label_show"); CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_hide_unbound, "input_descriptor_hide_unbound"); CONFIG_GET_BOOL_BASE(conf, settings, ui.companion_start_on_boot, "ui_companion_start_on_boot"); config_get_path(conf, "core_updater_buildbot_url", settings->network.buildbot_url, sizeof(settings->network.buildbot_url)); config_get_path(conf, "core_updater_buildbot_assets_url", settings->network.buildbot_assets_url, sizeof(settings->network.buildbot_assets_url)); CONFIG_GET_BOOL_BASE(conf, settings, network.buildbot_auto_extract_archive, "core_updater_auto_extract_archive"); for (i = 0; i < MAX_USERS; i++) { char buf[64] = {0}; snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.joypad_map[i], buf); snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.analog_dpad_mode[i], buf); if (!global->has_set.libretro_device[i]) { snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.libretro_device[i], buf); } } if (!global->has_set.ups_pref) { CONFIG_GET_BOOL_BASE(conf, global, patch.ups_pref, "ups_pref"); } if (!global->has_set.bps_pref) { CONFIG_GET_BOOL_BASE(conf, global, patch.bps_pref, "bps_pref"); } if (!global->has_set.ips_pref) { CONFIG_GET_BOOL_BASE(conf, global, patch.ips_pref, "ips_pref"); } /* Audio settings. */ CONFIG_GET_BOOL_BASE(conf, settings, audio.enable, "audio_enable"); CONFIG_GET_BOOL_BASE(conf, settings, audio.mute_enable, "audio_mute_enable"); CONFIG_GET_INT_BASE(conf, settings, audio.out_rate, "audio_out_rate"); CONFIG_GET_INT_BASE(conf, settings, audio.block_frames, "audio_block_frames"); config_get_array(conf, "audio_device", settings->audio.device, sizeof(settings->audio.device)); CONFIG_GET_INT_BASE(conf, settings, audio.latency, "audio_latency"); CONFIG_GET_BOOL_BASE(conf, settings, audio.sync, "audio_sync"); CONFIG_GET_BOOL_BASE(conf, settings, audio.rate_control, "audio_rate_control"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.rate_control_delta, "audio_rate_control_delta"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.max_timing_skew, "audio_max_timing_skew"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.volume, "audio_volume"); config_get_array(conf, "audio_resampler", settings->audio.resampler, sizeof(settings->audio.resampler)); audio_driver_set_volume_gain(db_to_gain(settings->audio.volume)); config_get_array(conf, "camera_device", settings->camera.device, sizeof(settings->camera.device)); CONFIG_GET_BOOL_BASE(conf, settings, camera.allow, "camera_allow"); #ifdef HAVE_CHEEVOS CONFIG_GET_BOOL_BASE(conf, settings, cheevos.enable, "cheevos_enable"); CONFIG_GET_BOOL_BASE(conf, settings, cheevos.test_unofficial, "cheevos_test_unofficial"); config_get_array(conf, "cheevos_username", settings->cheevos.username, sizeof(settings->cheevos.username)); config_get_array(conf, "cheevos_password", settings->cheevos.password, sizeof(settings->cheevos.password)); #endif CONFIG_GET_BOOL_BASE(conf, settings, location.allow, "location_allow"); config_get_array(conf, "video_driver", settings->video.driver, sizeof(settings->video.driver)); config_get_array(conf, "record_driver", settings->record.driver, sizeof(settings->video.driver)); config_get_array(conf, "camera_driver", settings->camera.driver, sizeof(settings->camera.driver)); config_get_array(conf, "location_driver", settings->location.driver, sizeof(settings->location.driver)); #ifdef HAVE_MENU config_get_array(conf, "menu_driver", settings->menu.driver, sizeof(settings->menu.driver)); #endif config_get_array(conf, "video_context_driver", settings->video.context_driver, sizeof(settings->video.context_driver)); config_get_array(conf, "audio_driver", settings->audio.driver, sizeof(settings->audio.driver)); config_get_path(conf, "video_filter", settings->video.softfilter_plugin, sizeof(settings->video.softfilter_plugin)); config_get_path(conf, "audio_dsp_plugin", settings->audio.dsp_plugin, sizeof(settings->audio.dsp_plugin)); config_get_array(conf, "input_driver", settings->input.driver, sizeof(settings->input.driver)); config_get_array(conf, "input_joypad_driver", settings->input.joypad_driver, sizeof(settings->input.joypad_driver)); config_get_array(conf, "input_keyboard_layout", settings->input.keyboard_layout, sizeof(settings->input.keyboard_layout)); if (!global->has_set.libretro) config_get_path(conf, "libretro_path", settings->libretro, sizeof(settings->libretro)); if (!global->has_set.libretro_directory) config_get_path(conf, "libretro_directory", settings->libretro_directory, sizeof(settings->libretro_directory)); /* Safe-guard against older behavior. */ if (path_is_directory(settings->libretro)) { RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n"); strlcpy(settings->libretro_directory, settings->libretro, sizeof(settings->libretro_directory)); *settings->libretro = '\0'; } CONFIG_GET_BOOL_BASE(conf, settings, ui.menubar_enable, "ui_menubar_enable"); CONFIG_GET_BOOL_BASE(conf, settings, ui.suspend_screensaver_enable, "suspend_screensaver_enable"); CONFIG_GET_BOOL_BASE(conf, settings, fps_show, "fps_show"); CONFIG_GET_BOOL_BASE(conf, settings, load_dummy_on_core_shutdown, "load_dummy_on_core_shutdown"); CONFIG_GET_BOOL_BASE(conf, settings, multimedia.builtin_mediaplayer_enable, "builtin_mediaplayer_enable"); CONFIG_GET_BOOL_BASE(conf, settings, multimedia.builtin_imageviewer_enable, "builtin_imageviewer_enable"); config_get_path(conf, "libretro_info_path", settings->libretro_info_path, sizeof(settings->libretro_info_path)); config_get_path(conf, "core_options_path", settings->core_options_path, sizeof(settings->core_options_path)); config_get_path(conf, "screenshot_directory", settings->screenshot_directory, sizeof(settings->screenshot_directory)); if (*settings->screenshot_directory) { if (!strcmp(settings->screenshot_directory, "default")) *settings->screenshot_directory = '\0'; else if (!path_is_directory(settings->screenshot_directory)) { RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n"); *settings->screenshot_directory = '\0'; } } config_get_path(conf, "input_remapping_path", settings->input.remapping_path, sizeof(settings->input.remapping_path)); config_get_path(conf, "resampler_directory", settings->resampler_directory, sizeof(settings->resampler_directory)); config_get_path(conf, "cache_directory", settings->cache_directory, sizeof(settings->cache_directory)); config_get_path(conf, "input_remapping_directory", settings->input_remapping_directory, sizeof(settings->input_remapping_directory)); config_get_path(conf, "core_assets_directory", settings->core_assets_directory, sizeof(settings->core_assets_directory)); config_get_path(conf, "assets_directory", settings->assets_directory, sizeof(settings->assets_directory)); config_get_path(conf, "dynamic_wallpapers_directory", settings->dynamic_wallpapers_directory, sizeof(settings->dynamic_wallpapers_directory)); config_get_path(conf, "boxarts_directory", settings->boxarts_directory, sizeof(settings->boxarts_directory)); config_get_path(conf, "playlist_directory", settings->playlist_directory, sizeof(settings->playlist_directory)); if (!strcmp(settings->core_assets_directory, "default")) *settings->core_assets_directory = '\0'; if (!strcmp(settings->assets_directory, "default")) *settings->assets_directory = '\0'; if (!strcmp(settings->dynamic_wallpapers_directory, "default")) *settings->dynamic_wallpapers_directory = '\0'; if (!strcmp(settings->boxarts_directory, "default")) *settings->boxarts_directory = '\0'; if (!strcmp(settings->playlist_directory, "default")) *settings->playlist_directory = '\0'; #ifdef HAVE_MENU config_get_path(conf, "rgui_browser_directory", settings->menu_content_directory, sizeof(settings->menu_content_directory)); if (!strcmp(settings->menu_content_directory, "default")) *settings->menu_content_directory = '\0'; config_get_path(conf, "rgui_config_directory", settings->menu_config_directory, sizeof(settings->menu_config_directory)); if (!strcmp(settings->menu_config_directory, "default")) *settings->menu_config_directory = '\0'; CONFIG_GET_BOOL_BASE(conf, settings, menu_show_start_screen, "rgui_show_start_screen"); #endif CONFIG_GET_INT_BASE(conf, settings, libretro_log_level, "libretro_log_level"); if (!global->has_set.verbosity) { if (config_get_bool(conf, "log_verbosity", &tmp_bool)) { if (verbose) *verbose = tmp_bool; } } CONFIG_GET_BOOL_BASE(conf, global, perfcnt_enable, "perfcnt_enable"); #if TARGET_OS_IPHONE CONFIG_GET_BOOL_BASE(conf, settings, input.small_keyboard_enable, "small_keyboard_enable"); #endif CONFIG_GET_BOOL_BASE(conf, settings, input.keyboard_gamepad_enable, "keyboard_gamepad_enable"); CONFIG_GET_INT_BASE(conf, settings, input.keyboard_gamepad_mapping_type, "keyboard_gamepad_mapping_type"); config_get_path(conf, "recording_output_directory", global->record.output_dir, sizeof(global->record.output_dir)); config_get_path(conf, "recording_config_directory", global->record.config_dir, sizeof(global->record.config_dir)); #ifdef HAVE_OVERLAY config_get_path(conf, "overlay_directory", settings->overlay_directory, sizeof(settings->overlay_directory)); if (!strcmp(settings->overlay_directory, "default")) *settings->overlay_directory = '\0'; config_get_path(conf, "input_overlay", settings->input.overlay, sizeof(settings->input.overlay)); CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable, "input_overlay_enable"); CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable_autopreferred, "input_overlay_enable_autopreferred"); CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_hide_in_menu, "input_overlay_hide_in_menu"); CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_opacity, "input_overlay_opacity"); CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_scale, "input_overlay_scale"); config_get_path(conf, "osk_overlay_directory", global->dir.osk_overlay, sizeof(global->dir.osk_overlay)); if (!strcmp(global->dir.osk_overlay, "default")) *global->dir.osk_overlay = '\0'; config_get_path(conf, "input_osk_overlay", settings->osk.overlay, sizeof(settings->osk.overlay)); CONFIG_GET_BOOL_BASE(conf, settings, osk.enable, "input_osk_overlay_enable"); #endif CONFIG_GET_BOOL_BASE(conf, settings, rewind_enable, "rewind_enable"); { /* ugly hack around C89 not allowing mixing declarations and code */ int buffer_size = 0; if (config_get_int(conf, "rewind_buffer_size", &buffer_size)) settings->rewind_buffer_size = buffer_size * UINT64_C(1000000); } CONFIG_GET_INT_BASE(conf, settings, rewind_granularity, "rewind_granularity"); CONFIG_GET_FLOAT_BASE(conf, settings, slowmotion_ratio, "slowmotion_ratio"); if (settings->slowmotion_ratio < 1.0f) settings->slowmotion_ratio = 1.0f; CONFIG_GET_FLOAT_BASE(conf, settings, fastforward_ratio, "fastforward_ratio"); /* Sanitize fastforward_ratio value - previously range was -1 * and up (with 0 being skipped) */ if (settings->fastforward_ratio < 0.0f) settings->fastforward_ratio = 0.0f; CONFIG_GET_BOOL_BASE(conf, settings, pause_nonactive, "pause_nonactive"); CONFIG_GET_INT_BASE(conf, settings, autosave_interval, "autosave_interval"); config_get_path(conf, "content_database_path", settings->content_database, sizeof(settings->content_database)); config_get_path(conf, "cheat_database_path", settings->cheat_database, sizeof(settings->cheat_database)); config_get_path(conf, "cursor_directory", settings->cursor_directory, sizeof(settings->cursor_directory)); config_get_path(conf, "cheat_settings_path", settings->cheat_settings_path, sizeof(settings->cheat_settings_path)); CONFIG_GET_BOOL_BASE(conf, settings, block_sram_overwrite, "block_sram_overwrite"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_index, "savestate_auto_index"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_save, "savestate_auto_save"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_load, "savestate_auto_load"); #ifdef HAVE_COMMAND CONFIG_GET_BOOL_BASE(conf, settings, network_cmd_enable, "network_cmd_enable"); CONFIG_GET_INT_BASE(conf, settings, network_cmd_port, "network_cmd_port"); CONFIG_GET_BOOL_BASE(conf, settings, stdin_cmd_enable, "stdin_cmd_enable"); #endif #ifdef HAVE_NETWORK_GAMEPAD CONFIG_GET_BOOL_BASE(conf, settings, network_remote_enable, "network_remote_enable"); for (i = 0; i < MAX_USERS; i++) { char tmp[64] = {0}; snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1); config_get_bool(conf, tmp, &settings->network_remote_enable_user[i]); } CONFIG_GET_INT_BASE(conf, settings, network_remote_base_port, "network_remote_base_port"); #endif CONFIG_GET_BOOL_BASE(conf, settings, debug_panel_enable, "debug_panel_enable"); config_get_path(conf, "content_history_dir", settings->content_history_directory, sizeof(settings->content_history_directory)); CONFIG_GET_BOOL_BASE(conf, settings, history_list_enable, "history_list_enable"); config_get_path(conf, "content_history_path", settings->content_history_path, sizeof(settings->content_history_path)); CONFIG_GET_INT_BASE(conf, settings, content_history_size, "content_history_size"); CONFIG_GET_INT_BASE(conf, settings, input.turbo_period, "input_turbo_period"); CONFIG_GET_INT_BASE(conf, settings, input.turbo_duty_cycle, "input_duty_cycle"); CONFIG_GET_BOOL_BASE(conf, settings, input.autodetect_enable, "input_autodetect_enable"); config_get_path(conf, "joypad_autoconfig_dir", settings->input.autoconfig_dir, sizeof(settings->input.autoconfig_dir)); if (!global->has_set.username) config_get_path(conf, "netplay_nickname", settings->username, sizeof(settings->username)); CONFIG_GET_INT_BASE(conf, settings, user_language, "user_language"); #ifdef HAVE_NETPLAY if (!global->has_set.netplay_mode) CONFIG_GET_BOOL_BASE(conf, global, netplay.is_spectate, "netplay_spectator_mode_enable"); if (!global->has_set.netplay_mode) CONFIG_GET_BOOL_BASE(conf, global, netplay.is_client, "netplay_mode"); if (!global->has_set.netplay_ip_address) config_get_path(conf, "netplay_ip_address", global->netplay.server, sizeof(global->netplay.server)); if (!global->has_set.netplay_delay_frames) CONFIG_GET_INT_BASE(conf, global, netplay.sync_frames, "netplay_delay_frames"); if (!global->has_set.netplay_ip_port) CONFIG_GET_INT_BASE(conf, global, netplay.port, "netplay_ip_port"); #endif CONFIG_GET_BOOL_BASE(conf, settings, config_save_on_exit, "config_save_on_exit"); if (!global->has_set.save_path && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(global->dir.savefile, g_defaults.dir.sram, sizeof(global->dir.savefile)); else if (path_is_directory(tmp_str)) { strlcpy(global->dir.savefile, tmp_str, sizeof(global->dir.savefile)); strlcpy(global->name.savefile, tmp_str, sizeof(global->name.savefile)); fill_pathname_dir(global->name.savefile, global->name.base, ".srm", sizeof(global->name.savefile)); } else RARCH_WARN("savefile_directory is not a directory, ignoring ...\n"); } if (!global->has_set.state_path && config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(global->dir.savestate, g_defaults.dir.savestate, sizeof(global->dir.savestate)); else if (path_is_directory(tmp_str)) { strlcpy(global->dir.savestate, tmp_str, sizeof(global->dir.savestate)); strlcpy(global->name.savestate, tmp_str, sizeof(global->name.savestate)); fill_pathname_dir(global->name.savestate, global->name.base, ".state", sizeof(global->name.savestate)); } else RARCH_WARN("savestate_directory is not a directory, ignoring ...\n"); } if (settings->content_history_path[0] == '\0') { if (settings->content_history_directory[0] != '\0') { fill_pathname_join(settings->content_history_path, settings->content_history_directory, "content_history.lpl", sizeof(settings->content_history_path)); } else { fill_pathname_resolve_relative(settings->content_history_path, global->path.config, "content_history.lpl", sizeof(settings->content_history_path)); } } if (!config_get_path(conf, "system_directory", settings->system_directory, sizeof(settings->system_directory))) { RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR\n"); *settings->system_directory = '\0'; } if (!strcmp(settings->system_directory, "default")) { RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR\n"); *settings->system_directory = '\0'; } config_read_keybinds_conf(conf); CONFIG_GET_BOOL_BASE(conf, settings, core_specific_config, "core_specific_config"); CONFIG_GET_BOOL_BASE(conf, settings, game_specific_options, "game_specific_options"); CONFIG_GET_BOOL_BASE(conf, settings, auto_overrides_enable, "auto_overrides_enable"); CONFIG_GET_BOOL_BASE(conf, settings, auto_remaps_enable, "auto_remaps_enable"); CONFIG_GET_BOOL_BASE(conf, settings, sort_savefiles_enable, "sort_savefiles_enable"); CONFIG_GET_BOOL_BASE(conf, settings, sort_savestates_enable, "sort_savestates_enable"); CONFIG_GET_INT_BASE(conf, settings, menu_ok_btn, "menu_ok_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_cancel_btn, "menu_cancel_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_search_btn, "menu_search_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_info_btn, "menu_info_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_default_btn, "menu_default_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_cancel_btn, "menu_cancel_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_scroll_down_btn, "menu_scroll_down_btn"); CONFIG_GET_INT_BASE(conf, settings, menu_scroll_up_btn, "menu_scroll_up_btn"); config_file_free(conf); return true; } static void config_load_core_specific(void) { settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); *global->path.core_specific_config = '\0'; if (!*settings->libretro) return; #ifdef HAVE_DYNAMIC if (global->inited.core.type == CORE_TYPE_DUMMY) return; #endif #ifdef HAVE_MENU if (*settings->menu_config_directory) { path_resolve_realpath(settings->menu_config_directory, sizeof(settings->menu_config_directory)); strlcpy(global->path.core_specific_config, settings->menu_config_directory, sizeof(global->path.core_specific_config)); } else #endif { /* Use original config file's directory as a fallback. */ fill_pathname_basedir(global->path.core_specific_config, global->path.config, sizeof(global->path.core_specific_config)); } fill_pathname_dir(global->path.core_specific_config, settings->libretro, ".cfg", sizeof(global->path.core_specific_config)); if (settings->core_specific_config) { char tmp[PATH_MAX_LENGTH] = {0}; /* Toggle has_save_path to false so it resets */ global->has_set.save_path = false; global->has_set.state_path = false; strlcpy(tmp, settings->libretro, sizeof(tmp)); RARCH_LOG("Config: loading core-specific config from: %s.\n", global->path.core_specific_config); if (!config_load_file(global->path.core_specific_config, true)) RARCH_WARN("Config: core-specific config not found, reusing last config.\n"); /* Force some parameters which are implied when using core specific configs. * Don't have the core config file overwrite the libretro path. */ strlcpy(settings->libretro, tmp, sizeof(settings->libretro)); /* This must be true for core specific configs. */ settings->core_specific_config = true; /* Reset save paths */ global->has_set.save_path = true; global->has_set.state_path = true; } } /** * config_load_override: * * Tries to append game-specific and core-specific configuration. * These settings will always have precedence, thus this feature * can be used to enforce overrides. