/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2014-2017 - Jean-André Santoni * Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things) * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "file_path_special.h" #include "command.h" #include "configuration.h" #include "content.h" #include "config.def.h" #include "config.features.h" #include "input/input_keymaps.h" #include "input/input_remapping.h" #include "led/led_defines.h" #include "defaults.h" #include "core.h" #include "paths.h" #include "retroarch.h" #include "verbosity.h" #include "audio/audio_driver.h" #include "record/record_driver.h" #include "gfx/gfx_animation.h" #include "tasks/task_content.h" #include "tasks/tasks_internal.h" #include "list_special.h" #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP #include "uwp/uwp_func.h" #endif #include "lakka.h" #ifdef HAVE_LAKKA_SWITCH #include "lakka-switch.h" #endif #if defined(HAVE_LIBNX) #include "switch_performance_profiles.h" #endif #if __APPLE__ #include "ui/drivers/cocoa/apple_platform.h" #endif #ifdef HAVE_LAKKA #include #endif enum video_driver_enum { VIDEO_GL = 0, VIDEO_GL1, VIDEO_GL_CORE, VIDEO_VULKAN, VIDEO_METAL, VIDEO_DRM, VIDEO_XVIDEO, VIDEO_SDL, VIDEO_SDL2, VIDEO_SDL_DINGUX, VIDEO_SDL_RS90, VIDEO_EXT, VIDEO_WII, VIDEO_WIIU, VIDEO_XENON360, VIDEO_PSP1, VIDEO_VITA2D, VIDEO_PS2, VIDEO_CTR, VIDEO_SWITCH, VIDEO_D3D8, VIDEO_D3D9_CG, VIDEO_D3D9_HLSL, VIDEO_D3D10, VIDEO_D3D11, VIDEO_D3D12, VIDEO_VG, VIDEO_OMAP, VIDEO_EXYNOS, VIDEO_SUNXI, VIDEO_DISPMANX, VIDEO_CACA, VIDEO_GDI, VIDEO_VGA, VIDEO_FPGA, VIDEO_RSX, VIDEO_NULL }; enum audio_driver_enum { AUDIO_RSOUND = VIDEO_NULL + 1, AUDIO_AUDIOIO, AUDIO_OSS, AUDIO_ALSA, AUDIO_ALSATHREAD, AUDIO_TINYALSA, AUDIO_ROAR, AUDIO_AL, AUDIO_SL, AUDIO_JACK, AUDIO_SDL, AUDIO_SDL2, AUDIO_XAUDIO, AUDIO_PULSE, AUDIO_EXT, AUDIO_DSOUND, AUDIO_WASAPI, AUDIO_COREAUDIO, AUDIO_COREAUDIO3, AUDIO_PS3, AUDIO_XENON360, AUDIO_WII, AUDIO_WIIU, AUDIO_RWEBAUDIO, AUDIO_PSP, AUDIO_PS2, AUDIO_CTR, AUDIO_SWITCH, AUDIO_NULL }; enum microphone_driver_enum { MICROPHONE_ALSA = AUDIO_NULL + 1, MICROPHONE_ALSATHREAD, MICROPHONE_SDL2, MICROPHONE_WASAPI, MICROPHONE_NULL }; enum audio_resampler_driver_enum { AUDIO_RESAMPLER_CC = MICROPHONE_NULL + 1, AUDIO_RESAMPLER_SINC, AUDIO_RESAMPLER_NEAREST, AUDIO_RESAMPLER_NULL }; enum input_driver_enum { INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1, INPUT_SDL, INPUT_SDL2, INPUT_SDL_DINGUX, INPUT_X, INPUT_WAYLAND, INPUT_DINPUT, INPUT_PS4, INPUT_PS3, INPUT_PSP, INPUT_PS2, INPUT_CTR, INPUT_SWITCH, INPUT_XENON360, INPUT_WII, INPUT_WIIU, INPUT_XINPUT, INPUT_UWP, INPUT_UDEV, INPUT_LINUXRAW, INPUT_COCOA, INPUT_QNX, INPUT_RWEBINPUT, INPUT_DOS, INPUT_WINRAW, INPUT_NULL }; enum joypad_driver_enum { JOYPAD_PS3 = INPUT_NULL + 1, JOYPAD_XINPUT, JOYPAD_GX, JOYPAD_WIIU, JOYPAD_XDK, JOYPAD_PS4, JOYPAD_PSP, JOYPAD_PS2, JOYPAD_CTR, JOYPAD_SWITCH, JOYPAD_DINPUT, JOYPAD_UDEV, JOYPAD_LINUXRAW, JOYPAD_ANDROID, JOYPAD_SDL, JOYPAD_SDL_DINGUX, JOYPAD_DOS, JOYPAD_HID, JOYPAD_QNX, JOYPAD_RWEBPAD, JOYPAD_MFI, JOYPAD_NULL }; enum camera_driver_enum { CAMERA_V4L2 = JOYPAD_NULL + 1, CAMERA_RWEBCAM, CAMERA_ANDROID, CAMERA_AVFOUNDATION, CAMERA_NULL }; enum bluetooth_driver_enum { BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1, BLUETOOTH_BLUEZ, BLUETOOTH_NULL }; enum wifi_driver_enum { WIFI_CONNMANCTL = BLUETOOTH_NULL + 1, WIFI_NMCLI, WIFI_NULL }; enum location_driver_enum { LOCATION_ANDROID = WIFI_NULL + 1, LOCATION_CORELOCATION, LOCATION_NULL }; enum osk_driver_enum { OSK_PS3 = LOCATION_NULL + 1, OSK_NULL }; enum menu_driver_enum { MENU_RGUI = OSK_NULL + 1, MENU_MATERIALUI, MENU_XMB, MENU_STRIPES, MENU_OZONE, MENU_NULL }; enum record_driver_enum { RECORD_FFMPEG = MENU_NULL + 1, RECORD_NULL }; enum midi_driver_enum { MIDI_WINMM = RECORD_NULL + 1, MIDI_ALSA, MIDI_NULL }; #define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true } #define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true } const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = { DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B), DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y), DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT,MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT), DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START), DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP), DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN), DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT), DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT), DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A), DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X), DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L), DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R), DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2), DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2), DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3), DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3), DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS), DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS), DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS), DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS), DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS), DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS), DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS), DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS), DECLARE_BIND(gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER), DECLARE_BIND(gun_offscreen_shot, RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD), DECLARE_BIND(gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A), DECLARE_BIND(gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B), DECLARE_BIND(gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C), DECLARE_BIND(gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START), DECLARE_BIND(gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT), DECLARE_BIND(gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP), DECLARE_BIND(gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN), DECLARE_BIND(gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT), DECLARE_BIND(gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT), DECLARE_BIND(turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE), DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY), #ifdef HAVE_MENU DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE), #endif #ifdef HAVE_LAKKA DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY), #else DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY), #endif DECLARE_META_BIND(2, close_content, RARCH_CLOSE_CONTENT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY), DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET), DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY), DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY), DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY), DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY), DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND), DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE), DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE), DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE), DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP), DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN), DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY), DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY), DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS), DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS), DECLARE_META_BIND(1, play_replay, RARCH_PLAY_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_PLAY_REPLAY_KEY), DECLARE_META_BIND(1, record_replay, RARCH_RECORD_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORD_REPLAY_KEY), DECLARE_META_BIND(1, halt_replay, RARCH_HALT_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_HALT_REPLAY_KEY), DECLARE_META_BIND(2, replay_slot_increase, RARCH_REPLAY_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_PLUS), DECLARE_META_BIND(2, replay_slot_decrease, RARCH_REPLAY_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_MINUS), DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE), DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT), DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV), DECLARE_META_BIND(2, shader_toggle, RARCH_SHADER_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_TOGGLE), DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT), DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV), DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE), DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS), DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS), DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT), DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE), DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE), DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE), DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE), DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY), DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE), DECLARE_META_BIND(2, toggle_vrr_runloop, RARCH_VRR_RUNLOOP_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE), DECLARE_META_BIND(2, runahead_toggle, RARCH_RUNAHEAD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE), DECLARE_META_BIND(2, preempt_toggle, RARCH_PREEMPT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PREEMPT_TOGGLE), DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE), DECLARE_META_BIND(2, toggle_statistics, RARCH_STATISTICS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STATISTICS_TOGGLE), DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE), DECLARE_META_BIND(2, netplay_ping_toggle, RARCH_NETPLAY_PING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE), DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE), DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH), DECLARE_META_BIND(2, netplay_player_chat, RARCH_NETPLAY_PLAYER_CHAT, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT), DECLARE_META_BIND(2, netplay_fade_chat_toggle, RARCH_NETPLAY_FADE_CHAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE), /* Hidden in displaylist */ DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT), DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK), #if 0 /* Deprecated */ DECLARE_META_BIND(2, send_debug_info, RARCH_SEND_DEBUG_INFO, MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO), #endif }; #if defined(HAVE_METAL) #if defined(HAVE_VULKAN) /* Default to Vulkan/MoltenVK when available */ static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN; #else /* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */ #if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL; #else static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL; #endif #endif #elif defined(HAVE_D3D11) || defined(__WINRT__) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Default to D3D11 in UWP, even when its compiled with ANGLE, since ANGLE is just calling D3D anyway.*/ static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11; #elif defined(HAVE_OPENGL1) && defined(_MSC_VER) && (_MSC_VER <= 1600) /* On Windows XP and earlier, use gl1 by default * (regular opengl has compatibility issues with * obsolete hardware drivers...) */ static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1; #elif defined(HAVE_VITA2D) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D; #elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_PSGL) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL; #elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE; #elif defined(HAVE_OPENGL1) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1; #elif defined(HAVE_VULKAN) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN; #elif defined(GEKKO) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII; #elif defined(WIIU) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU; #elif defined(XENON) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360; #elif defined(HAVE_D3D12) /* FIXME/WARNING: DX12 performance on Xbox is horrible for * some reason. For now, we will default to D3D11 when possible. */ static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12; #elif defined(HAVE_D3D10) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10; #elif defined(HAVE_D3D9) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9; #elif defined(HAVE_D3D8) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8; #elif defined(HAVE_VG) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG; #elif defined(PSP) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1; #elif defined(PS2) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2; #elif defined(_3DS) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR; #elif defined(SWITCH) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH; #elif defined(HAVE_XVIDEO) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO; #elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL; #elif defined(HAVE_SDL2) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2; #elif defined(HAVE_SDL_DINGUX) #if defined(RS90) || defined(MIYOO) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_RS90; #else static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX; #endif #elif defined(_WIN32) && !defined(_XBOX) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI; #elif defined(DJGPP) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA; #elif defined(HAVE_FPGA) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA; #elif defined(HAVE_DYLIB) && !defined(ANDROID) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT; #elif defined(__PSL1GHT__) static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_RSX; #else static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL; #endif #if defined(XENON) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360; #elif defined(GEKKO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII; #elif defined(WIIU) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU; #elif defined(PSP) || defined(VITA) || defined(ORBIS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP; #elif defined(PS2) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2; #elif defined(__PS3__) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3; #elif defined(_3DS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR; #elif defined(SWITCH) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH; #elif (defined(DINGUX_BETA) || defined(MIYOO)) && defined(HAVE_ALSA) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA; #elif defined(DINGUX) && defined(HAVE_AL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL; #elif defined(HAVE_PULSE) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE; #elif defined(HAVE_ALSA) && defined(HAVE_THREADS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD; #elif defined(HAVE_ALSA) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA; #elif defined(HAVE_TINYALSA) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA; #elif defined(HAVE_AUDIOIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO; #elif defined(HAVE_OSS) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS; #elif defined(HAVE_JACK) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK; #elif defined(HAVE_COREAUDIO3) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3; #elif defined(HAVE_COREAUDIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO; #elif defined(HAVE_WASAPI) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI; #elif defined(HAVE_XAUDIO) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO; #elif defined(HAVE_DSOUND) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND; #elif defined(HAVE_AL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL; #elif defined(HAVE_SL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL; #elif defined(EMSCRIPTEN) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO; #elif defined(HAVE_SDL) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL; #elif defined(HAVE_SDL2) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2; #elif defined(HAVE_RSOUND) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND; #elif defined(HAVE_ROAR) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR; #elif defined(HAVE_DYLIB) && !defined(ANDROID) static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT; #else static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL; #endif #if defined(HAVE_MICROPHONE) #if defined(HAVE_WASAPI) /* The default mic driver on Windows is WASAPI if it's available. */ static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_WASAPI; #elif defined(HAVE_ALSA) && defined(HAVE_THREADS) /* The default mic driver on Linux is the threaded ALSA driver, if available. */ static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSATHREAD; #elif defined(HAVE_ALSA) static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSA; #elif defined(HAVE_SDL2) /* The default fallback driver is SDL2, if available. */ static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_SDL2; #else static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_NULL; #endif #endif #if defined(RS90) || defined(MIYOO) static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_NEAREST; #elif defined(PSP) || defined(EMSCRIPTEN) static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC; #else static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC; #endif #if defined(HAVE_FFMPEG) static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG; #else static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL; #endif #ifdef HAVE_WINMM static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM; #elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) && !defined(DINGUX) static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA; #else static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL; #endif #if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP; #elif defined(XENON) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360; #elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT; #elif defined(ANDROID) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID; #elif defined(EMSCRIPTEN) && defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(WEBOS) && defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(EMSCRIPTEN) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT; #elif defined(_WIN32) && defined(HAVE_DINPUT) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT; #elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501 static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW; #elif defined(PS2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2; #elif defined(__PS3__) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3; #elif defined(ORBIS) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4; #elif defined(PSP) || defined(VITA) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP; #elif defined(_3DS) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR; #elif defined(SWITCH) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH; #elif defined(GEKKO) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII; #elif defined(WIIU) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU; #elif defined(DINGUX) && defined(HAVE_SDL_DINGUX) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL_DINGUX; #elif defined(HAVE_X11) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X; #elif defined(HAVE_UDEV) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV; #elif defined(__linux__) && !defined(ANDROID) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW; #elif defined(HAVE_WAYLAND) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND; #elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA; #elif defined(__QNX__) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX; #elif defined(HAVE_SDL) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL; #elif defined(HAVE_SDL2) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2; #elif defined(DJGPP) static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS; #else static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL; #endif #if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL; #elif defined(HAVE_XINPUT) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT; #elif defined(GEKKO) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX; #elif defined(WIIU) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU; #elif defined(WEBOS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL; #elif defined(_XBOX) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK; #elif defined(PS2) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2; #elif defined(__PS3__) || defined(__PSL1GHT__) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3; #elif defined(ORBIS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4; #elif defined(PSP) || defined(VITA) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP; #elif defined(_3DS) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR; #elif defined(SWITCH) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH; #elif defined(DINGUX) && defined(HAVE_SDL_DINGUX) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL_DINGUX; #elif defined(HAVE_DINPUT) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT; #elif defined(HAVE_UDEV) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV; #elif defined(__linux) && !defined(ANDROID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW; #elif defined(ANDROID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID; #elif defined(HAVE_SDL) || defined(HAVE_SDL2) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL; #elif defined(DJGPP) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS; #elif defined(HAVE_MFI) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI; #elif defined(HAVE_HID) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID; #elif defined(__QNX__) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX; #elif defined(EMSCRIPTEN) static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD; #else static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL; #endif #if defined(HAVE_V4L2) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2; #elif defined(EMSCRIPTEN) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM; #elif defined(ANDROID) static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID; #else static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL; #endif #if defined(HAVE_BLUETOOTH) # if defined(HAVE_DBUS) static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ; # else static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL; # endif #else static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL; #endif #if defined(HAVE_LAKKA) static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL; #else static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL; #endif #if defined(ANDROID) static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID; #else static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL; #endif #if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI; #elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI; #elif defined(HAVE_OZONE) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE; #elif defined(HAVE_XMB) && !defined(_XBOX) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB; #elif defined(HAVE_RGUI) static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI; #else static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL; #endif /* All config related settings go here. */ struct config_bool_setting { const char *ident; bool *ptr; enum rarch_override_setting override; bool def_enable; bool def; bool handle; }; struct config_int_setting { const char *ident; int *ptr; int def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_uint_setting { const char *ident; unsigned *ptr; unsigned def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_size_setting { const char *ident; size_t *ptr; size_t def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_float_setting { const char *ident; float *ptr; float def; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_array_setting { const char *ident; const char *def; char *ptr; enum rarch_override_setting override; bool def_enable; bool handle; }; struct config_path_setting { const char *ident; char *ptr; char *def; bool def_enable; bool handle; }; #define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \ { \ tmp[count].ident = key; \ tmp[count].ptr = configval; \ tmp[count].def_enable = default_enable; \ if (default_enable) \ tmp[count].def = default_setting; \ tmp[count].handle = handle_setting; \ count++; \ } #define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting) #define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting) #define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting) #define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting) #define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting) #define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting) #define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \ GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting) #define SETTING_OVERRIDE(override_setting) \ tmp[count-1].override = override_setting /* Forward declarations */ #ifdef HAVE_CONFIGFILE static void config_parse_file(global_t *global); #endif struct defaults g_defaults; static settings_t *config_st = NULL; settings_t *config_get_ptr(void) { return config_st; } /** * config_get_default_audio: * * Gets default audio driver. * * Returns: Default audio driver. **/ const char *config_get_default_audio(void) { enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER; switch (default_driver) { case AUDIO_RSOUND: return "rsound"; case AUDIO_AUDIOIO: return "audioio"; case AUDIO_OSS: return "oss"; case AUDIO_ALSA: return "alsa"; case AUDIO_ALSATHREAD: return "alsathread"; case AUDIO_TINYALSA: return "tinyalsa"; case AUDIO_ROAR: return "roar"; case AUDIO_COREAUDIO: return "coreaudio"; case AUDIO_COREAUDIO3: return "coreaudio3"; case AUDIO_AL: return "openal"; case AUDIO_SL: return "opensl"; case AUDIO_SDL: return "sdl"; case AUDIO_SDL2: return "sdl2"; case AUDIO_DSOUND: return "dsound"; case AUDIO_WASAPI: return "wasapi"; case AUDIO_XAUDIO: return "xaudio"; case AUDIO_PULSE: return "pulse"; case AUDIO_EXT: return "ext"; case AUDIO_XENON360: return "xenon360"; case AUDIO_PS3: return "ps3"; case AUDIO_WII: return "gx"; case AUDIO_WIIU: return "AX"; case AUDIO_PSP: #if defined(VITA) return "vita"; #elif defined(ORBIS) return "orbis"; #else return "psp"; #endif case AUDIO_PS2: return "ps2"; case AUDIO_CTR: return "dsp"; case AUDIO_SWITCH: #if defined(HAVE_LIBNX) return "switch_audren_thread"; #else return "switch"; #endif case AUDIO_RWEBAUDIO: return "rwebaudio"; case AUDIO_JACK: return "jack"; case AUDIO_NULL: break; } return "null"; } #if defined(HAVE_MICROPHONE) /** * config_get_default_microphone: * * Gets default microphone driver. * * Returns: Default microphone driver. **/ const char *config_get_default_microphone(void) { enum