/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (video_layout.h). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VIDEO_LAYOUT_H #define VIDEO_LAYOUT_H #include "video_layout/types.h" #include #include typedef struct video_layout_render_info { void *video_driver_data; video_layout_bounds_t bounds; /* float alignment */ video_layout_color_t color; /* float alignment */ video_layout_orientation_t orientation; /* uint8_t alignment */ } video_layout_render_info_t; typedef enum video_layout_led { VIDEO_LAYOUT_LED_7, /* digit with . */ VIDEO_LAYOUT_LED_8_GTS1, /* digit with vertical split */ VIDEO_LAYOUT_LED_14, /* alphanumeric */ VIDEO_LAYOUT_LED_14_SC, /* alphanumeric with ., */ VIDEO_LAYOUT_LED_16, /* full alphanumeric */ VIDEO_LAYOUT_LED_16_SC /* full alphanumeric with ., */ } video_layout_led_t; typedef struct video_layout_render_interface { void *(*take_image) (void *video_driver_data, struct texture_image image); void (*free_image) (void *video_driver_data, void *image); void (*layer_begin) (const video_layout_render_info_t *info); void (*screen) (const video_layout_render_info_t *info, int screen_index); void (*image) (const video_layout_render_info_t *info, void *image_handle, void *alpha_handle); void (*text) (const video_layout_render_info_t *info, const char *str); void (*counter) (const video_layout_render_info_t *info, int value); void (*rect) (const video_layout_render_info_t *info); void (*ellipse) (const video_layout_render_info_t *info); void (*led_dot) (const video_layout_render_info_t *info, int dot_count, int dot_mask); void (*led_seg) (const video_layout_render_info_t *info, video_layout_led_t seg_layout, int seg_mask); void (*layer_end) (const video_layout_render_info_t *info, video_layout_blend_t blend_type); } video_layout_render_interface_t; void video_layout_init (void *video_driver_data, const video_layout_render_interface_t *render); void video_layout_deinit (void); int video_layout_io_assign (const char *name, int base_value); int video_layout_io_get (int index); void video_layout_io_set (int index, int value); bool video_layout_load (const char *path); bool video_layout_valid (void); int video_layout_view_count (void); const char *video_layout_view_name (int index); int video_layout_view_select (int index); int video_layout_view_cycle (void); int video_layout_view_index (void); void video_layout_view_change (void); bool video_layout_view_on_change (void); void video_layout_view_fit_bounds (video_layout_bounds_t bounds); int video_layout_layer_count (void); void video_layout_layer_render (int index); const video_layout_bounds_t *video_layout_screen (int index); int video_layout_screen_count (void); #endif