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg * game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. * */ bool config_load_override(void) { char buf[PATH_MAX_LENGTH] = {0}; char config_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */ char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */ char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */ config_file_t *new_conf = NULL; const char *core_name = NULL; const char *game_name = NULL; bool should_append = false; global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); rarch_system_info_t *system = rarch_system_info_get_ptr(); if (!global || !settings || !system) { RARCH_ERR("Couldn't load override config file.\n"); return false; } /* Early return in case a library isn't loaded */ if (system->info.library_name[0] == '\0' || !strcmp(system->info.library_name,"No Core")) return false; core_name = system ? system->info.library_name : NULL; game_name = global ? path_basename(global->name.base) : NULL; if (!core_name || !game_name) return false; if (core_name[0] == '\0' || game_name[0] == '\0') return false; RARCH_LOG("Overrides: core name: %s\n", core_name); RARCH_LOG("Overrides: game name: %s\n", game_name); /* Config directory: config_directory. * Try config directory setting first, * fallback to the location of the current configuration file. */ if (settings->menu_config_directory[0] != '\0') strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH); else if (global->path.config[0] != '\0') fill_pathname_basedir(config_directory, global->path.config, PATH_MAX_LENGTH); else { RARCH_WARN("Overrides: no config directory set\n"); return false; } RARCH_LOG("Overrides: config directory: %s\n", config_directory); /* Concatenate strings into full paths for core_path, game_path */ fill_pathname_join(core_path, config_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH); strlcat(core_path, ".cfg", PATH_MAX_LENGTH); fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH); strlcat(game_path, ".cfg", PATH_MAX_LENGTH); /* Create a new config file from core_path */ new_conf = config_file_new(core_path); /* If a core override exists, add its location to append_config_path */ if (new_conf) { config_file_free(new_conf); if (settings->core_specific_config) { RARCH_LOG("Overrides: can't use overrides with with per-core configs, disabling overrides\n"); return false; } RARCH_LOG("Overrides: core-specific overrides found at %s\n", core_path); strlcpy(global->path.append_config, core_path, sizeof(global->path.append_config)); should_append = true; } else RARCH_LOG("Overrides: no core-specific overrides found at %s\n", core_path); /* Create a new config file from game_path */ new_conf = config_file_new(game_path); /* If a game override exists, add it's location to append_config_path */ if (new_conf) { config_file_free(new_conf); RARCH_LOG("Overrides: game-specific overrides found at %s\n", game_path); if (should_append) { strlcat(global->path.append_config, "|", sizeof(global->path.append_config)); strlcat(global->path.append_config, game_path, sizeof(global->path.append_config)); } else strlcpy(global->path.append_config, game_path, sizeof(global->path.append_config)); should_append = true; } else RARCH_LOG("Overrides: no game-specific overrides found at %s\n", game_path); if (!should_append) return false; /* Re-load the configuration with any overrides that might have been found */ if (settings->core_specific_config) { RARCH_LOG("Overrides: can't use overrides with with per-core configs, disabling overrides\n"); return false; } #ifdef HAVE_NETPLAY if (global->netplay.enable) { RARCH_WARN("Overrides: can't use overrides in conjunction with netplay, disabling overrides\n"); return false; } #endif /* Store the libretro_path we're using since it will be overwritten by the override when reloading */ strlcpy(buf,settings->libretro,sizeof(buf)); /* Toggle has_save_path to false so it resets */ global->has_set.save_path = false; global->has_set.state_path = false; if (!config_load_file(global->path.config, false)) return false; /* Restore the libretro_path we're using * since it will be overwritten by the override when reloading. */ strlcpy(settings->libretro,buf,sizeof(settings->libretro)); rarch_main_msg_queue_push("Configuration override loaded", 1, 100, true); /* Reset save paths */ global->has_set.save_path = true; global->has_set.state_path = true; return true; } /** * config_unload_override: * * Unloads configuration overrides if overrides are active. * * * Returns: false if there was an error. */ bool config_unload_override(void) { global_t *global = global_get_ptr(); if (!global) return false; *global->path.append_config = '\0'; /* Toggle has_save_path to false so it resets */ global->has_set.save_path = false; global->has_set.state_path = false; if (config_load_file(global->path.config, false)) { RARCH_LOG("Overrides: configuration overrides unloaded, original configuration restored\n"); /* Reset save paths */ global->has_set.save_path = true; global->has_set.state_path = true; return true; } return false; } /** * config_load_remap: * * Tries to append game-specific and core-specific remap files. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg * game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. */ bool config_load_remap(void) { config_file_t *new_conf = NULL; const char *core_name = NULL; const char *game_name = NULL; char remap_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */ char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */ char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */ global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); rarch_system_info_t *system = rarch_system_info_get_ptr(); /* Early return in case a library isn't loaded or remapping is disabled */ if (!system->info.library_name || !strcmp(system->info.library_name,"No Core")) return false; core_name = system ? system->info.library_name : NULL; game_name = global ? path_basename(global->name.base) : NULL; if (!core_name || !game_name) return false; if (core_name[0] == '\0' || game_name == '\0') return false; RARCH_LOG("Remaps: core name: %s\n", core_name); RARCH_LOG("Remaps: game name: %s\n", game_name); /* Remap directory: remap_directory. * Try remap directory setting, no fallbacks defined */ if (settings->input_remapping_directory[0] != '\0') strlcpy(remap_directory, settings->input_remapping_directory, PATH_MAX_LENGTH); else { RARCH_WARN("Remaps: no remap directory set.