microphone_driver_enum default_driver = MICROPHONE_DEFAULT_DRIVER; switch (default_driver) { case MICROPHONE_ALSA: return "alsa"; case MICROPHONE_ALSATHREAD: return "alsathread"; case MICROPHONE_WASAPI: return "wasapi"; case MICROPHONE_SDL2: return "sdl2"; case MICROPHONE_NULL: break; } return "null"; } #endif const char *config_get_default_record(void) { enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER; switch (default_driver) { case RECORD_FFMPEG: return "ffmpeg"; case RECORD_NULL: break; } return "null"; } /** * config_get_default_audio_resampler: * * Gets default audio resampler driver. * * Returns: Default audio resampler driver. **/ const char *config_get_default_audio_resampler(void) { enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER; switch (default_driver) { case AUDIO_RESAMPLER_CC: return "cc"; case AUDIO_RESAMPLER_SINC: return "sinc"; case AUDIO_RESAMPLER_NEAREST: return "nearest"; case AUDIO_RESAMPLER_NULL: break; } return "null"; } /** * config_get_default_video: * * Gets default video driver. * * Returns: Default video driver. **/ const char *config_get_default_video(void) { enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER; switch (default_driver) { case VIDEO_GL: return "gl"; case VIDEO_GL1: return "gl1"; case VIDEO_GL_CORE: return "glcore"; case VIDEO_VULKAN: return "vulkan"; case VIDEO_METAL: return "metal"; case VIDEO_DRM: return "drm"; case VIDEO_WII: return "gx"; case VIDEO_WIIU: return "gx2"; case VIDEO_XENON360: return "xenon360"; case VIDEO_D3D8: return "d3d8"; case VIDEO_D3D9_CG: return "d3d9_cg"; case VIDEO_D3D9_HLSL: return "d3d9_hlsl"; case VIDEO_D3D10: return "d3d10"; case VIDEO_D3D11: return "d3d11"; case VIDEO_D3D12: return "d3d12"; case VIDEO_PSP1: return "psp1"; case VIDEO_PS2: return "ps2"; case VIDEO_VITA2D: return "vita2d"; case VIDEO_CTR: return "ctr"; case VIDEO_SWITCH: return "switch"; case VIDEO_XVIDEO: return "xvideo"; case VIDEO_SDL_DINGUX: return "sdl_dingux"; case VIDEO_SDL_RS90: return "sdl_rs90"; case VIDEO_SDL: return "sdl"; case VIDEO_SDL2: return "sdl2"; case VIDEO_EXT: return "ext"; case VIDEO_VG: return "vg"; case VIDEO_OMAP: return "omap"; case VIDEO_EXYNOS: return "exynos"; case VIDEO_DISPMANX: return "dispmanx"; case VIDEO_SUNXI: return "sunxi"; case VIDEO_CACA: return "caca"; case VIDEO_GDI: return "gdi"; case VIDEO_VGA: return "vga"; case VIDEO_FPGA: return "fpga"; case VIDEO_RSX: return "rsx"; case VIDEO_NULL: break; } return "null"; } /** * config_get_default_input: * * Gets default input driver. * * Returns: Default input driver. **/ const char *config_get_default_input(void) { enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER; switch (default_driver) { case INPUT_ANDROID: return "android"; case INPUT_PS4: return "ps4"; case INPUT_PS3: return "ps3"; case INPUT_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case INPUT_PS2: return "ps2"; case INPUT_CTR: return "ctr"; case INPUT_SWITCH: return "switch"; case INPUT_SDL: return "sdl"; case INPUT_SDL2: return "sdl2"; case INPUT_SDL_DINGUX: return "sdl_dingux"; case INPUT_DINPUT: return "dinput"; case INPUT_WINRAW: return "raw"; case INPUT_X: return "x"; case INPUT_WAYLAND: return "wayland"; case INPUT_XENON360: return "xenon360"; case INPUT_XINPUT: return "xinput"; case INPUT_UWP: return "uwp"; case INPUT_WII: return "gx"; case INPUT_WIIU: return "wiiu"; case INPUT_LINUXRAW: return "linuxraw"; case INPUT_UDEV: return "udev"; case INPUT_COCOA: return "cocoa"; case INPUT_QNX: return "qnx_input"; case INPUT_RWEBINPUT: return "rwebinput"; case INPUT_DOS: return "dos"; case INPUT_NULL: break; } return "null"; } /** * config_get_default_joypad: * * Gets default input joypad driver. * * Returns: Default input joypad driver. **/ const char *config_get_default_joypad(void) { enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER; switch (default_driver) { case JOYPAD_PS4: return "ps4"; case JOYPAD_PS3: return "ps3"; case JOYPAD_XINPUT: return "xinput"; case JOYPAD_GX: return "gx"; case JOYPAD_WIIU: return "wiiu"; case JOYPAD_XDK: return "xdk"; case JOYPAD_PSP: #ifdef VITA return "vita"; #else return "psp"; #endif case JOYPAD_PS2: return "ps2"; case JOYPAD_CTR: return "ctr"; case JOYPAD_SWITCH: return "switch"; case JOYPAD_DINPUT: return "dinput"; case JOYPAD_UDEV: return "udev"; case JOYPAD_LINUXRAW: return "linuxraw"; case JOYPAD_ANDROID: return "android"; case JOYPAD_SDL: #ifdef HAVE_SDL2 return "sdl2"; #else return "sdl"; #endif case JOYPAD_SDL_DINGUX: return "sdl_dingux"; case JOYPAD_HID: return "hid"; case JOYPAD_QNX: return "qnx"; case JOYPAD_RWEBPAD: return "rwebpad"; case JOYPAD_DOS: return "dos"; case JOYPAD_MFI: return "mfi"; case JOYPAD_NULL: break; } return "null"; } /** * config_get_default_camera: * * Gets default camera driver. * * Returns: Default camera driver. **/ const char *config_get_default_camera(void) { enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER; switch (default_driver) { case CAMERA_V4L2: return "video4linux2"; case CAMERA_RWEBCAM: return "rwebcam"; case CAMERA_ANDROID: return "android"; case CAMERA_AVFOUNDATION: return "avfoundation"; case CAMERA_NULL: break; } return "null"; } /** * config_get_default_bluetooth: * * Gets default bluetooth driver. * * Returns: Default bluetooth driver. **/ const char *config_get_default_bluetooth(void) { enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER; switch (default_driver) { case BLUETOOTH_BLUETOOTHCTL: return "bluetoothctl"; case BLUETOOTH_BLUEZ: return "bluez"; case BLUETOOTH_NULL: break; } return "null"; } /** * config_get_default_wifi: * * Gets default wifi driver. * * Returns: Default wifi driver. **/ const char *config_get_default_wifi(void) { enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER; switch (default_driver) { case WIFI_CONNMANCTL: return "connmanctl"; case WIFI_NMCLI: return "nmcli"; case WIFI_NULL: break; } return "null"; } /** * config_get_default_led: * * Gets default led driver. * * Returns: Default led driver. **/ const char *config_get_default_led(void) { return "null"; } /** * config_get_default_location: * * Gets default location driver. * * Returns: Default location driver. **/ const char *config_get_default_location(void) { enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER; switch (default_driver) { case LOCATION_ANDROID: return "android"; case LOCATION_CORELOCATION: return "corelocation"; case LOCATION_NULL: break; } return "null"; } /** * config_get_default_menu: * * Gets default menu driver. * * Returns: Default menu driver. **/ const char *config_get_default_menu(void) { #ifdef HAVE_MENU enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER; if (!string_is_empty(g_defaults.settings_menu)) return g_defaults.settings_menu; switch (default_driver) { case MENU_RGUI: return "rgui"; case MENU_OZONE: return "ozone"; case MENU_MATERIALUI: return "glui"; case MENU_XMB: return "xmb"; case MENU_STRIPES: return "stripes"; case MENU_NULL: break; } #endif return "null"; } const char *config_get_default_midi(void) { enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER; switch (default_driver) { case MIDI_WINMM: return "winmm"; case MIDI_ALSA: return "alsa"; case MIDI_NULL: break; } return "null"; } const char *config_get_midi_driver_options(void) { return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL); } #ifdef HAVE_LAKKA void config_set_timezone(char *timezone) { setenv("TZ", timezone, 1); tzset(); } const char *config_get_all_timezones(void) { return char_list_new_special(STRING_LIST_TIMEZONES, NULL); } static void load_timezone(char *s) { char haystack[TIMEZONE_LENGTH+32]; static char *needle = "TIMEZONE="; RFILE *tzfp = filestream_open(LAKKA_TIMEZONE_PATH, RETRO_VFS_FILE_ACCESS_READ, RETRO_VFS_FILE_ACCESS_HINT_NONE); if (tzfp) { char *start = NULL; filestream_gets(tzfp, haystack, sizeof(haystack)-1); filestream_close(tzfp); if ((start = strstr(haystack, needle))) { size_t needle_len = STRLEN_CONST("TIMEZONE="); strlcpy(s, start + needle_len, TIMEZONE_LENGTH); } else strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH); } else strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH); config_set_timezone(s); } #endif bool config_overlay_enable_default(void) { if (g_defaults.overlay_set) return g_defaults.overlay_enable; #if defined(RARCH_MOBILE) && !TARGET_OS_TV return true; #else return false; #endif } static struct config_array_setting *populate_settings_array( settings_t *settings, int *size) { unsigned count = 0; struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting)); if (!tmp) return NULL; /* Arrays */ SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true); SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true); SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true); #ifdef HAVE_MICROPHONE SETTING_ARRAY("microphone_device", settings->arrays.microphone_device, false, NULL, true); SETTING_ARRAY("microphone_driver", settings->arrays.microphone_driver, false, NULL, true); SETTING_ARRAY("microphone_resampler", settings->arrays.microphone_resampler, false, NULL, true); #endif SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true); SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true); SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true); SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true); SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true); SETTING_ARRAY("crt_switch_timings", settings->arrays.crt_switch_timings, false, NULL, true); SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true); SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true); SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true); #ifdef ANDROID SETTING_ARRAY("input_android_physical_keyboard", settings->arrays.input_android_physical_keyboard, false, NULL, true); #endif #ifdef HAVE_MENU SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true); #endif SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true); SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true); SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true); SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true); SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true); SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true); SETTING_ARRAY("location_driver", settings->arrays.location_driver, false, NULL, true); SETTING_ARRAY("cloud_sync_driver", settings->arrays.cloud_sync_driver, false, NULL, true); #ifdef HAVE_CHEEVOS SETTING_ARRAY("cheevos_custom_host", settings->arrays.cheevos_custom_host, false, NULL, true); SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true); SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true); SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true); SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "", true); /* deprecated */ #endif #ifdef HAVE_NETWORKING SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true); SETTING_ARRAY("webdav_url", settings->arrays.webdav_url, false, NULL, true); SETTING_ARRAY("webdav_username", settings->arrays.webdav_username, false, NULL, true); SETTING_ARRAY("webdav_password", settings->arrays.webdav_password, false, NULL, true); SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true); SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true); SETTING_ARRAY("facebook_stream_key", settings->arrays.facebook_stream_key, true, NULL, true); SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true); SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true); #endif #ifdef HAVE_LAKKA SETTING_ARRAY("cpu_main_gov", settings->arrays.cpu_main_gov, false, NULL, true); SETTING_ARRAY("cpu_menu_gov", settings->arrays.cpu_menu_gov, false, NULL, true); #endif *size = count; return tmp; } static struct config_path_setting *populate_settings_path( settings_t *settings, int *size) { unsigned count = 0; recording_state_t *recording_st = recording_state_get_ptr(); struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting)); if (!tmp) return NULL; /* Paths */ SETTING_PATH("bundle_assets_src_path", settings->paths.bundle_assets_src, false, NULL, true); SETTING_PATH("bundle_assets_dst_path", settings->paths.bundle_assets_dst, false, NULL, true); SETTING_PATH("bundle_assets_dst_path_subdir", settings->paths.bundle_assets_dst_subdir, false, NULL, true); SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true); SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true); SETTING_PATH("libretro_directory", settings->paths.directory_libretro, false, NULL, false); SETTING_PATH("core_options_path", settings->paths.path_core_options, false, NULL, true); SETTING_PATH("libretro_info_path", settings->paths.path_libretro_info, false, NULL, true); SETTING_PATH("playlist_directory", settings->paths.directory_playlist, true, NULL, true); SETTING_PATH("cheat_database_path", settings->paths.path_cheat_database, false, NULL, true); SETTING_PATH("system_directory", settings->paths.directory_system, true, NULL, true); SETTING_PATH("cache_directory", settings->paths.directory_cache, false, NULL, true); SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true); SETTING_PATH("audio_filter_dir", settings->paths.directory_audio_filter, true, NULL, true); SETTING_PATH("video_shader_dir", settings->paths.directory_video_shader, true, NULL, true); SETTING_PATH("video_filter_dir", settings->paths.directory_video_filter, true, NULL, true); SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true); SETTING_PATH("video_font_path", settings->paths.path_font, false, NULL, true); SETTING_PATH("video_record_config", settings->paths.path_record_config, false, NULL, true); SETTING_PATH("video_stream_config", settings->paths.path_stream_config, false, NULL, true); SETTING_PATH("video_stream_url", settings->paths.path_stream_url, false, NULL, true); SETTING_PATH("input_remapping_directory", settings->paths.directory_input_remapping, false, NULL, true); SETTING_PATH("core_assets_directory", settings->paths.directory_core_assets, true, NULL, true); SETTING_PATH("assets_directory", settings->paths.directory_assets, true, NULL, true); SETTING_PATH("dynamic_wallpapers_directory", settings->paths.directory_dynamic_wallpapers, true, NULL, true); SETTING_PATH("thumbnails_directory", settings->paths.directory_thumbnails, true, NULL, true); SETTING_PATH("runtime_log_directory", settings->paths.directory_runtime_log, true, NULL, true); SETTING_PATH("joypad_autoconfig_dir", settings->paths.directory_autoconfig, false, NULL, true); SETTING_PATH("savefile_directory", dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false); SETTING_PATH("savestate_directory", dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false); SETTING_PATH("screenshot_directory", settings->paths.directory_screenshot, true, NULL, true); SETTING_PATH("recording_output_directory", recording_st->output_dir, false, NULL, true); SETTING_PATH("recording_config_directory", recording_st->config_dir, false, NULL, true); SETTING_PATH("content_database_path", settings->paths.path_content_database, false, NULL, true); SETTING_PATH("content_favorites_path", settings->paths.path_content_favorites, false, NULL, true); SETTING_PATH("content_history_path", settings->paths.path_content_history, false, NULL, true); SETTING_PATH("content_image_history_path", settings->paths.path_content_image_history, false, NULL, true); SETTING_PATH("content_music_history_path", settings->paths.path_content_music_history, false, NULL, true); SETTING_PATH("content_video_history_path", settings->paths.path_content_video_history, false, NULL, true); SETTING_PATH("content_favorites_directory", settings->paths.directory_content_favorites, true, NULL, true); SETTING_PATH("content_history_directory", settings->paths.directory_content_history, true, NULL, true); SETTING_PATH("content_image_history_directory", settings->paths.directory_content_image_history, true, NULL, true); SETTING_PATH("content_music_history_directory", settings->paths.directory_content_music_history, true, NULL, true); SETTING_PATH("content_video_directory", settings->paths.directory_content_video_history, true, NULL, true); #ifdef HAVE_MENU SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true); SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true); SETTING_PATH("menu_wallpaper", settings->paths.path_menu_wallpaper, false, NULL, true); #ifdef HAVE_RGUI SETTING_PATH("rgui_menu_theme_preset", settings->paths.path_rgui_theme_preset, false, NULL, true); #endif /* Browser and config directories are not RGUI dependent, but name is kept to avoid config file change */ SETTING_PATH("rgui_browser_directory", settings->paths.directory_menu_content, true, NULL, true); SETTING_PATH("rgui_config_directory", settings->paths.directory_menu_config, true, NULL, true); #ifdef HAVE_XMB SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true); #endif #endif /* HAVE_MENU */ #ifdef HAVE_OVERLAY SETTING_PATH("input_overlay", settings->paths.path_overlay, false, NULL, true); SETTING_PATH("input_osk_overlay", settings->paths.path_osk_overlay, false, NULL, true); SETTING_PATH("overlay_directory", settings->paths.directory_overlay, true, NULL, true); SETTING_PATH("osk_overlay_directory", settings->paths.directory_osk_overlay, true, NULL, true); #endif #ifdef HAVE_NETWORKING SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true); SETTING_PATH("netplay_custom_mitm_server", settings->paths.netplay_custom_mitm_server, false, NULL, true); SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true); SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true); SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true); #endif #ifdef _3DS SETTING_PATH("bottom_assets_directory", settings->paths.directory_bottom_assets, true, NULL, true); #endif #ifdef HAVE_TEST_DRIVERS SETTING_PATH("test_input_file_joypad", settings->paths.test_input_file_joypad, false, NULL, true); #endif SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true); SETTING_ARRAY("app_icon", settings->paths.app_icon, true, NULL, true); *size = count; return tmp; } static struct config_bool_setting *populate_settings_bool( settings_t *settings, int *size) { struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting)); unsigned count = 0; SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false); SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false); SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, DEFAULT_UI_COMPANION_START_ON_BOOT, false); SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, DEFAULT_UI_COMPANION_ENABLE, false); SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, DEFAULT_UI_COMPANION_TOGGLE, false); SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, DEFAULT_DESKTOP_MENU_ENABLE, false); SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false); SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, DEFAULT_INPUT_DESCRIPTOR_LABEL_SHOW, false); SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, DEFAULT_INPUT_DESCRIPTOR_HIDE_UNBOUND, false); SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false); SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false); SETTING_BOOL("core_option_category_enable", &settings->bools.core_option_category_enable, true, DEFAULT_CORE_OPTION_CATEGORY_ENABLE, false); SETTING_BOOL("core_info_savestate_bypass", &settings->bools.core_info_savestate_bypass, true, DEFAULT_CORE_INFO_SAVESTATE_BYPASS, false); #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, false, DEFAULT_CORE_INFO_CACHE_ENABLE, false); #else SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, true, DEFAULT_CORE_INFO_CACHE_ENABLE, false); #endif SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false); SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, DEFAULT_NETWORK_BUILDBOT_AUTO_EXTRACT_ARCHIVE, false); SETTING_BOOL("core_updater_show_experimental_cores", &settings->bools.network_buildbot_show_experimental_cores, true, DEFAULT_NETWORK_BUILDBOT_SHOW_EXPERIMENTAL_CORES, false); SETTING_BOOL("core_updater_auto_backup", &settings->bools.core_updater_auto_backup, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP, false); #ifndef HAVE_DYNAMIC SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false); #endif SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false); SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false); SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false); SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false); SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false); SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false); SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false); SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false); SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false); SETTING_BOOL("pause_on_disconnect", &settings->bools.pause_on_disconnect, true, DEFAULT_PAUSE_ON_DISCONNECT, false); SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false); SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false); SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false); SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false); SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false); SETTING_BOOL("fastforward_frameskip", &settings->bools.fastforward_frameskip, true, DEFAULT_FASTFORWARD_FRAMESKIP, false); SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false); SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false); SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false); SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false); SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, DEFAULT_RUN_AHEAD_HIDE_WARNINGS, false); SETTING_BOOL("preemptive_frames_enable", &settings->bools.preemptive_frames_enable, true, false, false); SETTING_BOOL("preemptive_frames_hide_warnings", &settings->bools.preemptive_frames_hide_warnings, true, DEFAULT_PREEMPT_HIDE_WARNINGS, false); SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false); SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false); SETTING_BOOL("replay_auto_index", &settings->bools.replay_auto_index, true, DEFAULT_REPLAY_AUTO_INDEX, false); SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, DEFAULT_SAVESTATE_AUTO_INDEX, false); SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, DEFAULT_SAVESTATE_AUTO_SAVE, false); SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, DEFAULT_SAVESTATE_AUTO_LOAD, false); SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, DEFAULT_SAVESTATE_THUMBNAIL_ENABLE, false); SETTING_BOOL("save_file_compression", &settings->bools.save_file_compression, true, DEFAULT_SAVE_FILE_COMPRESSION, false); SETTING_BOOL("savestate_file_compression", &settings->bools.savestate_file_compression, true, DEFAULT_SAVESTATE_FILE_COMPRESSION, false); SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, DEFAULT_GAME_SPECIFIC_OPTIONS, false); SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, DEFAULT_AUTO_OVERRIDES_ENABLE, false); SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, DEFAULT_AUTO_REMAPS_ENABLE, false); SETTING_BOOL("initial_disk_change_enable", &settings->bools.initial_disk_change_enable, true, DEFAULT_INITIAL_DISK_CHANGE_ENABLE, false); SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, DEFAULT_GLOBAL_CORE_OPTIONS, false); SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, DEFAULT_AUTO_SHADERS_ENABLE, false); SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, DEFAULT_SCAN_WITHOUT_CORE_MATCH, false); SETTING_BOOL("scan_serial_and_crc", &settings->bools.scan_serial_and_crc, true, DEFAULT_SCAN_SERIAL_AND_CRC, false); SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, DEFAULT_SORT_SAVEFILES_ENABLE, false); SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, DEFAULT_SORT_SAVESTATES_ENABLE, false); SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, DEFAULT_SORT_SAVEFILES_BY_CONTENT_ENABLE, false); SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, DEFAULT_SORT_SAVESTATES_BY_CONTENT_ENABLE, false); SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, DEFAULT_SORT_SCREENSHOTS_BY_CONTENT_ENABLE, false); SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, DEFAULT_SAVESTATES_IN_CONTENT_DIR, false); SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, DEFAULT_SAVEFILES_IN_CONTENT_DIR, false); SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, DEFAULT_SYSTEMFILES_IN_CONTENT_DIR, false); SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, DEFAULT_SCREENSHOTS_IN_CONTENT_DIR, false); SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false); SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false); SETTING_BOOL("remap_save_on_exit", &settings->bools.remap_save_on_exit, true, DEFAULT_REMAP_SAVE_ON_EXIT, false); SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false); SETTING_BOOL("use_last_start_directory", &settings->bools.use_last_start_directory, true, DEFAULT_USE_LAST_START_DIRECTORY, false); SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false); SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false); SETTING_BOOL("cloud_sync_enable", &settings->bools.cloud_sync_enable, true, false, false); SETTING_BOOL("cloud_sync_destructive", &settings->bools.cloud_sync_destructive, true, false, false); SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false); #ifdef HAVE_MIST SETTING_BOOL("steam_rich_presence_enable", &settings->bools.steam_rich_presence_enable, true, false, false); #endif #ifdef HAVE_THREADS SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false); #endif SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE); SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false); SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, true, DEFAULT_AI_SERVICE_ENABLE, false); SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false); SETTING_BOOL("wifi_enabled", &settings->bools.wifi_enabled, true, DEFAULT_WIFI_ENABLE, false); #ifndef HAVE_LAKKA SETTING_BOOL("gamemode_enable", &settings->bools.gamemode_enable, true, DEFAULT_GAMEMODE_ENABLE, false); #endif #ifdef HAVE_LAKKA_SWITCH SETTING_BOOL("switch_oc", &settings->bools.switch_oc, true, DEFAULT_SWITCH_OC, false); SETTING_BOOL("switch_cec", &settings->bools.switch_cec, true, DEFAULT_SWITCH_CEC, false); SETTING_BOOL("bluetooth_ertm_disable", &settings->bools.bluetooth_ertm_disable, true, DEFAULT_BLUETOOTH_ERTM, false); #endif SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false); SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false); SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false); SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, DEFAULT_AUDIO_ENABLE_MENU, false); SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, DEFAULT_AUDIO_ENABLE_MENU_OK, false); SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, DEFAULT_AUDIO_ENABLE_MENU_CANCEL, false); SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, DEFAULT_AUDIO_ENABLE_MENU_NOTICE, false); SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, DEFAULT_AUDIO_ENABLE_MENU_BGM, false); SETTING_BOOL("audio_enable_menu_scroll", &settings->bools.audio_enable_menu_scroll, true, DEFAULT_AUDIO_ENABLE_MENU_SCROLL, false); SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false); #ifdef