/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "SDL.h" #include "../driver.h" #include #include #include "../general.h" #include "scaler/scaler.h" #include "gfx_common.h" #include "gfx_context.h" #include "fonts/fonts.h" #ifdef HAVE_X11 #include "context/x11_common.h" #endif #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "SDL_syswm.h" typedef struct sdl_menu_frame { bool active; SDL_Surface *frame; struct scaler_ctx scaler; } sdl_menu_frame_t; typedef struct sdl_video { SDL_Surface *screen; bool quitting; void *font; const font_renderer_driver_t *font_driver; uint8_t font_r; uint8_t font_g; uint8_t font_b; struct scaler_ctx scaler; sdl_menu_frame_t menu; } sdl_video_t; static void sdl_gfx_free(void *data) { sdl_video_t *vid = (sdl_video_t*)data; if (!vid) return; if (vid->menu.frame) SDL_FreeSurface(vid->menu.frame); SDL_QuitSubSystem(SDL_INIT_VIDEO); if (vid->font) vid->font_driver->free(vid->font); scaler_ctx_gen_reset(&vid->scaler); scaler_ctx_gen_reset(&vid->menu.scaler); free(vid); } static void sdl_update_scaler(SDL_Surface *surf, struct scaler_ctx *scaler, enum scaler_pix_fmt format, unsigned width, unsigned height, unsigned pitch) { if ( width != scaler->in_width || height != scaler->in_height || format != scaler->in_fmt || pitch != scaler->in_stride ) { scaler->in_fmt = format; scaler->in_width = width; scaler->in_height = height; scaler->in_stride = pitch; scaler->out_width = surf->w; scaler->out_height = surf->h; scaler->out_stride = surf->pitch; scaler_ctx_gen_filter(scaler); } } static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size) { if (!g_settings.video.font_enable) return; if (font_renderer_create_default(&vid->font_driver, &vid->font, *g_settings.video.font_path ? g_settings.video.font_path : NULL, g_settings.video.font_size)) { int r = g_settings.video.msg_color_r * 255; int g = g_settings.video.msg_color_g * 255; int b = g_settings.video.msg_color_b * 255; r = r < 0 ? 0 : (r > 255 ? 255 : r); g = g < 0 ? 0 : (g > 255 ? 255 : g); b = b < 0 ? 0 : (b > 255 ? 255 : b); vid->font_r = r; vid->font_g = g; vid->font_b = b; } else RARCH_LOG("[SDL]: Could not initialize fonts.\n"); } static void sdl_render_msg(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt) { int x, y, msg_base_x, msg_base_y; unsigned rshift, gshift, bshift; if (!vid->font) return; const struct font_atlas *atlas = vid->font_driver->get_atlas(vid->font); msg_base_x = g_settings.video.msg_pos_x * width; msg_base_y = (1.0f - g_settings.video.msg_pos_y) * height; rshift = fmt->Rshift; gshift = fmt->Gshift; bshift = fmt->Bshift; for (; *msg; msg++) { const struct font_glyph *glyph = vid->font_driver->get_glyph(vid->font, (uint8_t)*msg); if (!glyph) continue; int glyph_width = glyph->width; int glyph_height = glyph->height; int base_x = msg_base_x + glyph->draw_offset_x; int base_y = msg_base_y + glyph->draw_offset_y; const uint8_t *src = atlas->buffer + glyph->atlas_offset_x + glyph->atlas_offset_y * atlas->width; if (base_x < 0) { src -= base_x; glyph_width += base_x; base_x = 0; } if (base_y < 0) { src -= base_y * (int)atlas->width; glyph_height += base_y; base_y = 0; } int max_width = width - base_x; int max_height = height - base_y; if (max_width <= 0 || max_height <= 0) continue; if (glyph_width > max_width) glyph_width = max_width; if (glyph_height > max_height) glyph_height = max_height; uint32_t *out = (uint32_t*)buffer->pixels + base_y * (buffer->pitch >> 2) + base_x; for (y = 0; y < glyph_height; y++, src += atlas->width, out += buffer->pitch >> 2) { for (x = 0; x < glyph_width; x++) { unsigned blend = src[x]; unsigned out_pix = out[x]; unsigned