\n"); return false; } RARCH_LOG("Remaps: remap directory: %s\n", remap_directory); /* Concatenate strings into full paths for core_path, game_path */ fill_pathname_join(core_path, remap_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH); strlcat(core_path, ".rmp", PATH_MAX_LENGTH); fill_pathname_join(game_path, remap_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH); strlcat(game_path, ".rmp", PATH_MAX_LENGTH); /* Create a new config file from game_path */ new_conf = config_file_new(game_path); /* If a game remap file exists, load it. */ if (new_conf) { RARCH_LOG("Remaps: game-specific remap found at %s\n", game_path); if (input_remapping_load_file(new_conf, game_path)) { rarch_main_msg_queue_push("Game remap file loaded", 1, 100, true); return true; } } else { RARCH_LOG("Remaps: no game-specific remap found at %s\n", game_path); *settings->input.remapping_path= '\0'; input_remapping_set_defaults(); } /* Create a new config file from core_path */ new_conf = config_file_new(core_path); /* If a core remap file exists, load it. */ if (new_conf) { RARCH_LOG("Remaps: core-specific remap found at %s\n", core_path); if (input_remapping_load_file(new_conf, core_path)) { rarch_main_msg_queue_push("Core remap file loaded", 1, 100, true); return true; } } else { RARCH_LOG("Remaps: no core-specific remap found at %s\n", core_path); *settings->input.remapping_path= '\0'; input_remapping_set_defaults(); } new_conf = NULL; return false; } static void parse_config_file(void) { global_t *global = global_get_ptr(); bool ret = config_load_file((*global->path.config) ? global->path.config : NULL, false); if (*global->path.config) { RARCH_LOG("Config: loading config from: %s.\n", global->path.config); } else { RARCH_LOG("Loading default config.\n"); if (*global->path.config) RARCH_LOG("Config: found default config: %s.\n", global->path.config); } if (ret) return; RARCH_ERR("Config: couldn't find config at path: \"%s\"\n", global->path.config); } #if 0 static bool config_read_keybinds(const char *path) { config_file_t *conf = (config_file_t*)config_file_new(path); if (!conf) return false; config_read_keybinds_conf(conf); config_file_free(conf); return true; } #endif static void save_keybind_key(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64] = {0}; char btn[64] = {0}; fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn)); config_set_string(conf, key, btn); } static void save_keybind_hat(config_file_t *conf, const char *key, const struct retro_keybind *bind) { char config[16] = {0}; unsigned hat = GET_HAT(bind->joykey); const char *dir = NULL; switch (GET_HAT_DIR(bind->joykey)) { case HAT_UP_MASK: dir = "up"; break; case HAT_DOWN_MASK: dir = "down"; break; case HAT_LEFT_MASK: dir = "left"; break; case HAT_RIGHT_MASK: dir = "right"; break; default: retro_assert(0); break; } snprintf(config, sizeof(config), "h%u%s", hat, dir); config_set_string(conf, key, config); } static void save_keybind_joykey(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { char key[64] = {0}; fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); strlcat(key, "_btn", sizeof(key)); if (bind->joykey == NO_BTN) { if (save_empty) config_set_string(conf, key, "nul"); } else if (GET_HAT_DIR(bind->joykey)) save_keybind_hat(conf, key, bind); else config_set_uint64(conf, key, bind->joykey); } static void save_keybind_axis(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { char key[64] = {0}; unsigned axis = 0; char dir = '\0'; fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); strlcat(key, "_axis", sizeof(key)); if (bind->joyaxis == AXIS_NONE) { if (save_empty) config_set_string(conf, key, "nul"); } else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '-'; axis = AXIS_NEG_GET(bind->joyaxis); } else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '+'; axis = AXIS_POS_GET(bind->joyaxis); } if (dir) { char config[16]; snprintf(config, sizeof(config), "%c%u", dir, axis); config_set_string(conf, key, config); } } /** * save_keybind: * @conf : pointer to config file object * @prefix : prefix name of keybind * @base : base name of keybind * @bind : pointer to key binding object * @kb : save keyboard binds * * Save a key binding to the config file. */ static void save_keybind(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_kb, bool save_empty) { if (!bind->valid) return; if (save_kb) save_keybind_key(conf, prefix, base, bind); save_keybind_joykey(conf, prefix, base, bind, save_empty); save_keybind_axis(conf, prefix, base, bind, save_empty); } /** * save_keybinds_user: * @conf : pointer to config file object * @user : user number * * Save the current keybinds of a user (@user) to the config file (@conf). */ static void save_keybinds_user(config_file_t *conf, unsigned user) { unsigned i = 0; settings_t *settings = config_get_ptr(); for (i = 0; input_config_bind_map_get_valid(i); i++) { const char *prefix = input_config_get_prefix(user, input_config_bind_map_get_meta(i)); if (prefix) save_keybind(conf, prefix, input_config_bind_map_get_base(i), &settings->input.binds[user][i], true, true); } } /** * config_load: * * Loads a config file and reads all the values into memory. * */ void config_load(void) { settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); /* Flush out per-core configs before loading a new config. */ if (*global->path.core_specific_config && settings->config_save_on_exit && settings->core_specific_config) config_save_file(global->path.core_specific_config); /* Flush out some states that could have been set by core environment variables */ global->has_set.input_descriptors = false; if (!global->block_config_read) { config_set_defaults(); parse_config_file(); } /* Per-core config handling. */ config_load_core_specific(); } /** * config_save_keybinds_file: * @path : Path that shall be written to. * * Writes a keybinds config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_keybinds_file(const char *path) { unsigned i = 0; bool ret = false; config_file_t *conf = config_file_new(path); if (!conf) conf = config_file_new(NULL); if (!conf) return false; RARCH_LOG("Saving keybinds config at path: \"%s\"\n", path); for (i = 0; i < MAX_USERS; i++) save_keybinds_user(conf, i); ret = config_file_write(conf, path); config_file_free(conf); return ret; } /** * config_save_autoconf_profile: * @path : Path that shall be written to. * @user : Controller number to save * Writes a controller autoconf file to disk. **/ bool config_save_autoconf_profile(const char *path, unsigned user) { unsigned i; int ret = false; char buf[PATH_MAX_LENGTH] = {0}; char autoconf_file[PATH_MAX_LENGTH] = {0}; config_file_t *conf = NULL; settings_t *settings = config_get_ptr(); fill_pathname_join(buf, settings->input.autoconfig_dir, settings->input.joypad_driver, sizeof(buf)); if(path_is_directory(buf)) { fill_pathname_join(buf, buf, path, sizeof(buf)); fill_pathname_noext(autoconf_file, buf, ".cfg", sizeof(autoconf_file)); } else { fill_pathname_join(buf, settings->input.autoconfig_dir, path, sizeof(buf)); fill_pathname_noext(autoconf_file, buf, ".cfg", sizeof(autoconf_file)); } conf = config_file_new(autoconf_file); if (!conf) { conf = config_file_new(NULL); if (!conf) return false; } config_set_string(conf, "input_driver", settings->input.joypad_driver); config_set_string(conf, "input_device", settings->input.device_names[user]); if(settings->input.vid[user] && settings->input.pid[user]) { config_set_int(conf, "input_vendor_id", settings->input.vid[user]); config_set_int(conf, "input_product_id", settings->input.pid[user]); } for (i = 0; i < RARCH_FIRST_META_KEY; i++) { save_keybind(conf, "input", input_config_bind_map_get_base(i), &settings->input.binds[user][i], false, false); } ret = config_file_write(conf, autoconf_file); config_file_free(conf); return ret; } /** * config_save_file: * @path : Path that shall be written to. * * Writes a config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_file(const char *path) { unsigned i = 0; bool ret = false; config_file_t *conf = config_file_new(path); settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (!conf) conf = config_file_new(NULL); if (!conf || global->overrides_active) return false; RARCH_LOG("Saving config at path: \"%s\"\n", path); config_set_int(conf, "input_turbo_period", settings->input.turbo_period); config_set_int(conf, "input_duty_cycle", settings->input.turbo_duty_cycle); config_set_int(conf, "input_max_users", settings->input.max_users); config_set_int(conf, "input_menu_toggle_gamepad_combo", settings->input.menu_toggle_gamepad_combo); config_set_float(conf, "input_axis_threshold", settings->input.axis_threshold); config_set_bool(conf, "ui_companion_start_on_boot", settings->ui.companion_start_on_boot); config_set_bool(conf, "video_gpu_record", settings->video.gpu_record); config_set_bool(conf, "input_remap_binds_enable", settings->input.remap_binds_enable); config_set_bool(conf, "back_as_menu_toggle_enable", settings->input.back_as_menu_toggle_enable); config_set_bool(conf, "netplay_client_swap_input", settings->input.netplay_client_swap_input); config_set_bool(conf, "input_descriptor_label_show", settings->input.input_descriptor_label_show); config_set_bool(conf, "input_descriptor_hide_unbound", settings->input.input_descriptor_hide_unbound); config_set_bool(conf, "load_dummy_on_core_shutdown", settings->load_dummy_on_core_shutdown); config_set_bool(conf, "builtin_mediaplayer_enable", settings->multimedia.builtin_mediaplayer_enable); config_set_bool(conf, "builtin_imageviewer_enable", settings->multimedia.builtin_imageviewer_enable); config_set_bool(conf, "fps_show", settings->fps_show); config_set_bool(conf, "ui_menubar_enable", settings->ui.menubar_enable); config_set_path(conf, "libretro_path", settings->libretro); config_set_path(conf, "core_options_path", settings->core_options_path); config_set_path(conf, "recording_output_directory", global->record.output_dir); config_set_path(conf, "recording_config_directory", global->record.config_dir); config_set_bool(conf, "suspend_screensaver_enable", settings->ui.suspend_screensaver_enable); config_set_path(conf, "libretro_directory", settings->libretro_directory); config_set_path(conf, "libretro_info_path", settings->libretro_info_path); config_set_path(conf, "content_database_path", settings->content_database); config_set_path(conf, "cheat_database_path", settings->cheat_database); config_set_path(conf, "cursor_directory", settings->cursor_directory); config_set_path(conf, "content_history_dir", settings->content_history_directory); config_set_bool(conf, "rewind_enable", settings->rewind_enable); config_set_int(conf, "audio_latency", settings->audio.latency); config_set_bool(conf, "audio_sync", settings->audio.sync); config_set_int(conf, "audio_block_frames", settings->audio.block_frames); config_set_int(conf, "rewind_granularity", settings->rewind_granularity); config_set_path(conf, "video_shader", settings->video.shader_path); config_set_bool(conf, "video_shader_enable", settings->video.shader_enable); config_set_float(conf, "video_aspect_ratio", settings->video.aspect_ratio); config_set_bool(conf, "video_aspect_ratio_auto", settings->video.aspect_ratio_auto); config_set_bool(conf, "video_windowed_fullscreen", settings->video.windowed_fullscreen); config_set_float(conf, "video_scale", settings->video.scale); config_set_int(conf, "autosave_interval", settings->autosave_interval); config_set_bool(conf, "video_crop_overscan", settings->video.crop_overscan); config_set_bool(conf, "video_scale_integer", settings->video.scale_integer); #ifdef GEKKO config_set_int(conf, "video_viwidth", settings->video.viwidth); config_set_bool(conf, "video_vfilter", settings->video.vfilter); #endif config_set_bool(conf, "video_smooth", settings->video.smooth); config_set_bool(conf, "video_threaded", settings->video.threaded); config_set_bool(conf, "video_shared_context", settings->video.shared_context); config_set_bool(conf, "video_force_srgb_disable", settings->video.force_srgb_disable); config_set_bool(conf, "video_fullscreen", settings->video.fullscreen); config_set_bool(conf, "bundle_assets_extract_enable", settings->bundle_assets_extract_enable); config_set_string(conf, "bundle_assets_last_extracted_version", settings->bundle_assets_last_extracted_version); config_set_string(conf, "playlist_names", settings->playlist_names); config_set_string(conf, "playlist_cores", settings->playlist_cores); config_set_float(conf, "video_refresh_rate", settings->video.refresh_rate); config_set_int(conf, "video_monitor_index", settings->video.monitor_index); config_set_int(conf, "video_fullscreen_x", settings->video.fullscreen_x); config_set_int(conf, "video_fullscreen_y", settings->video.fullscreen_y); config_set_string(conf, "video_driver", settings->video.driver); config_set_string(conf, "record_driver", settings->record.driver); config_set_string(conf, "camera_driver", settings->camera.driver); config_set_string(conf, "location_driver", settings->location.driver); #ifdef HAVE_MENU #ifdef HAVE_THREADS config_set_bool(conf,"threaded_data_runloop_enable", settings->threaded_data_runloop_enable); #endif config_set_bool(conf, "dpi_override_enable", settings->menu.dpi.override_enable); config_set_int (conf, "dpi_override_value", settings->menu.dpi.override_value); config_set_string(conf,"menu_driver", settings->menu.driver); config_set_bool(conf,"menu_pause_libretro", settings->menu.pause_libretro); config_set_bool(conf,"menu_mouse_enable", settings->menu.mouse.enable); config_set_bool(conf,"menu_pointer_enable", settings->menu.pointer.enable); config_set_bool(conf,"menu_timedate_enable", settings->menu.timedate_enable); config_set_bool(conf,"menu_core_enable", settings->menu.core_enable); config_set_bool(conf,"menu_dynamic_wallpaper_enable", settings->menu.dynamic_wallpaper_enable); config_set_bool(conf,"menu_boxart_enable", settings->menu.boxart_enable); config_set_path(conf, "menu_wallpaper", settings->menu.wallpaper); #endif config_set_bool(conf, "video_vsync", settings->video.vsync); config_set_bool(conf, "video_hard_sync", settings->video.hard_sync); config_set_int(conf, "video_hard_sync_frames", settings->video.hard_sync_frames); config_set_int(conf, "video_frame_delay", settings->video.frame_delay); config_set_bool(conf, "video_black_frame_insertion", settings->video.black_frame_insertion); config_set_bool(conf, "video_disable_composition", settings->video.disable_composition); config_set_bool(conf, "pause_nonactive", settings->pause_nonactive); config_set_int(conf, "video_swap_interval", settings->video.swap_interval); config_set_bool(conf, "video_gpu_screenshot", settings->video.gpu_screenshot); config_set_int(conf, "video_rotation", settings->video.rotation); config_set_path(conf, "screenshot_directory", *settings->screenshot_directory ? settings->screenshot_directory : "default"); config_set_int(conf, "aspect_ratio_index", settings->video.aspect_ratio_idx); config_set_string(conf, "audio_device", settings->audio.device); config_set_string(conf, "video_filter", settings->video.softfilter_plugin); config_set_string(conf, "audio_dsp_plugin", settings->audio.dsp_plugin); config_set_string(conf, "core_updater_buildbot_url", settings->network.buildbot_url); config_set_string(conf, "core_updater_buildbot_assets_url", settings->network.buildbot_assets_url); config_set_bool(conf, "core_updater_auto_extract_archive", settings->network.buildbot_auto_extract_archive); config_set_string(conf, "camera_device", settings->camera.device); config_set_bool(conf, "camera_allow", settings->camera.allow); #ifdef HAVE_CHEEVOS config_set_bool(conf, "cheevos_enable", settings->cheevos.enable); config_set_bool(conf, "cheevos_test_unofficial", settings->cheevos.test_unofficial); config_set_string(conf, "cheevos_username", settings->cheevos.username); config_set_string(conf, "cheevos_password", settings->cheevos.password); #endif config_set_bool(conf, "audio_rate_control", settings->audio.rate_control); config_set_float(conf, "audio_rate_control_delta", settings->audio.rate_control_delta); config_set_float(conf, "audio_max_timing_skew", settings->audio.max_timing_skew); config_set_float(conf, "audio_volume", settings->audio.volume); config_set_string(conf, "video_context_driver", settings->video.context_driver); config_set_string(conf, "audio_driver", settings->audio.driver); config_set_bool(conf, "audio_enable", settings->audio.enable); config_set_bool(conf, "audio_mute_enable", settings->audio.mute_enable); config_set_int(conf, "audio_out_rate", settings->audio.out_rate); config_set_bool(conf, "location_allow", settings->location.allow); config_set_float(conf, "video_font_size", settings->video.font_size); config_set_bool(conf, "video_font_enable", settings->video.font_enable); if (!global->has_set.ups_pref) config_set_bool(conf, "ups_pref", global->patch.ups_pref); if (!global->has_set.bps_pref) config_set_bool(conf, "bps_pref", global->patch.bps_pref); if (!global->has_set.ips_pref) config_set_bool(conf, "ips_pref", global->patch.ips_pref); config_set_path(conf, "system_directory", *settings->system_directory ? settings->system_directory : "default"); config_set_path(conf, "cache_directory", settings->cache_directory); config_set_path(conf, "input_remapping_directory", settings->input_remapping_directory); config_set_path(conf, "input_remapping_path", settings->input.remapping_path); config_set_path(conf, "resampler_directory", settings->resampler_directory); config_set_string(conf, "audio_resampler", settings->audio.resampler); config_set_path(conf, "savefile_directory", *global->dir.savefile ? global->dir.savefile : "default"); config_set_path(conf, "savestate_directory", *global->dir.savestate ? global->dir.savestate : "default"); config_set_path(conf, "video_shader_dir", *settings->video.shader_dir ? settings->video.shader_dir : "default"); config_set_path(conf, "video_filter_dir", *settings->video.filter_dir ? settings->video.filter_dir : "default"); config_set_path(conf, "audio_filter_dir", *settings->audio.filter_dir ? settings->audio.filter_dir : "default"); config_set_path(conf, "core_assets_directory", *settings->core_assets_directory ? settings->core_assets_directory : "default"); config_set_path(conf, "assets_directory", *settings->assets_directory ? settings->assets_directory : "default"); config_set_path(conf, "dynamic_wallpapers_directory", *settings->dynamic_wallpapers_directory ? settings->dynamic_wallpapers_directory : "default"); config_set_path(conf, "boxarts_directory", *settings->boxarts_directory ? settings->boxarts_directory : "default"); config_set_path(conf, "playlist_directory", *settings->playlist_directory ? settings->playlist_directory : "default"); #ifdef HAVE_MENU config_set_path(conf, "rgui_browser_directory", *settings->menu_content_directory ? settings->menu_content_directory : "default"); config_set_path(conf, "rgui_config_directory", *settings->menu_config_directory ? settings->menu_config_directory : "default"); config_set_bool(conf, "rgui_show_start_screen", settings->menu_show_start_screen); config_set_bool(conf, "menu_navigation_wraparound_enable", settings->menu.navigation.wraparound.enable); config_set_bool(conf, "menu_navigation_browser_filter_supported_extensions_enable", settings->menu.navigation.browser.filter.supported_extensions_enable); config_set_bool(conf, "menu_show_advanced_settings", settings->menu.show_advanced_settings); config_set_hex(conf, "menu_entry_normal_color", settings->menu.entry_normal_color); config_set_hex(conf, "menu_entry_hover_color", settings->menu.entry_hover_color); config_set_hex(conf, "menu_title_color", settings->menu.title_color); #endif