HAVE_AUDIOMIXER SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false); #endif #if TARGET_OS_IOS SETTING_BOOL("audio_respect_silent_mode", &settings->bools.audio_respect_silent_mode, true, DEFAULT_AUDIO_RESPECT_SILENT_MODE, false); #endif SETTING_BOOL("audio_fastforward_mute", &settings->bools.audio_fastforward_mute, true, DEFAULT_AUDIO_FASTFORWARD_MUTE, false); SETTING_BOOL("audio_fastforward_speedup", &settings->bools.audio_fastforward_speedup, true, DEFAULT_AUDIO_FASTFORWARD_SPEEDUP, false); #ifdef HAVE_WASAPI SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false); SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false); #endif #ifdef HAVE_MICROPHONE SETTING_BOOL("microphone_enable", &settings->bools.microphone_enable, true, DEFAULT_MICROPHONE_ENABLE, false); #ifdef HAVE_WASAPI SETTING_BOOL("microphone_wasapi_exclusive_mode", &settings->bools.microphone_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false); SETTING_BOOL("microphone_wasapi_float_format", &settings->bools.microphone_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false); #endif #endif SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false); SETTING_BOOL("crt_switch_hires_menu", &settings->bools.crt_switch_hires_menu, true, false, true); SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false); SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false); SETTING_BOOL("video_shader_remember_last_dir", &settings->bools.video_shader_remember_last_dir, true, DEFAULT_VIDEO_SHADER_REMEMBER_LAST_DIR, false); SETTING_BOOL("video_shader_preset_save_reference_enable", &settings->bools.video_shader_preset_save_reference_enable, true, DEFAULT_VIDEO_SHADER_PRESET_SAVE_REFERENCE_ENABLE, false); /* Let implementation decide if automatic, or 1:1 PAR. */ SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false); SETTING_BOOL("video_scan_subframes", &settings->bools.video_scan_subframes, true, DEFAULT_SCAN_SUBFRAMES, false); SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false); SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false); SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false); SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false); SETTING_BOOL("video_scale_integer_overscale", &settings->bools.video_scale_integer_overscale, true, DEFAULT_SCALE_INTEGER_OVERSCALE, false); SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false); SETTING_BOOL("video_ctx_scaling", &settings->bools.video_ctx_scaling, true, DEFAULT_VIDEO_CTX_SCALING, false); SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false); SETTING_BOOL("video_frame_delay_auto", &settings->bools.video_frame_delay_auto, true, DEFAULT_FRAME_DELAY_AUTO, false); SETTING_BOOL("video_frame_rest", &settings->bools.video_frame_rest, true, DEFAULT_FRAME_REST, false); #if defined(DINGUX) SETTING_BOOL("video_dingux_ipu_keep_aspect", &settings->bools.video_dingux_ipu_keep_aspect, true, DEFAULT_DINGUX_IPU_KEEP_ASPECT, false); #endif SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false); SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false); #ifdef GEKKO SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false); #endif SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false); SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false); SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false); SETTING_BOOL("video_hdr_enable", &settings->bools.video_hdr_enable, true, DEFAULT_VIDEO_HDR_ENABLE, false); SETTING_BOOL("video_hdr_expand_gamut", &settings->bools.video_hdr_expand_gamut, true, DEFAULT_VIDEO_HDR_EXPAND_GAMUT, false); SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false); SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false); SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false); SETTING_BOOL("video_waitable_swapchains", &settings->bools.video_waitable_swapchains, true, DEFAULT_WAITABLE_SWAPCHAINS, false); SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false); SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false); SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false); SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false); SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, DEFAULT_MESSAGE_BGCOLOR_ENABLE, false); SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false); SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, DEFAULT_WINDOW_SAVE_POSITIONS, false); SETTING_BOOL("video_window_custom_size_enable", &settings->bools.video_window_custom_size_enable, true, DEFAULT_WINDOW_CUSTOM_SIZE_ENABLE, false); SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false); SETTING_BOOL("menu_widget_scale_auto", &settings->bools.menu_widget_scale_auto, true, DEFAULT_MENU_WIDGET_SCALE_AUTO, false); SETTING_BOOL("menu_show_load_content_animation", &settings->bools.menu_show_load_content_animation, true, DEFAULT_MENU_SHOW_LOAD_CONTENT_ANIMATION, false); SETTING_BOOL("notification_show_autoconfig", &settings->bools.notification_show_autoconfig, true, DEFAULT_NOTIFICATION_SHOW_AUTOCONFIG, false); SETTING_BOOL("notification_show_cheats_applied", &settings->bools.notification_show_cheats_applied, true, DEFAULT_NOTIFICATION_SHOW_CHEATS_APPLIED, false); SETTING_BOOL("notification_show_patch_applied", &settings->bools.notification_show_patch_applied, true, DEFAULT_NOTIFICATION_SHOW_PATCH_APPLIED, false); SETTING_BOOL("notification_show_remap_load", &settings->bools.notification_show_remap_load, true, DEFAULT_NOTIFICATION_SHOW_REMAP_LOAD, false); SETTING_BOOL("notification_show_config_override_load", &settings->bools.notification_show_config_override_load, true, DEFAULT_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, false); SETTING_BOOL("notification_show_set_initial_disk", &settings->bools.notification_show_set_initial_disk, true, DEFAULT_NOTIFICATION_SHOW_SET_INITIAL_DISK, false); SETTING_BOOL("notification_show_disk_control", &settings->bools.notification_show_disk_control, true, DEFAULT_NOTIFICATION_SHOW_DISK_CONTROL, false); SETTING_BOOL("notification_show_save_state", &settings->bools.notification_show_save_state, true, DEFAULT_NOTIFICATION_SHOW_SAVE_STATE, false); SETTING_BOOL("notification_show_fast_forward", &settings->bools.notification_show_fast_forward, true, DEFAULT_NOTIFICATION_SHOW_FAST_FORWARD, false); #ifdef HAVE_SCREENSHOTS SETTING_BOOL("notification_show_screenshot", &settings->bools.notification_show_screenshot, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT, false); #endif SETTING_BOOL("notification_show_refresh_rate", &settings->bools.notification_show_refresh_rate, true, DEFAULT_NOTIFICATION_SHOW_REFRESH_RATE, false); #ifdef HAVE_NETWORKING SETTING_BOOL("notification_show_netplay_extra", &settings->bools.notification_show_netplay_extra, true, DEFAULT_NOTIFICATION_SHOW_NETPLAY_EXTRA, false); #endif #ifdef HAVE_MENU SETTING_BOOL("notification_show_when_menu_is_alive", &settings->bools.notification_show_when_menu_is_alive, true, DEFAULT_NOTIFICATION_SHOW_WHEN_MENU_IS_ALIVE, false); #endif #ifdef HAVE_MENU SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false); SETTING_BOOL("menu_disable_info_button", &settings->bools.menu_disable_info_button, true, false, false); SETTING_BOOL("menu_disable_search_button", &settings->bools.menu_disable_search_button, true, false, false); SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, DEFAULT_VIDEO_SMOOTH, false); SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false); SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false); SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, DEFAULT_MENU_SAVESTATE_RESUME, false); SETTING_BOOL("menu_insert_disk_resume", &settings->bools.menu_insert_disk_resume, true, DEFAULT_MENU_INSERT_DISK_RESUME, false); SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false); SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false); SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, DEFAULT_MENU_TIMEDATE_ENABLE, false); SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false); SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false); SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, DEFAULT_MENU_SHOW_SUBLABELS, false); SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, DEFAULT_MENU_DYNAMIC_WALLPAPER_ENABLE, false); SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false); SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, DEFAULT_MENU_SCROLL_FAST, false); SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false); SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false); SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false); SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false); SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false); SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false); SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false); SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false); SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false); SETTING_BOOL("settings_show_file_browser", &settings->bools.settings_show_file_browser, true, DEFAULT_SETTINGS_SHOW_FILE_BROWSER, false); SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false); SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false); SETTING_BOOL("settings_show_onscreen_display",&settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false); SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false); SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false); SETTING_BOOL("settings_show_accessibility", &settings->bools.settings_show_accessibility, true, DEFAULT_SETTINGS_SHOW_ACCESSIBILITY, false); SETTING_BOOL("settings_show_power_management",&settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false); SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false); SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false); SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false); SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false); SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false); #ifdef HAVE_MIST SETTING_BOOL("settings_show_steam", &settings->bools.settings_show_steam, true, DEFAULT_SETTINGS_SHOW_STEAM, false); #endif SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false); SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false); SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false); SETTING_BOOL("quick_menu_show_savestate_submenu", &settings->bools.quick_menu_show_savestate_submenu, true, DEFAULT_QUICK_MENU_SHOW_SAVESTATE_SUBMENU, false); SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_SAVE_LOAD_STATE, false); SETTING_BOOL("quick_menu_show_replay", &settings->bools.quick_menu_show_replay, true, DEFAULT_QUICK_MENU_SHOW_REPLAY, false); SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, DEFAULT_QUICK_MENU_SHOW_TAKE_SCREENSHOT, false); SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, false); SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_FAVORITES, false); SETTING_BOOL("quick_menu_show_add_to_playlist", &settings->bools.quick_menu_show_add_to_playlist, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_PLAYLIST, false); SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, DEFAULT_QUICK_MENU_SHOW_START_RECORDING, false); SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, DEFAULT_QUICK_MENU_SHOW_START_STREAMING, false); SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, DEFAULT_QUICK_MENU_SHOW_SET_CORE_ASSOCIATION, false); SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, DEFAULT_QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION, false); SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS, false); SETTING_BOOL("quick_menu_show_core_options_flush", &settings->bools.quick_menu_show_core_options_flush, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS_FLUSH, false); SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, DEFAULT_QUICK_MENU_SHOW_CONTROLS, false); SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, DEFAULT_QUICK_MENU_SHOW_CHEATS, false); SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, DEFAULT_QUICK_MENU_SHOW_SHADERS, false); SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, false); SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CONTENT_DIR_OVERRIDES, false); SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, false); SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, DEFAULT_QUICK_MENU_SHOW_INFORMATION, false); #ifdef HAVE_NETWORKING SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, DEFAULT_QUICK_MENU_SHOW_DOWNLOAD_THUMBNAILS, false); #endif SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, DEFAULT_CONTENT_SHOW_SETTINGS, false); SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, DEFAULT_CONTENT_SHOW_FAVORITES, false); #ifdef HAVE_IMAGEVIEWER SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, DEFAULT_CONTENT_SHOW_IMAGES, false); #endif SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, DEFAULT_CONTENT_SHOW_MUSIC, false); #if defined(HAVE_FFMPEG) || defined(HAVE_MPV) SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, DEFAULT_CONTENT_SHOW_VIDEO, false); #endif #ifdef HAVE_NETWORKING SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, DEFAULT_CONTENT_SHOW_NETPLAY, false); #endif SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, DEFAULT_CONTENT_SHOW_HISTORY, false); SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, DEFAULT_MENU_CONTENT_SHOW_ADD, false); SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, DEFAULT_CONTENT_SHOW_PLAYLISTS, false); #if defined(HAVE_LIBRETRODB) SETTING_BOOL("content_show_explore", &settings->bools.menu_content_show_explore, true, DEFAULT_MENU_CONTENT_SHOW_EXPLORE, false); #endif SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, DEFAULT_MENU_SHOW_LOAD_CORE, false); SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, DEFAULT_MENU_SHOW_LOAD_CONTENT, false); #ifdef HAVE_CDROM SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, DEFAULT_MENU_SHOW_LOAD_DISC, false); SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, DEFAULT_MENU_SHOW_DUMP_DISC, false); #ifdef HAVE_LAKKA SETTING_BOOL("menu_show_eject_disc", &settings->bools.menu_show_eject_disc, true, DEFAULT_MENU_SHOW_EJECT_DISC, false); #endif #endif /* HAVE_CDROM */ SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, DEFAULT_MENU_SHOW_INFORMATION, false); SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, DEFAULT_MENU_SHOW_CONFIGURATIONS, false); /* Actually Quick Menu items, but too late to change without breaking old confs */ SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, DEFAULT_QUICK_MENU_SHOW_LATENCY, false); SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, DEFAULT_QUICK_MENU_SHOW_REWIND, false); SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, DEFAULT_QUICK_MENU_SHOW_OVERLAYS, false); SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, DEFAULT_MENU_SHOW_HELP, false); SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, DEFAULT_MENU_SHOW_QUIT, false); SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, DEFAULT_MENU_SHOW_RESTART, false); SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, DEFAULT_MENU_SHOW_REBOOT, false); SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, DEFAULT_MENU_SHOW_SHUTDOWN, false); SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, DEFAULT_MENU_SHOW_ONLINE_UPDATER, false); SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, DEFAULT_MENU_SHOW_CORE_UPDATER, false); #if 0 /* Thumbnailpack removal */ SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, DEFAULT_MENU_SHOW_LEGACY_THUMBNAIL_UPDATER, false); #endif #ifdef HAVE_MIST SETTING_BOOL("menu_show_core_manager_steam", &settings->bools.menu_show_core_manager_steam, true, DEFAULT_MENU_SHOW_CORE_MANAGER_STEAM, false); #endif SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false); SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false); SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false); SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable", &settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false); SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false); #ifdef HAVE_MATERIALUI SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false); SETTING_BOOL("materialui_switch_icons", &settings->bools.menu_materialui_switch_icons, true, DEFAULT_MATERIALUI_SWITCH_ICONS, false); SETTING_BOOL("materialui_playlist_icons_enable", &settings->bools.menu_materialui_playlist_icons_enable, true, DEFAULT_MATERIALUI_PLAYLIST_ICONS_ENABLE, false); SETTING_BOOL("materialui_show_nav_bar", &settings->bools.menu_materialui_show_nav_bar, true, DEFAULT_MATERIALUI_SHOW_NAV_BAR, false); SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false); SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false); SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false); #endif #ifdef HAVE_RGUI SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false); SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false); SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false); SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false); SETTING_BOOL("menu_rgui_transparency", &settings->bools.menu_rgui_transparency, true, DEFAULT_RGUI_TRANSPARENCY, false); SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, DEFAULT_RGUI_SHADOWS, false); SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, DEFAULT_RGUI_FULL_WIDTH_LAYOUT, false); SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, DEFAULT_RGUI_INLINE_THUMBNAILS, false); SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, DEFAULT_RGUI_SWAP_THUMBNAILS, false); SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, DEFAULT_RGUI_EXTENDED_ASCII, false); SETTING_BOOL("rgui_switch_icons", &settings->bools.menu_rgui_switch_icons, true, DEFAULT_RGUI_SWITCH_ICONS, false); SETTING_BOOL("rgui_particle_effect_screensaver", &settings->bools.menu_rgui_particle_effect_screensaver, true, DEFAULT_RGUI_PARTICLE_EFFECT_SCREENSAVER, false); #endif #ifdef HAVE_XMB SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false); SETTING_BOOL("xmb_switch_icons", &settings->bools.menu_xmb_switch_icons, true, DEFAULT_XMB_SWITCH_ICONS, false); SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, DEFAULT_XMB_VERTICAL_THUMBNAILS, false); SETTING_BOOL("menu_xmb_show_title_header", &settings->bools.menu_xmb_show_title_header, true, DEFAULT_XMB_SHOW_TITLE_HEADER, false); #endif #ifdef HAVE_OZONE SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false); SETTING_BOOL("ozone_scroll_content_metadata", &settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false); #endif #if defined(HAVE_OZONE) || defined(HAVE_XMB) SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false); SETTING_BOOL("ozone_sort_after_truncate_playlist_name", &settings->bools.ozone_sort_after_truncate_playlist_name, true, DEFAULT_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME, false); #endif #endif /* HAVE_MENU */ #ifdef HAVE_CHEEVOS SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false); SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false); SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, true, false); SETTING_BOOL("cheevos_challenge_indicators", &settings->bools.cheevos_challenge_indicators, true, true, false); SETTING_BOOL("cheevos_richpresence_enable", &settings->bools.cheevos_richpresence_enable, true, true, false); SETTING_BOOL("cheevos_unlock_sound_enable", &settings->bools.cheevos_unlock_sound_enable, true, false, false); SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, true, false); SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false); SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false); SETTING_BOOL("cheevos_start_active", &settings->bools.cheevos_start_active, true, false, false); SETTING_BOOL("cheevos_appearance_padding_auto", &settings->bools.cheevos_appearance_padding_auto, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_AUTO, false); SETTING_BOOL("cheevos_visibility_unlock", &settings->bools.cheevos_visibility_unlock, true, DEFAULT_CHEEVOS_VISIBILITY_UNLOCK, false); SETTING_BOOL("cheevos_visibility_mastery", &settings->bools.cheevos_visibility_mastery, true, DEFAULT_CHEEVOS_VISIBILITY_MASTERY, false); SETTING_BOOL("cheevos_visibility_account", &settings->bools.cheevos_visibility_account, true, DEFAULT_CHEEVOS_VISIBILITY_ACCOUNT, false); SETTING_BOOL("cheevos_visibility_lboard_start", &settings->bools.cheevos_visibility_lboard_start, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_START, false); SETTING_BOOL("cheevos_visibility_lboard_submit", &settings->bools.cheevos_visibility_lboard_submit, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_SUBMIT, false); SETTING_BOOL("cheevos_visibility_lboard_cancel", &settings->bools.cheevos_visibility_lboard_cancel, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_CANCEL, false); SETTING_BOOL("cheevos_visibility_lboard_trackers", &settings->bools.cheevos_visibility_lboard_trackers, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_TRACKERS, false); SETTING_BOOL("cheevos_visibility_progress_tracker", &settings->bools.cheevos_visibility_progress_tracker, true, DEFAULT_CHEEVOS_VISIBILITY_PROGRESS_TRACKER, false); #endif #ifdef HAVE_OVERLAY SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false); SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false); SETTING_BOOL("input_overlay_behind_menu", &settings->bools.input_overlay_behind_menu, true, DEFAULT_OVERLAY_BEHIND_MENU, false); SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false); SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false); SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false); SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false); SETTING_BOOL("input_overlay_auto_scale", &settings->bools.input_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false); SETTING_BOOL("input_osk_overlay_auto_scale", &settings->bools.input_osk_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false); SETTING_BOOL("input_overlay_pointer_enable", &settings->bools.input_overlay_pointer_enable, true, DEFAULT_INPUT_OVERLAY_POINTER_ENABLE, false); SETTING_BOOL("input_overlay_lightgun_trigger_on_touch", &settings->bools.input_overlay_lightgun_trigger_on_touch, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_ON_TOUCH, false); SETTING_BOOL("input_overlay_lightgun_allow_offscreen", &settings->bools.input_overlay_lightgun_allow_offscreen, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_ALLOW_OFFSCREEN, false); SETTING_BOOL("input_overlay_mouse_hold_to_drag", &settings->bools.input_overlay_mouse_hold_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_TO_DRAG, false); SETTING_BOOL("input_overlay_mouse_dtap_to_drag", &settings->bools.input_overlay_mouse_dtap_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_TO_DRAG, false); #endif #ifdef UDEV_TOUCH_SUPPORT SETTING_BOOL("input_touch_vmouse_pointer", &settings->bools.input_touch_vmouse_pointer, true, DEFAULT_INPUT_TOUCH_VMOUSE_POINTER, false); SETTING_BOOL("input_touch_vmouse_mouse", &settings->bools.input_touch_vmouse_mouse, true, DEFAULT_INPUT_TOUCH_VMOUSE_MOUSE, false); SETTING_BOOL("input_touch_vmouse_touchpad", &settings->bools.input_touch_vmouse_touchpad, true, DEFAULT_INPUT_TOUCH_VMOUSE_TOUCHPAD, false); SETTING_BOOL("input_touch_vmouse_trackball", &settings->bools.input_touch_vmouse_trackball, true, DEFAULT_INPUT_TOUCH_VMOUSE_TRACKBALL, false); SETTING_BOOL("input_touch_vmouse_gesture", &settings->bools.input_touch_vmouse_gesture, true, DEFAULT_INPUT_TOUCH_VMOUSE_GESTURE, false); #endif #if defined(VITA) SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, DEFAULT_INPUT_BACKTOUCH_ENABLE, false); SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, DEFAULT_INPUT_BACKTOUCH_TOGGLE, false); #endif #if TARGET_OS_IPHONE SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false); #endif SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, DEFAULT_INPUT_KEYBOARD_GAMEPAD_ENABLE, false); SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, DEFAULT_INPUT_AUTODETECT_ENABLE, false); SETTING_BOOL("input_allow_turbo_dpad", &settings->bools.input_allow_turbo_dpad, true, DEFAULT_ALLOW_TURBO_DPAD, false); SETTING_BOOL("input_auto_mouse_grab", &settings->bools.input_auto_mouse_grab, true, DEFAULT_INPUT_AUTO_MOUSE_GRAB, false); SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false); SETTING_BOOL("input_hotkey_device_merge", &settings->bools.input_hotkey_device_merge, true, DEFAULT_INPUT_HOTKEY_DEVICE_MERGE, false); SETTING_BOOL("all_users_control_menu", &settings->bools.input_all_users_control_menu, true, DEFAULT_ALL_USERS_CONTROL_MENU, false); #ifdef HAVE_MENU SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false); SETTING_BOOL("menu_swap_scroll_buttons", &settings->bools.input_menu_swap_scroll_buttons, true, DEFAULT_MENU_SWAP_SCROLL_BUTTONS, false); #endif #if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT) SETTING_BOOL("input_nowinkey_enable", &settings->bools.input_nowinkey_enable, true, false, false); #endif SETTING_BOOL("input_sensors_enable", &settings->bools.input_sensors_enable, true, DEFAULT_INPUT_SENSORS_ENABLE, false); SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, DEFAULT_VIBRATE_ON_KEYPRESS, false); SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, DEFAULT_ENABLE_DEVICE_VIBRATION, false); SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, DEFAULT_SUSTAINED_PERFORMANCE_MODE, false); SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false); SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, DEFAULT_CONTENT_RUNTIME_LOG_AGGREGATE, false); SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false); SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false); SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, DEFAULT_PLAYLIST_USE_OLD_FORMAT, false); SETTING_BOOL("playlist_compression", &settings->bools.playlist_compression, true, DEFAULT_PLAYLIST_COMPRESSION, false); SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false); SETTING_BOOL("playlist_show_entry_idx", &settings->bools.playlist_show_entry_idx, true, DEFAULT_PLAYLIST_SHOW_ENTRY_IDX, false); SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, DEFAULT_PLAYLIST_SORT_ALPHABETICAL, false); SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, DEFAULT_PLAYLIST_FUZZY_ARCHIVE_MATCH, false); SETTING_BOOL("playlist_portable_paths", &settings->bools.playlist_portable_paths, true, DEFAULT_PLAYLIST_PORTABLE_PATHS, false); SETTING_BOOL("playlist_use_filename", &settings->bools.playlist_use_filename, true, DEFAULT_PLAYLIST_USE_FILENAME, false); SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false); SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false); SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false); #ifdef HAVE_COMMAND SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, DEFAULT_NETWORK_CMD_ENABLE, false); SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, DEFAULT_STDIN_CMD_ENABLE, false); #endif #ifdef HAVE_NETWORKING SETTING_BOOL("netplay_show_only_connectable", &settings->bools.netplay_show_only_connectable, true, DEFAULT_NETPLAY_SHOW_ONLY_CONNECTABLE, false); SETTING_BOOL("netplay_show_only_installed_cores", &settings->bools.netplay_show_only_installed_cores, true, DEFAULT_NETPLAY_SHOW_ONLY_INSTALLED_CORES, false); SETTING_BOOL("netplay_show_passworded", &settings->bools.netplay_show_passworded, true, DEFAULT_NETPLAY_SHOW_PASSWORDED, false); SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false); SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, DEFAULT_NETPLAY_START_AS_SPECTATOR, false); SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false); SETTING_BOOL("netplay_fade_chat", &settings->bools.netplay_fade_chat, true, DEFAULT_NETPLAY_FADE_CHAT, false); SETTING_BOOL("netplay_allow_pausing", &settings->bools.netplay_allow_pausing, true, DEFAULT_NETPLAY_ALLOW_PAUSING, false); SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, DEFAULT_NETPLAY_ALLOW_SLAVES, false); SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, DEFAULT_NETPLAY_REQUIRE_SLAVES, false); SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, DEFAULT_NETPLAY_USE_MITM_SERVER, false); SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false); SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false); SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false); SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false); SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false); SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false); SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false); SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false); SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false); SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false); SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false); SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false); SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false); SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false); SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false); SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false); SETTING_BOOL("netplay_ping_show", &settings->bools.netplay_ping_show, true, DEFAULT_NETPLAY_PING_SHOW, false); SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, DEFAULT_NETWORK_ON_DEMAND_THUMBNAILS, false); #ifdef HAVE_NETWORKGAMEPAD SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false); #endif #endif #ifdef ANDROID SETTING_BOOL("android_input_disconnect_workaround", &settings->bools.android_input_disconnect_workaround, true, false, false); #endif #ifdef _3DS SETTING_BOOL("new3ds_speedup_enable", &settings->bools.new3ds_speedup_enable, true, DEFAULT_NEW_3DS_SPEEDUP_ENABLE, false); SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, DEFAULT_VIDEO_3DS_LCD_BOTTOM, false); SETTING_BOOL("bottom_font_enable", &settings->bools.bottom_font_enable, true, DEFAULT_BOTTOM_FONT_ENABLE, false); #endif #ifdef WIIU SETTING_BOOL("video_wiiu_prefer_drc", &settings->bools.video_wiiu_prefer_drc, true, DEFAULT_WIIU_PREFER_DRC, false); #endif #if defined(HAVE_COCOATOUCH) && defined(TARGET_OS_TV) SETTING_BOOL("gcdwebserver_alert", &settings->bools.gcdwebserver_alert, true, true, false); #endif *size = count; return tmp; } static struct config_float_setting *populate_settings_float( settings_t *settings, int *size) { unsigned count = 0; struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting)); if (!tmp) return NULL; #ifdef HAVE_MENU SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false); SETTING_FLOAT("menu_widget_scale_factor", &settings->floats.menu_widget_scale_factor, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR, false); #if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)) SETTING_FLOAT("menu_widget_scale_factor_windowed", &settings->floats.menu_widget_scale_factor_windowed, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR_WINDOWED, false); #endif SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, DEFAULT_MENU_WALLPAPER_OPACITY, false); SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, DEFAULT_MENU_FRAMEBUFFER_OPACITY, false); SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, DEFAULT_MENU_FOOTER_OPACITY, false); SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, DEFAULT_MENU_HEADER_OPACITY, false); SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, DEFAULT_MENU_TICKER_SPEED, false); #ifdef HAVE_RGUI SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false); #endif #if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE) SETTING_FLOAT("menu_screensaver_animation_speed", &settings->floats.menu_screensaver_animation_speed, true, DEFAULT_MENU_SCREENSAVER_ANIMATION_SPEED, false); #endif #ifdef HAVE_OZONE SETTING_FLOAT("ozone_thumbnail_scale_factor", &settings->floats.ozone_thumbnail_scale_factor, true, DEFAULT_OZONE_THUMBNAIL_SCALE_FACTOR, false); #endif #endif /* HAVE_MENU */ #ifdef HAVE_CHEEVOS SETTING_FLOAT("cheevos_appearance_padding_h", &settings->floats.cheevos_appearance_padding_h, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_H, false); SETTING_FLOAT("cheevos_appearance_padding_v", &settings->floats.cheevos_appearance_padding_v, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_V, false); #endif SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false); SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false); SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false); SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false); SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false); #ifdef HAVE_AUDIOMIXER SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false); #endif SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false); SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false); SETTING_FLOAT("video_autoswitch_pal_threshold", &settings->floats.video_autoswitch_pal_threshold, true, DEFAULT_AUTOSWITCH_PAL_THRESHOLD, false); SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false); SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, DEFAULT_MESSAGE_POS_OFFSET_X, false); SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, DEFAULT_MESSAGE_POS_OFFSET_Y, false); SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false); SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, DEFAULT_MESSAGE_BGCOLOR_OPACITY, false); SETTING_FLOAT("video_hdr_max_nits", &settings->floats.video_hdr_max_nits, true, DEFAULT_VIDEO_HDR_MAX_NITS, false); SETTING_FLOAT("video_hdr_paper_white_nits", &settings->floats.video_hdr_paper_white_nits, true, DEFAULT_VIDEO_HDR_PAPER_WHITE_NITS, false); SETTING_FLOAT("video_hdr_display_contrast", &settings->floats.video_hdr_display_contrast, true, DEFAULT_VIDEO_HDR_CONTRAST, false); SETTING_FLOAT("input_axis_threshold", &settings->floats.input_axis_threshold, true, DEFAULT_AXIS_THRESHOLD, false); SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, DEFAULT_ANALOG_DEADZONE, false); SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, DEFAULT_ANALOG_SENSITIVITY, false); #ifdef HAVE_OVERLAY SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false); SETTING_FLOAT("input_osk_overlay_opacity", &settings->floats.input_osk_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false); SETTING_FLOAT("input_overlay_scale_landscape", &settings->floats.input_overlay_scale_landscape, true, DEFAULT_INPUT_OVERLAY_SCALE_LANDSCAPE, false); SETTING_FLOAT("input_overlay_aspect_adjust_landscape", &settings->floats.input_overlay_aspect_adjust_landscape, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_LANDSCAPE, false); SETTING_FLOAT("input_overlay_x_separation_landscape", &settings->floats.input_overlay_x_separation_landscape, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_LANDSCAPE, false); SETTING_FLOAT("input_overlay_y_separation_landscape", &settings->floats.input_overlay_y_separation_landscape, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_LANDSCAPE, false); SETTING_FLOAT("input_overlay_x_offset_landscape", &settings->floats.input_overlay_x_offset_landscape, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_LANDSCAPE, false); SETTING_FLOAT("input_overlay_y_offset_landscape", &settings->floats.input_overlay_y_offset_landscape, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_LANDSCAPE, false); SETTING_FLOAT("input_overlay_scale_portrait", &settings->floats.input_overlay_scale_portrait, true, DEFAULT_INPUT_OVERLAY_SCALE_PORTRAIT, false); SETTING_FLOAT("input_overlay_aspect_adjust_portrait", &settings->floats.input_overlay_aspect_adjust_portrait, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_PORTRAIT, false); SETTING_FLOAT("input_overlay_x_separation_portrait", &settings->floats.input_overlay_x_separation_portrait, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_PORTRAIT, false); SETTING_FLOAT("input_overlay_y_separation_portrait", &settings->floats.input_overlay_y_separation_portrait, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_PORTRAIT, false); SETTING_FLOAT("input_overlay_x_offset_portrait", &settings->floats.input_overlay_x_offset_portrait, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_PORTRAIT, false); SETTING_FLOAT("input_overlay_y_offset_portrait", &settings->floats.input_overlay_y_offset_portrait, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_PORTRAIT, false); SETTING_FLOAT("input_overlay_mouse_speed", &settings->floats.input_overlay_mouse_speed, true, DEFAULT_INPUT_OVERLAY_MOUSE_SPEED, false); SETTING_FLOAT("input_overlay_mouse_swipe_threshold", &settings->floats.input_overlay_mouse_swipe_threshold, true, DEFAULT_INPUT_OVERLAY_MOUSE_SWIPE_THRESHOLD, false); #endif #ifdef _3DS SETTING_FLOAT("bottom_font_scale", &settings->floats.bottom_font_scale, true, DEFAULT_BOTTOM_FONT_SCALE, false); #endif *size = count; return tmp; } static struct config_uint_setting *populate_settings_uint( settings_t *settings, int *size) { unsigned count = 0; struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting)); if (!tmp) return NULL; SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false); SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false); SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false); SETTING_UINT("memory_update_interval", &settings->uints.memory_update_interval, true, DEFAULT_MEMORY_UPDATE_INTERVAL, false); SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false); SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false); SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false); SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false); SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false); SETTING_UINT("replay_max_keep", &settings->uints.replay_max_keep, true, DEFAULT_REPLAY_MAX_KEEP, false); SETTING_UINT("replay_checkpoint_interval", &settings->uints.replay_checkpoint_interval, true, DEFAULT_REPLAY_CHECKPOINT_INTERVAL, false); SETTING_UINT("savestate_max_keep", &settings->uints.savestate_max_keep, true, DEFAULT_SAVESTATE_MAX_KEEP, false); #ifdef HAVE_MENU SETTING_UINT("content_show_add_entry", &settings->uints.menu_content_show_add_entry, true, DEFAULT_MENU_CONTENT_SHOW_ADD_ENTRY, false); SETTING_UINT("content_show_contentless_cores",&settings->uints.menu_content_show_contentless_cores, true, DEFAULT_MENU_CONTENT_SHOW_CONTENTLESS_CORES, false); SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, DEFAULT_CONTENT_HISTORY_SIZE, false); SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, DEFAULT_PLAYLIST_ENTRY_REMOVE_ENABLE, false); SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, DEFAULT_PLAYLIST_SHOW_INLINE_CORE_NAME, false); SETTING_UINT("playlist_show_history_icons", &settings->uints.playlist_show_history_icons, true, DEFAULT_PLAYLIST_SHOW_HISTORY_ICONS, false); SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, DEFAULT_PLAYLIST_SUBLABEL_RUNTIME_TYPE, false); SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false); SETTING_UINT("quit_on_close_content", &settings->uints.quit_on_close_content, true, DEFAULT_QUIT_ON_CLOSE_CONTENT, false); SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, DEFAULT_GFX_THUMBNAILS_DEFAULT, false); SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, DEFAULT_MENU_LEFT_THUMBNAILS_DEFAULT, false); SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.gfx_thumbnail_upscale_threshold, true, DEFAULT_GFX_THUMBNAIL_UPSCALE_THRESHOLD, false); SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, DEFAULT_MENU_TIMEDATE_STYLE, false); SETTING_UINT("menu_timedate_date_separator", &settings->uints.menu_timedate_date_separator, true, DEFAULT_MENU_TIMEDATE_DATE_SEPARATOR, false); SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, DEFAULT_MENU_TICKER_TYPE, false); SETTING_UINT("menu_scroll_delay", &settings->uints.menu_scroll_delay, true, DEFAULT_MENU_SCROLL_DELAY, false); SETTING_UINT("menu_screensaver_timeout", &settings->uints.menu_screensaver_timeout, true, DEFAULT_MENU_SCREENSAVER_TIMEOUT, false); #if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE) SETTING_UINT("menu_screensaver_animation", &settings->uints.menu_screensaver_animation, true, DEFAULT_MENU_SCREENSAVER_ANIMATION, false); #endif #if defined(HAVE_XMB) || defined(HAVE_OZONE) SETTING_UINT("menu_remember_selection", &settings->uints.menu_remember_selection, true, DEFAULT_MENU_REMEMBER_SELECTION, false); #endif #ifdef HAVE_RGUI SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false); SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, DEFAULT_RGUI_THUMBNAIL_DOWNSCALER, false); SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, DEFAULT_RGUI_THUMBNAIL_DELAY, false); SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, DEFAULT_RGUI_INTERNAL_UPSCALE_LEVEL, false); SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, DEFAULT_RGUI_ASPECT, false); SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, DEFAULT_RGUI_ASPECT_LOCK, false); SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, DEFAULT_RGUI_PARTICLE_EFFECT, false); #endif #ifdef HAVE_XMB SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, DEFAULT_XMB_ANIMATION, false); SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, DEFAULT_XMB_ANIMATION, false); SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, DEFAULT_XMB_ANIMATION, false); SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, DEFAULT_XMB_THUMBNAIL_SCALE_FACTOR, false); SETTING_UINT("menu_xmb_vertical_fade_factor", &settings->uints.menu_xmb_vertical_fade_factor, true, DEFAULT_XMB_VERTICAL_FADE_FACTOR, false); SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, DEFAULT_XMB_ALPHA_FACTOR, false); SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, DEFAULT_XMB_MENU_LAYOUT, false); SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, DEFAULT_XMB_ICON_THEME, false); SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, DEFAULT_XMB_THEME, false); SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false); SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, DEFAULT_MENU_FONT_COLOR_RED, false); SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, DEFAULT_MENU_FONT_COLOR_GREEN, false); SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, DEFAULT_MENU_FONT_COLOR_BLUE, false); #endif #ifdef HAVE_MATERIALUI SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false); SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false); SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false); SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false); SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false); #endif #ifdef HAVE_OZONE SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, DEFAULT_OZONE_COLOR_THEME, false); #endif #endif /* HAVE_MENU */ SETTING_UINT("audio_out_rate", &settings->uints.audio_output_sample_rate, true, DEFAULT_OUTPUT_RATE, false); SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false); SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false); SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false); SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, DEFAULT_MIDI_VOLUME, false); #ifdef HAVE_WASAPI SETTING_UINT("audio_wasapi_sh_buffer_length", &settings->uints.audio_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_SH_BUFFER_LENGTH, false); #endif #ifdef HAVE_MICROPHONE SETTING_UINT("microphone_latency", &settings->uints.microphone_latency, false, 0 /* TODO */, false); SETTING_UINT("microphone_resampler_quality", &settings->uints.microphone_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false); SETTING_UINT("microphone_block_frames", &settings->uints.microphone_block_frames, true, 0, false); SETTING_UINT("microphone_rate", &settings->uints.microphone_sample_rate, true, DEFAULT_INPUT_RATE, false); #ifdef HAVE_WASAPI SETTING_UINT("microphone_wasapi_sh_buffer_length", &settings->uints.microphone_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_MICROPHONE_SH_BUFFER_LENGTH, false); #endif #endif SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false); SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false); SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false); SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false); SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false); SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false); SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false); SETTING_UINT("video_autoswitch_refresh_rate", &settings->uints.video_autoswitch_refresh_rate, true, DEFAULT_AUTOSWITCH_REFRESH_RATE, false); SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false); SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false); SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false); SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false); SETTING_UINT("video_windowed_position_height",&settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false); SETTING_UINT("video_window_auto_width_max", &settings->uints.window_auto_width_max, true, DEFAULT_WINDOW_AUTO_WIDTH_MAX, false); SETTING_UINT("video_window_auto_height_max", &settings->uints.window_auto_height_max, true, DEFAULT_WINDOW_AUTO_HEIGHT_MAX, false); #ifdef __WINRT__ SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, uwp_get_width(), false); SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, uwp_get_height(), false); #else SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false); SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false); #endif SETTING_UINT("video_scale", &settings->uints.video_scale, true, DEFAULT_SCALE, false); SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false); SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false); #ifdef GEKKO SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false); SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false); SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false); #endif SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false); SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false); SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false); SETTING_UINT("video_max_frame_latency", &settings->uints.video_max_frame_latency, true, DEFAULT_MAX_FRAME_LATENCY, false); SETTING_UINT("video_black_frame_insertion", &settings->uints.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false); SETTING_UINT("video_bfi_dark_frames", &settings->uints.video_bfi_dark_frames, true, DEFAULT_BFI_DARK_FRAMES, false); SETTING_UINT("video_shader_subframes", &settings->uints.video_shader_subframes, true, DEFAULT_SHADER_SUBFRAMES, false); SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false); SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false); SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false); SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, DEFAULT_MESSAGE_BGCOLOR_RED, false); SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, DEFAULT_MESSAGE_BGCOLOR_GREEN, false); SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, DEFAULT_MESSAGE_BGCOLOR_BLUE, false); SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false); SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false); SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_MED_QUALITY, false); SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_MED_QUALITY, false); SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false); SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false); #ifdef HAVE_NETWORKING SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false); #endif SETTING_UINT("screen_brightness", &settings->uints.screen_brightness, true, DEFAULT_SCREEN_BRIGHTNESS, false); SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, DEFAULT_INPUT_BIND_TIMEOUT, false); SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, DEFAULT_INPUT_BIND_HOLD, false); SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, DEFAULT_TURBO_PERIOD, false); SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, DEFAULT_TURBO_DUTY_CYCLE, false); SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, DEFAULT_TURBO_MODE, false); SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, DEFAULT_TURBO_DEFAULT_BTN, false); SETTING_UINT("input_max_users", &settings->uints.input_max_users, true, DEFAULT_INPUT_MAX_USERS, false); SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, DEFAULT_MENU_TOGGLE_GAMEPAD_COMBO, false); SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, DEFAULT_INPUT_POLL_TYPE_BEHAVIOR, false); SETTING_UINT("input_quit_gamepad_combo", &settings->uints.input_quit_gamepad_combo, true, DEFAULT_QUIT_GAMEPAD_COMBO, false); SETTING_UINT("input_hotkey_block_delay", &settings->uints.input_hotkey_block_delay, true, DEFAULT_INPUT_HOTKEY_BLOCK_DELAY, false); #ifdef GEKKO SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false); #endif SETTING_UINT("input_touch_scale", &settings->uints.input_touch_scale, true, DEFAULT_TOUCH_SCALE, false); SETTING_UINT("input_rumble_gain", &settings->uints.input_rumble_gain, true, DEFAULT_RUMBLE_GAIN, false); SETTING_UINT("input_auto_game_focus", &settings->uints.input_auto_game_focus, true, DEFAULT_INPUT_AUTO_GAME_FOCUS, false); #ifdef ANDROID SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 0, false); #endif SETTING_UINT("keyboard_gamepad_mapping_type", &settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false); #if defined(HAVE_OVERLAY) SETTING_UINT("input_overlay_show_inputs", &settings->uints.input_overlay_show_inputs, true, DEFAULT_OVERLAY_SHOW_INPUTS, false); SETTING_UINT("input_overlay_show_inputs_port", &settings->uints.input_overlay_show_inputs_port, true, DEFAULT_OVERLAY_SHOW_INPUTS_PORT, false); SETTING_UINT("input_overlay_dpad_diagonal_sensitivity", &settings->uints.input_overlay_dpad_diagonal_sensitivity, true, DEFAULT_OVERLAY_DPAD_DIAGONAL_SENSITIVITY, false); SETTING_UINT("input_overlay_abxy_diagonal_sensitivity", &settings->uints.input_overlay_abxy_diagonal_sensitivity, true, DEFAULT_OVERLAY_ABXY_DIAGONAL_SENSITIVITY, false); #endif #ifdef HAVE_LIBNX SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false); SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false); SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false); SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false); SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false); SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false); SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false); SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false); #endif #ifdef HAVE_SCREENSHOTS SETTING_UINT("notification_show_screenshot_duration", &settings->uints.notification_show_screenshot_duration, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_DURATION, false); SETTING_UINT("notification_show_screenshot_flash", &settings->uints.notification_show_screenshot_flash, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_FLASH, false); #endif #ifdef HAVE_NETWORKING SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT); SETTING_UINT("netplay_max_connections", &settings->uints.netplay_max_connections, true, DEFAULT_NETPLAY_MAX_CONNECTIONS, false); SETTING_UINT("netplay_max_ping", &settings->uints.netplay_max_ping, true, DEFAULT_NETPLAY_MAX_PING, false); SETTING_UINT("netplay_chat_color_name", &settings->uints.netplay_chat_color_name, true, DEFAULT_NETPLAY_CHAT_COLOR_NAME, false); SETTING_UINT("netplay_chat_color_msg", &settings->uints.netplay_chat_color_msg, true, DEFAULT_NETPLAY_CHAT_COLOR_MSG, false); SETTING_UINT("netplay_input_latency_frames_min", &settings->uints.netplay_input_latency_frames_min, true, 0, false); SETTING_UINT("netplay_input_latency_frames_range", &settings->uints.netplay_input_latency_frames_range, true, 0, false); SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, DEFAULT_NETPLAY_SHARE_DIGITAL, false); SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, DEFAULT_NETPLAY_SHARE_ANALOG, false); #endif #ifdef HAVE_COMMAND SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, DEFAULT_NETWORK_CMD_PORT, false); #endif #ifdef HAVE_NETWORKGAMEPAD SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, DEFAULT_NETWORK_REMOTE_BASE_PORT, false); #endif #ifdef HAVE_LANGEXTRA SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false); #endif #ifndef __APPLE__ SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false); #endif SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false); #ifdef HAVE_CHEEVOS SETTING_UINT("cheevos_appearance_anchor", &settings->uints.cheevos_appearance_anchor, true, DEFAULT_CHEEVOS_APPEARANCE_ANCHOR, false); SETTING_UINT("cheevos_visibility_summary", &settings->uints.cheevos_visibility_summary, true, DEFAULT_CHEEVOS_VISIBILITY_SUMMARY, false); #endif SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false); SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, true, DEFAULT_AI_SERVICE_MODE, false); SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, true, 0, false); SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, true, 0, false); #ifdef HAVE_LIBNX SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false); #endif #ifdef _3DS SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, DEFAULT_VIDEO_3DS_DISPLAY_MODE, false); #endif #if defined(DINGUX) SETTING_UINT("video_dingux_ipu_filter_type", &settings->uints.video_dingux_ipu_filter_type, true, DEFAULT_DINGUX_IPU_FILTER_TYPE, false); #if defined(DINGUX_BETA) SETTING_UINT("video_dingux_refresh_rate", &settings->uints.video_dingux_refresh_rate, true, DEFAULT_DINGUX_REFRESH_RATE, false); #endif #if defined(RS90) || defined(MIYOO) SETTING_UINT("video_dingux_rs90_softfilter_type", &settings->uints.video_dingux_rs90_softfilter_type, true, DEFAULT_DINGUX_RS90_SOFTFILTER_TYPE, false); #endif #endif #ifdef HAVE_LAKKA SETTING_UINT("cpu_scaling_mode", &settings->uints.cpu_scaling_mode, true, 0, false); SETTING_UINT("cpu_min_freq", &settings->uints.cpu_min_freq, true, 1, false); SETTING_UINT("cpu_max_freq", &settings->uints.cpu_max_freq, true, ~0U, false); #endif #ifdef HAVE_MIST SETTING_UINT("steam_rich_presence_format", &settings->uints.steam_rich_presence_format, true, DEFAULT_STEAM_RICH_PRESENCE_FORMAT, false); #endif #ifdef HAVE_OVERLAY SETTING_UINT("input_overlay_lightgun_trigger_delay", &settings->uints.input_overlay_lightgun_trigger_delay, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_DELAY, false); SETTING_UINT("input_overlay_lightgun_two_touch_input", &settings->uints.input_overlay_lightgun_two_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false); SETTING_UINT("input_overlay_lightgun_three_touch_input", &settings->uints.input_overlay_lightgun_three_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false); SETTING_UINT("input_overlay_lightgun_four_touch_input", &settings->uints.input_overlay_lightgun_four_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false); SETTING_UINT("input_overlay_mouse_hold_msec", &settings->uints.input_overlay_mouse_hold_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_MSEC, false); SETTING_UINT("input_overlay_mouse_dtap_msec", &settings->uints.input_overlay_mouse_dtap_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_MSEC, false); #endif *size = count; return tmp; } static struct config_size_setting *populate_settings_size( settings_t *settings, int *size) { unsigned count = 0; struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting)); if (!tmp) return NULL; SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false); *size = count; return tmp; } static struct config_int_setting *populate_settings_int( settings_t *settings, int *size) { unsigned count = 0; struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting)); if (!tmp) return NULL; SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, DEFAULT_CONTENT_FAVORITES_SIZE, false); SETTING_INT("state_slot", &settings->ints.state_slot, false, 0, false); SETTING_INT("replay_slot", &settings->ints.replay_slot, false, 0, false); #ifdef HAVE_XMB SETTING_INT("menu_xmb_title_margin", &settings->ints.menu_xmb_title_margin, true, DEFAULT_XMB_TITLE_MARGIN, false); SETTING_INT("menu_xmb_title_margin_horizontal_offset", &settings->ints.menu_xmb_title_margin_horizontal_offset, true, DEFAULT_XMB_TITLE_MARGIN_HORIZONTAL_OFFSET, false); #endif SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false); SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false); #ifdef HAVE_WINDOW_OFFSET SETTING_INT("video_window_offset_x", &settings->ints.video_window_offset_x, true, DEFAULT_WINDOW_OFFSET_X, false); SETTING_INT("video_window_offset_y", &settings->ints.video_window_offset_y, true, DEFAULT_WINDOW_OFFSET_Y, false); #endif #ifdef HAVE_D3D10 SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false); #endif #ifdef HAVE_D3D11 SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false); #endif #ifdef HAVE_D3D12 SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false); #endif #ifdef HAVE_VULKAN SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false); #endif #ifdef HAVE_NETWORKING SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, DEFAULT_NETPLAY_CHECK_FRAMES, false); SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES); #endif #ifdef _3DS SETTING_INT("bottom_font_color_red", &settings->ints.bottom_font_color_red, true, DEFAULT_BOTTOM_FONT_COLOR, false); SETTING_INT("bottom_font_color_green", &settings->ints.bottom_font_color_green, true, DEFAULT_BOTTOM_FONT_COLOR, false); SETTING_INT("bottom_font_color_blue", &settings->ints.bottom_font_color_blue, true, DEFAULT_BOTTOM_FONT_COLOR, false); SETTING_INT("bottom_font_color_opacity", &settings->ints.bottom_font_color_opacity, true, DEFAULT_BOTTOM_FONT_COLOR, false); #endif #ifdef HAVE_OVERLAY SETTING_INT("input_overlay_lightgun_port", &settings->ints.input_overlay_lightgun_port, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_PORT, false); #endif *size = count; return tmp; } static void video_driver_default_settings(global_t *global) { if (!global) return; global->console.screen.gamma_correction = DEFAULT_GAMMA; global->console.flickerfilter_enable = false; global->console.softfilter_enable = false; global->console.screen.resolutions.current.id = 0; } /** * config_set_defaults: * * Set 'default' configuration values. **/ void config_set_defaults(void *data) { size_t i; #ifdef HAVE_MENU static bool first_initialized = true; #endif global_t *global = (global_t*)data; settings_t *settings = config_st; recording_state_t *recording_st = recording_state_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); const char *def_video = config_get_default_video(); const char *def_audio = config_get_default_audio(); #ifdef HAVE_MICROPHONE const char *def_microphone = config_get_default_microphone(); #endif const char *def_audio_resampler = config_get_default_audio_resampler(); const char *def_input = config_get_default_input(); const char *def_joypad = config_get_default_joypad(); #ifdef HAVE_MENU const char *def_menu = config_get_default_menu(); #endif const char *def_camera = config_get_default_camera(); const char *def_bluetooth = config_get_default_bluetooth(); const char *def_wifi = config_get_default_wifi(); const char *def_led = config_get_default_led(); const char *def_location = config_get_default_location(); const char *def_record = config_get_default_record(); const char *def_midi = config_get_default_midi(); const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER; struct video_viewport *custom_vp = &settings->video_viewport_custom; struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size); struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size); struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size); struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size); struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size); if (bool_settings && (bool_settings_size > 0)) { for (i = 0; i < (unsigned)bool_settings_size; i++) { if (bool_settings[i].def_enable) *bool_settings[i].ptr = bool_settings[i].def; } free(bool_settings); } if (int_settings && (int_settings_size > 0)) { for (i = 0; i < (unsigned)int_settings_size; i++) { if (int_settings[i].def_enable) *int_settings[i].ptr = int_settings[i].def; } free(int_settings); } if (uint_settings && (uint_settings_size > 0)) { for (i = 0; i < (unsigned)uint_settings_size; i++) { if (uint_settings[i].def_enable) *uint_settings[i].ptr = uint_settings[i].def; } free(uint_settings); } if (size_settings && (size_settings_size > 0)) { for (i = 0; i < (unsigned)size_settings_size; i++) { if (size_settings[i].def_enable) *size_settings[i].ptr = size_settings[i].def; } free(size_settings); } if (float_settings && (float_settings_size > 0)) { for (i = 0; i < (unsigned)float_settings_size; i++) { if (float_settings[i].def_enable) *float_settings[i].ptr = float_settings[i].def; } free(float_settings); } if (def_camera) configuration_set_string(settings, settings->arrays.camera_driver, def_camera); if (def_bluetooth) configuration_set_string(settings, settings->arrays.bluetooth_driver, def_bluetooth); if (def_wifi) configuration_set_string(settings, settings->arrays.wifi_driver, def_wifi); if (def_led) configuration_set_string(settings, settings->arrays.led_driver, def_led); if (def_location) configuration_set_string(settings, settings->arrays.location_driver, def_location); if (def_video) configuration_set_string(settings, settings->arrays.video_driver, def_video); if (def_audio) configuration_set_string(settings, settings->arrays.audio_driver, def_audio); #ifdef HAVE_MICROPHONE if (def_microphone) configuration_set_string(settings, settings->arrays.microphone_driver, def_microphone); if (def_audio_resampler) /* not a typo, microphone's default sampler is the same as audio's */ configuration_set_string(settings, settings->arrays.microphone_resampler, def_audio_resampler); #endif if (def_audio_resampler) configuration_set_string(settings, settings->arrays.audio_resampler, def_audio_resampler); if (def_input) configuration_set_string(settings, settings->arrays.input_driver, def_input); if (def_joypad) configuration_set_string(settings, settings->arrays.input_joypad_driver, def_joypad); if (def_record) configuration_set_string(settings, settings->arrays.record_driver, def_record); if (def_midi) configuration_set_string(settings, settings->arrays.midi_driver, def_midi); if (def_mitm) configuration_set_string(settings, settings->arrays.netplay_mitm_server, def_mitm); #ifdef HAVE_MENU if (def_menu) configuration_set_string(settings, settings->arrays.menu_driver, def_menu); #ifdef HAVE_XMB *settings->paths.path_menu_xmb_font = '\0'; #endif configuration_set_string(settings, settings->arrays.discord_app_id, DEFAULT_DISCORD_APP_ID); configuration_set_string(settings, settings->arrays.ai_service_url, DEFAULT_AI_SERVICE_URL); #ifdef HAVE_MATERIALUI if (g_defaults.menu_materialui_menu_color_theme_enable) settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme; #endif #endif settings->uints.video_scale = DEFAULT_SCALE; video_driver_set_threaded(DEFAULT_VIDEO_THREADED); settings->floats.video_msg_color_r = ((DEFAULT_MESSAGE_COLOR >> 16) & 0xff) / 255.0f; settings->floats.video_msg_color_g = ((DEFAULT_MESSAGE_COLOR >> 8) & 0xff) / 255.0f; settings->floats.video_msg_color_b = ((DEFAULT_MESSAGE_COLOR >> 0) & 0xff) / 255.0f; if (g_defaults.settings_video_refresh_rate > 0.0 && g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE) settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate; if (DEFAULT_AUDIO_DEVICE) configuration_set_string(settings, settings->arrays.audio_device, DEFAULT_AUDIO_DEVICE); if (!g_defaults.settings_out_latency) g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY; settings->uints.audio_latency = g_defaults.settings_out_latency; if (!g_defaults.settings_in_latency) g_defaults.settings_in_latency = DEFAULT_IN_LATENCY; audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume); #ifdef HAVE_AUDIOMIXER audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume); #endif #ifdef HAVE_MICROPHONE if (DEFAULT_MICROPHONE_DEVICE) configuration_set_string(settings, settings->arrays.microphone_device, DEFAULT_MICROPHONE_DEVICE); settings->uints.microphone_latency = g_defaults.settings_in_latency; #endif #ifdef HAVE_LAKKA configuration_set_bool(settings, settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH)); configuration_set_bool(settings, settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH)); configuration_set_bool(settings, settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH)); configuration_set_bool(settings, settings->bools.localap_enable, false); load_timezone(settings->arrays.timezone); #endif #if __APPLE__ configuration_set_bool(settings, settings->bools.accessibility_enable, RAIsVoiceOverRunning()); #endif #ifdef HAVE_MENU if (first_initialized) configuration_set_bool(settings, settings->bools.menu_show_start_screen, DEFAULT_MENU_SHOW_START_SCREEN); #endif #ifdef HAVE_CHEEVOS *settings->arrays.cheevos_username = '\0'; *settings->arrays.cheevos_password = '\0'; *settings->arrays.cheevos_token = '\0'; #endif input_config_reset(); input_remapping_deinit(false); input_remapping_set_defaults(false); configuration_set_string(settings, settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL); configuration_set_string(settings, settings->paths.network_buildbot_assets_url, DEFAULT_BUILDBOT_ASSETS_SERVER_URL); *settings->arrays.input_keyboard_layout = '\0'; for (i = 0; i < MAX_USERS; i++) { settings->uints.input_joypad_index[i] = (unsigned)i; #ifdef SWITCH /* Switch prefered default dpad mode */ settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK; #else settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE; #endif input_config_set_device((unsigned)i, RETRO_DEVICE_JOYPAD); settings->uints.input_mouse_index[i] = (unsigned)i; } custom_vp->width = 0; custom_vp->height = 0; custom_vp->x = 0; custom_vp->y = 0; /* Make sure settings from other configs carry over into defaults * for another config. */ if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)) dir_clear(RARCH_DIR_SAVEFILE); if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)) dir_clear(RARCH_DIR_SAVESTATE); *settings->paths.path_libretro_info = '\0'; *settings->paths.directory_libretro = '\0'; *settings->paths.directory_screenshot = '\0'; *settings->paths.directory_system = '\0'; *settings->paths.directory_cache = '\0'; *settings->paths.directory_input_remapping = '\0'; *settings->paths.directory_core_assets = '\0'; *settings->paths.directory_assets = '\0'; *settings->paths.directory_dynamic_wallpapers = '\0'; *settings->paths.directory_thumbnails = '\0'; *settings->paths.directory_playlist = '\0'; *settings->paths.directory_content_favorites = '\0'; *settings->paths.directory_content_history = '\0'; *settings->paths.directory_content_image_history = '\0'; *settings->paths.directory_content_music_history = '\0'; *settings->paths.directory_content_video_history = '\0'; *settings->paths.directory_runtime_log = '\0'; *settings->paths.directory_autoconfig = '\0'; #ifdef HAVE_MENU *settings->paths.directory_menu_content = '\0'; *settings->paths.directory_menu_config = '\0'; #endif *settings->paths.directory_video_shader = '\0'; *settings->paths.directory_video_filter = '\0'; *settings->paths.directory_audio_filter = '\0'; retroarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL); retroarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL); retroarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL); retroarch_ctl(RARCH_CTL_UNSET_XDELTA_PREF, NULL); *recording_st->output_dir = '\0'; *recording_st->config_dir = '\0'; *settings->paths.path_core_options = '\0'; *settings->paths.path_content_favorites = '\0'; *settings->paths.path_content_history = '\0'; *settings->paths.path_content_image_history = '\0'; *settings->paths.path_content_music_history = '\0'; *settings->paths.path_content_video_history = '\0'; *settings->paths.path_cheat_settings = '\0'; #if !defined(__APPLE__) *settings->paths.bundle_assets_src = '\0'; *settings->paths.bundle_assets_dst = '\0'; *settings->paths.bundle_assets_dst_subdir = '\0'; #endif *settings->paths.path_cheat_database = '\0'; *settings->paths.path_menu_wallpaper = '\0'; *settings->paths.path_rgui_theme_preset = '\0'; *settings->paths.path_content_database = '\0'; *settings->paths.path_overlay = '\0'; *settings->paths.path_osk_overlay = '\0'; *settings->paths.path_record_config = '\0'; *settings->paths.path_stream_config = '\0'; *settings->paths.path_stream_url = '\0'; *settings->paths.path_softfilter_plugin = '\0'; *settings->paths.path_audio_dsp_plugin = '\0'; *settings->paths.log_dir = '\0'; video_driver_default_settings(global); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS])) configuration_set_string(settings, settings->paths.directory_dynamic_wallpapers, g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS])) configuration_set_string(settings, settings->paths.directory_thumbnails, g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP])) configuration_set_string(settings, settings->paths.directory_input_remapping, g_defaults.dirs[DEFAULT_DIR_REMAP]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE])) configuration_set_string(settings, settings->paths.directory_cache, g_defaults.dirs[DEFAULT_DIR_CACHE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS])) configuration_set_string(settings, settings->paths.directory_assets, g_defaults.dirs[DEFAULT_DIR_ASSETS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])) configuration_set_string(settings, settings->paths.directory_core_assets, g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST])) configuration_set_string(settings, settings->paths.directory_playlist, g_defaults.dirs[DEFAULT_DIR_PLAYLIST]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES])) configuration_set_string(settings, settings->paths.directory_content_favorites, g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])) configuration_set_string(settings, settings->paths.directory_content_history, g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY])) configuration_set_string(settings, settings->paths.directory_content_image_history, g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY])) configuration_set_string(settings, settings->paths.directory_content_music_history, g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY])) configuration_set_string(settings, settings->paths.directory_content_video_history, g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE])) fill_pathname_expand_special(settings->paths.directory_libretro, g_defaults.dirs[DEFAULT_DIR_CORE], sizeof(settings->paths.directory_libretro)); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER])) configuration_set_string(settings, settings->paths.directory_audio_filter, g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER])) configuration_set_string(settings, settings->paths.directory_video_filter, g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER])) fill_pathname_expand_special(settings->paths.directory_video_shader, g_defaults.dirs[DEFAULT_DIR_SHADER], sizeof(settings->paths.directory_video_shader)); if (!string_is_empty(g_defaults.path_buildbot_server_url)) configuration_set_string(settings, settings->paths.network_buildbot_url, g_defaults.path_buildbot_server_url); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE])) configuration_set_string(settings, settings->paths.path_content_database, g_defaults.dirs[DEFAULT_DIR_DATABASE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS])) configuration_set_string(settings, settings->paths.path_cheat_database, g_defaults.dirs[DEFAULT_DIR_CHEATS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO])) fill_pathname_expand_special(settings->paths.path_libretro_info, g_defaults.dirs[DEFAULT_DIR_CORE_INFO], sizeof(settings->paths.path_libretro_info)); #ifdef HAVE_OVERLAY if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY])) { fill_pathname_expand_special(settings->paths.directory_overlay, g_defaults.dirs[DEFAULT_DIR_OVERLAY], sizeof(settings->paths.directory_overlay)); #ifdef RARCH_MOBILE if (string_is_empty(settings->paths.path_overlay)) fill_pathname_join_special(settings->paths.path_overlay, settings->paths.directory_overlay, FILE_PATH_DEFAULT_OVERLAY, sizeof(settings->paths.path_overlay)); #endif } if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY])) fill_pathname_expand_special(settings->paths.directory_osk_overlay, g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY], sizeof(settings->paths.directory_osk_overlay)); #endif #ifdef HAVE_MENU if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG])) { configuration_set_string(settings, settings->paths.directory_menu_config, g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]); #if TARGET_OS_IPHONE { char config_file_path[PATH_MAX_LENGTH]; fill_pathname_join_special(config_file_path, settings->paths.directory_menu_config, FILE_PATH_MAIN_CONFIG, sizeof(config_file_path)); path_set(RARCH_PATH_CONFIG, config_file_path); } #endif } if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT])) configuration_set_string(settings, settings->paths.directory_menu_content, g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]); #endif if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG])) configuration_set_string(settings, settings->paths.directory_autoconfig, g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE])) dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM])) dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM])) configuration_set_string(settings, settings->paths.directory_system, g_defaults.dirs[DEFAULT_DIR_SYSTEM]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT])) configuration_set_string(settings, settings->paths.directory_screenshot, g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS])) configuration_set_string(settings, settings->paths.log_dir, g_defaults.dirs[DEFAULT_DIR_LOGS]); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT])) fill_pathname_expand_special(recording_st->output_dir, g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT], sizeof(recording_st->output_dir)); if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG])) fill_pathname_expand_special(recording_st->config_dir, g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG], sizeof(recording_st->config_dir)); if (!string_is_empty(g_defaults.path_config)) { char temp_str[PATH_MAX_LENGTH]; temp_str[0] = '\0'; fill_pathname_expand_special(temp_str, g_defaults.path_config, sizeof(temp_str)); path_set(RARCH_PATH_CONFIG, temp_str); } configuration_set_string(settings, settings->arrays.midi_input, DEFAULT_MIDI_INPUT); configuration_set_string(settings, settings->arrays.midi_output, DEFAULT_MIDI_OUTPUT); #ifdef HAVE_CONFIGFILE /* Avoid reloading config on every content load */ if (DEFAULT_BLOCK_CONFIG_READ) retroarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL); else retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); #endif #ifdef HAVE_MENU first_initialized = false; #endif } /** * config_load: * * Loads a config file and reads all the values into memory. * */ void config_load(void *data) { global_t *global = (global_t*)data; config_set_defaults(global); #ifdef HAVE_CONFIGFILE config_parse_file(global); #endif } #ifdef HAVE_CONFIGFILE #if defined(HAVE_MENU) && defined(HAVE_RGUI) static bool check_menu_driver_compatibility(settings_t *settings) { char *video_driver = settings->arrays.video_driver; char *menu_driver = settings->arrays.menu_driver; if ( string_is_equal(menu_driver, "rgui") || string_is_equal(menu_driver, "null") || string_is_equal(video_driver, "null")) return true; /* TODO/FIXME - maintenance hazard */ if (string_starts_with_size(video_driver, "d3d", STRLEN_CONST("d3d"))) if ( string_is_equal(video_driver, "d3d9_hlsl") || string_is_equal(video_driver, "d3d9_cg") || string_is_equal(video_driver, "d3d10") || string_is_equal(video_driver, "d3d11") || string_is_equal(video_driver, "d3d12") ) return true; if (string_starts_with_size(video_driver, "gl", STRLEN_CONST("gl"))) if ( string_is_equal(video_driver, "gl") || string_is_equal(video_driver, "gl1") || string_is_equal(video_driver, "glcore") ) return true; if ( string_is_equal(video_driver, "caca") || string_is_equal(video_driver, "gdi") || string_is_equal(video_driver, "gx2") || string_is_equal(video_driver, "vulkan") || string_is_equal(video_driver, "metal") || string_is_equal(video_driver, "ctr") || string_is_equal(video_driver, "vita2d") || string_is_equal(video_driver, "rsx") ) return true; return false; } #endif /** * open_default_config_file * * Open a default config file. Platform-specific. * * Returns: handle to config file if found, otherwise NULL. **/ static config_file_t *open_default_config_file(void) { char conf_path[PATH_MAX_LENGTH]; config_file_t *conf = NULL; #ifndef RARCH_CONSOLE char application_data[PATH_MAX_LENGTH] = {0}; #endif #if defined(_WIN32) && !defined(_XBOX) char app_path[PATH_MAX_LENGTH] = {0}; #if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP /* On UWP, the app install directory is not writable so use the writable LocalState dir instead */ fill_pathname_home_dir(app_path, sizeof(app_path)); #else fill_pathname_application_dir(app_path, sizeof(app_path)); #endif fill_pathname_resolve_relative(conf_path, app_path, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); conf = config_file_new_from_path_to_string(conf_path); if (!conf) { if (fill_pathname_application_data(application_data, sizeof(application_data))) { fill_pathname_join_special(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); conf = config_file_new_from_path_to_string(conf_path); } } if (!conf) { bool saved = false; /* Try to create a new config file. */ conf = config_file_new_alloc(); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ fill_pathname_resolve_relative(conf_path, app_path, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); config_set_string(conf, "config_save_on_exit", "true"); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("[Config]: Created new config file in: \"%s\".\n", conf_path); } #elif defined(OSX) if (!fill_pathname_application_data(application_data, sizeof(application_data))) goto error; /* Group config file with menu configs, remaps, etc: */ strlcat(application_data, "/config", sizeof(application_data)); path_mkdir(application_data); fill_pathname_join_special(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); if (!(conf = config_file_new_from_path_to_string(conf_path))) { bool saved = false; if ((conf = config_file_new_alloc())) { config_set_string(conf, "config_save_on_exit", "true"); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif !defined(RARCH_CONSOLE) bool has_application_data = fill_pathname_application_data(application_data, sizeof(application_data)); if (has_application_data) { fill_pathname_join_special(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path); conf = config_file_new_from_path_to_string(conf_path); } /* Fallback to $HOME/.retroarch.cfg. */ if (!conf && getenv("HOME")) { fill_pathname_join_special(conf_path, getenv("HOME"), "." FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path); conf = config_file_new_from_path_to_string(conf_path); } if (!conf && has_application_data) { bool dir_created = false; char basedir[PATH_MAX_LENGTH]; /* Try to create a new config file. */ fill_pathname_basedir(basedir, application_data, sizeof(basedir)); fill_pathname_join_special(conf_path, application_data, FILE_PATH_MAIN_CONFIG, sizeof(conf_path)); dir_created = path_mkdir(basedir); if (dir_created) { char skeleton_conf[PATH_MAX_LENGTH]; bool saved = false; /* Build a retroarch.cfg path from the * global config directory (/etc). */ fill_pathname_join_special(skeleton_conf, GLOBAL_CONFIG_DIR, FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf)); if ((conf = config_file_new_from_path_to_string(skeleton_conf))) RARCH_WARN("[Config]: Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf); else conf = config_file_new_alloc(); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ config_set_string(conf, "config_save_on_exit", "true"); saved = config_file_write(conf, conf_path, true); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n", conf_path); goto error; } RARCH_WARN("[Config]: Created new config file in: \"%s\".