/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include "movie.h" #include #include #include "general.h" #include "dynamic.h" // CRC32 implementation taken from BSNES source :) static const uint32_t crc32_table[256] = { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d }; uint32_t crc32_adjust(uint32_t crc32, uint8_t input) { return ((crc32 >> 8) & 0x00ffffff) ^ crc32_table[(crc32 ^ input) & 0xff]; } uint32_t crc32_calculate(const uint8_t *data, unsigned length) { uint32_t crc32 = ~0; for (unsigned i = 0; i < length; i++) crc32 = crc32_adjust(crc32, data[i]); return ~crc32; } struct bsv_movie { FILE *file; uint8_t *state; size_t *frame_pos; // A ring buffer keeping track of positions in the file for each frame. size_t frame_mask; size_t frame_ptr; bool playback; size_t min_file_pos; bool first_rewind; bool did_rewind; }; #define BSV_MAGIC 0x42535631 #define MAGIC_INDEX 0 #define SERIALIZER_INDEX 1 // Not current used. #define CRC_INDEX 2 #define STATE_SIZE_INDEX 3 // Convert to big-endian if needed static inline uint32_t swap_if_big32(uint32_t val) { if (is_little_endian()) // Little-endian return val; else return (val >> 24) | ((val >> 8) & 0xFF00) | ((val << 8) & 0xFF0000) | (val << 24); } static inline uint32_t swap_if_little32(uint32_t val) { if (!is_little_endian()) // Big-endian return val; else return (val >> 24) | ((val >> 8) & 0xFF00) | ((val << 8) & 0xFF0000) | (val << 24); } static inline uint16_t swap_if_big16(uint16_t val) { if (is_little_endian()) return val; else return (val >> 8) | (val << 8); } static bool init_playback(bsv_movie_t *handle, const char *path) { handle->playback = true; handle->file = fopen(path, "rb"); if (!handle->file) { SSNES_ERR("Couldn't open BSV file \"%s\" for playback.\n", path); return false; } uint32_t header[4] = {0}; if (fread(header, sizeof(uint32_t), 4, handle->file) != 4) { SSNES_ERR("Couldn't read movie header!\n"); return false; } // Compatibility with old implementation that used incorrect documentation. if (swap_if_little32(header[MAGIC_INDEX]) != BSV_MAGIC && swap_if_big32(header[MAGIC_INDEX]) != BSV_MAGIC) { SSNES_ERR("Movie file is not a valid BSV1 file!\n"); return false; } if (swap_if_big32(header[CRC_INDEX]) != g_extern.cart_crc) { SSNES_ERR("Cart CRC32s differ! Cannot play back!\n"); return false; } uint32_t state_size = swap_if_big32(header[STATE_SIZE_INDEX]); // If we're playing back from the start, state_size is 0. if (state_size) { handle->state = (uint8_t*)malloc(state_size); if (!handle->state) return false; if (fread(handle->state, 1, state_size, handle->file) != state_size) { SSNES_ERR("Couldn't read state from movie.\n"); return false; } if (psnes_serialize_size() != state_size) { SSNES_ERR("Movie format seems to have a different serializer version. Cannot continue.\n"); exit(1); } // Unserialize to start playback. psnes_unserialize(handle->state, state_size); } handle->min_file_pos = sizeof(header) + state_size; return true; } static bool init_record(bsv_movie_t *handle, const char *path) { handle->file = fopen(path, "wb"); if (!handle->file) { SSNES_ERR("Couldn't open BSV \"%s\" for recording.\n", path); return false; } uint32_t header[4] = {0}; // This value is supposed to show up as BSV1 in a HEX editor. header[MAGIC_INDEX] = swap_if_little32(BSV_MAGIC); header[CRC_INDEX] = swap_if_big32(g_extern.cart_crc); uint32_t state_size = psnes_serialize_size(); header[STATE_SIZE_INDEX] = swap_if_big32(state_size); fwrite(header, 4, sizeof(uint32_t), handle->file); handle->state = (uint8_t*)malloc(state_size); if (!handle->state) return false; handle->min_file_pos = sizeof(header) + state_size; if (state_size > 0) { psnes_serialize(handle->state, state_size); fwrite(handle->state, 1, state_size, handle->file); } return true; } void bsv_movie_free(bsv_movie_t *handle) { if (handle) { if (handle->file) fclose(handle->file); free(handle->state); free(handle->frame_pos); free(handle); } } bool bsv_movie_get_input(bsv_movie_t *handle, int16_t *input) { if (fread(input, sizeof(int16_t), 1, handle->file) != 1) return false; *input = swap_if_big16(*input); return true; } void bsv_movie_set_input(bsv_movie_t *handle, int16_t input) { fwrite(&input, sizeof(int16_t), 1, handle->file); } bsv_movie_t *bsv_movie_init(const char *path, enum ssnes_movie_type type) { bsv_movie_t *handle = (bsv_movie_t*)calloc(1, sizeof(*handle)); if (!handle) return NULL; if (type == SSNES_MOVIE_PLAYBACK) { if (!init_playback(handle, path)) goto error; } else if (!init_record(handle, path)) goto error; // Just pick something really large :D ~1 million frames rewind should do the trick. if (!(handle->frame_pos = (size_t*)calloc((1 << 20), sizeof(size_t)))) goto error; handle->frame_pos[0] = handle->min_file_pos; handle->frame_mask = (1 << 20) - 1; return handle; error: bsv_movie_free(handle); return NULL; } void bsv_movie_set_frame_start(bsv_movie_t *handle) { handle->frame_pos[handle->frame_ptr] = ftell(handle->file); } void bsv_movie_set_frame_end(bsv_movie_t *handle) { handle->frame_ptr = (handle->frame_ptr + 1) & handle->frame_mask; handle->first_rewind = !handle->did_rewind; handle->did_rewind = false; } void bsv_movie_frame_rewind(bsv_movie_t *handle) { handle->did_rewind = true; // If we're at the beginning ... :) if ((handle->frame_ptr <= 1) && (handle->frame_pos[0] == handle->min_file_pos)) { handle->frame_ptr = 0; fseek(handle->file, handle->min_file_pos, SEEK_SET); } else { // First time rewind is performed, the old frame is simply replayed. // However, playing back that frame caused us to read data, and push data to the ring buffer. // Sucessively rewinding frames, we need to rewind past the read data, plus another. handle->frame_ptr = (handle->frame_ptr - (handle->first_rewind ? 1 : 2)) & handle->frame_mask; fseek(handle->file, handle->frame_pos[handle->frame_ptr], SEEK_SET); } // We rewound past the beginning. :O if (ftell(handle->file) <= (long)handle->min_file_pos) { // If recording, we simply reset the starting point. Nice and easy. if (!handle->playback) { fseek(handle->file, 4 * sizeof(uint32_t), SEEK_SET); psnes_serialize(handle->state, psnes_serialize_size()); fwrite(handle->state, 1, psnes_serialize_size(), handle->file); } else fseek(handle->file, handle->min_file_pos, SEEK_SET); } }