/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __VIDEO_DRIVER__H #define __VIDEO_DRIVER__H #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif #ifdef HAVE_OVERLAY #include "../input/input_overlay.h" #endif #include "font_driver.h" #include "video_defines.h" #include "video_filter.h" #include "video_shader_parse.h" #include "../input/input_driver.h" RETRO_BEGIN_DECLS typedef struct video_info { unsigned width; unsigned height; /* Launch in fullscreen mode instead of windowed mode. */ bool fullscreen; /* Start with V-Sync enabled. */ bool vsync; bool force_aspect; #ifdef GEKKO /* TODO - we can't really have driver system-specific * variables in here. There should be some * kind of publicly accessible driver implementation * video struct for specific things like this. */ /* Wii-specific settings. Ignored for everything else. */ unsigned viwidth; bool vfilter; #endif /* If true, applies bilinear filtering to the image, * otherwise nearest filtering. */ bool smooth; /* Maximum input size: RARCH_SCALE_BASE * input_scale */ unsigned input_scale; /* Use 32bit RGBA rather than native RGB565/XBGR1555. */ bool rgb32; #ifndef RARCH_INTERNAL uintptr_t parent; #endif } video_info_t; /* Optionally implemented interface to poke more * deeply into video driver. */ typedef struct video_poke_interface { uintptr_t (*load_texture)(void *video_data, void *data, bool threaded, enum texture_filter_type filter_type); void (*unload_texture)(void *data, uintptr_t id); void (*set_video_mode)(void *data, unsigned width, unsigned height, bool fullscreen); void (*set_filtering)(void *data, unsigned index, bool smooth); void (*get_video_output_size)(void *data, unsigned *width, unsigned *height); /* Move index to previous resolution */ void (*get_video_output_prev)(void *data); /* Move index to next resolution */ void (*get_video_output_next)(void *data); uintptr_t (*get_current_framebuffer)(void *data); retro_proc_address_t (*get_proc_address)(void *data, const char *sym); void (*set_aspect_ratio)(void *data, unsigned aspectratio_index); void (*apply_state_changes)(void *data); #ifdef HAVE_MENU /* Update texture. */ void (*set_texture_frame)(void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha); #endif /* Enable or disable rendering. */ void (*set_texture_enable)(void *data, bool enable, bool full_screen); void (*set_osd_msg)(void *data, const char *msg, const struct font_params *params, void *font); void (*show_mouse)(void *data, bool state); void (*grab_mouse_toggle)(void *data); struct video_shader *(*get_current_shader)(void *data); bool (*get_current_software_framebuffer)(void *data, struct retro_framebuffer *framebuffer); bool (*get_hw_render_interface)(void *data, const struct retro_hw_render_interface **iface); } video_poke_interface_t; typedef struct video_viewport { int x; int y; unsigned width; unsigned height; unsigned full_width; unsigned full_height; } video_viewport_t; /* msg is for showing a message on the screen * along with the video frame. */ typedef bool (*video_driver_frame_t)(void *data, const void *frame, unsigned width, unsigned height, uint64_t frame_count, unsigned pitch, const char *msg); typedef struct video_driver { /* Should the video driver act as an input driver as well? * The video initialization might preinitialize an input driver * to override the settings in case the video driver relies on * input driver for event handling. */ void *(*init)(const video_info_t *video, const input_driver_t **input, void **input_data); video_driver_frame_t frame; /* Should we care about syncing to vblank? Fast forwarding. */ void (*set_nonblock_state)(void *data, bool toggle); /* Is the window still active? */ bool (*alive)(void *data); /* Does the window have focus? */ bool (*focus)(void *data); /* Should the screensaver be suppressed? */ bool (*suppress_screensaver)(void *data, bool enable); /* Does the graphics context support windowed mode? */ bool (*has_windowed)(void *data); /* Sets shader. Might not be implemented. Will be moved to * poke_interface later. */ bool (*set_shader)(void *data, enum rarch_shader_type type, const char *path); /* Frees driver. */ void (*free)(void *data); /* Human-readable identifier. */ const char *ident; void (*set_viewport)(void *data, unsigned width, unsigned height, bool force_full, bool allow_rotate); void (*set_rotation)(void *data, unsigned rotation); void (*viewport_info)(void *data, struct video_viewport *vp); /* Reads out in BGR byte order (24bpp). */ bool (*read_viewport)(void *data, uint8_t *buffer); /* Returns a pointer to a newly allocated buffer that can * (and must) be passed to free() by the caller, containing a * copy of the current raw frame in the active pixel format * and sets width, height and pitch to the correct values. */ void* (*read_frame_raw)(void *data, unsigned *width, unsigned *height, size_t *pitch); #ifdef HAVE_OVERLAY void (*overlay_interface)(void *data, const video_overlay_interface_t **iface); #endif