\n", conf_path); } } #endif if (!conf) goto error; path_set(RARCH_PATH_CONFIG, conf_path); return conf; error: if (conf) config_file_free(conf); return NULL; } #ifdef RARCH_CONSOLE static void video_driver_load_settings(global_t *global, config_file_t *conf) { bool tmp_bool = false; CONFIG_GET_INT_BASE(conf, global, console.screen.gamma_correction, "gamma_correction"); if (config_get_bool(conf, "flicker_filter_enable", &tmp_bool)) global->console.flickerfilter_enable = tmp_bool; if (config_get_bool(conf, "soft_filter_enable", &tmp_bool)) global->console.softfilter_enable = tmp_bool; CONFIG_GET_INT_BASE(conf, global, console.screen.soft_filter_index, "soft_filter_index"); CONFIG_GET_INT_BASE(conf, global, console.screen.resolutions.current.id, "current_resolution_id"); CONFIG_GET_INT_BASE(conf, global, console.screen.flicker_filter_index, "flicker_filter_index"); } #endif static void check_verbosity_settings(config_file_t *conf, settings_t *settings) { unsigned tmp_uint = 0; bool tmp_bool = false; /* Make sure log_to_file is true if 'log-file' command line argument was used. */ if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LOG_TO_FILE, NULL)) { configuration_set_bool(settings, settings->bools.log_to_file, true); } else { /* Make sure current 'log_to_file' is effective */ if (config_get_bool(conf, "log_to_file", &tmp_bool)) configuration_set_bool(settings, settings->bools.log_to_file, tmp_bool); } /* Set frontend log level */ if (config_get_uint(conf, "frontend_log_level", &tmp_uint)) verbosity_set_log_level(tmp_uint); /* Set verbosity according to config only if command line argument was not used. */ if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL)) { verbosity_enable(); } else { if (config_get_bool(conf, "log_verbosity", &tmp_bool)) { if (tmp_bool) verbosity_enable(); else verbosity_disable(); } } } /** * config_load: * @path : path to be read from. * @set_defaults : set default values first before * reading the values from the config file * * Loads a config file and reads all the values into memory. * */ static bool config_load_file(global_t *global, const char *path, settings_t *settings) { unsigned i; char tmp_str[PATH_MAX_LENGTH]; static bool first_load = true; bool without_overrides = false; unsigned msg_color = 0; char *save = NULL; char *override_username = NULL; const char *path_config = NULL; runloop_state_t *runloop_st = runloop_state_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); struct config_bool_setting *bool_settings = NULL; struct config_float_setting *float_settings = NULL; struct config_int_setting *int_settings = NULL; struct config_uint_setting *uint_settings = NULL; struct config_size_setting *size_settings = NULL; struct config_array_setting *array_settings = NULL; struct config_path_setting *path_settings = NULL; config_file_t *conf = NULL; uint16_t rarch_flags = retroarch_get_flags(); tmp_str[0] = '\0'; /* Override config comparison must be compared to config before overrides */ if (string_is_equal(path, "without-overrides")) { path = path_get(RARCH_PATH_CONFIG); without_overrides = true; } conf = (path) ? config_file_new_from_path_to_string(path) : open_default_config_file(); #if TARGET_OS_TV if (!conf && path && string_is_equal(path, path_get(RARCH_PATH_CONFIG))) { /* Sometimes the OS decides it needs to reclaim disk space * by emptying the cache, which is the only disk space we * have access to, other than NSUserDefaults. */ conf = open_userdefaults_config_file(); } #endif if (!conf) { first_load = false; if (!path) return true; return false; } bool_settings = populate_settings_bool (settings, &bool_settings_size); float_settings = populate_settings_float (settings, &float_settings_size); int_settings = populate_settings_int (settings, &int_settings_size); uint_settings = populate_settings_uint (settings, &uint_settings_size); size_settings = populate_settings_size (settings, &size_settings_size); array_settings = populate_settings_array (settings, &array_settings_size); path_settings = populate_settings_path (settings, &path_settings_size); /* Initialize verbosity settings */ check_verbosity_settings(conf, settings); if (!first_load) { if (!path) RARCH_LOG("[Config]: Loading default config.\n"); else RARCH_LOG("[Config]: Loading config: \"%s\".\n", path); } if (!path_is_empty(RARCH_PATH_CONFIG_APPEND)) { /* Don't destroy append_config_path, store in temporary * variable. */ char tmp_append_path[PATH_MAX_LENGTH]; const char *extra_path = NULL; strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(tmp_append_path)); extra_path = strtok_r(tmp_append_path, "|", &save); while (extra_path) { bool result = config_append_file(conf, extra_path); if (!first_load) { RARCH_LOG("[Config]: Appending config: \"%s\".\n", extra_path); if (!result) RARCH_ERR("[Config]: Failed to append config: \"%s\".\n", extra_path); } extra_path = strtok_r(NULL, "|", &save); } /* Re-check verbosity settings */ check_verbosity_settings(conf, settings); } if (!path_is_empty(RARCH_PATH_CONFIG_OVERRIDE) && !without_overrides) { /* Don't destroy append_config_path, store in temporary * variable. */ char tmp_append_path[PATH_MAX_LENGTH]; const char *extra_path = NULL; strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_OVERRIDE), sizeof(tmp_append_path)); extra_path = strtok_r(tmp_append_path, "|", &save); while (extra_path) { bool result = config_append_file(conf, extra_path); if (!first_load) { RARCH_LOG("[Config]: Appending override config: \"%s\".\n", extra_path); if (!result) RARCH_ERR("[Config]: Failed to append override config: \"%s\".\n", extra_path); } extra_path = strtok_r(NULL, "|", &save); } /* Re-check verbosity settings */ check_verbosity_settings(conf, settings); } #if 0 if (verbosity_is_enabled()) { RARCH_LOG_OUTPUT("=== Config ===\n"); config_file_dump_all(conf); RARCH_LOG_OUTPUT("=== Config end ===\n"); } #endif /* Overrides */ if (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME) override_username = strdup(settings->paths.username); /* Boolean settings */ for (i = 0; i < (unsigned)bool_settings_size; i++) { bool tmp = false; if (config_get_bool(conf, bool_settings[i].ident, &tmp)) *bool_settings[i].ptr = tmp; } #ifdef HAVE_NETWORKGAMEPAD { char tmp[64]; size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp)); for (i = 0; i < MAX_USERS; i++) { bool tmp_bool = false; snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1); if (config_get_bool(conf, tmp, &tmp_bool)) configuration_set_bool(settings, settings->bools.network_remote_enable_user[i], tmp_bool); } } #endif /* Integer settings */ for (i = 0; i < (unsigned)int_settings_size; i++) { int tmp = 0; if (config_get_int(conf, int_settings[i].ident, &tmp)) *int_settings[i].ptr = tmp; } for (i = 0; i < (unsigned)uint_settings_size; i++) { int tmp = 0; if (config_get_int(conf, uint_settings[i].ident, &tmp)) *uint_settings[i].ptr = tmp; } for (i = 0; i < (unsigned)size_settings_size; i++) { size_t tmp = 0; if (config_get_size_t(conf, size_settings[i].ident, &tmp)) *size_settings[i].ptr = tmp; /* Special case for rewind_buffer_size - need to convert * low values to what they were * intended to be based on the default value in config.def.h * If the value is less than 10000 then multiple by 1MB because if * the retroarch.cfg * file contains rewind_buffer_size = "100", * then that ultimately gets interpreted as * 100MB, so ensure the internal values represent that.*/ if (string_is_equal(size_settings[i].ident, "rewind_buffer_size")) if (*size_settings[i].ptr < 10000) *size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024; } { char prefix[24]; size_t _len = strlcpy(prefix, "input_player", sizeof(prefix)); for (i = 0; i < MAX_USERS; i++) { size_t _len2; char buf[64]; snprintf(prefix + _len, sizeof(prefix) - _len, "%u", i + 1); _len2 = strlcpy(buf, prefix, sizeof(buf)); strlcpy(buf + _len2, "_mouse_index", sizeof(buf) - _len2); CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf); strlcpy(buf + _len2, "_joypad_index", sizeof(buf) - _len2); CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_index[i], buf); strlcpy(buf + _len2, "_analog_dpad_mode", sizeof(buf) - _len2); CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf); } } /* LED map for use by the led driver */ for (i = 0; i < MAX_LEDS; i++) { char buf[64]; buf[0] = '\0'; snprintf(buf, sizeof(buf), "led%u_map", i + 1); /* TODO/FIXME - change of sign - led_map is unsigned */ settings->uints.led_map[i] = -1; CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf); } /* Hexadecimal settings */ if (config_get_hex(conf, "video_message_color", &msg_color)) { settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f; settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f; settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f; } /* Float settings */ for (i = 0; i < (unsigned)float_settings_size; i++) { float tmp = 0.0f; if (config_get_float(conf, float_settings[i].ident, &tmp)) *float_settings[i].ptr = tmp; } /* Array settings */ for (i = 0; i < (unsigned)array_settings_size; i++) { if (!array_settings[i].handle) continue; config_get_array(conf, array_settings[i].ident, array_settings[i].ptr, PATH_MAX_LENGTH); } /* Path settings */ for (i = 0; i < (unsigned)path_settings_size; i++) { if (!path_settings[i].handle) continue; if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str))) strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH); } #if !IOS if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str))) configuration_set_string(settings, settings->paths.directory_libretro, tmp_str); #endif #ifdef RARCH_CONSOLE if (conf) video_driver_load_settings(global, conf); #endif /* Post-settings load */ if ( (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME) && (override_username)) { configuration_set_string(settings, settings->paths.username, override_username); free(override_username); } if (settings->uints.video_hard_sync_frames > 3) settings->uints.video_hard_sync_frames = 3; if (settings->uints.video_frame_delay > MAXIMUM_FRAME_DELAY) settings->uints.video_frame_delay = MAXIMUM_FRAME_DELAY; settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 0); settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4); audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume); #ifdef HAVE_AUDIOMIXER audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume); #endif #ifdef HAVE_WASAPI { /* Migrate from old deprecated negative value */ int wasapi_sh_buffer_length = settings->uints.audio_wasapi_sh_buffer_length; if (wasapi_sh_buffer_length < 0) settings->uints.audio_wasapi_sh_buffer_length = 0; } #endif /* MIDI fallback for old OFF-string */ if (string_is_equal(settings->arrays.midi_input, "Off")) configuration_set_string(settings, settings->arrays.midi_input, DEFAULT_MIDI_INPUT); if (string_is_equal(settings->arrays.midi_output, "Off")) configuration_set_string(settings, settings->arrays.midi_output, DEFAULT_MIDI_OUTPUT); path_config = path_get(RARCH_PATH_CONFIG); if (string_is_empty(settings->paths.path_content_favorites)) strlcpy(settings->paths.directory_content_favorites, "default", sizeof(settings->paths.directory_content_favorites)); if ( string_is_empty(settings->paths.directory_content_favorites) || string_is_equal(settings->paths.directory_content_favorites, "default")) fill_pathname_resolve_relative( settings->paths.path_content_favorites, path_config, FILE_PATH_CONTENT_FAVORITES, sizeof(settings->paths.path_content_favorites)); else fill_pathname_join_special( settings->paths.path_content_favorites, settings->paths.directory_content_favorites, FILE_PATH_CONTENT_FAVORITES, sizeof(settings->paths.path_content_favorites)); if (string_is_empty(settings->paths.path_content_history)) strlcpy(settings->paths.directory_content_history, "default", sizeof(settings->paths.directory_content_history)); if ( string_is_empty(settings->paths.directory_content_history) || string_is_equal(settings->paths.directory_content_history, "default")) fill_pathname_resolve_relative( settings->paths.path_content_history, path_config, FILE_PATH_CONTENT_HISTORY, sizeof(settings->paths.path_content_history)); else fill_pathname_join_special( settings->paths.path_content_history, settings->paths.directory_content_history, FILE_PATH_CONTENT_HISTORY, sizeof(settings->paths.path_content_history)); if (string_is_empty(settings->paths.path_content_image_history)) strlcpy(settings->paths.directory_content_image_history, "default", sizeof(settings->paths.directory_content_image_history)); if ( string_is_empty(settings->paths.directory_content_image_history) || string_is_equal(settings->paths.directory_content_image_history, "default")) fill_pathname_resolve_relative( settings->paths.path_content_image_history, path_config, FILE_PATH_CONTENT_IMAGE_HISTORY, sizeof(settings->paths.path_content_image_history)); else fill_pathname_join_special( settings->paths.path_content_image_history, settings->paths.directory_content_image_history, FILE_PATH_CONTENT_IMAGE_HISTORY, sizeof(settings->paths.path_content_image_history)); if (string_is_empty(settings->paths.path_content_music_history)) strlcpy(settings->paths.directory_content_music_history, "default", sizeof(settings->paths.directory_content_music_history)); if ( string_is_empty(settings->paths.directory_content_music_history) || string_is_equal(settings->paths.directory_content_music_history, "default")) fill_pathname_resolve_relative( settings->paths.path_content_music_history, path_config, FILE_PATH_CONTENT_MUSIC_HISTORY, sizeof(settings->paths.path_content_music_history)); else fill_pathname_join_special( settings->paths.path_content_music_history, settings->paths.directory_content_music_history, FILE_PATH_CONTENT_MUSIC_HISTORY, sizeof(settings->paths.path_content_music_history)); if (string_is_empty(settings->paths.path_content_video_history)) strlcpy(settings->paths.directory_content_video_history, "default", sizeof(settings->paths.directory_content_video_history)); if ( string_is_empty(settings->paths.directory_content_video_history) || string_is_equal(settings->paths.directory_content_video_history, "default")) fill_pathname_resolve_relative( settings->paths.path_content_video_history, path_config, FILE_PATH_CONTENT_VIDEO_HISTORY, sizeof(settings->paths.path_content_video_history)); else fill_pathname_join_special( settings->paths.path_content_video_history, settings->paths.directory_content_video_history, FILE_PATH_CONTENT_VIDEO_HISTORY, sizeof(settings->paths.path_content_video_history)); if (!string_is_empty(settings->paths.directory_screenshot)) { if (string_is_equal(settings->paths.directory_screenshot, "default")) *settings->paths.directory_screenshot = '\0'; else if (!path_is_directory(settings->paths.directory_screenshot)) { RARCH_WARN("[Config]: 'screenshot_directory' is not an existing directory, ignoring..\n"); *settings->paths.directory_screenshot = '\0'; } } #if defined(__APPLE__) && defined(OSX) #if defined(__aarch64__) /* Wrong architecture, set it back to arm64 */ if (string_is_equal(settings->paths.network_buildbot_url, "http://buildbot.libretro.com/nightly/apple/osx/x86_64/latest/")) configuration_set_string(settings, settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL); #elif defined(__x86_64__) /* Wrong architecture, set it back to x86_64 */ if (string_is_equal(settings->paths.network_buildbot_url, "http://buildbot.libretro.com/nightly/apple/osx/arm64/latest/")) configuration_set_string(settings, settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL); #endif #endif if (string_is_equal(settings->paths.path_menu_wallpaper, "default")) *settings->paths.path_menu_wallpaper = '\0'; if (string_is_equal(settings->paths.path_rgui_theme_preset, "default")) *settings->paths.path_rgui_theme_preset = '\0'; if (string_is_equal(settings->paths.directory_video_shader, "default")) *settings->paths.directory_video_shader = '\0'; if (string_is_equal(settings->paths.directory_video_filter, "default")) *settings->paths.directory_video_filter = '\0'; if (string_is_equal(settings->paths.directory_audio_filter, "default")) *settings->paths.directory_audio_filter = '\0'; if (string_is_equal(settings->paths.directory_core_assets, "default")) *settings->paths.directory_core_assets = '\0'; if (string_is_equal(settings->paths.directory_assets, "default")) *settings->paths.directory_assets = '\0'; #ifdef _3DS if (string_is_equal(settings->paths.directory_bottom_assets, "default")) configuration_set_string(settings, settings->paths.directory_bottom_assets, g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS]); #endif if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default")) *settings->paths.directory_dynamic_wallpapers = '\0'; if (string_is_equal(settings->paths.directory_thumbnails, "default")) *settings->paths.directory_thumbnails = '\0'; if (string_is_equal(settings->paths.directory_playlist, "default")) *settings->paths.directory_playlist = '\0'; if (string_is_equal(settings->paths.directory_content_favorites, "default")) *settings->paths.directory_content_favorites = '\0'; if (string_is_equal(settings->paths.directory_content_history, "default")) *settings->paths.directory_content_history = '\0'; if (string_is_equal(settings->paths.directory_content_image_history, "default")) *settings->paths.directory_content_image_history = '\0'; if (string_is_equal(settings->paths.directory_content_music_history, "default")) *settings->paths.directory_content_music_history = '\0'; if (string_is_equal(settings->paths.directory_content_video_history, "default")) *settings->paths.directory_content_video_history = '\0'; if (string_is_equal(settings->paths.directory_runtime_log, "default")) *settings->paths.directory_runtime_log = '\0'; #ifdef HAVE_MENU if (string_is_equal(settings->paths.directory_menu_content, "default")) *settings->paths.directory_menu_content = '\0'; if (string_is_equal(settings->paths.directory_menu_config, "default")) *settings->paths.directory_menu_config = '\0'; #endif #ifdef HAVE_OVERLAY if (string_is_equal(settings->paths.directory_overlay, "default")) *settings->paths.directory_overlay = '\0'; if (string_is_equal(settings->paths.directory_osk_overlay, "default")) *settings->paths.directory_osk_overlay = '\0'; #endif if (string_is_equal(settings->paths.directory_system, "default")) *settings->paths.directory_system = '\0'; /* Log directory is a special case, since it must contain * a valid path as soon as possible - if config file * value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS] * directly... */ if (string_is_equal(settings->paths.log_dir, "default")) { if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS])) { configuration_set_string(settings, settings->paths.log_dir, g_defaults.dirs[DEFAULT_DIR_LOGS]); } else *settings->paths.log_dir = '\0'; } if (settings->floats.slowmotion_ratio < 1.0f) configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f); /* Sanitize fastforward_ratio value - previously range was -1 * and up (with 0 being skipped) */ if (settings->floats.fastforward_ratio < 0.0f) configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f); #ifdef HAVE_CHEEVOS if (!string_is_empty(settings->arrays.cheevos_leaderboards_enable)) { if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "true")) { settings->bools.cheevos_visibility_lboard_start = true; settings->bools.cheevos_visibility_lboard_submit = true; settings->bools.cheevos_visibility_lboard_cancel = true; settings->bools.cheevos_visibility_lboard_trackers = true; } else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "trackers")) { settings->bools.cheevos_visibility_lboard_start = false; settings->bools.cheevos_visibility_lboard_submit = true; settings->bools.cheevos_visibility_lboard_cancel = false; settings->bools.cheevos_visibility_lboard_trackers = true; } else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "notifications")) { settings->bools.cheevos_visibility_lboard_start = true; settings->bools.cheevos_visibility_lboard_submit = true; settings->bools.cheevos_visibility_lboard_cancel = true; settings->bools.cheevos_visibility_lboard_trackers = false; } else { settings->bools.cheevos_visibility_lboard_start = false; settings->bools.cheevos_visibility_lboard_submit = false; settings->bools.cheevos_visibility_lboard_cancel = false; settings->bools.cheevos_visibility_lboard_trackers = false; } settings->arrays.cheevos_leaderboards_enable[0] = '\0'; } #endif #ifdef HAVE_LAKKA configuration_set_bool(settings, settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH)); configuration_set_bool(settings, settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH)); configuration_set_bool(settings, settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH)); #endif if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str))) { if (string_is_equal(tmp_str, "default")) dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]); else if (path_is_directory(tmp_str)) { dir_set(RARCH_DIR_SAVEFILE, tmp_str); strlcpy(runloop_st->name.savefile, tmp_str, sizeof(runloop_st->name.savefile)); fill_pathname_dir(runloop_st->name.savefile, path_get(RARCH_PATH_BASENAME), FILE_PATH_SRM_EXTENSION, sizeof(runloop_st->name.savefile)); } else RARCH_WARN("[Config]: 'savefile_directory' is not a directory, ignoring..\n"); } if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) && config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str))) { if (string_is_equal(tmp_str, "default")) dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]); else if (path_is_directory(tmp_str)) { dir_set(RARCH_DIR_SAVESTATE, tmp_str); strlcpy(runloop_st->name.savestate, tmp_str, sizeof(runloop_st->name.savestate)); fill_pathname_dir(runloop_st->name.savestate, path_get(RARCH_PATH_BASENAME), ".state", sizeof(runloop_st->name.savestate)); strlcpy(runloop_st->name.replay, tmp_str, sizeof(runloop_st->name.replay)); fill_pathname_dir(runloop_st->name.replay, path_get(RARCH_PATH_BASENAME), ".replay", sizeof(runloop_st->name.replay)); } else RARCH_WARN("[Config]: 'savestate_directory' is not a directory, ignoring..\n"); } config_read_keybinds_conf(conf); #if defined(HAVE_MENU) && defined(HAVE_RGUI) if (!check_menu_driver_compatibility(settings)) configuration_set_string(settings, settings->arrays.menu_driver, "rgui"); #endif #ifdef HAVE_LIBNX /* Apply initial clocks */ extern void libnx_apply_overclock(); libnx_apply_overclock(); #endif #ifdef HAVE_LAKKA_SWITCH FILE* f = fopen(SWITCH_OC_TOGGLE_PATH, "w"); if (settings->bools.switch_oc == true) { fprintf(f, "1\n"); } else { fprintf(f, "0\n"); } fclose(f); if (settings->bools.switch_cec == true) { FILE* f = fopen(SWITCH_CEC_TOGGLE_PATH, "w"); fprintf(f, "\n"); fclose(f); } else { filestream_delete(SWITCH_CEC_TOGGLE_PATH); } if (settings->bools.bluetooth_ertm_disable == true) { FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w"); fprintf(f, "1\n"); fclose(f); } else { FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w"); fprintf(f, "0\n"); fclose(f); } #endif frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode); recording_driver_update_streaming_url(); if (!(bool)RHMAP_HAS_STR(conf->entries_map, "user_language")) msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language()); if (frontend_driver_has_gamemode() && !frontend_driver_set_gamemode(settings->bools.gamemode_enable) && settings->bools.gamemode_enable) { RARCH_WARN("[Config]: GameMode unsupported - disabling..\n"); configuration_set_bool(settings, settings->bools.gamemode_enable, false); } /* If this is the first run of an existing installation * after the independent favourites playlist size limit was * added, set the favourites limit according to the current * history playlist size limit. (Have to do this, otherwise * users with large custom history size limits may lose * favourites entries when updating RetroArch...) */ if ( (bool)RHMAP_HAS_STR(conf->entries_map, "content_history_size") && !(bool)RHMAP_HAS_STR(conf->entries_map, "content_favorites_size")) { if (settings->uints.content_history_size > 999) settings->ints.content_favorites_size = -1; else settings->ints.content_favorites_size = (int)settings->uints.content_history_size; } if (conf) config_file_free(conf); if (bool_settings) free(bool_settings); if (int_settings) free(int_settings); if (uint_settings) free(uint_settings); if (float_settings) free(float_settings); if (array_settings) free(array_settings); if (path_settings) free(path_settings); if (size_settings) free(size_settings); first_load = false; return true; } /** * config_load_override: * * Tries to append game-specific and core-specific configuration. * These settings will always have precedence, thus this feature * can be used to enforce overrides. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg * fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg * * game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg * fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. * */ bool config_load_override(void *data) { char core_path[PATH_MAX_LENGTH]; char game_path[PATH_MAX_LENGTH]; char content_path[PATH_MAX_LENGTH]; char content_dir_name[PATH_MAX_LENGTH]; char config_directory[PATH_MAX_LENGTH]; bool should_append = false; bool show_notification = true; rarch_system_info_t *sys_info = (rarch_system_info_t*)data; const char *core_name = sys_info ? sys_info->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = NULL; settings_t *settings = config_st; bool has_content = !string_is_empty(rarch_path_basename); core_path[0] = '\0'; game_path[0] = '\0'; content_path[0] = '\0'; content_dir_name[0] = '\0'; config_directory[0] = '\0'; path_clear(RARCH_PATH_CONFIG_OVERRIDE); /* Cannot load an override if we have no core */ if (string_is_empty(core_name)) return false; /* Get base config directory */ fill_pathname_application_special(config_directory, sizeof(config_directory), APPLICATION_SPECIAL_DIRECTORY_CONFIG); /* Concatenate strings into full paths for core_path, * game_path, content_path */ if (has_content) { fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); game_name = path_basename_nocompression(rarch_path_basename); fill_pathname_join_special_ext(game_path, config_directory, core_name, game_name, ".cfg", sizeof(game_path)); fill_pathname_join_special_ext(content_path, config_directory, core_name, content_dir_name, ".cfg", sizeof(content_path)); } fill_pathname_join_special_ext(core_path, config_directory, core_name, core_name, ".cfg", sizeof(core_path)); /* Prevent "--appendconfig" from being ignored */ if (!path_is_empty(RARCH_PATH_CONFIG_APPEND)) { should_append = true; show_notification = false; } /* per-core overrides */ /* Create a new config file from core_path */ if (path_is_valid(core_path)) { char tmp_path[PATH_MAX_LENGTH + 1]; RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n", core_path); if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE))) { size_t _len = strlcpy(tmp_path, path_get(RARCH_PATH_CONFIG_OVERRIDE), sizeof(tmp_path)); tmp_path[ _len] = '|'; tmp_path[++_len] = '\0'; strlcpy(tmp_path + _len, core_path, sizeof(tmp_path) - _len); RARCH_LOG("[Overrides]: Core-specific overrides stacking on top of previous overrides.\n"); } else strlcpy(tmp_path, core_path, sizeof(tmp_path)); path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path); should_append = true; show_notification = true; } if (has_content) { /* per-content-dir overrides */ /* Create a new config file from content_path */ if (path_is_valid(content_path)) { char tmp_path[PATH_MAX_LENGTH + 1]; RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n", content_path); if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE))) { size_t _len = strlcpy(tmp_path, path_get(RARCH_PATH_CONFIG_OVERRIDE), sizeof(tmp_path)); tmp_path[ _len] = '|'; tmp_path[++_len] = '\0'; strlcpy(tmp_path + _len, content_path, sizeof(tmp_path) - _len); RARCH_LOG("[Overrides]: Content dir-specific overrides stacking on top of previous overrides.