/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * Copyright (C) 2012 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #ifdef HW_RVL #include #endif #include #include #ifndef M_PI #define M_PI 3.14159265358979323846264338327 #endif #include "gx_input.h" #include "../driver.h" #include "../libretro.h" #include #define JOYSTICK_THRESHOLD 48 #define MAX_PADS 4 static uint64_t pad_state[MAX_PADS]; const struct platform_bind platform_keys[] = { { GX_GC_A, "GC A button" }, { GX_GC_B, "GC B button" }, { GX_GC_X, "GC X button" }, { GX_GC_Y, "GC Y button" }, { GX_GC_UP, "GC D-Pad Up" }, { GX_GC_DOWN, "GC D-Pad Down" }, { GX_GC_LEFT, "GC D-Pad Left" }, { GX_GC_RIGHT, "GC D-Pad Right" }, { GX_GC_Z_TRIGGER, "GC Z Trigger" }, { GX_GC_START, "GC Start button" }, { GX_GC_L_TRIGGER, "GC Left Trigger" }, { GX_GC_R_TRIGGER, "GC Right Trigger" }, { GX_GC_LSTICK_LEFT, "GC Main Stick Left" }, { GX_GC_LSTICK_RIGHT, "GC Main Stick Right" }, { GX_GC_LSTICK_UP, "GC Main Stick Up" }, { GX_GC_LSTICK_DOWN, "GC Main Stick Down" }, { GX_GC_LSTICK_LEFT | GX_GC_LEFT, "GC Main Stick D-Pad Left" }, { GX_GC_LSTICK_RIGHT | GX_GC_RIGHT, "GC Main Stick D-Pad Right" }, { GX_GC_LSTICK_UP | GX_GC_UP, "GC Main Stick D-Pad Up" }, { GX_GC_LSTICK_DOWN | GX_GC_DOWN, "GC Main Stick D-Pad Down" }, { GX_GC_RSTICK_LEFT, "GC C-Stick Left" }, { GX_GC_RSTICK_RIGHT, "GC C-Stick Right" }, { GX_GC_RSTICK_UP, "GC C-Stick Up" }, { GX_GC_RSTICK_DOWN, "GC C-Stick Down" }, { GX_GC_RSTICK_LEFT | GX_GC_LEFT, "GC C-Stick D-Pad Left" }, { GX_GC_RSTICK_RIGHT | GX_GC_RIGHT, "GC C-Stick D-Pad Right" }, { GX_GC_RSTICK_UP | GX_GC_UP, "GC C-Stick D-Pad Up" }, { GX_GC_RSTICK_DOWN | GX_GC_DOWN, "GC C-Stick D-Pad Down" }, #ifdef HW_RVL // CLASSIC CONTROLLER { GX_CLASSIC_A, "Classic A button" }, { GX_CLASSIC_B, "Classic B button" }, { GX_CLASSIC_X, "Classic X button" }, { GX_CLASSIC_Y, "Classic Y button" }, { GX_CLASSIC_UP, "Classic D-Pad Up" }, { GX_CLASSIC_DOWN, "Classic D-Pad Down" }, { GX_CLASSIC_LEFT, "Classic D-Pad Left" }, { GX_CLASSIC_RIGHT, "Classic D-Pad Right" }, { GX_CLASSIC_PLUS, "Classic Plus button" }, { GX_CLASSIC_MINUS, "Classic Minus button" }, { GX_CLASSIC_HOME, "Classic Home button" }, { GX_CLASSIC_L_TRIGGER, "Classic L Trigger" }, { GX_CLASSIC_R_TRIGGER, "Classic R Trigger" }, { GX_CLASSIC_ZL_TRIGGER, "Classic ZL Trigger" }, { GX_CLASSIC_ZR_TRIGGER, "Classic ZR Trigger" }, { GX_CLASSIC_LSTICK_LEFT, "Classic LStick Left" }, { GX_CLASSIC_LSTICK_RIGHT, "Classic LStick Right" }, { GX_CLASSIC_LSTICK_UP, "Classic LStick Up" }, { GX_CLASSIC_LSTICK_DOWN, "Classic LStick Down" }, { GX_CLASSIC_LSTICK_LEFT | GX_CLASSIC_LEFT, "Classic LStick D-Pad Left" }, { GX_CLASSIC_LSTICK_RIGHT | GX_CLASSIC_RIGHT, "Classic LStick D-Pad Right" }, { GX_CLASSIC_LSTICK_UP | GX_CLASSIC_UP, "Classic LStick D-Pad Up" }, { GX_CLASSIC_LSTICK_DOWN | GX_CLASSIC_DOWN, "Classic LStick D-Pad Down" }, { GX_CLASSIC_RSTICK_LEFT, "Classic RStick Left" }, { GX_CLASSIC_RSTICK_RIGHT, "Classic RStick Right" }, { GX_CLASSIC_RSTICK_UP, "Classic RStick Up" }, { GX_CLASSIC_RSTICK_DOWN, "Classic RStick Down" }, { GX_CLASSIC_RSTICK_LEFT | GX_CLASSIC_LEFT, "Classic RStick D-Pad Left" }, { GX_CLASSIC_RSTICK_RIGHT | GX_CLASSIC_RIGHT, "Classic RStick D-Pad