void (*poke_interface)(void *data, const video_poke_interface_t **iface); unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type); } video_driver_t; struct aspect_ratio_elem { char name[64]; float value; }; extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END]; #define video_driver_is_alive() ((current_video) ? current_video->alive(video_driver_data) : true) #define video_driver_is_focused() (current_video->focus(video_driver_data)) #if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE) #define video_driver_has_windowed() (false) #else #define video_driver_has_windowed() (current_video->has_windowed(video_driver_data)) #endif #define video_driver_cached_frame_has_valid_framebuffer() (frame_cache_data ? (frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID) : false) void video_driver_destroy(void); void video_driver_set_cached_frame_ptr(const void *data); void video_driver_set_stub_frame(void); void video_driver_unset_stub_frame(void); bool video_driver_supports_recording(void); bool video_driver_supports_viewport_read(void); bool video_driver_supports_read_frame_raw(void); void video_driver_set_viewport_config(void); void video_driver_set_viewport_square_pixel(void); void video_driver_set_viewport_core(void); void video_driver_reset_custom_viewport(void); void video_driver_set_rgba(void); void video_driver_unset_rgba(void); bool video_driver_supports_rgba(void); bool video_driver_get_next_video_out(void); bool video_driver_get_prev_video_out(void); bool video_driver_init(void); void video_driver_destroy_data(void); void video_driver_deinit(void); void video_driver_monitor_reset(void); void video_driver_set_aspect_ratio(void); void video_driver_show_mouse(void); void video_driver_hide_mouse(void); void video_driver_set_nonblock_state(bool toggle); bool video_driver_find_driver(void); void video_driver_apply_state_changes(void); bool video_driver_read_viewport(uint8_t *buffer); bool video_driver_cached_frame(void); uint64_t *video_driver_get_frame_count_ptr(void); bool video_driver_frame_filter_alive(void); bool video_driver_frame_filter_is_32bit(void); void video_driver_default_settings(void); void video_driver_load_settings(config_file_t *conf); void video_driver_save_settings(config_file_t *conf); void video_driver_set_own_driver(void); void video_driver_unset_own_driver(void); bool video_driver_owns_driver(void); bool video_driver_is_hw_context(void); bool video_driver_is_threaded(void); void video_driver_deinit_hw_context(void); struct retro_hw_render_callback *video_driver_get_hw_context(void); const struct retro_hw_render_context_negotiation_interface *video_driver_get_context_negotiation_interface(void); void video_driver_set_context_negotiation_interface(const struct retro_hw_render_context_negotiation_interface *iface); bool video_driver_is_video_cache_context(void); void video_driver_set_video_cache_context_ack(void); bool video_driver_is_video_cache_context_ack(void); void video_driver_set_active(void); bool video_driver_is_active(void); bool video_driver_has_gpu_record(void); uint8_t *video_driver_get_gpu_record(void); bool video_driver_gpu_record_init(unsigned size); void video_driver_gpu_record_deinit(void); bool video_driver_get_current_software_framebuffer(struct retro_framebuffer *fb); bool video_driver_get_hw_render_interface(const struct retro_hw_render_interface **iface); bool video_driver_get_viewport_info(struct video_viewport *viewport); void video_driver_set_title_buf(void); void video_driver_monitor_adjust_system_rates(void); /** * video_driver_find_handle: * @index : index of driver to get handle to. * * Returns: handle to video driver at index. Can be NULL * if nothing found. **/ const void *video_driver_find_handle(int index); /** * video_driver_find_ident: * @index : index of driver to get handle to. * * Returns: Human-readable identifier of video driver at index. * Can be NULL if nothing found. **/ const char *video_driver_find_ident(int index); /** * config_get_video_driver_options: * * Get an enumerated list of all video driver names, separated by '|'. * * Returns: string listing of all video driver names, separated by '|'. **/ const char* config_get_video_driver_options(void); /** * video_driver_get_ptr: * * Use this if you need the real video driver * and driver data pointers. * * Returns: video driver's userdata. **/ void *video_driver_get_ptr(bool force_nonthreaded_data); /** * video_driver_get_current_framebuffer: * * Gets pointer to current hardware renderer framebuffer object. * Used by RETRO_ENVIRONMENT_SET_HW_RENDER. * * Returns: pointer to hardware framebuffer object, otherwise 0. **/ uintptr_t video_driver_get_current_framebuffer(void); retro_proc_address_t video_driver_get_proc_address(const char *sym); bool video_driver_set_shader(enum rarch_shader_type type, const char *shader); bool video_driver_set_rotation(unsigned rotation); bool video_driver_set_video_mode(unsigned width, unsigned height, bool fullscreen); bool