\n"); } else strlcpy(tmp_path, content_path, sizeof(tmp_path)); path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path); should_append = true; show_notification = true; } /* per-game overrides */ /* Create a new config file from game_path */ if (path_is_valid(game_path)) { char tmp_path[PATH_MAX_LENGTH + 1]; RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n", game_path); if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE))) { size_t _len = strlcpy(tmp_path, path_get(RARCH_PATH_CONFIG_OVERRIDE), sizeof(tmp_path)); tmp_path[ _len] = '|'; tmp_path[++_len] = '\0'; strlcpy(tmp_path + _len, game_path, sizeof(tmp_path) - _len); RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n"); } else strlcpy(tmp_path, game_path, sizeof(tmp_path)); path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path); should_append = true; show_notification = true; } } if (!should_append) return false; /* Re-load the configuration with any overrides * that might have been found */ /* Toggle has_save_path to false so it resets */ retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), settings)) return false; if (settings->bools.notification_show_config_override_load && show_notification) runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED), 1, 100, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); /* Reset save paths. */ retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE))) runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE; else runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE; return true; } bool config_load_override_file(const char *config_path) { char config_directory[PATH_MAX_LENGTH]; bool should_append = false; bool show_notification = true; settings_t *settings = config_st; config_directory[0] = '\0'; path_clear(RARCH_PATH_CONFIG_OVERRIDE); /* Get base config directory */ fill_pathname_application_special(config_directory, sizeof(config_directory), APPLICATION_SPECIAL_DIRECTORY_CONFIG); if (path_is_valid(config_path)) { path_set(RARCH_PATH_CONFIG_OVERRIDE, config_path); should_append = true; } if (!should_append) return false; /* Re-load the configuration with any overrides * that might have been found */ /* Toggle has_save_path to false so it resets */ retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), settings)) return false; if (settings->bools.notification_show_config_override_load && show_notification) runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED), 1, 100, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); /* Reset save paths. */ retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE))) runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE; else runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE; return true; } /** * config_unload_override: * * Unloads configuration overrides if overrides are active. * * * Returns: false if there was an error. */ bool config_unload_override(void) { settings_t *settings = config_st; bool fullscreen_prev = settings->bools.video_fullscreen; uint32_t flags = runloop_get_flags(); runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE; path_clear(RARCH_PATH_CONFIG_OVERRIDE); /* Toggle has_save_path to false so it resets */ retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); if (!config_load_file(global_get_ptr(), path_get(RARCH_PATH_CONFIG), config_st)) return false; if (settings->bools.video_fullscreen != fullscreen_prev) { /* This is for 'win32_common.c', so we don't save * fullscreen size and position if we're switching * back to windowed mode. * Might be useful for other devices as well? */ if ( settings->bools.video_window_save_positions && !settings->bools.video_fullscreen) settings->skip_window_positions = true; if (flags & RUNLOOP_FLAG_CORE_RUNNING) command_event(CMD_EVENT_REINIT, NULL); } RARCH_LOG("[Overrides]: Configuration overrides unloaded, original configuration restored.\n"); /* Reset save paths */ retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL); retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL); return true; } /** * config_load_remap: * * Tries to append game-specific and core-specific remap files. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg * game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. */ bool config_load_remap(const char *directory_input_remapping, void *data) { char content_dir_name[PATH_MAX_LENGTH]; /* final path for core-specific configuration (prefix+suffix) */ char core_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */ char game_path[PATH_MAX_LENGTH]; /* final path for content-dir-specific configuration (prefix+suffix) */ char content_path[PATH_MAX_LENGTH]; config_file_t *new_conf = NULL; rarch_system_info_t *sys_info = (rarch_system_info_t*)data; const char *core_name = sys_info ? sys_info->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = NULL; bool has_content = !string_is_empty(rarch_path_basename); enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED; settings_t *settings = config_st; bool notification_show_remap_load = settings->bools.notification_show_remap_load; content_dir_name[0] = '\0'; core_path[0] = '\0'; game_path[0] = '\0'; content_path[0] = '\0'; /* > Cannot load remaps if we have no core * > Cannot load remaps if remap directory is unset */ if ( string_is_empty(core_name) || string_is_empty(directory_input_remapping)) return false; /* Concatenate strings into full paths for core_path, * game_path, content_path */ if (has_content) { fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); game_name = path_basename_nocompression(rarch_path_basename); fill_pathname_join_special_ext(game_path, directory_input_remapping, core_name, game_name, FILE_PATH_REMAP_EXTENSION, sizeof(game_path)); fill_pathname_join_special_ext(content_path, directory_input_remapping, core_name, content_dir_name, FILE_PATH_REMAP_EXTENSION, sizeof(content_path)); } fill_pathname_join_special_ext(core_path, directory_input_remapping, core_name, core_name, FILE_PATH_REMAP_EXTENSION, sizeof(core_path)); /* If a game remap file exists, load it. */ if (has_content && (new_conf = config_file_new_from_path_to_string(game_path))) { bool ret = input_remapping_load_file(new_conf, game_path); config_file_free(new_conf); new_conf = NULL; RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path); if (ret) { retroarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL); /* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED * by default - no need to change it here */ goto success; } } /* If a content-dir remap file exists, load it. */ if (has_content && (new_conf = config_file_new_from_path_to_string(content_path))) { bool ret = input_remapping_load_file(new_conf, content_path); config_file_free(new_conf); new_conf = NULL; RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path); if (ret) { retroarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL); msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED; goto success; } } /* If a core remap file exists, load it. */ if ((new_conf = config_file_new_from_path_to_string(core_path))) { bool ret = input_remapping_load_file(new_conf, core_path); config_file_free(new_conf); new_conf = NULL; RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path); if (ret) { retroarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL); msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED; goto success; } } if (new_conf) config_file_free(new_conf); new_conf = NULL; return false; success: if (notification_show_remap_load) runloop_msg_queue_push( msg_hash_to_str(msg_remap_loaded), 1, 100, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); return true; } /** * config_parse_file: * * Loads a config file and reads all the values into memory. * */ static void config_parse_file(global_t *global) { const char *config_path = path_get(RARCH_PATH_CONFIG); if (!config_load_file(global, config_path, config_st)) { RARCH_ERR("[Config]: Config not found at: \"%s\".\n", config_path); } } static void video_driver_save_settings(global_t *global, config_file_t *conf) { config_set_int(conf, "gamma_correction", global->console.screen.gamma_correction); config_set_string(conf, "flicker_filter_enable", global->console.flickerfilter_enable ? "true" : "false"); config_set_string(conf, "soft_filter_enable", global->console.softfilter_enable ? "true" : "false"); config_set_int(conf, "soft_filter_index", global->console.screen.soft_filter_index); config_set_int(conf, "current_resolution_id", global->console.screen.resolutions.current.id); config_set_int(conf, "flicker_filter_index", global->console.screen.flicker_filter_index); } static void save_keybind_hat(config_file_t *conf, const char *key, const struct retro_keybind *bind) { size_t _len; char config[16]; config[0] = '\0'; _len = snprintf(config, sizeof(config), "h%u", GET_HAT(bind->joykey)); switch (GET_HAT_DIR(bind->joykey)) { case HAT_UP_MASK: strlcpy(config + _len, "up", sizeof(config) - _len); break; case HAT_DOWN_MASK: strlcpy(config + _len, "down", sizeof(config) - _len); break; case HAT_LEFT_MASK: strlcpy(config + _len, "left", sizeof(config) - _len); break; case HAT_RIGHT_MASK: strlcpy(config + _len, "right", sizeof(config) - _len); break; default: break; } config_set_string(conf, key, config); } static void save_keybind_joykey(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { char key[64]; size_t len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); strlcpy(key + len, "_btn", sizeof(key) - len); if (bind->joykey == NO_BTN) { if (save_empty) config_set_string(conf, key, "nul"); } else if (GET_HAT_DIR(bind->joykey)) save_keybind_hat(conf, key, bind); else config_set_uint64(conf, key, bind->joykey); } static void save_keybind_axis(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { char key[64]; size_t len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); strlcpy(key + len, "_axis", sizeof(key) - len); if (bind->joyaxis == AXIS_NONE) { if (save_empty) config_set_string(conf, key, "nul"); } else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE) { char config[16]; config[0] = '-'; config[1] = '\0'; snprintf(config + 1, sizeof(config) - 1, "%u", AXIS_NEG_GET(bind->joyaxis)); config_set_string(conf, key, config); } else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE) { char config[16]; config[0] = '+'; config[1] = '\0'; snprintf(config + 1, sizeof(config) - 1, "%u", AXIS_POS_GET(bind->joyaxis)); config_set_string(conf, key, config); } } static void save_keybind_mbutton(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { char key[64]; size_t len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); strlcpy(key + len, "_mbtn", sizeof(key) - len); switch (bind->mbutton) { case RETRO_DEVICE_ID_MOUSE_LEFT: config_set_uint64(conf, key, 1); break; case RETRO_DEVICE_ID_MOUSE_RIGHT: config_set_uint64(conf, key, 2); break; case RETRO_DEVICE_ID_MOUSE_MIDDLE: config_set_uint64(conf, key, 3); break; case RETRO_DEVICE_ID_MOUSE_BUTTON_4: config_set_uint64(conf, key, 4); break; case RETRO_DEVICE_ID_MOUSE_BUTTON_5: config_set_uint64(conf, key, 5); break; case RETRO_DEVICE_ID_MOUSE_WHEELUP: config_set_string(conf, key, "wu"); break; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: config_set_string(conf, key, "wd"); break; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP: config_set_string(conf, key, "whu"); break; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN: config_set_string(conf, key, "whd"); break; default: if (save_empty) config_set_string(conf, key, "nul"); break; } } /** * input_config_save_keybind: * @conf : pointer to config file object * @prefix : prefix name of keybind * @base : base name of keybind * @bind : pointer to key binding object * @kb : save keyboard binds * * Save a key binding to the config file. */ static void input_config_save_keybind(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind, bool save_empty) { save_keybind_joykey (conf, prefix, base, bind, save_empty); save_keybind_axis (conf, prefix, base, bind, save_empty); save_keybind_mbutton(conf, prefix, base, bind, save_empty); } const char *input_config_get_prefix(unsigned user, bool meta) { static const char *bind_user_prefix[MAX_USERS] = { "input_player1", "input_player2", "input_player3", "input_player4", "input_player5", "input_player6", "input_player7", "input_player8", "input_player9", "input_player10", "input_player11", "input_player12", "input_player13", "input_player14", "input_player15", "input_player16", }; if (meta) { if (user == 0) return "input"; /* Don't bother with meta bind for anyone else than first user. */ return NULL; } return bind_user_prefix[user]; } /** * input_config_save_keybinds_user: * @conf : pointer to config file object * @user : user number * * Save the current keybinds of a user (@user) to the config file (@conf). */ static void input_config_save_keybinds_user(config_file_t *conf, unsigned user) { unsigned i = 0; for (i = 0; input_config_bind_map_get_valid(i); i++) { char key[64]; char btn[64]; const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i); bool meta = keybind ? keybind->meta : false; const char *prefix = input_config_get_prefix(user, meta); const struct retro_keybind *bind = &input_config_binds[user][i]; const char *base = NULL; if (!prefix || !bind->valid || !keybind) continue; base = keybind->base; btn[0] = '\0'; fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn)); config_set_string(conf, key, btn); input_config_save_keybind(conf, prefix, base, bind, true); } } /** * input_config_save_keybinds_user_override: * @conf : pointer to config file object * @user : user number * @bind_id : bind number * @override_bind : override retro_keybind for comparison and saving * * Save the current bind (@override_bind) override of a user (@user) to the * config file (@conf), and skip binds that are not modified. */ static void input_config_save_keybinds_user_override(config_file_t *conf, unsigned user, unsigned bind_id, const struct retro_keybind *override_bind) { unsigned i = bind_id; if (input_config_bind_map_get_valid(i)) { char key[64]; char btn[64]; const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i); bool meta = keybind ? keybind->meta : false; const char *prefix = input_config_get_prefix(user, meta); const struct retro_keybind *bind = &input_config_binds[user][i]; const char *base = NULL; if (!prefix || !bind->valid || !keybind) return; base = keybind->base; btn[0] = '\0'; fill_pathname_join_delim(key, prefix, base, '_', sizeof(key)); input_keymaps_translate_rk_to_str(override_bind->key, btn, sizeof(btn)); config_set_string(conf, key, btn); if (bind->joykey != override_bind->joykey) save_keybind_joykey (conf, prefix, base, override_bind, true); if (bind->joyaxis != override_bind->joyaxis) save_keybind_axis (conf, prefix, base, override_bind, true); if (bind->mbutton != override_bind->mbutton) save_keybind_mbutton(conf, prefix, base, override_bind, true); RARCH_DBG("[Overrides]: %s = \"%s\"\n", key, btn); } } void config_get_autoconf_profile_filename( const char *device_name, unsigned user, char *buf, size_t len_buf) { static const char* invalid_filename_chars[] = { /* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */ "~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"", NULL }; size_t len; unsigned i; settings_t *settings = config_st; const char *autoconf_dir = settings->paths.directory_autoconfig; const char *joypad_driver_fallback = settings->arrays.input_joypad_driver; const char *joypad_driver = NULL; char *sanitised_name = NULL; if (string_is_empty(device_name)) goto end; /* Get currently set joypad driver */ joypad_driver = input_config_get_device_joypad_driver(user); if (string_is_empty(joypad_driver)) { /* This cannot happen, but if we reach this * point without a driver being set for the * current input device then use the value * from the settings struct as a fallback */ joypad_driver = joypad_driver_fallback; if (string_is_empty(joypad_driver)) goto end; } sanitised_name = strdup(device_name); /* Remove invalid filename characters from * input device name */ for (i = 0; invalid_filename_chars[i]; i++) { for (;;) { char *tmp = strstr(sanitised_name, invalid_filename_chars[i]); if (tmp) *tmp = '_'; else break; } } /* Generate autoconfig file path */ fill_pathname_join_special(buf, autoconf_dir, joypad_driver, len_buf); /* Driver specific autoconf dir may not exist, if autoconfs are not downloaded. */ if (!path_is_directory(buf)) { len = strlcpy(buf, sanitised_name, len_buf); } else { len = fill_pathname_join_special(buf, joypad_driver, sanitised_name, len_buf); } strlcpy(buf + len, ".cfg", len_buf - len); end: if (sanitised_name) free(sanitised_name); } /** * config_save_autoconf_profile: * @device_name : Input device name * @user : Controller number to save * Writes a controller autoconf file to disk. **/ bool config_save_autoconf_profile(const char *device_name, unsigned user) { unsigned i; char buf[PATH_MAX_LENGTH]; char autoconf_file[PATH_MAX_LENGTH]; config_file_t *conf = NULL; int32_t pid_user = 0; int32_t vid_user = 0; bool ret = false; settings_t *settings = config_st; const char *autoconf_dir = settings->paths.directory_autoconfig; const char *joypad_driver_fallback = settings->arrays.input_joypad_driver; const char *joypad_driver = NULL; if (string_is_empty(device_name)) goto end; /* Get currently set joypad driver */ joypad_driver = input_config_get_device_joypad_driver(user); if (string_is_empty(joypad_driver)) { /* This cannot happen, but if we reach this * point without a driver being set for the * current input device then use the value * from the settings struct as a fallback */ joypad_driver = joypad_driver_fallback; if (string_is_empty(joypad_driver)) goto end; } /* Generate autoconfig file path */ config_get_autoconf_profile_filename(device_name, user, buf, sizeof(buf)); fill_pathname_join_special(autoconf_file, autoconf_dir, buf, sizeof(autoconf_file)); /* Open config file */ if ( !(conf = config_file_new_from_path_to_string(autoconf_file)) && !(conf = config_file_new_alloc()) ) goto end; /* Update config file */ config_set_string(conf, "input_driver", joypad_driver); config_set_string(conf, "input_device", input_config_get_device_name(user)); pid_user = input_config_get_device_pid(user); vid_user = input_config_get_device_vid(user); if (pid_user && vid_user) { config_set_int(conf, "input_vendor_id", vid_user); config_set_int(conf, "input_product_id", pid_user); } for (i = 0; i < RARCH_FIRST_META_KEY; i++) { const struct retro_keybind *bind = &input_config_binds[user][i]; if (bind->valid) { save_keybind_joykey( conf, "input", input_config_bind_map_get_base(i), bind, false); save_keybind_axis( conf, "input", input_config_bind_map_get_base(i), bind, false); } } RARCH_LOG("[Autoconf]: Writing autoconf file for device \"%s\" to \"%s\".\n", device_name, autoconf_file); ret = config_file_write(conf, autoconf_file, false); end: if (conf) config_file_free(conf); return ret; } /** * config_save_file: * @path : Path that shall be written to. * * Writes a config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_file(const char *path) { float msg_color; unsigned i = 0; bool ret = false; struct config_bool_setting *bool_settings = NULL; struct config_int_setting *int_settings = NULL; struct config_uint_setting *uint_settings = NULL; struct config_size_setting *size_settings = NULL; struct config_float_setting *float_settings = NULL; struct config_array_setting *array_settings = NULL; struct config_path_setting *path_settings = NULL; uint32_t flags = runloop_get_flags(); config_file_t *conf = config_file_new_from_path_to_string(path); settings_t *settings = config_st; global_t *global = global_get_ptr(); int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); if (!conf) conf = config_file_new_alloc(); if (!conf || (flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE)) { if (conf) config_file_free(conf); return false; } bool_settings = populate_settings_bool (settings, &bool_settings_size); int_settings = populate_settings_int (settings, &int_settings_size); uint_settings = populate_settings_uint (settings, &uint_settings_size); size_settings = populate_settings_size (settings, &size_settings_size); float_settings = populate_settings_float (settings, &float_settings_size); array_settings = populate_settings_array (settings, &array_settings_size); path_settings = populate_settings_path (settings, &path_settings_size); /* Path settings */ if (path_settings && (path_settings_size > 0)) { for (i = 0; i < (unsigned)path_settings_size; i++) { const char *value = path_settings[i].ptr; if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr)) value = "default"; config_set_path(conf, path_settings[i].ident, value); } free(path_settings); } #ifdef HAVE_MENU config_set_path(conf, "xmb_font", !string_is_empty(settings->paths.path_menu_xmb_font) ? settings->paths.path_menu_xmb_font : ""); #endif /* String settings */ if (array_settings && (array_settings_size > 0)) { for (i = 0; i < (unsigned)array_settings_size; i++) if ( !array_settings[i].override || !retroarch_override_setting_is_set(array_settings[i].override, NULL)) config_set_string(conf, array_settings[i].ident, array_settings[i].ptr); free(array_settings); } /* Float settings */ if (float_settings && (float_settings_size > 0)) { for (i = 0; i < (unsigned)float_settings_size; i++) if ( !float_settings[i].override || !retroarch_override_setting_is_set(float_settings[i].override, NULL)) config_set_float(conf, float_settings[i].ident, *float_settings[i].ptr); free(float_settings); } /* Integer settings */ if (int_settings && (int_settings_size > 0)) { for (i = 0; i < (unsigned)int_settings_size; i++) if ( !int_settings[i].override || !retroarch_override_setting_is_set(int_settings[i].override, NULL)) config_set_int(conf, int_settings[i].ident, *int_settings[i].ptr); free(int_settings); } if (uint_settings && (uint_settings_size > 0)) { for (i = 0; i < (unsigned)uint_settings_size; i++) if ( !uint_settings[i].override || !retroarch_override_setting_is_set(uint_settings[i].override, NULL)) config_set_int(conf, uint_settings[i].ident, *uint_settings[i].ptr); free(uint_settings); } if (size_settings && (size_settings_size > 0)) { for (i = 0; i < (unsigned)size_settings_size; i++) if ( !size_settings[i].override || !retroarch_override_setting_is_set(size_settings[i].override, NULL)) config_set_int(conf, size_settings[i].ident, (int)*size_settings[i].ptr); free(size_settings); } for (i = 0; i < MAX_USERS; i++) { size_t _len; char cfg[64]; char formatted_number[4]; formatted_number[0] = '\0'; snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1); _len = strlcpy(cfg, "input_device_p", sizeof(cfg)); strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len); config_set_int(conf, cfg, settings->uints.input_device[i]); _len = strlcpy(cfg, "input_player", sizeof(cfg)); _len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len); strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len); config_set_int(conf, cfg, settings->uints.input_mouse_index[i]); strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len); config_set_int(conf, cfg, settings->uints.input_joypad_index[i]); strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len); config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]); } /* Boolean settings */ if (bool_settings && (bool_settings_size > 0)) { for (i = 0; i < (unsigned)bool_settings_size; i++) if ( !bool_settings[i].override || !retroarch_override_setting_is_set(bool_settings[i].override, NULL)) config_set_string(conf, bool_settings[i].ident, *bool_settings[i].ptr ? "true" : "false"); free(bool_settings); } #ifdef HAVE_NETWORKGAMEPAD { char tmp[64]; size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp)); for (i = 0; i < MAX_USERS; i++) { snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1); config_set_string(conf, tmp, settings->bools.network_remote_enable_user[i] ? "true" : "false"); } } #endif /* Verbosity isn't in bool_settings since it needs to be loaded differently */ if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL)) config_set_string(conf, "log_verbosity", verbosity_is_enabled() ? "true" : "false"); config_set_string(conf, "perfcnt_enable", retroarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL) ? "true" : "false"); msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) + (((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) + (((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff)); /* Hexadecimal settings */ config_set_hex(conf, "video_message_color", msg_color); if (conf) video_driver_save_settings(global, conf); #ifdef HAVE_LAKKA if (settings->bools.ssh_enable) filestream_close(filestream_open(LAKKA_SSH_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_SSH_PATH); if (settings->bools.samba_enable) filestream_close(filestream_open(LAKKA_SAMBA_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_SAMBA_PATH); if (settings->bools.bluetooth_enable) filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH, RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE)); else filestream_delete(LAKKA_BLUETOOTH_PATH); #endif for (i = 0; i < MAX_USERS; i++) input_config_save_keybinds_user(conf, i); ret = config_file_write(conf, path, true); config_file_free(conf); #if TARGET_OS_TV if (ret && string_is_equal(path, path_get(RARCH_PATH_CONFIG))) write_userdefaults_config_file(); #endif return ret; } /** * config_save_overrides: * @path : Path that shall be written to. * * Writes a config file override to disk. * * Returns: true (1) on success, (-1) if nothing to write, otherwise returns false (0). **/ int8_t config_save_overrides(enum override_type type, void *data, bool remove, const char *path) { int tmp_i = 0; unsigned i = 0; int8_t ret = 0; retro_keybind_set input_override_binds[MAX_USERS] = {0}; config_file_t *conf = NULL; settings_t *settings = NULL; struct config_bool_setting *bool_settings = NULL; struct config_bool_setting *bool_overrides = NULL; struct config_int_setting *int_settings = NULL; struct config_uint_setting *uint_settings = NULL; struct config_size_setting *size_settings = NULL; struct config_int_setting *int_overrides = NULL; struct config_uint_setting *uint_overrides = NULL; struct config_size_setting *size_overrides = NULL; struct config_float_setting *float_settings = NULL; struct config_float_setting *float_overrides= NULL; struct config_array_setting *array_settings = NULL; struct config_array_setting *array_overrides= NULL; struct config_path_setting *path_settings = NULL; struct config_path_setting *path_overrides = NULL; char config_directory[PATH_MAX_LENGTH]; char override_directory[PATH_MAX_LENGTH]; char content_dir_name[PATH_MAX_LENGTH]; char override_path[PATH_MAX_LENGTH]; settings_t *overrides = config_st; int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder); int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder); int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder); int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder); rarch_system_info_t *sys_info = (rarch_system_info_t*)data; const char *core_name = sys_info ? sys_info->info.library_name : NULL; const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME); const char *game_name = NULL; bool has_content = !string_is_empty(rarch_path_basename); content_dir_name[0] = '\0'; override_path[0] = '\0'; /* > Cannot save an override if we have no core * > Cannot save a per-game or per-content-directory * override if we have no content */ if ( string_is_empty(core_name) || (!has_content && (type != OVERRIDE_CORE))) return false; settings = (settings_t*)calloc(1, sizeof(settings_t)); conf = config_file_new_alloc(); /* Get base config directory */ fill_pathname_application_special(config_directory, sizeof(config_directory), APPLICATION_SPECIAL_DIRECTORY_CONFIG); fill_pathname_join_special(override_directory, config_directory, core_name, sizeof(override_directory)); /* Ensure base config directory exists */ if (!path_is_directory(override_directory)) path_mkdir(override_directory); /* Store current binds as override binds */ memcpy(input_override_binds, input_config_binds, sizeof(input_override_binds)); /* Load the original config file in memory */ config_load_file(global_get_ptr(), "without-overrides", settings); bool_settings = populate_settings_bool(settings, &bool_settings_size); tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder); bool_overrides = populate_settings_bool(overrides, &tmp_i); int_settings = populate_settings_int(settings, &int_settings_size); tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder); int_overrides = populate_settings_int(overrides, &tmp_i); uint_settings = populate_settings_uint(settings, &uint_settings_size); tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder); uint_overrides = populate_settings_uint(overrides, &tmp_i); size_settings = populate_settings_size(settings, &size_settings_size); tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder); size_overrides = populate_settings_size(overrides, &tmp_i); float_settings = populate_settings_float(settings, &float_settings_size); tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder); float_overrides = populate_settings_float(overrides, &tmp_i); array_settings = populate_settings_array(settings, &array_settings_size); tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder); array_overrides = populate_settings_array(overrides, &tmp_i); path_settings = populate_settings_path(settings, &path_settings_size); tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder); path_overrides = populate_settings_path(overrides, &tmp_i); if (conf->modified) RARCH_LOG("[Overrides]: Looking for changed settings..