Right" }, { GX_CLASSIC_RSTICK_UP | GX_CLASSIC_UP, "Classic RStick D-Pad Up" }, { GX_CLASSIC_RSTICK_DOWN | GX_CLASSIC_DOWN, "Classic RStick D-Pad Down" }, // WIIMOTE (PLUS OPTIONAL NUNCHUK) { GX_WIIMOTE_A, "Wiimote A button" }, { GX_WIIMOTE_B, "Wiimote B button" }, { GX_WIIMOTE_1, "Wiimote 1 button" }, { GX_WIIMOTE_2, "Wiimote 2 button" }, { GX_WIIMOTE_UP, "Wiimote D-Pad Up" }, { GX_WIIMOTE_DOWN, "Wiimote D-Pad Down" }, { GX_WIIMOTE_LEFT, "Wiimote D-Pad Left" }, { GX_WIIMOTE_RIGHT, "Wiimote D-Pad Right" }, { GX_WIIMOTE_PLUS, "Wiimote Plus button" }, { GX_WIIMOTE_MINUS, "Wiimote Minus button" }, { GX_WIIMOTE_HOME, "Wiimote Home button" }, { GX_NUNCHUK_Z, "Nunchuk Z button" }, { GX_NUNCHUK_C, "Nunchuk C button" }, { GX_NUNCHUK_LEFT, "Nunchuk Stick Left" }, { GX_NUNCHUK_RIGHT, "Nunchuk Stick Right" }, { GX_NUNCHUK_UP, "Nunchuk Stick Up" }, { GX_NUNCHUK_DOWN, "Nunchuk Stick Down" }, { GX_NUNCHUK_LEFT | GX_WIIMOTE_LEFT, "Nunchuk Stick D-Pad Left" }, { GX_NUNCHUK_RIGHT | GX_WIIMOTE_RIGHT, "Nunchuk Stick D-Pad Right" }, { GX_NUNCHUK_UP | GX_WIIMOTE_UP, "Nunchuk Stick D-Pad Up" }, { GX_NUNCHUK_DOWN | GX_WIIMOTE_DOWN, "Nunchuk Stick D-Pad Down" }, #endif }; const unsigned int platform_keys_size = sizeof(platform_keys); static bool g_menu; static bool g_quit; static int16_t gx_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { (void)data; (void)index; if (port >= MAX_PADS || device != RETRO_DEVICE_JOYPAD) return 0; return (binds[port][id].joykey & pad_state[port]) ? 1 : 0; } static void gx_free_input(void *data) { (void)data; } static void reset_callback(void) { g_menu = true; } #ifdef HW_RVL static void power_callback(void) { g_quit = true; } #endif static void gx_input_set_analog_dpad_mapping(unsigned device, unsigned map_dpad_enum, unsigned controller_id) { switch (device) { #ifdef HW_RVL case GX_DEVICE_WIIMOTE: g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; break; case GX_DEVICE_NUNCHUK: if (map_dpad_enum == DPAD_EMULATION_NONE) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; } else { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_RIGHT_DPAD].joykey; } break; case GX_DEVICE_CLASSIC: if (map_dpad_enum == DPAD_EMULATION_NONE) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_RIGHT].joykey; } else if (map_dpad_enum == DPAD_EMULATION_LSTICK) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_RIGHT_DPAD].joykey; } else if (map_dpad_enum == DPAD_EMULATION_RSTICK) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_RIGHT_DPAD].joykey; } break; #endif case GX_DEVICE_GAMECUBE: if (map_dpad_enum == DPAD_EMULATION_NONE) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_RIGHT].joykey; } else if (map_dpad_enum == DPAD_EMULATION_LSTICK) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_RIGHT_DPAD].joykey; } else if (map_dpad_enum == DPAD_EMULATION_RSTICK) { g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_RIGHT_DPAD].joykey; } break; default: break; } } static void *gx_input_initialize(void) { PAD_Init(); #ifdef HW_RVL WPAD_Init(); #endif SYS_SetResetCallback(reset_callback); #ifdef HW_RVL SYS_SetPowerCallback(power_callback); #endif return (void*)-1; } static void gx_input_post_init(void) { for(unsigned i = 0; i < MAX_PADS; i++) gx_input_set_analog_dpad_mapping(g_settings.input.device[i], g_settings.input.dpad_emulation[i], i); } #define gx_stick_x(x) ((s8)((sin((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f)) #define gx_stick_y(x) ((s8)((cos((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f)) static void gx_input_poll(void *data) { #ifdef HW_RVL //TODO: Hack, analog stick twitchiness needs to be properly fixed gx_video_t *gx = (gx_video_t*)driver.video_data; #endif (void)data; bool quit_gc = false; #ifdef HW_RVL bool quit_classic = false; bool quit_wiimote = false; #endif PAD_ScanPads(); #ifdef HW_RVL WPAD_ScanPads(); #endif for (unsigned port = 0; port < MAX_PADS; port++) { uint64_t state = 0; { uint16_t down = PAD_ButtonsHeld(port); state |= (down & PAD_BUTTON_A) ? GX_GC_A : 0; state |= (down & PAD_BUTTON_B) ? GX_GC_B : 0; state |= (down & PAD_BUTTON_X) ? GX_GC_X : 0; state |= (down & PAD_BUTTON_Y) ? GX_GC_Y : 0; state |= (down & PAD_BUTTON_UP) ? GX_GC_UP : 0; state |= (down & PAD_BUTTON_DOWN) ? GX_GC_DOWN : 0; state |= (down & PAD_BUTTON_LEFT) ? GX_GC_LEFT : 0; state |= (down & PAD_BUTTON_RIGHT) ? GX_GC_RIGHT : 0; state |= (down & PAD_BUTTON_START) ? GX_GC_START : 0; state |= (down & PAD_TRIGGER_Z) ? GX_GC_Z_TRIGGER : 0; state |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? GX_GC_L_TRIGGER : 0; state |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? GX_GC_R_TRIGGER : 0; s8 x = PAD_StickX(port); s8 y = PAD_StickY(port); if (abs(x) > JOYSTICK_THRESHOLD) state |= x > 0 ? GX_GC_LSTICK_RIGHT : GX_GC_LSTICK_LEFT; if (abs(y) > JOYSTICK_THRESHOLD) state |= y > 0 ? GX_GC_LSTICK_UP : GX_GC_LSTICK_DOWN; x = PAD_SubStickX(port); y = PAD_SubStickY(port); if (abs(x) > JOYSTICK_THRESHOLD) state |= x > 0 ? GX_GC_RSTICK_RIGHT : GX_GC_RSTICK_LEFT; if (abs(y) > JOYSTICK_THRESHOLD) state |= y > 0 ? GX_GC_RSTICK_UP : GX_GC_RSTICK_DOWN; if ((state & (GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) quit_gc = true; } #ifdef HW_RVL { uint32_t down = WPAD_ButtonsHeld(port); state |= (down & WPAD_BUTTON_A) ? GX_WIIMOTE_A : 0; state |= (down & WPAD_BUTTON_B) ? GX_WIIMOTE_B : 0; state |= (down & WPAD_BUTTON_1) ? GX_WIIMOTE_1 : 0; state |= (down & WPAD_BUTTON_2) ? GX_WIIMOTE_2 : 0; state |= (down & WPAD_BUTTON_PLUS) ? GX_WIIMOTE_PLUS : 0; state |= (down & WPAD_BUTTON_MINUS) ? GX_WIIMOTE_MINUS : 0; state |= (down & WPAD_BUTTON_HOME) ? GX_WIIMOTE_HOME : 0; if((down & WPAD_BUTTON_HOME) && (down & WPAD_BUTTON_B)) quit_wiimote = true; expansion_t exp; WPAD_Expansion(port, &exp); switch (exp.type) { case WPAD_EXP_NUNCHUK: { // wiimote is held upright with nunchuk, do not change d-pad orientation state |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_UP : 0; state |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_DOWN : 0; state |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_LEFT : 0; state |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_RIGHT : 0; state |= (down & WPAD_NUNCHUK_BUTTON_Z) ? GX_NUNCHUK_Z : 0; state |= (down & WPAD_NUNCHUK_BUTTON_C) ? GX_NUNCHUK_C : 0; s8 x = gx_stick_x(exp.nunchuk.js); s8 y = gx_stick_y(exp.nunchuk.js); if (abs(x) > JOYSTICK_THRESHOLD) state |= x > 0 ? GX_NUNCHUK_RIGHT : GX_NUNCHUK_LEFT; if (abs(y) > JOYSTICK_THRESHOLD) state |= y > 0 ? GX_NUNCHUK_UP : GX_NUNCHUK_DOWN; break; } case WPAD_EXP_CLASSIC: { state |= (down & WPAD_CLASSIC_BUTTON_A) ? GX_CLASSIC_A : 0; state |= (down & WPAD_CLASSIC_BUTTON_B) ? GX_CLASSIC_B : 0; state |= (down & WPAD_CLASSIC_BUTTON_X) ? GX_CLASSIC_X : 0; state |= (down & WPAD_CLASSIC_BUTTON_Y) ? GX_CLASSIC_Y : 0; state |= (down & WPAD_CLASSIC_BUTTON_UP) ? GX_CLASSIC_UP : 0; state |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? GX_CLASSIC_DOWN : 0; state |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? GX_CLASSIC_LEFT : 0; state |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? GX_CLASSIC_RIGHT : 0; state |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? GX_CLASSIC_PLUS : 0; state |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? GX_CLASSIC_MINUS : 0; state |= (down & WPAD_CLASSIC_BUTTON_HOME) ? GX_CLASSIC_HOME : 0; state |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? GX_CLASSIC_L_TRIGGER : 0; state |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? GX_CLASSIC_R_TRIGGER : 0; state |= (down & WPAD_CLASSIC_BUTTON_ZL) ? GX_CLASSIC_ZL_TRIGGER : 0; state |= (down & WPAD_CLASSIC_BUTTON_ZR) ? GX_CLASSIC_ZR_TRIGGER : 0; if((down & WPAD_CLASSIC_BUTTON_HOME) && (down & WPAD_CLASSIC_BUTTON_ZL) && (down & WPAD_CLASSIC_BUTTON_ZR)) quit_classic = true; //TODO: Hack, analog stick twitchiness needs to be properly fixed if(gx->menu_render) { s8 x = gx_stick_x(exp.classic.ljs); s8 y = gx_stick_y(exp.classic.ljs); if (abs(x) > JOYSTICK_THRESHOLD) state |= x > 0 ? GX_CLASSIC_LSTICK_RIGHT : GX_CLASSIC_LSTICK_LEFT; if (abs(y) > JOYSTICK_THRESHOLD) state |= y > 0 ? GX_CLASSIC_LSTICK_UP : GX_CLASSIC_LSTICK_DOWN; x = gx_stick_x(exp.classic.rjs); y = gx_stick_y(exp.classic.rjs); if (abs(x) > JOYSTICK_THRESHOLD) state |= x > 0 ? GX_CLASSIC_RSTICK_RIGHT : GX_CLASSIC_RSTICK_LEFT; if (abs(y) > JOYSTICK_THRESHOLD) state |= y > 0 ? GX_CLASSIC_RSTICK_UP : GX_CLASSIC_RSTICK_DOWN; } else { u8 ls_x = exp.classic.ljs.pos.x; u8 ls_y = exp.classic.ljs.pos.y; u8 rs_x = exp.classic.rjs.pos.x; u8 rs_y = exp.classic.rjs.pos.y; state |= (ls_x > 40) ? GX_CLASSIC_LSTICK_RIGHT : 0; state |= (ls_x < 25) ? GX_CLASSIC_LSTICK_LEFT : 0; state |= (ls_y > 45) ? GX_CLASSIC_LSTICK_UP : 0; state |= (ls_y < 20) ? GX_CLASSIC_LSTICK_DOWN : 0; state |= (rs_x > 40) ? GX_CLASSIC_RSTICK_RIGHT : 0; state |= (rs_x < 25) ? GX_CLASSIC_RSTICK_LEFT: 0; state |= (rs_y > 45) ? GX_CLASSIC_RSTICK_UP : 0; state |= (rs_y < 20) ? GX_CLASSIC_RSTICK_DOWN : 0; } // do not return, fall through for wiimote d-pad } default: // rotated d-pad state |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_LEFT : 0; state |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_RIGHT : 0; state |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_DOWN : 0; state |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_UP : 0; break; } } #endif if ((state & (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) state |= GX_WIIMOTE_HOME; if (quit_gc #ifdef HW_RVL || quit_wiimote || quit_classic #endif ) state |= GX_QUIT_KEY; pad_state[port] = state; } if (g_menu) { pad_state[0] |= GX_WIIMOTE_HOME; g_menu = false; } if (g_quit) { pad_state[0] |= GX_QUIT_KEY; g_quit = false; } } static bool