video_driver_get_video_output_size( unsigned *width, unsigned *height); void video_driver_set_osd_msg(const char *msg, const struct font_params *params, void *font); void video_driver_set_texture_enable(bool enable, bool full_screen); void video_driver_set_texture_frame(const void *frame, bool rgb32, unsigned width, unsigned height, float alpha); #ifdef HAVE_OVERLAY bool video_driver_overlay_interface( const video_overlay_interface_t **iface); #endif void * video_driver_read_frame_raw(unsigned *width, unsigned *height, size_t *pitch); void video_driver_set_filtering(unsigned index, bool smooth); const char *video_driver_get_ident(void); bool video_driver_set_viewport(unsigned width, unsigned height, bool force_fullscreen, bool allow_rotate); void video_driver_get_size(unsigned *width, unsigned *height); void video_driver_set_size(unsigned *width, unsigned *height); void video_driver_unset_video_cache_context_ack(void); float video_driver_get_aspect_ratio(void); void video_driver_set_aspect_ratio_value(float value); rarch_softfilter_t *video_driver_frame_filter_get_ptr(void); enum retro_pixel_format video_driver_get_pixel_format(void); void video_driver_set_pixel_format(enum retro_pixel_format fmt); void video_driver_cached_frame_set(const void *data, unsigned width, unsigned height, size_t pitch); void video_driver_cached_frame_get(const void **data, unsigned *width, unsigned *height, size_t *pitch); void video_driver_menu_settings(void **list_data, void *list_info_data, void *group_data, void *subgroup_data, const char *parent_group); /** * video_viewport_get_scaled_integer: * @vp : Viewport handle * @width : Width. * @height : Height. * @aspect_ratio : Aspect ratio (in float). * @keep_aspect : Preserve aspect ratio? * * Gets viewport scaling dimensions based on * scaled integer aspect ratio. **/ void video_viewport_get_scaled_integer(struct video_viewport *vp, unsigned width, unsigned height, float aspect_ratio, bool keep_aspect); struct retro_system_av_info *video_viewport_get_system_av_info(void); struct video_viewport *video_viewport_get_custom(void); /** * video_monitor_set_refresh_rate: * @hz : New refresh rate for monitor. * * Sets monitor refresh rate to new value. **/ void video_monitor_set_refresh_rate(float hz); /** * video_monitor_fps_statistics * @refresh_rate : Monitor refresh rate. * @deviation : Deviation from measured refresh rate. * @sample_points : Amount of sampled points. * * Gets the monitor FPS statistics based on the current * runtime. * * Returns: true (1) on success. * false (0) if: * a) threaded video mode is enabled * b) less than 2 frame time samples. * c) FPS monitor enable is off. **/ bool video_monitor_fps_statistics(double *refresh_rate, double *deviation, unsigned *sample_points); /** * video_monitor_get_fps: * @buf : string suitable for Window title * @size : size of buffer. * @buf_fps : string of raw FPS only (optional). * @size_fps : size of raw FPS buffer. * * Get the amount of frames per seconds. * * Returns: true if framerate per seconds could be obtained, * otherwise false. * **/ bool video_monitor_get_fps(char *buf, size_t size, char *buf_fps, size_t size_fps); unsigned video_pixel_get_alignment(unsigned pitch); const video_poke_interface_t *video_driver_get_poke(void); /** * video_driver_frame: * @data : pointer to data of the video frame. * @width : width of the video frame. * @height : height of the video frame. * @pitch : pitch of the video frame. * * Video frame render callback function. **/ void video_driver_frame(const void *data, unsigned width, unsigned height, size_t pitch); uintptr_t video_driver_display_get(void); enum rarch_display_type video_driver_display_type_get(void); uintptr_t video_driver_window_get(void); void video_driver_display_type_set(enum rarch_display_type type); void video_driver_display_set(uintptr_t idx); void video_driver_window_set(uintptr_t idx); bool video_driver_texture_load(void *data, enum texture_filter_type filter_type, uintptr_t *id); bool video_driver_texture_unload(uintptr_t *id); void video_driver_reinit(void); extern video_driver_t video_gl; extern video_driver_t video_vulkan; extern video_driver_t video_psp1; extern video_driver_t video_vita2d; extern video_driver_t video_ctr; extern video_driver_t video_d3d; extern video_driver_t video_gx; extern video_driver_t video_wiiu; extern video_driver_t video_xenon360; extern video_driver_t video_xvideo; extern video_driver_t video_xdk_d3d; extern video_driver_t video_sdl; extern video_driver_t video_sdl2; extern video_driver_t video_vg; extern video_driver_t video_omap; extern video_driver_t video_exynos; extern video_driver_t video_dispmanx; extern video_driver_t video_sunxi; extern video_driver_t video_drm; extern video_driver_t video_xshm; extern video_driver_t video_caca; extern video_driver_t video_null; extern const void *frame_cache_data; extern void *video_driver_data; extern video_driver_t *current_video; RETRO_END_DECLS #endif