/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #ifndef __SSNES_REWIND_H #define __SSNES_REWIND_H #include #include typedef struct state_manager state_manager_t; // Always pass in at least 4-byte aligned data and sizes! state_manager_t *state_manager_new(size_t state_size, size_t buffer_size, void *init_buffer); void state_manager_free(state_manager_t *state); bool state_manager_pop(state_manager_t *state, void **data); bool state_manager_push(state_manager_t *state, const void *data); #endif