gx_key_pressed(void *data, int key) { (void)data; gx_video_t *gx = driver.video_data; switch (key) { case RARCH_QUIT_KEY: if(IS_TIMER_EXPIRED(gx)) { uint64_t goto_menu_pressed = pad_state[0] & (GX_WIIMOTE_HOME #ifdef HW_RVL | GX_CLASSIC_HOME #endif ); uint64_t quit_rarch = pad_state[0] & GX_QUIT_KEY; bool retval = false; g_console.menu_enable = ((quit_rarch || goto_menu_pressed) && IS_TIMER_EXPIRED(gx)); if(g_console.menu_enable) { g_console.mode_switch = MODE_MENU; g_console.ingame_menu_enable = true; SET_TIMER_EXPIRATION(gx, 30); } if(quit_rarch) g_console.mode_switch = MODE_EXIT; retval = g_console.menu_enable; return retval; } default: return false; } } static void gx_set_default_keybind_lut(unsigned device, unsigned port) { (void)port; switch (device) { #ifdef HW_RVL case GX_DEVICE_WIIMOTE: rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0; break; case GX_DEVICE_NUNCHUK: rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_Z].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_C].joykey;; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0; break; case GX_DEVICE_CLASSIC: rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_B].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_Y].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_MINUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_PLUS].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_UP].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_DOWN].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_LEFT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_RIGHT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_A].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_X].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_L_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_R_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZL_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZR_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0; break; #endif case GX_DEVICE_GAMECUBE: rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_B].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Y].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Z_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_START].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_UP].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_DOWN].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_LEFT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_RIGHT].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_A].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_X].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_L_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_R_TRIGGER].joykey; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0; rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0; break; default: break; } } const input_driver_t input_gx = { .init = gx_input_initialize, .poll = gx_input_poll, .input_state = gx_input_state, .key_pressed = gx_key_pressed, .free = gx_free_input, .set_default_keybind_lut = gx_set_default_keybind_lut, .set_analog_dpad_mapping = gx_input_set_analog_dpad_mapping, .post_init = gx_input_post_init, .max_pads = MAX_PADS, .ident = "gx", };