#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") endif TOPDIR ?= $(CURDIR) include $(DEVKITPRO)/libnx/switch_rules TARGET := retroarch_switch DEBUG ?= 0 WHOLE_ARCHIVE_LINK = 0 GRIFFIN_BUILD = 0 OBJ := # For threading we need to overwrite some vars with global defines because devkitPro's includes # make it hard for us. This works for the pthread wrapper DEFINES_THREAD := -Dpthread_t=Thread -Dpthread_mutex_t=Mutex -Dpthread_mutexattr_t='void*' -Dpthread_attr_t=int -Dpthread_cond_t=CondVar -Dpthread_condattr_t='int' -D_SYS__PTHREADTYPES_H_ DEFINES := -U__linux__ -U__linux -DRARCH_INTERNAL -DGLOBAL_CONFIG_DIR='"/switch"' $(DEFINES_THREAD) HAVE_CC_RESAMPLER = 1 HAVE_MENU_COMMON = 1 HAVE_RTGA = 1 HAVE_RPNG = 1 HAVE_RJPEG = 1 HAVE_RBMP = 1 HAVE_RGUI = 1 HAVE_ZLIB = 1 HAVE_BUILTINZLIB = 1 HAVE_LIBRETRODB = 1 HAVE_ZARCH = 0 HAVE_MATERIALUI = 0 HAVE_XMB = 0 HAVE_STATIC_VIDEO_FILTERS = 1 HAVE_STATIC_AUDIO_FILTERS = 1 HAVE_MENU = 1 HAVE_RUNAHEAD = 1 # RetroArch libnx useful flags HAVE_OVERLAY = 0 HAVE_THREADS = 1 HAVE_PTHREADS = 1 HAVE_FREETYPE = 0 HAVE_SWITCH = 1 HAVE_LIBNX = 1 include Makefile.common BLACKLIST := #BLACKLIST += input/input_overlay.o #BLACKLIST += tasks/task_overlay.o OBJ := $(filter-out $(BLACKLIST),$(OBJ)) #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files # EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm". # ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) # # NO_ICON: if set to anything, do not use icon. # NO_NACP: if set to anything, no .nacp file is generated. # APP_TITLE is the name of the app stored in the .nacp file (Optional) # APP_AUTHOR is the author of the app stored in the .nacp file (Optional) # APP_VERSION is the version of the app stored in the .nacp file (Optional) # APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) # ICON is the filename of the icon (.jpg), relative to the project folder. # If not set, it attempts to use one of the following (in this order): # - .jpg # - icon.jpg # - /default_icon.jpg #--------------------------------------------------------------------------------- BUILD := build SOURCES := $(CURDIR)/source DATA := data INCLUDES := include EXEFS_SRC := exefs_src #ROMFS := switch/romfs APP_TITLE := RetroArch APP_VERSION := 1.0.0 APP_AUTHOR := libretro Team NO_ICON := 1 #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd CFLAGS := -g -Wall -O3 -ffast-math -ffunction-sections \ $(ARCH) $(DEFINES) -Ideps -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBNX)/include -include $(LIBNX)/include/switch.h #$(shell $(DEVKITPRO)/portlibs/switch/bin/freetype-config --cflags) CFLAGS += $(INCLUDE) -DSWITCH=1 -DHAVE_LIBNX=1 -DNXLINK=1 CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 ASFLAGS := -g $(ARCH) LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs $(ARCH) -Wl,--allow-multiple-definition -Wl,-Map,$(notdir $*.map) LIBS := -lnx -lm -lstdc++ -lbz2 -lpng -lz #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(PORTLIBS) $(LIBNX) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(TARGET) export TOPDIR := $(CURDIR) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/ CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(OBJ) libretro_switch.a export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC) ifeq ($(strip $(ICON)),) icons := $(wildcard *.jpg) ifneq (,$(findstring $(TARGET).jpg,$(icons))) export APP_ICON := $(TOPDIR)/$(TARGET).jpg else ifneq (,$(findstring icon.jpg,$(icons))) export APP_ICON := $(TOPDIR)/icon.jpg endif endif else export APP_ICON := $(TOPDIR)/$(ICON) endif ifeq ($(strip $(NO_ICON)),) export NROFLAGS += --icon=$(APP_ICON) endif ifeq ($(strip $(NO_NACP)),) export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp endif ifneq ($(APP_TITLEID),) export NACPFLAGS += --titleid=$(APP_TITLEID) endif ifneq ($(ROMFS),) export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) endif DEPENDS := $(OFILES:.o=.d) .PHONY: clean all #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- all : $(OUTPUT).pfs0 $(OUTPUT).nro $(OUTPUT).pfs0 : $(OUTPUT).nso $(OUTPUT).nso : $(OUTPUT).elf ifeq ($(strip $(NO_NACP)),) $(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp else $(OUTPUT).nro : $(OUTPUT).elf endif $(OUTPUT).elf : $(OBJ) clean: rm -f $(OBJ) $(OUTPUT).pfs0 $(OUTPUT).nro $(OUTPUT).elf #--------------------------------------------------------------------------------- # you need a rule like this for each extension you use as binary data #--------------------------------------------------------------------------------- %.bin.o %_bin.h : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------