/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../../general.h" #include "../../driver.h" static void *nullinput_input_init(void) { return (void*)-1; } static void nullinput_input_poll(void *data) { (void)data; } static int16_t nullinput_input_state(void *data, const struct retro_keybind **retro_keybinds, unsigned port, unsigned device, unsigned idx, unsigned id) { (void)data; (void)retro_keybinds; (void)port; (void)device; (void)idx; (void)id; return 0; } static bool nullinput_input_key_pressed(void *data, int key) { (void)data; (void)key; return false; } static bool nullinput_input_meta_key_pressed(void *data, int key) { (void)data; (void)key; return false; } static void nullinput_input_free_input(void *data) { (void)data; } static uint64_t nullinput_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); return caps; } static bool nullinput_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) { return false; } static void nullinput_grab_mouse(void *data, bool state) { (void)data; (void)state; } static bool nullinput_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { (void)data; (void)port; (void)effect; (void)strength; return false; } input_driver_t input_null = { nullinput_input_init, nullinput_input_poll, nullinput_input_state, nullinput_input_key_pressed, nullinput_input_meta_key_pressed, nullinput_input_free_input, nullinput_set_sensor_state, NULL, nullinput_get_capabilities, "null", nullinput_grab_mouse, NULL, nullinput_set_rumble, NULL, NULL, };