r = (out_pix >> rshift) & 0xff; unsigned g = (out_pix >> gshift) & 0xff; unsigned b = (out_pix >> bshift) & 0xff; unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8; unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8; unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8; out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift); } } msg_base_x += glyph->advance_x; msg_base_y += glyph->advance_y; } } static void sdl_gfx_set_handles(void) { // SysWMinfo headers are broken on OSX. :( #if defined(_WIN32) || defined(HAVE_X11) SDL_SysWMinfo info; SDL_VERSION(&info.version); if (SDL_GetWMInfo(&info) == 1) { #if defined(_WIN32) driver.display_type = RARCH_DISPLAY_WIN32; driver.video_display = 0; driver.video_window = (uintptr_t)info.window; #elif defined(HAVE_X11) driver.display_type = RARCH_DISPLAY_X11; driver.video_display = (uintptr_t)info.info.x11.display; driver.video_window = (uintptr_t)info.info.x11.window; #endif } #endif } static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data) { #ifdef _WIN32 gfx_set_dwm(); #endif #ifdef HAVE_X11 XInitThreads(); #endif if (SDL_WasInit(0) == 0) { if (SDL_Init(SDL_INIT_VIDEO) < 0) return NULL; } else if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) return NULL; sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid)); if (!vid) return NULL; const SDL_VideoInfo *video_info = SDL_GetVideoInfo(); rarch_assert(video_info); unsigned full_x = video_info->current_w; unsigned full_y = video_info->current_h; RARCH_LOG("[SDL]: Detecting desktop resolution %ux%u.\n", full_x, full_y); if (!video->fullscreen) RARCH_LOG("[SDL]: Creating window @ %ux%u\n", video->width, video->height); vid->screen = SDL_SetVideoMode(video->width, video->height, 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0)); // We assume that SDL chooses ARGB8888. // Assuming this simplifies the driver *a ton*. if (!vid->screen) { RARCH_ERR("[SDL]: Failed to init SDL surface: %s\n", SDL_GetError()); goto error; } if (video->fullscreen) SDL_ShowCursor(SDL_DISABLE); sdl_gfx_set_handles(); if (input && input_data) { void *sdl_input = input_sdl.init(); if (sdl_input) { *input = &input_sdl; *input_data = sdl_input; } else { *input = NULL; *input_data = NULL; } } sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size); vid->scaler.scaler_type = video->smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT; vid->scaler.in_fmt = video->rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565; vid->scaler.out_fmt = SCALER_FMT_ARGB8888; vid->menu.scaler = vid->scaler; vid->menu.scaler.scaler_type = SCALER_TYPE_BILINEAR; vid->menu.frame = SDL_ConvertSurface(vid->screen, vid->screen->format, vid->screen->flags | SDL_SRCALPHA); if (!vid->menu.frame) { RARCH_ERR("[SDL]: Failed to init menu surface: %s\n", SDL_GetError()); goto error; } return vid; error: sdl_gfx_free(vid); return NULL; } static void check_window(sdl_video_t *vid) { SDL_Event event; SDL_PumpEvents(); while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_QUITMASK)) { if (event.type == SDL_QUIT) { vid->quitting = true; break; } } } static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg) { if (!frame) return true; sdl_video_t *vid = (sdl_video_t*)data; sdl_update_scaler(vid->screen, &vid->scaler, vid->scaler.in_fmt, width, height, pitch); if (SDL_MUSTLOCK(vid->screen)) SDL_LockSurface(vid->screen); RARCH_PERFORMANCE_INIT(sdl_scale); RARCH_PERFORMANCE_START(sdl_scale); scaler_ctx_scale(&vid->scaler, vid->screen->pixels, frame); RARCH_PERFORMANCE_STOP(sdl_scale); if (vid->menu.active) SDL_BlitSurface(vid->menu.frame, NULL, vid->screen, NULL); if (msg) sdl_render_msg(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format); if (SDL_MUSTLOCK(vid->screen)) SDL_UnlockSurface(vid->screen); char buf[128]; if (gfx_get_fps(buf, sizeof(buf), NULL, 0)) SDL_WM_SetCaption(buf, NULL); SDL_Flip(vid->screen); g_extern.frame_count++; return true; } static void sdl_gfx_set_nonblock_state(void *data, bool state) { (void)data; // Can SDL even do this? (void)state; } static bool sdl_gfx_alive(void *data) { sdl_video_t *vid = (sdl_video_t*)data; check_window(vid); return !vid->quitting; } static bool sdl_gfx_focus(void *data) { (void)data; return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE); } static void sdl_gfx_viewport_info(void *data, struct rarch_viewport *vp) { sdl_video_t *vid = (sdl_video_t*)data; vp->x = vp->y = 0; vp->width = vp->full_width = vid->screen->w; vp->height = vp->full_height = vid->screen->h; } static void sdl_set_filtering(void *data, unsigned index, bool smooth) { sdl_video_t *vid = (sdl_video_t*)data; vid->scaler.scaler_type = smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT; } static void sdl_set_aspect_ratio(void *data, unsigned aspectratio_index) { sdl_video_t *vid = (sdl_video_t*)data; switch (aspectratio_index) { case ASPECT_RATIO_SQUARE: gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width, g_extern.system.av_info.geometry.base_height); break; case ASPECT_RATIO_CORE: gfx_set_core_viewport(); break; case ASPECT_RATIO_CONFIG: gfx_set_config_viewport(); break; default: break; } g_extern.system.aspect_ratio = aspectratio_lut[aspectratio_index].value; } static void sdl_apply_state_changes(void *data) { (void)data; } static void sdl_set_texture_frame(void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha) { (void) alpha; sdl_video_t *vid = (sdl_video_t*)data; enum scaler_pix_fmt format = rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGBA4444; sdl_update_scaler(vid->menu.frame, &vid->menu.scaler, format, width, height, width * (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t))); scaler_ctx_scale(&vid->menu.scaler, vid->menu.frame->pixels, frame); SDL_SetAlpha(vid->menu.frame, SDL_SRCALPHA, 255.0 * alpha); } static void sdl_set_texture_enable(void *data, bool state, bool full_screen) { (void) full_screen; sdl_video_t *vid = (sdl_video_t*)data; vid->menu.active = state; } static void sdl_show_mouse(void *data, bool state) { (void)data; SDL_ShowCursor(state); } static void sdl_grab_mouse_toggle(void *data) { (void)data; const SDL_GrabMode mode = SDL_WM_GrabInput(SDL_GRAB_QUERY); SDL_WM_GrabInput(mode == SDL_GRAB_ON ? SDL_GRAB_OFF : SDL_GRAB_ON); } static const video_poke_interface_t sdl_poke_interface = { sdl_set_filtering, #ifdef HAVE_FBO NULL, NULL, #endif sdl_set_aspect_ratio, sdl_apply_state_changes, #ifdef HAVE_MENU sdl_set_texture_frame, sdl_set_texture_enable, #endif NULL, sdl_show_mouse, sdl_grab_mouse_toggle, NULL }; static void sdl_get_poke_interface(void *data, const video_poke_interface_t **iface) { (void)data; *iface = &sdl_poke_interface; } static bool sdl_gfx_set_shader(void *data, enum rarch_shader_type type, const char *path) { (void)data; (void)type; (void)path; return false; } static void sdl_gfx_set_rotation(void *data, unsigned rotation) { (void)data; (void)rotation; } static bool sdl_gfx_read_viewport(void *data, uint8_t *buffer) { (void)data; (void)buffer; return true; } video_driver_t video_sdl = { sdl_gfx_init, sdl_gfx_frame, sdl_gfx_set_nonblock_state, sdl_gfx_alive, sdl_gfx_focus, sdl_gfx_set_shader, sdl_gfx_free, "sdl", sdl_gfx_set_rotation, sdl_gfx_viewport_info, sdl_gfx_read_viewport, #ifdef HAVE_OVERLAY NULL, #endif sdl_get_poke_interface };