config_set_path(conf, "content_history_path", settings->content_history_path); config_set_int(conf, "content_history_size", settings->content_history_size); config_set_path(conf, "joypad_autoconfig_dir", settings->input.autoconfig_dir); config_set_bool(conf, "input_autodetect_enable", settings->input.autodetect_enable); #ifdef HAVE_OVERLAY config_set_path(conf, "overlay_directory", *settings->overlay_directory ? settings->overlay_directory : "default"); config_set_path(conf, "input_overlay", settings->input.overlay); config_set_bool(conf, "input_overlay_enable", settings->input.overlay_enable); config_set_bool(conf, "input_overlay_enable_autopreferred", settings->input.overlay_enable_autopreferred); config_set_bool(conf, "input_overlay_hide_in_menu", settings->input.overlay_hide_in_menu); config_set_float(conf, "input_overlay_opacity", settings->input.overlay_opacity); config_set_float(conf, "input_overlay_scale", settings->input.overlay_scale); config_set_path(conf, "osk_overlay_directory", *global->dir.osk_overlay ? global->dir.osk_overlay : "default"); config_set_path(conf, "input_osk_overlay", settings->osk.overlay); config_set_bool(conf, "input_osk_overlay_enable", settings->osk.enable); #endif config_set_path(conf, "video_font_path", settings->video.font_path); config_set_float(conf, "video_message_pos_x", settings->video.msg_pos_x); config_set_float(conf, "video_message_pos_y", settings->video.msg_pos_y); config_set_int(conf, "custom_viewport_width", settings->video_viewport_custom.width); config_set_int(conf, "custom_viewport_height", settings->video_viewport_custom.height); config_set_int(conf, "custom_viewport_x", settings->video_viewport_custom.x); config_set_int(conf, "custom_viewport_y", settings->video_viewport_custom.y); video_driver_ctl(RARCH_DISPLAY_CTL_SAVE_SETTINGS, conf); config_set_float(conf, "video_font_size", settings->video.font_size); config_set_bool(conf, "block_sram_overwrite", settings->block_sram_overwrite); config_set_bool(conf, "savestate_auto_index", settings->savestate_auto_index); config_set_bool(conf, "savestate_auto_save", settings->savestate_auto_save); config_set_bool(conf, "savestate_auto_load", settings->savestate_auto_load); config_set_bool(conf, "history_list_enable", settings->history_list_enable); #ifdef HAVE_COMMAND config_set_bool(conf, "network_cmd_enable", settings->network_cmd_enable); config_set_bool(conf, "stdin_cmd_enable", settings->stdin_cmd_enable); config_set_int(conf, "network_cmd_port", settings->network_cmd_port); #endif config_set_float(conf, "fastforward_ratio", settings->fastforward_ratio); config_set_float(conf, "slowmotion_ratio", settings->slowmotion_ratio); config_set_bool(conf, "config_save_on_exit", settings->config_save_on_exit); config_set_int(conf, "sound_mode", global->console.sound.mode); config_set_int(conf, "state_slot", settings->state_slot); #ifdef HAVE_NETPLAY config_set_bool(conf, "netplay_spectator_mode_enable", global->netplay.is_spectate); config_set_bool(conf, "netplay_mode", global->netplay.is_client); config_set_string(conf, "netplay_ip_address", global->netplay.server); config_set_int(conf, "netplay_ip_port", global->netplay.port); config_set_int(conf, "netplay_delay_frames", global->netplay.sync_frames); #endif config_set_string(conf, "netplay_nickname", settings->username); config_set_int(conf, "user_language", settings->user_language); config_set_bool(conf, "custom_bgm_enable", global->console.sound.system_bgm_enable); config_set_string(conf, "input_driver", settings->input.driver); config_set_string(conf, "input_joypad_driver", settings->input.joypad_driver); config_set_string(conf, "input_keyboard_layout", settings->input.keyboard_layout); for (i = 0; i < MAX_USERS; i++) { char cfg[64] = {0}; snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1); config_set_int(conf, cfg, settings->input.device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1); config_set_int(conf, cfg, settings->input.joypad_map[i]); snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1); config_set_int(conf, cfg, settings->input.libretro_device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1); config_set_int(conf, cfg, settings->input.analog_dpad_mode[i]); } #ifdef HAVE_NETWORK_GAMEPAD for (i = 0; i < MAX_USERS; i++) { char tmp[64] = {0}; snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1); config_set_bool(conf, tmp, settings->network_remote_enable_user[i]); } config_set_bool(conf, "network_remote_enable", settings->network_remote_enable); config_set_int(conf, "network_remote_base_port", settings->network_remote_base_port); #endif for (i = 0; i < MAX_USERS; i++) save_keybinds_user(conf, i); config_set_bool(conf, "core_specific_config", settings->core_specific_config); config_set_bool(conf, "game_specific_options", settings->game_specific_options); config_set_bool(conf, "auto_overrides_enable", settings->auto_overrides_enable); config_set_bool(conf, "auto_remaps_enable", settings->auto_remaps_enable); config_set_bool(conf, "sort_savefiles_enable", settings->sort_savefiles_enable); config_set_bool(conf, "sort_savestates_enable", settings->sort_savestates_enable); config_set_int(conf, "libretro_log_level", settings->libretro_log_level); config_set_bool(conf, "log_verbosity", *retro_main_verbosity()); config_set_bool(conf, "perfcnt_enable", global->perfcnt_enable); #if TARGET_OS_IPHONE config_set_bool(conf, "small_keyboard_enable", settings->input.small_keyboard_enable); #endif config_set_bool(conf, "keyboard_gamepad_enable", settings->input.keyboard_gamepad_enable); config_set_int(conf, "keyboard_gamepad_mapping_type", settings->input.keyboard_gamepad_mapping_type); config_set_bool(conf, "core_set_supports_no_game_enable", settings->core.set_supports_no_game_enable); config_set_int(conf, "menu_ok_btn", settings->menu_ok_btn); config_set_int(conf, "menu_cancel_btn", settings->menu_cancel_btn); config_set_int(conf, "menu_search_btn", settings->menu_search_btn); config_set_int(conf, "menu_info_btn", settings->menu_info_btn); config_set_int(conf, "menu_default_btn", settings->menu_default_btn); config_set_int(conf, "menu_scroll_down_btn", settings->menu_scroll_down_btn); config_set_int(conf, "menu_scroll_up_btn", settings->menu_scroll_up_btn); ret = config_file_write(conf, path); config_file_free(conf); return ret; } settings_t *config_get_ptr(void) { return g_config; } void config_free(void) { if (!g_config) return; free(g_config); g_config = NULL; } settings_t *config_init(void) { g_config = (settings_t*)calloc(1, sizeof(settings_t)); if (!g_config) return NULL; return g_config; }