\n"); if (conf) { for (i = 0; i < (unsigned)bool_settings_size; i++) { if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr)) { config_set_string(conf, bool_overrides[i].ident, (*bool_overrides[i].ptr) ? "true" : "false"); RARCH_DBG("[Overrides]: %s = \"%s\"\n", bool_overrides[i].ident, (*bool_overrides[i].ptr) ? "true" : "false"); } } for (i = 0; i < (unsigned)int_settings_size; i++) { if ((*int_settings[i].ptr) != (*int_overrides[i].ptr)) { config_set_int(conf, int_overrides[i].ident, (*int_overrides[i].ptr)); RARCH_DBG("[Overrides]: %s = \"%d\"\n", int_overrides[i].ident, *int_overrides[i].ptr); } } for (i = 0; i < (unsigned)uint_settings_size; i++) { if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr)) { config_set_int(conf, uint_overrides[i].ident, (*uint_overrides[i].ptr)); RARCH_DBG("[Overrides]: %s = \"%d\"\n", uint_overrides[i].ident, *uint_overrides[i].ptr); } } for (i = 0; i < (unsigned)size_settings_size; i++) { if ((*size_settings[i].ptr) != (*size_overrides[i].ptr)) { config_set_int(conf, size_overrides[i].ident, (int)(*size_overrides[i].ptr)); RARCH_DBG("[Overrides]: %s = \"%d\"\n", size_overrides[i].ident, *size_overrides[i].ptr); } } for (i = 0; i < (unsigned)float_settings_size; i++) { if ((*float_settings[i].ptr) != (*float_overrides[i].ptr)) { config_set_float(conf, float_overrides[i].ident, *float_overrides[i].ptr); RARCH_DBG("[Overrides]: %s = \"%f\"\n", float_overrides[i].ident, *float_overrides[i].ptr); } } for (i = 0; i < (unsigned)array_settings_size; i++) { if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr)) { #ifdef HAVE_CHEEVOS /* As authentication doesn't occur until after content is loaded, * the achievement authentication token might only exist in the * override set, and therefore differ from the master config set. * Storing the achievement authentication token in an override * is a recipe for disaster. If it expires and the user generates * a new token, then the override will be out of date and the * user will have to reauthenticate for each override (and also * remember to update each override). Also exclude the username * as it's directly tied to the token and password. */ if ( string_is_equal(array_settings[i].ident, "cheevos_token") || string_is_equal(array_settings[i].ident, "cheevos_password") || string_is_equal(array_settings[i].ident, "cheevos_username")) continue; #endif config_set_string(conf, array_overrides[i].ident, array_overrides[i].ptr); RARCH_DBG("[Overrides]: %s = \"%s\"\n", array_overrides[i].ident, array_overrides[i].ptr); } } for (i = 0; i < (unsigned)path_settings_size; i++) { if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr)) { config_set_path(conf, path_overrides[i].ident, path_overrides[i].ptr); RARCH_DBG("[Overrides]: %s = \"%s\"\n", path_overrides[i].ident, path_overrides[i].ptr); } } for (i = 0; i < MAX_USERS; i++) { size_t _len; uint8_t j; char cfg[64]; char formatted_number[4]; cfg[0] = formatted_number[0] = '\0'; snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1); if (settings->uints.input_device[i] != overrides->uints.input_device[i]) { size_t _len = strlcpy(cfg, "input_device_p", sizeof(cfg)); strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len); config_set_int(conf, cfg, overrides->uints.input_device[i]); RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_device[i]); } _len = strlcpy(cfg, "input_player", sizeof(cfg)); _len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len); if (settings->uints.input_mouse_index[i] != overrides->uints.input_mouse_index[i]) { strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len); config_set_int(conf, cfg, overrides->uints.input_mouse_index[i]); RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_mouse_index[i]); } if (settings->uints.input_joypad_index[i] != overrides->uints.input_joypad_index[i]) { strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len); config_set_int(conf, cfg, overrides->uints.input_joypad_index[i]); RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_joypad_index[i]); } if (settings->uints.input_analog_dpad_mode[i] != overrides->uints.input_analog_dpad_mode[i]) { strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len); config_set_int(conf, cfg, overrides->uints.input_analog_dpad_mode[i]); RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_analog_dpad_mode[i]); } for (j = 0; j < RARCH_BIND_LIST_END; j++) { const struct retro_keybind *override_bind = &input_override_binds[i][j]; const struct retro_keybind *config_bind = &input_config_binds[i][j]; if ( config_bind->joyaxis != override_bind->joyaxis || config_bind->joykey != override_bind->joykey || config_bind->key != override_bind->key || config_bind->mbutton != override_bind->mbutton ) input_config_save_keybinds_user_override(conf, i, j, override_bind); } } ret = 0; switch (type) { case OVERRIDE_CORE: fill_pathname_join_special_ext(override_path, config_directory, core_name, core_name, FILE_PATH_CONFIG_EXTENSION, sizeof(override_path)); break; case OVERRIDE_GAME: game_name = path_basename_nocompression(rarch_path_basename); fill_pathname_join_special_ext(override_path, config_directory, core_name, game_name, FILE_PATH_CONFIG_EXTENSION, sizeof(override_path)); break; case OVERRIDE_CONTENT_DIR: fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name)); fill_pathname_join_special_ext(override_path, config_directory, core_name, content_dir_name, FILE_PATH_CONFIG_EXTENSION, sizeof(override_path)); break; case OVERRIDE_AS: fill_pathname_join_special_ext(override_path, config_directory, core_name, path, FILE_PATH_CONFIG_EXTENSION, sizeof(override_path)); break; case OVERRIDE_NONE: default: break; } if (!conf->modified && !remove) ret = -1; if (!string_is_empty(override_path)) { if (!conf->modified && !remove) if (path_is_valid(override_path)) remove = true; if ( remove && path_is_valid(override_path)) { if (filestream_delete(override_path) == 0) { ret = -1; RARCH_LOG("[Overrides]: %s: \"%s\".\n", "Deleted", override_path); } } else if (conf->modified) { ret = config_file_write(conf, override_path, true); if (ret) { path_set(RARCH_PATH_CONFIG_OVERRIDE, override_path); RARCH_LOG("[Overrides]: %s: \"%s\".\n", "Saved", override_path); } else { RARCH_LOG("[Overrides]: %s: \"%s\".\n", "Failed to save", override_path); } } } config_file_free(conf); } /* Since config_load_file resets binds, restore overrides back to current binds */ memcpy(input_config_binds, input_override_binds, sizeof(input_config_binds)); if (bool_settings) free(bool_settings); if (bool_overrides) free(bool_overrides); if (int_settings) free(int_settings); if (uint_settings) free(uint_settings); if (size_settings) free(size_settings); if (int_overrides) free(int_overrides); if (uint_overrides) free(uint_overrides); if (float_settings) free(float_settings); if (float_overrides) free(float_overrides); if (array_settings) free(array_settings); if (array_overrides) free(array_overrides); if (path_settings) free(path_settings); if (path_overrides) free(path_overrides); if (size_overrides) free(size_overrides); free(settings); return ret; } /* Replaces currently loaded configuration file with * another one. Will load a dummy core to flush state * properly. */ bool config_replace(bool config_replace_save_on_exit, char *path) { content_ctx_info_t content_info = {0}; const char *rarch_path_config = path_get(RARCH_PATH_CONFIG); /* If config file to be replaced is the same as the * current config file, exit. */ if (string_is_equal(path, rarch_path_config)) return false; if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG)) config_save_file(rarch_path_config); path_set(RARCH_PATH_CONFIG, path); retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); /* Load core in new (salamander) config. */ path_clear(RARCH_PATH_CORE); return task_push_start_dummy_core(&content_info); } /** * input_remapping_load_file: * @data : Path to config file. * * Loads a remap file from disk to memory. * * Returns: true (1) if successful, otherwise false (0). **/ bool input_remapping_load_file(void *data, const char *path) { unsigned i, j; config_file_t *conf = (config_file_t*)data; settings_t *settings = config_st; runloop_state_t *runloop_st = runloop_state_get_ptr(); char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = { "b", "y", "select", "start", "up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" }; if ( !conf || string_is_empty(path)) return false; if (!string_is_empty(runloop_st->name.remapfile)) input_remapping_deinit(false); input_remapping_set_defaults(false); runloop_st->name.remapfile = strdup(path); for (i = 0; i < MAX_USERS; i++) { size_t _len; char prefix[16]; char s1[32], s2[32], s3[32]; char formatted_number[4]; formatted_number[0] = '\0'; snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1); _len = strlcpy(prefix, "input_player", sizeof(prefix)); strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len); _len = strlcpy(s1, prefix, sizeof(s1)); strlcpy(s1 + _len, "_btn", sizeof(s1) - _len); _len = strlcpy(s2, prefix, sizeof(s2)); strlcpy(s2 + _len, "_key", sizeof(s2) - _len); _len = strlcpy(s3, prefix, sizeof(s3)); strlcpy(s3 + _len, "_stk", sizeof(s3) - _len); for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++) { const char *key_string = key_strings[j]; if (j < RARCH_FIRST_CUSTOM_BIND) { int btn_remap = -1; int key_remap = -1; char btn_ident[128]; char key_ident[128]; fill_pathname_join_delim(btn_ident, s1, key_string, '_', sizeof(btn_ident)); fill_pathname_join_delim(key_ident, s2, key_string, '_', sizeof(key_ident)); if (config_get_int(conf, btn_ident, &btn_remap)) { if (btn_remap == -1) btn_remap = RARCH_UNMAPPED; configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], btn_remap); } if (!config_get_int(conf, key_ident, &key_remap)) key_remap = RETROK_UNKNOWN; configuration_set_uint(settings, settings->uints.input_keymapper_ids[i][j], key_remap); } else { char stk_ident[256]; char key_ident[128]; int stk_remap = -1; int key_remap = -1; fill_pathname_join_delim(stk_ident, s3, key_string, '_', sizeof(stk_ident)); if (config_get_int(conf, stk_ident, &stk_remap)) { if (stk_remap == -1) stk_remap = RARCH_UNMAPPED; configuration_set_uint(settings, settings->uints.input_remap_ids[i][j], stk_remap); } fill_pathname_join_delim(key_ident, s2, key_string, '_', sizeof(key_ident)); if (!config_get_int(conf, key_ident, &key_remap)) key_remap = RETROK_UNKNOWN; configuration_set_uint(settings, settings->uints.input_keymapper_ids[i][j], key_remap); } } _len = strlcpy(s1, prefix, sizeof(s1)); strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len); CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1); _len = strlcpy(s1, "input_libretro_device_p", sizeof(s1)); strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len); CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1); _len = strlcpy(s1, "input_remap_port_p", sizeof(s1)); strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len); CONFIG_GET_INT_BASE(conf, settings, uints.input_remap_ports[i], s1); } input_remapping_update_port_map(); /* Whenever a remap file is loaded, subsequent * changes to global remap-related parameters * must be reset at the next core deinitialisation */ input_state_get_ptr()->flags |= INP_FLAG_REMAPPING_CACHE_ACTIVE; return true; } /** * input_remapping_save_file: * @path : Path to remapping file. * * Saves remapping values to file. * * Returns: true (1) if successful, otherwise false (0). **/ bool input_remapping_save_file(const char *path) { size_t _len; bool ret; unsigned i, j; char remap_file_dir[PATH_MAX_LENGTH]; char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = { "b", "y", "select", "start", "up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" }; config_file_t *conf = NULL; runloop_state_t *runloop_st = runloop_state_get_ptr(); settings_t *settings = config_st; unsigned max_users = settings->uints.input_max_users; if (string_is_empty(path)) return false; /* Create output directory, if required */ _len = strlcpy(remap_file_dir, path, sizeof(remap_file_dir)); path_parent_dir(remap_file_dir, _len); if ( !string_is_empty(remap_file_dir) && !path_is_directory(remap_file_dir) && !path_mkdir(remap_file_dir)) return false; /* Attempt to load file */ if (!(conf = config_file_new_alloc())) return false; for (i = 0; i < MAX_USERS; i++) { size_t _len; bool skip_port = true; char formatted_number[4]; char prefix[16]; char s1[32]; char s2[32]; char s3[32]; formatted_number[0] = '\0'; /* We must include all mapped ports + all those * with an index less than max_users */ if (i < max_users) skip_port = false; else { /* Check whether current port is mapped * to an input device */ for (j = 0; j < max_users; j++) { if (i == settings->uints.input_remap_ports[j]) { skip_port = false; break; } } } if (skip_port) continue; snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1); _len = strlcpy(prefix, "input_player", sizeof(prefix)); strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len); _len = strlcpy(s1, prefix, sizeof(s1)); strlcpy(s1 + _len, "_btn", sizeof(s1) - _len); _len = strlcpy(s2, prefix, sizeof(s2)); strlcpy(s2 + _len, "_key", sizeof(s2) - _len); _len = strlcpy(s3, prefix, sizeof(s3)); strlcpy(s3 + _len, "_stk", sizeof(s3) - _len); for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++) { char btn_ident[128]; char key_ident[128]; const char *key_string = key_strings[j]; unsigned remap_id = settings->uints.input_remap_ids[i][j]; unsigned keymap_id = settings->uints.input_keymapper_ids[i][j]; fill_pathname_join_delim(btn_ident, s1, key_string, '_', sizeof(btn_ident)); fill_pathname_join_delim(key_ident, s2, key_string, '_', sizeof(key_ident)); /* Only save modified button values */ if (remap_id == j) config_unset(conf, btn_ident); else { if (remap_id == RARCH_UNMAPPED) config_set_int(conf, btn_ident, -1); else config_set_int(conf, btn_ident, settings->uints.input_remap_ids[i][j]); } /* Only save non-empty keymapper values */ if (keymap_id == RETROK_UNKNOWN) config_unset(conf, key_ident); else config_set_int(conf, key_ident, settings->uints.input_keymapper_ids[i][j]); } for (j = RARCH_FIRST_CUSTOM_BIND; j < (RARCH_FIRST_CUSTOM_BIND + 8); j++) { char stk_ident[128]; char key_ident[128]; const char *key_string = key_strings[j]; unsigned remap_id = settings->uints.input_remap_ids[i][j]; unsigned keymap_id = settings->uints.input_keymapper_ids[i][j]; fill_pathname_join_delim(stk_ident, s3, key_string, '_', sizeof(stk_ident)); fill_pathname_join_delim(key_ident, s2, key_string, '_', sizeof(key_ident)); /* Only save modified button values */ if (remap_id == j) config_unset(conf, stk_ident); else { if (remap_id == RARCH_UNMAPPED) config_set_int(conf, stk_ident, -1); else config_set_int(conf, stk_ident, settings->uints.input_remap_ids[i][j]); } /* Only save non-empty keymapper values */ if (keymap_id == RETROK_UNKNOWN) config_unset(conf, key_ident); else config_set_int(conf, key_ident, settings->uints.input_keymapper_ids[i][j]); } _len = strlcpy(s1, "input_libretro_device_p", sizeof(s1)); strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len); config_set_int(conf, s1, input_config_get_device(i)); _len = strlcpy(s1, prefix, sizeof(s1)); strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len); config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]); _len = strlcpy(s1, "input_remap_port_p", sizeof(s1)); strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len); config_set_int(conf, s1, settings->uints.input_remap_ports[i]); } ret = config_file_write(conf, path, true); config_file_free(conf); /* Cache remap file path * > Must guard against the case where * runloop_st->name.remapfile itself * is passed to this function... */ if (runloop_st->name.remapfile != path) { if (runloop_st->name.remapfile) free(runloop_st->name.remapfile); runloop_st->name.remapfile = strdup(path); } return ret; } #endif #if !defined(HAVE_DYNAMIC) /* Salamander config file contains a single * entry (libretro_path), which is linked to * RARCH_PATH_CORE * > Used to select which core to load * when launching a salamander build */ static bool config_file_salamander_get_path(char *s, size_t len) { const char *rarch_config_path = g_defaults.path_config; if (!string_is_empty(rarch_config_path)) fill_pathname_resolve_relative(s, rarch_config_path, FILE_PATH_SALAMANDER_CONFIG, len); else strlcpy(s, FILE_PATH_SALAMANDER_CONFIG, len); return !string_is_empty(s); } void config_load_file_salamander(void) { config_file_t *config = NULL; char config_path[PATH_MAX_LENGTH]; char libretro_path[PATH_MAX_LENGTH]; config_path[0] = '\0'; libretro_path[0] = '\0'; /* Get config file path */ if (!config_file_salamander_get_path( config_path, sizeof(config_path))) return; /* Open config file */ if (!(config = config_file_new_from_path_to_string(config_path))) return; /* Read 'libretro_path' value and update * RARCH_PATH_CORE */ RARCH_LOG("[Config]: Loading salamander config from: \"%s\".\n", config_path); if (config_get_path(config, "libretro_path", libretro_path, sizeof(libretro_path)) && !string_is_empty(libretro_path) && !string_is_equal(libretro_path, "builtin")) path_set(RARCH_PATH_CORE, libretro_path); config_file_free(config); } void config_save_file_salamander(void) { config_file_t *conf = NULL; const char *libretro_path = path_get(RARCH_PATH_CORE); bool success = false; char config_path[PATH_MAX_LENGTH]; config_path[0] = '\0'; if ( string_is_empty(libretro_path) || string_is_equal(libretro_path, "builtin")) return; /* Get config file path */ if (!config_file_salamander_get_path( config_path, sizeof(config_path))) return; /* Open config file */ if ( !(conf = config_file_new_from_path_to_string(config_path)) && !(conf = config_file_new_alloc()) ) goto end; /* Update config file */ config_set_path(conf, "libretro_path", libretro_path); /* Save config file * > Only one entry - no need to sort */ success = config_file_write(conf, config_path, false); end: if (success) RARCH_LOG("[Config]: Saving salamander config to: \"%s\".\n", config_path); else RARCH_ERR("[Config]: Failed to create new salamander config file in: \"%s\".\n", config_path); if (conf) config_file_free(conf); } #endif bool input_config_bind_map_get_valid(unsigned bind_index) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index); if (!keybind) return false; return keybind->valid; } unsigned input_config_bind_map_get_meta(unsigned bind_index) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index); if (!keybind) return 0; return keybind->meta; } const char *input_config_bind_map_get_base(unsigned bind_index) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index); if (!keybind) return NULL; return keybind->base; } const char *input_config_bind_map_get_desc(unsigned bind_index) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index); if (!keybind) return NULL; return msg_hash_to_str(keybind->desc); } uint8_t input_config_bind_map_get_retro_key(unsigned bind_index) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index); if (!keybind) return 0; return keybind->retro_key; } void input_config_reset_autoconfig_binds(unsigned port) { unsigned i; if (port >= MAX_USERS) return; for (i = 0; i < RARCH_BIND_LIST_END; i++) { input_autoconf_binds[port][i].joykey = NO_BTN; input_autoconf_binds[port][i].joyaxis = AXIS_NONE; if (input_autoconf_binds[port][i].joykey_label) { free(input_autoconf_binds[port][i].joykey_label); input_autoconf_binds[port][i].joykey_label = NULL; } if (input_autoconf_binds[port][i].joyaxis_label) { free(input_autoconf_binds[port][i].joyaxis_label); input_autoconf_binds[port][i].joyaxis_label = NULL; } } } void input_config_set_autoconfig_binds(unsigned port, void *data) { unsigned i; config_file_t *config = (config_file_t*)data; struct retro_keybind *binds = NULL; if ( (port >= MAX_USERS) || !config) return; binds = input_autoconf_binds[port]; for (i = 0; i < RARCH_BIND_LIST_END; i++) { const struct input_bind_map *keybind = (const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i); if (keybind) { char str[256]; const char *base = keybind->base; fill_pathname_join_delim(str, "input", base, '_', sizeof(str)); input_config_parse_joy_button(str, config, "input", base, &binds[i]); input_config_parse_joy_axis (str, config, "input", base, &binds[i]); } } } void input_config_parse_mouse_button( char *s, void *conf_data, const char *prefix, const char *btn, void *bind_data) { int val; char tmp[64]; char key[64]; config_file_t *conf = (config_file_t*)conf_data; struct retro_keybind *bind = (struct retro_keybind*)bind_data; tmp[0] = '\0'; fill_pathname_join_delim(key, s, "mbtn", '_', sizeof(key)); if (config_get_array(conf, key, tmp, sizeof(tmp))) { bind->mbutton = NO_BTN; if (tmp[0]=='w') { switch (tmp[1]) { case 'u': bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELUP; break; case 'd': bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELDOWN; break; case 'h': switch (tmp[2]) { case 'u': bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP; break; case 'd': bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN; break; } break; } } else { val = atoi(tmp); switch (val) { case 1: bind->mbutton = RETRO_DEVICE_ID_MOUSE_LEFT; break; case 2: bind->mbutton = RETRO_DEVICE_ID_MOUSE_RIGHT; break; case 3: bind->mbutton = RETRO_DEVICE_ID_MOUSE_MIDDLE; break; case 4: bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_4; break; case 5: bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_5; break; } } } } void input_config_parse_joy_axis( char *s, void *conf_data, const char *prefix, const char *axis, void *bind_data) { char tmp[64]; char key[64]; char key_label[64]; config_file_t *conf = (config_file_t*)conf_data; struct retro_keybind *bind = (struct retro_keybind*)bind_data; struct config_entry_list *tmp_a = NULL; tmp[0] = '\0'; fill_pathname_join_delim(key, s, "axis", '_', sizeof(key)); fill_pathname_join_delim(key_label, s, "axis_label", '_', sizeof(key_label)); if (config_get_array(conf, key, tmp, sizeof(tmp))) { if ( tmp[0] == 'n' && tmp[1] == 'u' && tmp[2] == 'l' && tmp[3] == '\0' ) bind->joyaxis = AXIS_NONE; else if ( tmp[0] != '\0' && tmp[1] != '\0' && (*tmp == '+' || *tmp == '-')) { int i_axis = (int)strtol(tmp + 1, NULL, 0); if (*tmp == '+') bind->joyaxis = AXIS_POS(i_axis); else bind->joyaxis = AXIS_NEG(i_axis); } /* Ensure that D-pad emulation doesn't screw this over. */ bind->orig_joyaxis = bind->joyaxis; } tmp_a = config_get_entry(conf, key_label); if (tmp_a && (!string_is_empty(tmp_a->value))) { if (bind->joyaxis_label && !string_is_empty(bind->joyaxis_label)) free(bind->joyaxis_label); bind->joyaxis_label = strdup(tmp_a->value); } } static uint16_t input_config_parse_hat(const char *dir) { if ( dir[0] == 'u' && dir[1] == 'p' && dir[2] == '\0' ) return HAT_UP_MASK; else if ( dir[0] == 'd' && dir[1] == 'o' && dir[2] == 'w' && dir[3] == 'n' && dir[4] == '\0' ) return HAT_DOWN_MASK; else if ( dir[0] == 'l' && dir[1] == 'e' && dir[2] == 'f' && dir[3] == 't' && dir[4] == '\0' ) return HAT_LEFT_MASK; else if ( dir[0] == 'r' && dir[1] == 'i' && dir[2] == 'g' && dir[3] == 'h' && dir[4] == 't' && dir[5] == '\0' ) return HAT_RIGHT_MASK; return 0; } void input_config_parse_joy_button( char *s, void *data, const char *prefix, const char *btn, void *bind_data) { char tmp[64]; char key[64]; char key_label[64]; config_file_t *conf = (config_file_t*)data; struct retro_keybind *bind = (struct retro_keybind*)bind_data; struct config_entry_list *tmp_a = NULL; tmp[0] = '\0'; fill_pathname_join_delim(key, s, "btn", '_', sizeof(key)); fill_pathname_join_delim(key_label, s, "btn_label", '_', sizeof(key_label)); if (config_get_array(conf, key, tmp, sizeof(tmp))) { btn = tmp; if ( btn[0] == 'n' && btn[1] == 'u' && btn[2] == 'l' && btn[3] == '\0' ) bind->joykey = NO_BTN; else { if (*btn == 'h') { const char *str = btn + 1; /* Parse hat? */ if (str && ISDIGIT((int)*str)) { char *dir = NULL; uint16_t hat = strtoul(str, &dir, 0); uint16_t hat_dir = dir ? input_config_parse_hat(dir) : 0; if (hat_dir) bind->joykey = HAT_MAP(hat, hat_dir); } } else bind->joykey = strtoull(tmp, NULL, 0); } } tmp_a = config_get_entry(conf, key_label); if (tmp_a && !string_is_empty(tmp_a->value)) { if (!string_is_empty(bind->joykey_label)) free(bind->joykey_label); bind->joykey_label = strdup(tmp_a->value); } } void retroarch_config_deinit(void) { if (config_st) free(config_st); config_st = NULL; } void retroarch_config_init(void) { if (!config_st) config_st = (settings_t*)calloc(1, sizeof(settings_t)); }